Intel Arc Graphics 112EU Mobile vs NVIDIA GeForce RTX 5070 SUPER Comparison

Intel
GPU

Intel Arc Graphics 112EU Mobile

CORE STATE Meteor Lake
VRAM System Shared
CLOCK SPEED 2200 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,690

Analysis: Intel Arc Graphics 112EU Mobile vs NVIDIA GeForce RTX 5070 SUPER

FAQ

Q: What is the performance percentile ranking for the NVIDIA GeForce RTX 5070 SUPER?

A: The RTX 5070 SUPER sits at the 18th percentile among all GPUs in the database. Its nearest recorded rivals include the NVIDIA Quadro K1100M with a delta of 1%, the NVIDIA GeForce GT 1030 at 1.1%, the Intel Arc Pro B50 at 1.1%, and the NVIDIA GeForce GT 440 at 1.7%.

Q: What benchmark score does the RTX 5070 SUPER have?

A: The recorded 3DMark Steel Nomad DX12 score for the RTX 5070 SUPER is 2690. This is the only benchmark entry in the database for this GPU.

Q: How does the RTX 5070 SUPER compare to its closest rival, the NVIDIA Quadro K1100M?

A: The RTX 5070 SUPER scores 2690, which is 1% higher than the Quadro K1100M's average score of 2664. The performance gap between these two is minimal according to the recorded data.

Q: What is the process node for each GPU?

A: The Intel Arc Graphics 112EU Mobile uses a 10 nm process node fabricated by Intel. The NVIDIA GeForce RTX 5070 SUPER uses a 5 nm process node fabricated by TSMC.

Q: What memory configuration does each GPU use?

A: The Intel Arc Graphics 112EU Mobile uses system shared memory with system dependent bandwidth. The RTX 5070 SUPER has 18 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth.

Q: What is the TDP difference between the two GPUs?

A: The Intel Arc Graphics 112EU Mobile has a TDP of 65 W, while the NVIDIA GeForce RTX 5070 SUPER has a TDP of 275 W.

Architecture Differences

The Intel Arc Graphics 112EU Mobile and NVIDIA GeForce RTX 5070 SUPER represent fundamentally different design philosophies and hardware generations. The Intel part is built on the Meteor Lake chip using the Xe-LPG architecture, belongs to the Arc Graphics-M (Meteor Lake) generation, and is fabricated on a 10 nm process at Intel's foundry. The NVIDIA part uses the GB205 chip with the Blackwell 2.0 architecture, belongs to the GeForce 50 series, and is fabricated on a 5 nm process at TSMC.

The transistor and die data highlight the scale difference. The RTX 5070 SUPER contains 31,100 million transistors on a 263 mm² die, giving a transistor density of 118.3M per mm². The Intel part has no listed transistor count or die size in the database, so a direct comparison of physical scale is not possible from the recorded data.

The shader and fixed-function hardware differ substantially. The Intel Arc Graphics 112EU Mobile has 896 shading units, 56 texture mapping units, and 24 raster output pipelines. The RTX 5070 SUPER has 6400 shading units, 200 TMUs, and 80 ROPs. The NVIDIA GPU also includes 50 ray tracing cores and 200 tensor cores, while the Intel GPU lists no dedicated RT or tensor core counts.

Clock behavior also diverges. The Intel iGPU runs with a base clock of 300 MHz and a boost clock of 2200 MHz. The RTX 5070 SUPER has a base clock of 2325 MHz and a boost clock of 2512 MHz. Memory clocking is equally distinct: the Intel part uses system shared memory with no dedicated memory clock, while the NVIDIA part uses a 1750 MHz memory clock with 28 Gbps effective speed.

The bus interface and power delivery are different as well. Intel's GPU uses a Ring Bus interface and is an integrated graphics processor, requiring no power connectors. NVIDIA's GPU uses PCIe 5.0 x16 and requires a single 16-pin power connector. The Intel part is an IGP with a 65 W TDP, while the NVIDIA part is a dual-slot card with a 275 W TDP.

API support is close but not identical. Both support DirectX 12, OpenGL 4.6, and Vulkan 1.4. The Intel part supports DirectX 12 (12_1), while the NVIDIA part supports DirectX 12 Ultimate (12_2), which includes additional feature levels.

Where Each One Wins

The usage profiles for these two GPUs are almost entirely disjoint based on the recorded data. The Intel Arc Graphics 112EU Mobile is an integrated processor designed for portable devices, with display outputs described as portable device dependent. Its 65 W TDP and system shared memory indicate a power-constrained, space-constrained environment where the GPU shares resources with the rest of the system.

The NVIDIA GeForce RTX 5070 SUPER is a dedicated dual-slot add-in card with 18 GB of dedicated GDDR7 memory, a 192-bit memory bus, and 672.0 GB/s of memory bandwidth. It supports 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs, and its physical dimensions are 245 mm in length, 115 mm in height, and 40 mm in width. This is a discrete GPU intended for a full desktop expansion slot with a 275 W power budget.

The Intel part wins in the integrated and low-power segment by default, since it is the only option there. The NVIDIA part wins in every measured performance metric: pixel rate, texture rate, FP32 throughput, memory capacity, memory bandwidth, and the single recorded benchmark score. The Intel GPU has no benchmark entries and no nearest rivals in the database, so its competitive position cannot be quantified from measurements.

The RTX 5070 SUPER's 200 tensor cores and 50 ray tracing cores give it capabilities that the Intel part does not list at all. The Intel GPU's FP16 throughput of 7.885 TFLOPS is exactly half of its FP32 rate, indicating a 2:1 ratio, while the NVIDIA part's FP16 and FP32 are both 32.15 TFLOPS, a 1:1 ratio.

Specification Differences

The following fields differ between the two GPUs according to the database:

  • Manufacturer: Intel versus NVIDIA
  • Chip: Meteor Lake versus GB205
  • Architecture: Xe-LPG versus Blackwell 2.0
  • Generation: Arc Graphics-M (Meteor Lake) versus GeForce 50
  • Process node: 10 nm versus 5 nm
  • Foundry: Intel versus TSMC
  • Transistors: not listed versus 31,100 million
  • Die size: not listed versus 263 mm²
  • Transistor density: not listed versus 118.3M per mm²
  • Base clock: 300 MHz versus 2325 MHz
  • Boost clock: 2200 MHz versus 2512 MHz
  • Memory clock: system shared versus 1750 MHz 28 Gbps effective
  • Memory size: system shared versus 18 GB
  • Memory type: system shared versus GDDR7
  • Memory bus width: system shared versus 192 bit
  • Memory bandwidth: system dependent versus 672.0 GB/s
  • Shading units: 896 versus 6400
  • TMUs: 56 versus 200
  • ROPs: 24 versus 80
  • RT cores: not listed versus 50
  • Tensor cores: not listed versus 200
  • Pixel rate: 52.80 GPixel/s versus 201.0 GPixel/s
  • Texture rate: 123.2 GTexel/s versus 502.4 GTexel/s
  • FP32: 3.942 TFLOPS versus 32.15 TFLOPS
  • FP16: 7.885 TFLOPS (2:1) versus 32.15 TFLOPS (1:1)
  • TDP: 65 W versus 275 W
  • Slot width: IGP versus dual-slot
  • Power connectors: none versus 1x 16-pin
  • Bus interface: Ring Bus versus PCIe 5.0 x16
  • Display outputs: portable device dependent versus 1x HDMI 2.1b, 3x DisplayPort 2.1b
  • DirectX support: 12 (12_1) versus 12 Ultimate (12_2)
  • Dimensions: not listed versus 245 mm x 115 mm x 40 mm
  • Release date: 2023-12-13 versus 2025-12-31
  • Predecessor: HD Graphics-M versus none listed

The only identical fields are OpenGL 4.6, Vulkan 1.4, production status of Active, and the absence of a launch MSRP in the database.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries between these two GPUs. The Intel Arc Graphics 112EU Mobile has zero benchmark records, zero wins in head-to-head comparisons, and no nearest rivals listed. The NVIDIA GeForce RTX 5070 SUPER has one benchmark entry: a 3DMark Steel Nomad DX12 score of 2690.

That single score places the RTX 5070 SUPER at the 18th percentile among all GPUs. Its nearest recorded competitors are all within a narrow band: the NVIDIA Quadro K1100M at 2664 (1% lower), the NVIDIA GeForce GT 1030 at 2662 (1.1% lower), the Intel Arc Pro B50 at 2660 (1.1% lower), and the NVIDIA GeForce GT 440 at 2645 (1.7% lower). The data shows the RTX 5070 SUPER leading this group by a small margin.

The compute throughput comparison is stark. The RTX 5070 SUPER delivers 32.15 TFLOPS of FP32 performance, which is 8.16 times the Intel part's 3.942 TFLOPS. In FP16, the NVIDIA GPU delivers 32.15 TFLOPS versus 7.885 TFLOPS for the Intel GPU, a 4.08 times advantage. The pixel rate of the NVIDIA GPU is 201.0 GPixel/s versus 52.80 GPixel/s, a 3.81 times advantage. The texture rate of 502.4 GTexel/s versus 123.2 GTexel/s gives the NVIDIA part a 4.08 times lead.

The memory subsystem shows the largest absolute gap. The RTX 5070 SUPER has 18 GB of dedicated GDDR7 memory with 672.0 GB/s bandwidth, while the Intel part relies on system shared memory with bandwidth described as system dependent. The Intel part's memory configuration cannot sustain the same data throughput as the dedicated 192-bit GDDR7 interface.

The capabilities gap extends to ray tracing and tensor operations. The RTX 5070 SUPER has 50 RT cores and 200 tensor cores; the Intel part lists neither, which means it has no dedicated hardware for those workloads according to the database.

The Verdict

The recorded data separates these two GPUs into entirely different product categories. The Intel Arc Graphics 112EU Mobile is an integrated GPU with a 65 W TDP, system shared memory, and a 10 nm process node, released on 2023-12-13. The NVIDIA GeForce RTX 5070 SUPER is a discrete dual-slot card with a 275 W TDP, 18 GB of GDDR7 memory, and a 5 nm process node, released on 2025-12-31.

The performance data points in one direction. The RTX 5070 SUPER shows 32.15 TFLOPS FP32 versus 3.942 TFLOPS, 672.0 GB/s memory bandwidth versus system dependent bandwidth, and a 3DMark Steel Nomad DX12 score of 2690 versus no recorded benchmark for the Intel part. Every measured metric in the database favors the NVIDIA GPU.

The Intel part's role is defined by its integration and power envelope. It is an IGP with portable device dependent display outputs, a Ring Bus interface, and no power connectors. Its 65 W TDP and 300 MHz base clock indicate a low-power design for mobile systems. The RTX 5070 SUPER, with its 245 mm length, 16-pin connector, and 275 W TDP, is designed for a desktop expansion slot.

The percentile rankings reinforce the gap. The RTX 5070 SUPER sits at the 18th percentile among all GPUs, with nearest rivals within 1.7% of its score. The Intel part has no percentile context because it has no benchmark entries. The database cannot place the Intel GPU on the same performance scale.

The choice depends entirely on the system type. The Intel Arc Graphics 112EU Mobile suits a portable device where an integrated GPU with a 65 W budget and shared system memory is the only option. The NVIDIA GeForce RTX 5070 SUPER suits a desktop system with a PCIe 5.0 x16 slot, a 275 W power budget, and a need for 18 GB of dedicated GDDR7 memory. The data does not support any scenario where the Intel part approaches the NVIDIA GPU's recorded performance, but it also does not list any scenario where the NVIDIA GPU could replace the Intel part's integrated role. Each GPU occupies its own hardware class, and the benchmark results reflect that separation.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 112EU Mobile
RTX 5070 SUPER
Core Specs
Shading Units
896
6,400 +614.3%
Shaders
896
6,400 +614.3%
TMUs
56
200 +257.1%
ROPs
24
80 +233.3%
Execution Units
112
—
Clocks
Base Clock
300 MHz
2325 MHz
Boost Clock
2200 MHz
2512 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
18 GB
VRAM (MB)
—
18,432
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
672.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
48 MB
Performance
Pixel Rate
52.80 GPixel/s
201.0 GPixel/s
Texture Rate
123.2 GTexel/s
502.4 GTexel/s
FP32 (TFLOPS)
3.942 TFLOPS
32.15 TFLOPS
FP64 (TFLOPS)
—
502.4 GFLOPS (1:64)
FP16 (TFLOPS)
7.885 TFLOPS (2:1)
32.15 TFLOPS (1:1)
AI/RT
RT Cores
—
50
Tensor Cores
—
200
Power
TDP
65 W
275 W
TDP (W)
65
275 +323.1%
Power Connectors
—
1x 16-pin
Architecture
Architecture
Xe-LPG
Blackwell 2.0
GPU Name
Meteor Lake
GB205
Generation
Arc Graphics-M (Meteor Lake)
GeForce 50
Process Size
10 nm
5 nm
Transistors
—
31,100 million
Die Size
—
263 mm²
Foundry
Intel
TSMC
Density
—
118.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
245 mm 9.6 inches
Height
—
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics-M
—
View Arc Graphics 112EU Mobile Details View GeForce RTX 5070 SUPER Details