Intel Arc A770M vs NVIDIA GeForce RTX 3060 Ti Comparison
Intel Arc A770M
GeForce RTX 3060 Ti
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A770M vs NVIDIA GeForce RTX 3060 Ti
Head-to-Head Benchmarks
The recorded head-to-head data shows a clear split between the Intel Arc A770M and the NVIDIA GeForce RTX 3060 Ti, with NVIDIA winning 8 of the 10 compared tests. The most decisive NVIDIA victory comes in PassMark DirectX 11, where the RTX 3060 Ti scores 163 against the Arc A770M's 69, a delta of -57.7% for Intel. The DirectX 10 result is nearly identical in margin, with NVIDIA at 132 versus Intel's 56, a -57.6% gap. These legacy API tests highlight a substantial advantage for the NVIDIA architecture in older DirectX workloads.
The PassMark G3D score reinforces NVIDIA's dominance in general 3D rendering. The RTX 3060 Ti records 20349 points, while the Arc A770M manages 11774, a -42.1% delta. This is the largest absolute score difference in the entire comparison. Compute performance follows the same trend: PassMark GPU Compute shows NVIDIA at 10006 versus Intel's 4778, a -52.2% gap, indicating that the RTX 3060 Ti is more than twice as fast in this particular compute workload.
The Intel Arc A770M does secure two victories, and both are substantial. The Geekbench OpenCL test shows Intel at 89494 against NVIDIA's 78927, a 13.4% advantage for Intel. More striking is the Geekbench Vulkan result, where Intel scores 74422 versus NVIDIA's 47784, a 55.7% delta. This is the single largest percentage win for either product in the entire comparison, and it suggests that the Arc A770M's Xe-HPG architecture is particularly well optimized for Vulkan API workloads in this benchmark suite.
The 3DMark Steel Nomad DX12 test favors NVIDIA, with the RTX 3060 Ti scoring 2626 against Intel's 2278, a -13.3% delta for Intel. This is a moderate win for NVIDIA in a modern DirectX 12 workload. The PassMark DirectX 12 test shows a much narrower margin, with NVIDIA at 78 and Intel at 70, a -10.3% delta. This indicates that in DirectX 12 specifically, the two products are closer than in other API categories.
The PassMark DirectX 9 test also goes to NVIDIA, 234 versus 178, a -23.9% delta. The 2D performance test, PassMark G2D, shows NVIDIA at 989 against Intel's 711, a -28.1% delta. Neither of these tests is typically a primary purchasing factor for gamers, but they do contribute to the overall average benchmark score. The database's average benchmark score calculation places the Intel Arc A770M at 18383, which is actually higher than the RTX 3060 Ti's 16129, due to the weighting of the Geekbench results in the average. This discrepancy between the average score and the head-to-head sweep is worth noting: the RTX 3060 Ti wins most individual tests, but the Arc A770M's two very large Geekbench wins pull its average above NVIDIA's.
Percentile rankings versus all GPUs in the database place the Arc A770M at the 62nd percentile, while the RTX 3060 Ti sits at the 59th percentile. These percentile values are close, but they do not align with the head-to-head results. The nearest rivals data for the Arc A770M includes the AMD Radeon RX 460 with a delta of 0.1%, the AMD FirePro D500 at -0.8%, the AMD Radeon Pro 5700 at 1.1%, and the NVIDIA GeForce RTX 3060 Mobile at 1.2%. The RTX 3060 Ti's nearest rivals include the AMD Radeon RX 9060 at 0.7%, the AMD Radeon Pro 5600M at -1.4%, the AMD Radeon RX 5700 XT at -1.4%, and the AMD Radeon R9 370X at 1.7%. These rival deltas indicate that both products sit in competitive clusters, with no single rival more than 1.7% away in either direction.
Where Each One Wins
The NVIDIA GeForce RTX 3060 Ti is the stronger choice for legacy DirectX workloads. Its wins in DirectX 9, DirectX 10, and DirectX 11 are decisive, with deltas ranging from -23.9% to -57.7% against the Arc A770M. For users running older games or applications that rely on these APIs, the RTX 3060 Ti delivers substantially higher frame rates and smoother performance. The DirectX 12 results are closer, but NVIDIA still leads in both the 3DMark Steel Nomad test and the PassMark DirectX 12 test, making it the safer pick for current-generation DirectX 12 titles as well.
The RTX 3060 Ti also wins in general 3D rendering and compute. The PassMark G3D score of 20349 versus 11774 represents a 42.1% advantage, which is a meaningful margin for rendering tasks. The PassMark GPU Compute score of 10006 versus 4778 doubles Intel's output, so any workload that leverages GPGPU compute, such as video encoding, physics simulation, or scientific calculations, will run significantly faster on the NVIDIA card. The 2D test also favors NVIDIA, which may matter for desktop compositing and certain productivity applications.
The Intel Arc A770M wins in two specific areas: OpenCL compute and Vulkan rendering. The Geekbench OpenCL score of 89494 is 13.4% higher than NVIDIA's 78927, indicating that the Arc A770M has a competitive edge in OpenCL-based compute workloads. The Vulkan result is the standout: 74422 versus 47784, a 55.7% advantage. This suggests that for Vulkan-native games or applications, the Arc A770M can outperform the RTX 3060 Ti by a wide margin. Users who prioritize Vulkan titles or OpenCL compute tasks may find the Intel product more suitable, despite its losses elsewhere.
The overall picture is one of specialization. The RTX 3060 Ti is the more consistent performer across a broad range of tests, while the Arc A770M excels in two specific API categories. The database's average benchmark score gives the Arc A770M the higher number, but that average is heavily influenced by the Geekbench tests. For a user looking at a typical mix of games and applications, the RTX 3060 Ti's wins in DirectX 9, 10, 11, 12, G2D, G3D, and compute make it the more versatile product.
FAQ
Q: Which GPU wins in DirectX 11 performance?
A: The NVIDIA GeForce RTX 3060 Ti wins decisively. In the PassMark DirectX 11 test, it scores 163 against the Intel Arc A770M's 69, a -57.7% delta for Intel.
Q: Does the Intel Arc A770M win any benchmarks?
A: Yes, it wins two tests. The Geekbench OpenCL test shows Intel at 89494 versus NVIDIA's 78927, a 13.4% advantage. The Geekbench Vulkan test shows Intel at 74422 versus NVIDIA's 47784, a 55.7% advantage.
Q: How do the two compare in DirectX 12?
A: The RTX 3060 Ti leads in both DirectX 12 tests. In 3DMark Steel Nomad DX12, NVIDIA scores 2626 against Intel's 2278, a -13.3% delta. In PassMark DirectX 12, NVIDIA scores 78 against Intel's 70, a -10.3% delta.
Q: What is the average benchmark score for each GPU?
A: The Intel Arc A770M has an average benchmark score of 18383, while the NVIDIA GeForce RTX 3060 Ti has an average of 16129. Despite this, the RTX 3060 Ti wins 8 of the 10 head-to-head tests.
Q: Which GPU has the higher percentile ranking?
A: The Intel Arc A770M ranks at the 62nd percentile versus all GPUs, while the NVIDIA GeForce RTX 3060 Ti ranks at the 59th percentile.
Q: How large is the compute performance gap?
A: In the PassMark GPU Compute test, the RTX 3060 Ti scores 10006 against the Arc A770M's 4778, a -52.2% delta. This means NVIDIA is more than twice as fast in this specific compute workload.
Specification Differences
The two GPUs differ significantly in their core configurations. The Intel Arc A770M has 4096 shading units, 256 TMUs, and 128 ROPs, while the NVIDIA GeForce RTX 3060 Ti has 4864 shading units, 152 TMUs, and 80 ROPs. Intel has the advantage in texture mapping units and render output units, while NVIDIA has more shading units. The ray tracing core counts are close: Intel has 32 RT cores, NVIDIA has 38. NVIDIA also includes 152 tensor cores, while the Intel product has no tensor core listing in the database.
Clock speeds differ substantially. The Arc A770M has a base clock of 1650 MHz and a boost clock of 2050 MHz. The RTX 3060 Ti has a base clock of 1410 MHz and a boost clock of 1665 MHz. Intel runs at higher clock speeds in both cases, which helps compensate for its lower shading unit count in some workloads. The memory clocks also differ: Intel uses 2000 MHz with 16 Gbps effective speed, while NVIDIA uses 1750 MHz with 14 Gbps effective speed.
Memory configuration is a major differentiator. The Intel Arc A770M has 16 GB of GDDR6 memory on a 256-bit bus, yielding 512.0 GB/s of bandwidth. The NVIDIA GeForce RTX 3060 Ti has 8 GB of GDDR6 memory on a 256-bit bus, yielding 448.0 GB/s of bandwidth. Intel offers double the capacity and 14.3% more bandwidth. Both use the PCIe 4.0 x16 bus interface.
Power and physical specifications differ considerably. The Arc A770M has a TDP of 120 W and is listed as an IGP (integrated graphics processor) with slot width IGP. The RTX 3060 Ti has a TDP of 200 W, is a dual-slot card, uses a 1x 12-pin power connector, and has a suggested PSU of 550 W. The NVIDIA card measures 242 mm in length and 112 mm in height, while the Intel product has no length, height, or width listed. Display outputs also differ: the Arc A770M is marked as portable device dependent, while the RTX 3060 Ti has 1x HDMI 2.1 and 3x DisplayPort 1.4a.
The process technology separates the two as well. Intel uses a 6 nm process from TSMC, while NVIDIA uses an 8 nm process from Samsung. The Intel chip, DG2-512, has 21,700 million transistors on a 406 mm² die, resulting in a transistor density of 53.4M per mm². The NVIDIA chip, GA104, has 17,400 million transistors on a 392 mm² die, with a density of 44.4M per mm². Intel has a smaller process node, more transistors, and a higher density.
Theoretical performance rates show a mixed picture. The Arc A770M has a pixel rate of 262.4 GPixel/s and a texture rate of 524.8 GTexel/s. The RTX 3060 Ti has a pixel rate of 133.2 GPixel/s and a texture rate of 253.1 GTexel/s. Intel is roughly twice as fast in both categories. FP32 performance is close: Intel at 16.79 TFLOPS versus NVIDIA at 16.20 TFLOPS. FP16 performance diverges sharply: Intel at 33.59 TFLOPS (2:1 ratio) versus NVIDIA at 16.20 TFLOPS (1:1 ratio), giving Intel a 2:1 advantage in FP16.
Architecture Differences
The Intel Arc A770M is built on the Xe-HPG architecture, using the DG2-512 chip from the Alchemist generation, specifically the Arc 7 Mobile segment. The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture, using the GA104 chip from the GeForce 30-series. These are fundamentally different GPU designs with different priorities.
The manufacturing process differs by node and foundry. Intel uses a 6 nm process from TSMC, while NVIDIA uses an 8 nm process from Samsung. The smaller node gives Intel an advantage in transistor density: 53.4M per mm² versus NVIDIA's 44.4M per mm². Intel packs 21,700 million transistors onto a 406 mm² die, while NVIDIA fits 17,400 million onto a 392 mm² die. The Intel die is only 3.6% larger but contains 24.7% more transistors.
Core architecture differs in several ways. Intel has 4096 shading units, 256 TMUs, and 128 ROPs, with 32 ray tracing cores. NVIDIA has 4864 shading units, 152 TMUs, and 80 ROPs, with 38 ray tracing cores and 152 tensor cores. Intel's higher TMU and ROP counts explain its superior pixel and texture rates, while NVIDIA's higher shading unit count and tensor core support give it advantages in certain compute and AI workloads. The tensor cores are a notable feature absent from the Intel specification sheet.
Clock behavior reflects the different design philosophies. Intel runs at 1650 MHz base and 2050 MHz boost, while NVIDIA runs at 1410 MHz base and 1665 MHz boost. Intel's higher clocks, combined with its higher TMU and ROP counts, drive its large theoretical rate advantages. However, the RTX 3060 Ti's higher shading unit count and tensor cores allow it to win most real-world benchmarks despite lower clock speeds.
Memory architecture differs in capacity and bandwidth. The Arc A770M features 16 GB of GDDR6 on a 256-bit bus with 512.0 GB/s of bandwidth and 16 Gbps effective memory speed. The RTX 3060 Ti features 8 GB of GDDR6 on a 256-bit bus with 448.0 GB/s of bandwidth and 14 Gbps effective memory speed. Intel's memory subsystem is more capable on paper, which may help in memory-intensive workloads like high-resolution textures or large compute datasets.
API support is identical in the database: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The generation and release timing differ, with the RTX 3060 Ti released on November 30, 2020, while the Arc A770M has no release date listed. Both are marked end-of-life in the database. The RTX 3060 Ti's predecessor is listed as GeForce 20 and its successor as GeForce 40, while the Intel product has no predecessor or successor listed.