AMD Radeon RX 7600S vs NVIDIA GeForce RTX 3060 Ti Comparison
AMD Radeon RX 7600S
GeForce RTX 3060 Ti
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 7600S vs NVIDIA GeForce RTX 3060 Ti
The AMD Radeon RX 7600S and NVIDIA GeForce RTX 3060 Ti present a stark contrast in design philosophy, with the former being a 75 W mobile-focused IGP solution and the latter a 200 W dual-slot desktop card. The benchmark data shows a clear split: the NVIDIA card wins 9 out of 10 head-to-head tests, yet the AMD card posts a remarkable victory in Vulkan that redefines its standing. This analysis pits the efficiency-driven RDNA 3.0 mobile chip against the raw-throughput Ampere architecture, examining where each card dominates and what the scores reveal about their underlying strengths.
Where Each One Wins
The RTX 3060 Ti is the undisputed champion of legacy and compute-heavy workloads. In the Passmark suite, it leads across every DirectX generation tested: DirectX 9 shows a 9.8% advantage, DirectX 10 a 43.9% lead, DirectX 11 a 14.1% margin, and DirectX 12 a 16.7% edge. The NVIDIA card also dominates in OpenCL, scoring 78,927 versus 68,012, a 13.8% gap that points to superior general-purpose compute throughput. The most decisive NVIDIA victory comes in Passmark GPU Compute, where it scores 10,006 against the AMD’s 6,520, a 34.8% difference that underscores its strength in non-graphics parallel processing.
The RX 7600S has exactly one win, but it is a monumental one. In Geekbench Vulkan, the AMD card scores 73,868 against the NVIDIA’s 47,784, a 54.6% advantage. This is not a marginal edge; it is a landslide that suggests the RDNA 3.0 architecture’s async compute and low-level API implementation are exceptionally well-tuned for Vulkan workloads. The data implies that for applications leveraging Vulkan—particularly modern game engines and cross-platform titles—the RX 7600S can outperform a card that otherwise beats it by margins ranging from 9.8% to 43.9% in every other tested scenario.
The win distribution becomes a question of API and workload type. For DirectX-based gaming, legacy titles, and GPGPU tasks, the RTX 3060 Ti is the clear choice. For Vulkan-centric environments, the RX 7600S not only competes but decisively wins, making it a specialized tool for a specific but growing segment of the market.
Architecture Differences
The two cards are built on fundamentally different foundations. The RX 7600S uses the Navi 33 chip on TSMC’s 6 nm process, packing 13,300 million transistors into a 204 mm² die for a transistor density of 65.2M per mm². The RTX 3060 Ti uses the GA104 chip on Samsung’s 8 nm process, with 17,400 million transistors spread across a 392 mm² die, yielding a lower density of 44.4M per mm². This explains the power disparity: the AMD card’s denser, more modern process allows a 75 W TDP, while the NVIDIA card requires 200 W.
The architectural philosophies diverge sharply in compute organization. The RX 7600S has 1,792 shading units, 112 TMUs, and 64 ROPs, while the RTX 3060 Ti features 4,864 shading units, 152 TMUs, and 80 ROPs. Despite having 2.7x fewer shading units, the AMD card achieves 15.77 TFLOPS FP32 performance versus NVIDIA’s 16.20 TFLOPS, a difference of only 2.7%. This efficiency comes from the RDNA 3.0 design, which also delivers 31.54 TFLOPS FP16 via a 2:1 ratio, whereas the RTX 3060 Ti’s FP16 is capped at 16.20 TFLOPS (1:1). The AMD card’s 28 RT cores and the NVIDIA card’s 38 RT cores plus 152 tensor cores show different approaches to ray tracing and AI acceleration.
Memory configurations tell a similar story of bandwidth versus capacity. Both have 8 GB of GDDR6, but the RTX 3060 Ti uses a 256-bit bus for 448.0 GB/s bandwidth, while the RX 7600S is limited to a 128-bit bus and 256.0 GB/s. The NVIDIA card’s 75% bandwidth advantage is critical for high-resolution textures, yet the AMD card compensates with faster effective memory at 16 Gbps versus 14 Gbps. The RTX 3060 Ti also offers fixed display outputs (1x HDMI 2.1, 3x DisplayPort 1.4a) and a 550 W suggested PSU, whereas the RX 7600S is portable-device-dependent with no power connectors, reinforcing its mobile IGP status.
The Verdict
The data points to a clear split based on use case. For desktop users prioritizing DirectX gaming, compute tasks, and maximum raw performance, the RTX 3060 Ti is the obvious choice. It wins every DirectX test, leads in OpenCL, and provides 448.0 GB/s of memory bandwidth that the RX 7600S cannot match. Its 16.20 TFLOPS FP32 and 10,006 Passmark GPU Compute score indicate a card built for sustained, heavy workloads. The 59th percentile standing among all GPUs, with a 0.7% delta from the AMD Radeon RX 9060 and a 1.7% delta from the Radeon R9 370X, places it in a well-understood performance tier.
For mobile or space-constrained systems where Vulkan is the primary API, the RX 7600S defies its 75 W TDP. Its 54.6% Vulkan lead is so significant that it overcomes the 24.3% deficit in Passmark G3D and the 28.1% shortfall in 3DMark Steel Nomad. The 60th percentile ranking, with a 1.2% delta from the RTX 5090 D V2, suggests the AMD card’s average score is competitive despite its niche specialization. The data implies the RX 7600S is a specialized accelerator for Vulkan-first environments, where its architecture’s efficiency translates into outsized performance gains.
The verdict hinges on environment and API priority. If the workload is predominantly DirectX or compute-heavy, the RTX 3060 Ti’s 9-1 win record is decisive. If Vulkan is the primary interface, the RX 7600S’s single but massive win cannot be ignored. There is no universal winner—only the right tool for the specific benchmark stack.
FAQ
Q: Which card has a higher average benchmark score?
A: The AMD Radeon RX 7600S has a higher average benchmark score of 16,696, compared to the NVIDIA GeForce RTX 3060 Ti’s 16,129. The AMD card also holds a 60th percentile ranking versus NVIDIA’s 59th.
Q: How significant is the RX 7600S’s Vulkan victory?
A: It is massive. The RX 7600S scores 73,868 in Geekbench Vulkan, which is 54.6% higher than the RTX 3060 Ti’s 47,784. This is the largest delta in any head-to-head test, exceeding NVIDIA’s biggest win (43.9% in DirectX 10).
Q: What is the performance difference in DirectX 12?
A: The RTX 3060 Ti leads in Passmark DirectX 12 with a score of 78 versus the RX 7600S’s 65, representing a 16.7% advantage for the NVIDIA card.
Q: Do both cards have the same memory capacity?
A: Yes, both have 8 GB of GDDR6 memory, but the RTX 3060 Ti uses a 256-bit bus for 448.0 GB/s bandwidth, while the RX 7600S uses a 128-bit bus for 256.0 GB/s.
Q: Which card has higher FP32 performance?
A: The RTX 3060 Ti has a slight edge with 16.20 TFLOPS versus the RX 7600S’s 15.77 TFLOPS, a difference of approximately 2.7%.
Q: How do the cards compare in compute benchmarks?
A: The RTX 3060 Ti dominates, scoring 10,006 in Passmark GPU Compute versus 6,520 for the RX 7600S, a 34.8% margin. It also leads in Geekbench OpenCL with 78,927 versus 68,012, a 13.8% advantage.
Head-to-Head Benchmarks
The 3DMark Steel Nomad DX12 test sets the tone for the DirectX-based comparisons. The RTX 3060 Ti scores 2,626 against the RX 7600S’s 1,888, a 28.1% lead that highlights the NVIDIA card’s superior rasterization throughput. This is consistent with the Passmark G3D result, where NVIDIA wins 20,349 to 15,408, a 24.3% margin. The pattern holds across legacy APIs: DirectX 10 shows a 43.9% gap (132 vs. 74), DirectX 11 a 14.1% gap (163 vs. 140), and DirectX 9 a 9.8% gap (234 vs. 211).
Compute workloads reinforce NVIDIA’s dominance. The Passmark GPU Compute score of 10,006 versus 6,520 is a 34.8% victory, while Geekbench OpenCL shows a 13.8% edge with 78,927 versus 68,012. Even the 2D performance test favors NVIDIA, with 989 versus 776 in Passmark G2D, a 21.5% margin. The RTX 3060 Ti’s 448.0 GB/s bandwidth and 4,864 shading units provide the raw resources for these wins.
The Vulkan benchmark flips the script entirely. The RX 7600S’s 73,868 score dwarfs the RTX 3060 Ti’s 47,784, yielding a 54.6% delta that is nearly double NVIDIA’s largest winning margin. This suggests the RDNA 3.0 architecture’s 6 nm process and 1,792 shading units are organized in a way that excels at low-level API execution. The 2:1 FP16 ratio (31.54 TFLOPS) may contribute, as Vulkan workloads often leverage half-precision compute. This single result demonstrates that architectural efficiency can overcome raw hardware disadvantages in specific contexts.
Specification Differences
The process node and foundry represent the most fundamental divergence. The RX 7600S uses a 6 nm TSMC process, while the RTX 3060 Ti uses an 8 nm Samsung process. This leads to different transistor densities: 65.2M per mm² for AMD versus 44.4M per mm² for NVIDIA. The AMD card’s die is 204 mm² with 13,300 million transistors, whereas the NVIDIA card’s die is 392 mm² with 17,400 million transistors.
Compute unit counts differ significantly. The RX 7600S has 1,792 shading units, 112 TMUs, 64 ROPs, and 28 RT cores. The RTX 3060 Ti has 4,864 shading units, 152 TMUs, 80 ROPs, 38 RT cores, and 152 tensor cores. Despite these disparities, FP32 performance is close at 15.77 TFLOPS versus 16.20 TFLOPS. FP16 performance differs sharply: the RX 7600S delivers 31.54 TFLOPS (2:1), while the RTX 3060 Ti is limited to 16.20 TFLOPS (1:1).
Clock speeds and power draw tell the efficiency story. The RX 7600S has a 1500 MHz base and 2200 MHz boost, with a 75 W TDP and no power connectors. The RTX 3060 Ti has a 1410 MHz base and 1665 MHz boost, with a 200 W TDP and a single 12-pin connector. Memory configuration also differs: both have 8 GB GDDR6, but the RX 7600S uses a 128-bit bus with 256.0 GB/s bandwidth at 16 Gbps effective, while the RTX 3060 Ti uses a 256-bit bus with 448.0 GB/s bandwidth at 14 Gbps effective. The RTX 3060 Ti offers fixed display outputs (1x HDMI 2.1, 3x DisplayPort 1.4a), while the RX 7600S’s outputs are portable-device dependent. Production status also differs: the RX 7600S is active, while the RTX 3060 Ti is end-of-life.