Intel Arc A550M vs NVIDIA RTX A6000 Comparison

Intel
GPU

Intel Arc A550M

CORE STATE DG2-512
VRAM 8 GB
CLOCK SPEED 2050 MHz
TDP 60 W
BUS WIDTH 128 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE
VS
NVIDIA
GEFORCE

RTX A6000

CORE STATE GA102
VRAM 48 GB
CLOCK SPEED 1800 MHz
TDP 300 W
BUS WIDTH 384 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_opencl
49,894
193,937
geekbench_vulkan
49,580
164,462
passmark_directx_10
N/A
155
passmark_directx_11
N/A
191
passmark_directx_12
N/A
87
passmark_directx_9
N/A
245
passmark_g2d
N/A
913
passmark_g3d
N/A
22,577
passmark_gpu_compute
N/A
14,110

Analysis: Intel Arc A550M vs NVIDIA RTX A6000

The Intel Arc A550M and NVIDIA RTX A6000 represent two fundamentally different extremes of the GPU market, and the benchmark data reflects that divergence clearly. The data shows the RTX A6000 winning both head-to-head tests decisively, with a 74.3% lead in Geekbench OpenCL and a 69.9% lead in Geekbench Vulkan. However, the Arc A550M sits at the 86th percentile of all GPUs while the RTX A6000 sits at the 84th, a counterintuitive result that comes from the Arc’s narrower but more consistent benchmark profile. The verdict is straightforward: the RTX A6000 is the performance king by a wide margin, but the Arc A550M is a far more power-efficient mobile option that still lands in the top tier of the database.

The Verdict

The data makes one thing clear: the NVIDIA RTX A6000 is the choice for anyone needing maximum raw compute throughput. Its Geekbench OpenCL score of 193,937 is nearly four times the Arc A550M’s 49,894, and its Vulkan score of 164,462 more than triples the Arc’s 49,580. In the head-to-head comparison, the RTX A6000 wins 2-0, with deltas of -74.3% and -69.9% in its favor. This is a workstation-class card with 38.71 TFLOPS of FP32 performance, and the benchmark results reflect that massive computational advantage.

The Intel Arc A550M, by contrast, is a mobile-first part with a 60 W TDP that still manages to hold its own in the percentile rankings. Its average benchmark score of 49,737 places it just 0.4% behind the NVIDIA GeForce RTX 5070 Ti and 0.5% behind the AMD Radeon RX Vega 64, both of which are far larger desktop cards. The Arc also beats the AMD Radeon RX 6800 XT by 2.6%, a remarkable result for a chip with only 8 GB of memory and a 128-bit bus. For users who need a capable GPU in a thin-and-light laptop, the Arc A550M is the clear pick — it delivers top-tier performance at a fraction of the power draw.

The RTX A6000, meanwhile, carries a 300 W TDP and requires a 700 W suggested PSU, making it a desktop-only solution. Its 48 GB of GDDR6 memory and 768.0 GB/s bandwidth are unmatched in this comparison, and its 84 RT cores and 336 tensor cores position it for professional workloads like rendering and AI inference. The verdict, strictly from the data, is that the RTX A6000 is for professionals who need uncompromised compute, while the Arc A550M is for mobile users who want near-desktop performance in a 60 W package.

Architecture Differences

The two GPUs come from entirely different architectural lineages. The Intel Arc A550M is built on the Xe-HPG architecture, specifically the DG2-512 chip, and belongs to the Alchemist generation for mobile. It uses a 6 nm process from TSMC, packing 21,700 million transistors into a 406 mm² die, yielding a transistor density of 53.4 million per square millimeter. The NVIDIA RTX A6000, in contrast, uses the Ampere architecture with the GA102 chip, fabricated on Samsung’s 8 nm process. It packs 28,300 million transistors into a much larger 628 mm² die, giving a lower density of 45.1 million per square millimeter.

The core configurations differ dramatically. The Arc A550M has 2048 shading units, 128 texture mapping units, and 64 raster output units, along with 16 ray tracing cores but no dedicated tensor cores. The RTX A6000 brings 10,752 shading units, 336 TMUs, and 112 ROPs, with 84 RT cores and 336 tensor cores. That is a 5.25x advantage in shading units and a 5.25x advantage in RT cores, which explains the massive benchmark disparity.

Memory architecture is another major divider. The Arc uses 8 GB of GDDR6 on a 128-bit bus, delivering 224.0 GB/s of bandwidth. The RTX A6000 has 48 GB of GDDR6 on a 384-bit bus, providing 768.0 GB/s — a 3.4x bandwidth advantage. Clock speeds also favor NVIDIA: the RTX A6000 runs at a base of 1410 MHz and boosts to 1800 MHz, while the Arc is clocked at 900 MHz base and 2050 MHz boost. The Arc’s higher boost clock partially compensates for its lower core count, but the sheer scale of the RTX A6000’s silicon is overwhelming.

Both cards support the same API set — DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 — so software compatibility is not a differentiator. The RTX A6000’s tensor cores are the key architectural feature the Arc lacks, making the NVIDIA card the only option here for workloads that leverage tensor operations. The Arc’s smaller die and lower transistor count also mean it runs on a more advanced process node, which contributes to its dramatically lower power consumption.

Head-to-Head Benchmarks

The only two shared benchmarks in the database are Geekbench OpenCL and Geekbench Vulkan, and the RTX A6000 wins both without contest. In Geekbench OpenCL, the RTX A6000 scores 193,937 against the Arc A550M’s 49,894, a delta of -74.3%. That means the RTX A6000 delivers roughly 3.9x the OpenCL compute performance. This is the kind of gap that reflects the RTX A6000’s 38.71 TFLOPS FP32 rating compared to the Arc’s 8.397 TFLOPS — a 4.6x theoretical difference that translates into a 3.9x real-world result.

In Geekbench Vulkan, the margin narrows slightly but remains overwhelming. The RTX A6000 scores 164,462 against the Arc’s 49,580, a delta of -69.9%. The RTX A6000 still delivers 3.3x the Vulkan performance. The fact that the Vulkan gap is smaller than the OpenCL gap suggests the Arc’s architecture handles Vulkan’s lower-level API relatively better, but the absolute numbers still place the RTX A6000 in a different performance class entirely.

The Arc A550M’s individual benchmark scores are respectable in absolute terms — 49,894 in OpenCL and 49,580 in Vulkan are not far apart, indicating consistent performance across different API workloads. The RTX A6000, however, shows a wider internal spread, with its OpenCL score 17.9% higher than its Vulkan score. This suggests the RTX A6000 is more optimized for OpenCL-style compute workloads, which aligns with its workstation positioning. For users comparing these two, the head-to-head data leaves no ambiguity: the RTX A6000 is the superior performer by a factor of three or more in every shared test.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The Intel Arc A550M has an average benchmark score of 49,737, while the NVIDIA RTX A6000 averages 44,075. The Arc is 11.4% higher on average.

Q: How do the two GPUs compare in Geekbench Vulkan?

A: The NVIDIA RTX A6000 scores 164,462 in Geekbench Vulkan, which is 69.9% higher than the Intel Arc A550M’s 49,580.

Q: What is the memory capacity difference?

A: The NVIDIA RTX A6000 has 48 GB of GDDR6 memory, six times the 8 GB found on the Intel Arc A550M.

Q: Which GPU has more ray tracing cores?

A: The NVIDIA RTX A6000 has 84 ray tracing cores, compared to 16 on the Intel Arc A550M, a 5.25x advantage.

Q: What is the TDP of each GPU?

A: The Intel Arc A550M has a TDP of 60 W, while the NVIDIA RTX A6000 has a TDP of 300 W, making the Arc five times more power-efficient on paper.

Q: How does the Arc A550M compare to its nearest rivals?

A: The Arc A550M is 0.4% behind the NVIDIA GeForce RTX 5070 Ti, 0.5% behind the AMD Radeon RX Vega 64, 2.4% behind the AMD Radeon RX 6900 XT, and 2.6% ahead of the AMD Radeon RX 6800 XT.

Where Each One Wins

The NVIDIA RTX A6000 wins in every category that matters for raw performance. Its FP32 throughput of 38.71 TFLOPS is 4.6x the Arc’s 8.397 TFLOPS, and its texture rate of 604.8 GTexel/s is 2.3x higher than the Arc’s 262.4 GTexel/s. The pixel rate also favors NVIDIA at 201.6 GPixel/s versus 131.2 GPixel/s. The RTX A6000’s 48 GB memory capacity and 768.0 GB/s bandwidth make it the obvious choice for large datasets, 3D rendering, and any workload that exceeds the Arc’s 8 GB frame buffer. The presence of 336 tensor cores further cements its position for AI and deep learning tasks.

The Intel Arc A550M wins on efficiency and portability. Its 60 W TDP is one-fifth of the RTX A6000’s 300 W, and its IGP slot width means it can be integrated into laptops where a dual-slot card like the RTX A6000 would never fit. The Arc’s higher boost clock of 2050 MHz versus 1800 MHz on the RTX A6000 indicates a more aggressive per-core design, even if the core count is far lower. The Arc also wins on transistor density at 53.4M per mm² versus 45.1M per mm², showing Intel’s more advanced 6 nm process. For users who need a top-86th-percentile GPU in a mobile form factor, the Arc A550M is the only viable option here.

The RTX A6000’s nearest rivals include the RTX 4090 Mobile (0.9% behind) and the RTX 4070 Ti (1.6% ahead), placing it in the company of high-end desktop and mobile parts. The Arc A550M’s rivals include the RX 6800 XT, which it beats by 2.6%, showing that the mobile chip can compete with desktop-class hardware from the previous generation. In practical terms, the RTX A6000 is for professionals with fixed workstations, while the Arc A550M is for power users on the go.

Specification Differences

The two GPUs differ in nearly every measurable specification. The process node is 6 nm for the Intel Arc A550M versus 8 nm for the NVIDIA RTX A6000. Transistor count is 21,700 million for Intel and 28,300 million for NVIDIA, while die size is 406 mm² versus 628 mm². The Arc has a higher transistor density at 53.4M per mm² compared to 45.1M per mm². Base clocks are 900 MHz for the Arc and 1410 MHz for the RTX A6000, but boost clocks are 2050 MHz and 1800 MHz respectively, making the Arc’s boost clock 13.9% higher.

Memory specifications show the largest gaps: 8 GB versus 48 GB capacity, 128-bit versus 384-bit bus width, and 224.0 GB/s versus 768.0 GB/s bandwidth. The memory type is GDDR6 for both, but the effective speed differs at 14 Gbps for the Arc and 16 Gbps for the RTX A6000. Shading units are 2048 versus 10,752, TMUs are 128 versus 336, and ROPs are 64 versus 112. Ray tracing cores are 16 versus 84, and the RTX A6000 adds 336 tensor cores while the Arc has none.

Pixel rate is 131.2 GPixel/s versus 201.6 GPixel/s, and texture rate is 262.4 GTexel/s versus 604.8 GTexel/s. FP32 performance is 8.397 TFLOPS versus 38.71 TFLOPS, and FP16 is 16.79 TFLOPS (2:1) for the Arc versus 38.71 TFLOPS (1:1) for the RTX A6000. TDP is 60 W versus 300 W, slot width is IGP versus dual-slot, and the RTX A6000 requires a 700 W PSU while the Arc has no suggested PSU. The RTX A6000 has a 267 mm length and 112 mm height, four DisplayPort 1.4a outputs, and a launch MSRP of 4,649 USD. The Arc A550M has no listed dimensions, display outputs are portable-device dependent, and it has no launch MSRP. Both use PCIe 4.0 x16 and support the same API versions, and both are end-of-life production products.

DETAILED SPECIFICATIONS

SPECIFICATION
A550M
RTX A6000
Core Specs
Shading Units
2,048
10,752 +425.0%
Shaders
2,048
10,752 +425.0%
TMUs
128
336 +162.5%
ROPs
64
112 +75.0%
SM Count
84
Execution Units
256
Clocks
Base Clock
900 MHz
1410 MHz
Boost Clock
2050 MHz
1800 MHz
Memory Clock
1750 MHz 14 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
8 GB
48 GB
VRAM (MB)
8,192
49,152 +500.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
384 bit
Bandwidth
224.0 GB/s
768.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
8 MB
6 MB
Performance
Pixel Rate
131.2 GPixel/s
201.6 GPixel/s
Texture Rate
262.4 GTexel/s
604.8 GTexel/s
FP32 (TFLOPS)
8.397 TFLOPS
38.71 TFLOPS
FP64 (TFLOPS)
604.8 GFLOPS (1:64)
FP16 (TFLOPS)
16.79 TFLOPS (2:1)
38.71 TFLOPS (1:1)
AI/RT
RT Cores
16
84 +425.0%
Tensor Cores
336
XMX Cores
256
Power
TDP
60 W
300 W
TDP (W)
60
300 +400.0%
Suggested PSU
700 W
Power Connectors
8-pin EPS
Architecture
Architecture
Xe-HPG
Ampere
GPU Name
DG2-512
GA102
Generation
Alchemist (Arc 5 Mobile)
Workstation Ampere (Ax000)
Process Size
6 nm
8 nm
Transistors
21,700 million
28,300 million
Die Size
406 mm²
628 mm²
Foundry
TSMC
Samsung
Density
53.4M / mm²
45.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
Shader Model
6.6
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Launch Price
4,649 USD
Production
End-of-life
End-of-life
Predecessor
Quadro Turing
Successor
Workstation Ada
View Arc A550M Details View RTX A6000 Details