Intel Arc A770M vs NVIDIA GeForce RTX 5050 Comparison

Intel
GPU

Intel Arc A770M

CORE STATE DG2-512
VRAM 16 GB
CLOCK SPEED 2050 MHz
TDP 120 W
BUS WIDTH 256 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE
VS
NVIDIA
GEFORCE

GeForce RTX 5050

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 2572 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,278
2,502
geekbench_opencl
89,494
90,334
geekbench_vulkan
74,422
89,381
passmark_directx_10
56
103
passmark_directx_11
69
150
passmark_directx_12
70
66
passmark_directx_9
178
186
passmark_g2d
711
1,113
passmark_g3d
11,774
17,326
passmark_gpu_compute
4,778
9,184

Analysis: Intel Arc A770M vs NVIDIA GeForce RTX 5050

Head-to-Head Benchmarks

The benchmark data is decisive. The NVIDIA GeForce RTX 5050 wins 9 out of 10 head-to-head tests against the Intel Arc A770M. The only Intel victory comes in Passmark DirectX 12, where the Arc A770M scores 70 versus 66 for the RTX 5050, a 5.7% margin. That single win does little to offset the scale of NVIDIA's dominance elsewhere.

The largest gap appears in Passmark DirectX 11. The RTX 5050 scores 150 against Intel's 69, a 117.4% advantage. This is more than double the performance in that workload. Passmark GPU Compute tells a similar story: NVIDIA scores 9184 versus 4778, a 92.2% lead. The RTX 5050 also wins Passmark DirectX 10 by 83.9%, scoring 103 to Intel's 56. These legacy DirectX tests show an enormous separation between the two architectures.

In modern workloads, the lead narrows but remains clear. In 3DMark Steel Nomad DX12, the RTX 5050 scores 2502 against 2278 for the Arc A770M, a 9.8% advantage. Geekbench Vulkan shows a 20.1% NVIDIA lead, with scores of 89381 and 74422 respectively. The closest result in the entire comparison is Geekbench OpenCL, where the RTX 5050 scores 90334 and the Arc A770M scores 89494, a slim 0.9% margin. This near-tie suggests that raw compute throughput in OpenCL is comparable, but it is the exception rather than the rule.

The overall average benchmark score reflects this pattern. The RTX 5050 averages 21035 across all recorded tests, placing it in the 66th percentile of all GPUs. The Arc A770M averages 18383, sitting in the 62nd percentile. The NVIDIA part sits 14.4% higher in average score, which aligns with its rival positioning: the RTX 5050's nearest rivals include the AMD Radeon RX 5600 XT at 1.6% behind, while the Arc A770M's nearest rival is the AMD Radeon RX 460 at 0.1% behind. The Intel part competes in a lower performance tier.

Passmark G3D shows a 47.2% NVIDIA advantage, with scores of 17326 and 11774. Passmark G2D also favors NVIDIA heavily: 1113 versus 711, a 56.5% lead. Even DirectX 9, an older API, shows a 4.5% NVIDIA edge, with 186 points to 178. Across every category except one, the RTX 5050 is faster, often by substantial margins.

Architecture Differences

The two GPUs come from different design philosophies. The RTX 5050 uses the GB207 chip based on Blackwell 2.0 architecture, built on a 5 nm process at TSMC. The Arc A770M uses the DG2-512 chip based on Xe-HPG architecture, built on a 6 nm process, also at TSMC. The process node difference gives NVIDIA a density advantage: the RTX 5050 packs 16,900 million transistors into a 149 mm² die, yielding a transistor density of 113.4 million per mm². The Intel part has more transistors overall at 21,700 million, but spreads them across a 406 mm² die, resulting in just 53.4 million per mm². The RTX 5050 is more than twice as dense.

The shader configuration differs significantly. The Arc A770M has 4096 shading units, 256 texture mapping units, and 128 render output units. The RTX 5050 has 2560 shading units, 80 TMUs, and 32 ROPs. Intel also leads in ray tracing cores, with 32 versus 20 for NVIDIA. However, the RTX 5050 includes 80 tensor cores, a feature class the Arc A770M does not list at all. Despite having fewer shading units, the RTX 5050 achieves higher clock speeds: 2317 MHz base and 2572 MHz boost versus 1650 MHz base and 2050 MHz boost for the Intel part.

The memory architecture favors Intel on capacity and bandwidth. The Arc A770M ships with 16 GB of GDDR6 on a 256-bit bus, delivering 512.0 GB/s of bandwidth. The RTX 5050 has 8 GB of GDDR6 on a 128-bit bus, with 320.0 GB/s. Intel's memory clocks run at 2000 MHz with 16 Gbps effective, while NVIDIA runs at 2500 MHz with 20 Gbps effective. The RTX 5050's faster memory speed partially compensates for the narrower bus, but Intel retains a clear bandwidth advantage.

Theoretical throughput numbers favor Intel in several categories. The Arc A770M delivers 16.79 TFLOPS of FP32 performance versus 13.17 TFLOPS for the RTX 5050. In FP16, Intel reaches 33.59 TFLOPS at a 2:1 ratio, while NVIDIA reaches 13.17 TFLOPS at 1:1. Pixel rate goes to Intel at 262.4 GPixel/s versus 82.30 GPixel/s, and texture rate favors Intel at 524.8 GTexel/s versus 205.8 GTexel/s. These raw specs suggest Intel should be competitive, yet the benchmark results tell a different story. The RTX 5050 wins most tests despite lower theoretical peaks, indicating that architecture efficiency and driver maturity play a larger role than raw throughput.

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The interface interfaces differ: the RTX 5050 uses PCIe 5.0 x8, while the Arc A770M uses PCIe 4.0 x16. The RTX 5050 has a 130 W TDP and requires a 300 W suggested PSU with a 1x 8-pin connector. The Arc A770M has a 120 W TDP and is classified as an IGP with portable device dependent display outputs.

Where Each One Wins

The NVIDIA GeForce RTX 5050 is the clear choice for most gaming and compute scenarios. Its 117.4% lead in DirectX 11 and 83.9% lead in DirectX 10 make it dominant in older titles and legacy applications. The 92.2% advantage in GPU compute positions it strongly for general-purpose workloads. Vulkan performance is 20.1% ahead, which matters for modern cross-platform games. The 9.8% edge in 3DMark Steel Nomad DX12 shows it also leads in current-generation DirectX 12 gaming, albeit by a smaller margin.

The Intel Arc A770M wins only in Passmark DirectX 12, with a 5.7% edge. This is a narrow victory in a single test, and it does not translate into an overall advantage. The Intel part does offer 16 GB of memory versus 8 GB, which could matter for large datasets or high-resolution textures, but the benchmark data does not show this translating into wins. The 47.2% deficit in Passmark G3D and 56.5% deficit in G2D indicate that the Intel part struggles in both 3D rendering and 2D operations.

For users prioritizing legacy DirectX compatibility, the RTX 5050 is overwhelmingly superior. For those focused on raw memory capacity, the Arc A770M's 16 GB and 512.0 GB/s bandwidth are notable specs, but the recorded performance does not convert that hardware advantage into benchmark victories.

Specification Differences

The two GPUs differ in nearly every major specification category. The RTX 5050 uses a 5 nm process with 16,900 million transistors on a 149 mm² die. The Arc A770M uses a 6 nm process with 21,700 million transistors on a 406 mm² die. Transistor density is 113.4 million per mm² for NVIDIA versus 53.4 million per mm² for Intel.

Clock speeds diverge: the RTX 5050 runs at 2317 MHz base and 2572 MHz boost, while the Arc A770M runs at 1650 MHz base and 2050 MHz boost. Memory clocks are 2500 MHz with 20 Gbps effective for NVIDIA versus 2000 MHz with 16 Gbps effective for Intel. Memory capacity is 8 GB versus 16 GB, with bus widths of 128 bit versus 256 bit, and bandwidth of 320.0 GB/s versus 512.0 GB/s.

The shader counts differ: 2560 shading units, 80 TMUs, and 32 ROPs for NVIDIA; 4096 shading units, 256 TMUs, and 128 ROPs for Intel. Ray tracing cores number 20 for NVIDIA and 32 for Intel. Tensor cores are 80 for NVIDIA and not listed for Intel. Pixel rate is 82.30 GPixel/s versus 262.4 GPixel/s. Texture rate is 205.8 GTexel/s versus 524.8 GTexel/s. FP32 is 13.17 TFLOPS versus 16.79 TFLOPS. FP16 is 13.17 TFLOPS at 1:1 versus 33.59 TFLOPS at 2:1.

Power and physical specs differ as well. The RTX 5050 has a 130 W TDP, dual-slot design, 1x 8-pin power connector, and 300 W suggested PSU. The Arc A770M has a 120 W TDP and is classified as an IGP. The RTX 5050 uses PCIe 5.0 x8 and offers 1x HDMI 2.1b plus 3x DisplayPort 2.1b outputs. The Arc A770M uses PCIe 4.0 x16 with portable device dependent outputs. Production status is Active for NVIDIA and End-of-life for Intel. The RTX 5050 has a recorded release date in 2025 and a launch MSRP of 249 USD; the Intel part has no recorded release date or MSRP.

FAQ

Q: Which GPU performs better overall?

A: The NVIDIA GeForce RTX 5050 has an average benchmark score of 21035 versus 18383 for the Intel Arc A770M, a 14.4% advantage. It wins 9 of 10 head-to-head tests.

Q: Is the Intel Arc A770M better in any benchmark?

A: Yes, it wins Passmark DirectX 12 with a score of 70 versus 66 for the RTX 5050, a 5.7% margin. This is the only test it wins.

Q: Which GPU has more memory?

A: The Intel Arc A770M has 16 GB of GDDR6 on a 256-bit bus with 512.0 GB/s bandwidth. The RTX 5050 has 8 GB on a 128-bit bus with 320.0 GB/s.

Q: What architecture does each GPU use?

A: The RTX 5050 uses Blackwell 2.0 on a 5 nm process. The Arc A770M uses Xe-HPG on a 6 nm process. Both are manufactured by TSMC.

Q: How do the two compare in compute workloads?

A: The RTX 5050 leads Passmark GPU Compute by 92.2%, scoring 9184 versus 4778. In Geekbench OpenCL, the lead shrinks to 0.9%, with scores of 90334 and 89494.

Q: Which GPU has a higher transistor density?

A: The RTX 5050 has 113.4 million transistors per mm², more than double the Arc A770M's 53.4 million per mm², despite the Intel part having more total transistors.

The Verdict

The data points to one conclusion: the NVIDIA GeForce RTX 5050 is the stronger GPU for nearly every workload measured. Its 9-to-1 win record, 14.4% higher average score, and 66th percentile placement versus Intel's 62nd percentile make the performance hierarchy clear. The 117.4% lead in DirectX 11 and 92.2% lead in GPU compute are not marginal differences; they represent a generational gap in efficiency.

The Intel Arc A770M has theoretical advantages in shading units, memory capacity, bandwidth, and raw TFLOPS, but these do not translate into benchmark wins. Its single DirectX 12 victory by 5.7% is the only bright spot, and it comes in a test where both scores are low in absolute terms. The RTX 5050 compensates for fewer cores with higher clocks, a denser process node, and tensor core support that Intel does not list.

Users who need legacy DirectX performance, Vulkan throughput, or compute acceleration should choose the RTX 5050 without hesitation. Its Active production status and 2025 release date also mean it is a current product, while the Arc A770M is marked End-of-life. The RTX 5050 is the better choice for modern gaming and general GPU workloads, as the recorded benchmarks consistently show. The Arc A770M's 16 GB memory pool is its main distinguishing feature, but with no benchmark evidence that capacity translates into performance, it remains a spec sheet advantage rather than a practical one.

DETAILED SPECIFICATIONS

SPECIFICATION
A770M
RTX 5050
Core Specs
Shading Units
4,096
2,560 -37.5%
Shaders
4,096
2,560 -37.5%
TMUs
256
80 -68.8%
ROPs
128
32 -75.0%
SM Count
20
Execution Units
512
Clocks
Base Clock
1650 MHz
2317 MHz
Boost Clock
2050 MHz
2572 MHz
Memory Clock
2000 MHz 16 Gbps effective
2500 MHz 20 Gbps effective
Memory
Memory Size
16 GB
8 GB
VRAM (MB)
16,384
8,192 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
512.0 GB/s
320.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
16 MB
24 MB
Performance
Pixel Rate
262.4 GPixel/s
82.30 GPixel/s
Texture Rate
524.8 GTexel/s
205.8 GTexel/s
FP32 (TFLOPS)
16.79 TFLOPS
13.17 TFLOPS
FP64 (TFLOPS)
205.8 GFLOPS (1:64)
FP16 (TFLOPS)
33.59 TFLOPS (2:1)
13.17 TFLOPS (1:1)
AI/RT
RT Cores
32
20 -37.5%
Tensor Cores
80
XMX Cores
512
Power
TDP
120 W
130 W
TDP (W)
120
130 +8.3%
Suggested PSU
300 W
Power Connectors
1x 8-pin
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-512
GB207
Generation
Alchemist (Arc 7 Mobile)
GeForce 50
Process Size
6 nm
5 nm
Transistors
21,700 million
16,900 million
Die Size
406 mm²
149 mm²
Foundry
TSMC
TSMC
Density
53.4M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
IGP
Dual-slot
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x8
Other
Launch Price
249 USD
Production
End-of-life
Active
Predecessor
GeForce 40
Successor
GeForce 60
View Arc A770M Details View GeForce RTX 5050 Details