GPU Comparison

Intel
GPU

Intel Arc A550M

CORE STATE DG2-512
VRAM 8 GB
CLOCK SPEED 2050 MHz
TDP 60 W
BUS WIDTH 128 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE
VS
NVIDIA
GEFORCE

GeForce RTX 5090 Mobile

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 1515 MHz
TDP 95 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
49,894
201,834
geekbench_vulkan
49,580
198,405
3dmark_3dmark_steel_nomad_dx12
N/A
5,871
passmark_directx_10
N/A
183
passmark_directx_11
N/A
269
passmark_directx_12
N/A
138
passmark_directx_9
N/A
324
passmark_g2d
N/A
1,057
passmark_g3d
N/A
30,034
passmark_gpu_compute
N/A
13,401

Analysis: Intel Arc A550M vs NVIDIA GeForce RTX 5090 Mobile

Intel Arc A550M and NVIDIA GeForce RTX 5090 Mobile occupy opposite ends of the mobile graphics spectrum, and the benchmark data reflects a decisive performance gap. The RTX 5090 Mobile wins both available head-to-head tests by a wide margin, posting scores that are roughly four times higher than the Arc A550M in OpenCL and Vulkan workloads. While the Arc A550M holds a higher percentile ranking among all GPUs at 86 versus the RTX 5090 Mobile’s 84, this is a function of its average benchmark score of 49,737 compared to 45,152, which is skewed by the RTX 5090 Mobile’s inclusion of older DirectX 9 and 2D tests that drag down its aggregate. In raw compute and modern API performance, the RTX 5090 Mobile is in a different class.

The Verdict

The data points to a simple conclusion: the NVIDIA GeForce RTX 5090 Mobile is the superior choice for anyone prioritizing raw performance in modern workloads. Its Geekbench OpenCL score of 201,834 crushes the Intel Arc A550M’s 49,894, a delta of -75.3% from the Intel part’s perspective. Similarly, in Geekbench Vulkan, the RTX 5090 Mobile scores 198,405 against the Arc A550M’s 49,580, a -75% gap. For gaming, content creation, or compute tasks that leverage Vulkan or OpenCL, the RTX 5090 Mobile is the clear pick.

However, the Arc A550M is not without its merits. Its average benchmark score of 49,737 places it at the 86th percentile of all GPUs, which is higher than the RTX 5090 Mobile’s 84th percentile, despite the latter’s far higher peak scores. This suggests the Arc A550M is a more consistent performer across a broader range of legacy and lightweight tasks, likely due to its lower power envelope and simpler architecture. The RTX 5090 Mobile’s average is pulled down by weak Passmark scores in DirectX 9 (324), DirectX 10 (183), and 2D (1057), which may reflect driver optimization issues or architectural inefficiencies in those older APIs.

Who should pick which? If the workload is modern, GPU-intensive, and API-forward (OpenCL, Vulkan, DirectX 12), the RTX 5090 Mobile is the only rational choice, it outperforms the Arc A550M by roughly 300% in those tests. If the workload is legacy-centric, power-constrained, or requires a broad, steady performance baseline, the Arc A550M’s higher percentile and lower TDP (60 W vs 95 W) make it a viable alternative, though its absolute performance ceiling is far lower. The RTX 5090 Mobile is also an active product with a successor lineage, while the Arc A550M is end-of-life, which matters for long-term driver support and availability.

FAQ

Q: How much faster is the RTX 5090 Mobile in OpenCL compared to the Arc A550M?

A: The RTX 5090 Mobile scores 201,834 in Geekbench OpenCL, while the Arc A550M scores 49,894. This represents a -75.3% delta from the Arc’s perspective, meaning the RTX 5090 Mobile is approximately four times faster.

Q: Is the Arc A550M more efficient than the RTX 5090 Mobile?

A: Yes, the data shows the Arc A550M has a TDP of 60 W, while the RTX 5090 Mobile has a TDP of 95 W. This means the Arc A550M draws significantly less power, which may be preferable in thin-and-light laptops, though it comes at a massive performance cost.

Q: Which GPU has a higher overall percentile ranking?

A: The Arc A550M ranks at the 86th percentile of all GPUs, while the RTX 5090 Mobile ranks at the 84th. This is because the Arc’s average benchmark score of 49,737 is higher than the RTX 5090 Mobile’s 45,152, despite the latter’s much higher peak scores in specific tests.

Q: What memory configurations do these GPUs offer?

A: The Arc A550M has 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth. The RTX 5090 Mobile has 24 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth, offering three times the capacity and four times the bandwidth.

Q: Which GPU supports newer PCIe technology?

A: The RTX 5090 Mobile supports PCIe 5.0 x16, while the Arc A550M uses PCIe 4.0 x16. This gives the RTX 5090 Mobile a potential bandwidth advantage for data transfer to and from the CPU.

Q: Are both GPUs based on the same manufacturing process?

A: No, they use different nodes from the same foundry. The Arc A550M uses TSMC’s 6 nm process, while the RTX 5090 Mobile uses TSMC’s 5 nm process. The RTX 5090 Mobile also has a much higher transistor density (120.6M per mm² vs 53.4M per mm²).

Architecture Differences

The architectural divide between these two GPUs is stark. Intel’s Arc A550M is built on the Xe-HPG architecture with the DG2-512 chip, part of the Alchemist generation for Arc 5 Mobile. It uses TSMC’s 6 nm process, packing 21,700 million transistors into a 406 mm² die, yielding a transistor density of 53.4M per mm². The RTX 5090 Mobile, meanwhile, uses NVIDIA’s Blackwell 2.0 architecture with the GB203 chip, part of the GeForce 50 Mobile series. It is manufactured on TSMC’s 5 nm node, housing 45,600 million transistors in a smaller 378 mm² die, achieving a transistor density of 120.6M per mm², more than double that of the Intel part.

In terms of compute resources, the RTX 5090 Mobile has 10,496 shading units, 328 texture mapping units, and 112 ROPs, compared to the Arc A550M’s 2,048 shaders, 128 TMUs, and 64 ROPs. The RTX 5090 Mobile also has 82 ray tracing cores and 328 tensor cores, while the Arc A550M has 16 ray tracing cores and no tensor cores listed. This gives the NVIDIA part a massive advantage in ray tracing and AI-accelerated workloads, as well as raw pixel throughput (169.7 GPixel/s vs 131.2 GPixel/s) and texture fill rate (496.9 GTexel/s vs 262.4 GTexel/s). The FP32 compute difference is nearly 4x in favor of the RTX 5090 Mobile (31.80 TFLOPS vs 8.397 TFLOPS), and the NVIDIA part offers 1:1 FP16 ratio (31.80 TFLOPS) compared to the Intel’s 2:1 ratio (16.79 TFLOPS).

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API feature parity exists at a high level. However, the underlying hardware capabilities diverge significantly, with the RTX 5090 Mobile’s larger shader count and dedicated tensor cores enabling features that the Arc A550M cannot match.

Specification Differences

The specification sheet reveals a clear hierarchy. The RTX 5090 Mobile has 24 GB of GDDR7 memory versus the Arc A550M’s 8 GB of GDDR6, on a 256-bit bus versus 128-bit. Memory bandwidth is 896.0 GB/s versus 224.0 GB/s, a 4x difference. Clock speeds differ: the Arc A550M boosts to 2050 MHz, while the RTX 5090 Mobile boosts to 1515 MHz, but the NVIDIA part compensates with far more cores. The RTX 5090 Mobile has a higher base clock (990 MHz vs 900 MHz) but a lower boost clock, suggesting a wider, more parallel design.

Power consumption is a major differentiator: the Arc A550M is rated at 60 W TDP, while the RTX 5090 Mobile is rated at 95 W TDP. Both are IGP slot width, use portable-device-dependent display outputs, and have no power connectors listed. The RTX 5090 Mobile uses PCIe 5.0 x16, while the Arc A550M uses PCIe 4.0 x16. The RTX 5090 Mobile has a release date of March 26, 2025, and is an active product, while the Arc A550M is end-of-life with no release date listed. The RTX 5090 Mobile also has a predecessor (GeForce 40 Mobile), while the Arc A550M has none listed.

Head-to-Head Benchmarks

The head-to-head data is lopsided. In Geekbench OpenCL, the RTX 5090 Mobile scores 201,834 against the Arc A550M’s 49,894, a delta of -75.3% for the Intel part. In Geekbench Vulkan, the RTX 5090 Mobile scores 198,405 against the Arc A550M’s 49,580, a delta of -75%. These are the only two shared benchmark tests, and the RTX 5090 Mobile wins both outright.

Looking at the RTX 5090 Mobile’s broader benchmark suite, it shows particular strength in 3DMark Steel Nomad DX12 (5,871) and Passmark G3D (30,034), while its Passmark GPU Compute score is 13,401. The Arc A550M has no equivalent tests in its pack, so direct comparison is limited to the Geekbench results. The RTX 5090 Mobile’s OpenCL score is over 4x higher than the Arc’s, and its Vulkan score is nearly 4x higher, indicating that the NVIDIA GPU’s architectural advantages scale directly into real-world API performance.

The Arc A550M’s nearest rivals include the NVIDIA GeForce RTX 5070 Ti (avg score 49,957, delta -0.4%) and AMD Radeon RX Vega 64 (avg score 50,001, delta -0.5%), placing it in a mid-range tier. The RTX 5090 Mobile’s nearest rivals include the AMD Radeon Pro 5500 XT (avg score 45,384, delta -0.5%) and Intel Arc A730M (avg score 45,592, delta -1%), which are lower-tier parts. This suggests that while the RTX 5090 Mobile has higher peak performance, its average score is dragged down by inconsistent results across its benchmark suite, whereas the Arc A550M is more consistent.

Where Each One Wins

The RTX 5090 Mobile is the definitive winner in modern, compute-intensive scenarios. Its OpenCL and Vulkan scores are roughly four times higher than the Arc A550M’s, making it the obvious choice for 3D rendering, machine learning inference, video encoding, and high-end gaming at high resolutions. Its 24 GB GDDR7 memory and 896 GB/s bandwidth provide ample headroom for large datasets and textures, and its 82 ray tracing cores and 328 tensor cores enable hardware-accelerated ray tracing and AI features that the Arc A550M cannot match. The RTX 5090 Mobile also supports PCIe 5.0, which future-proofs it for next-generation platforms.

The Arc A550M wins in efficiency and consistency. Its 60 W TDP is 35 W lower than the RTX 5090 Mobile, making it better suited for ultra-portable laptops where thermals and battery life are critical. Its higher percentile ranking (86th vs 84th) and higher average benchmark score (49,737 vs 45,152) indicate that it delivers a steadier experience across a wide range of workloads, particularly legacy APIs like DirectX 9 and 10, where the RTX 5090 Mobile’s Passmark scores are notably weak (324 and 183, respectively). For users running older games or productivity applications that do not leverage modern compute APIs, the Arc A550M may offer a more stable, predictable performance profile without the power draw of a flagship GPU. Its end-of-life status, however, means software optimization may stagnate, while the RTX 5090 Mobile is actively supported and positioned for future driver improvements.

DETAILED SPECIFICATIONS

SPECIFICATION
A550M
RTX 5090 Mobile
Core Specs
Shading Units
2,048
10,496 +412.5%
Shaders
2,048
10,496 +412.5%
TMUs
128
328 +156.3%
ROPs
64
112 +75.0%
SM Count
82
Execution Units
256
Clocks
Base Clock
900 MHz
990 MHz
Boost Clock
2050 MHz
1515 MHz
Memory Clock
1750 MHz 14 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
8 GB
24 GB
VRAM (MB)
8,192
24,576 +200.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
256 bit
Bandwidth
224.0 GB/s
896.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
8 MB
64 MB
Performance
Pixel Rate
131.2 GPixel/s
169.7 GPixel/s
Texture Rate
262.4 GTexel/s
496.9 GTexel/s
FP32 (TFLOPS)
8.397 TFLOPS
31.80 TFLOPS
FP64 (TFLOPS)
496.9 GFLOPS (1:64)
FP16 (TFLOPS)
16.79 TFLOPS (2:1)
31.80 TFLOPS (1:1)
AI/RT
RT Cores
16
82 +412.5%
Tensor Cores
328
XMX Cores
256
Power
TDP
60 W
95 W
TDP (W)
60
95 +58.3%
Power Connectors
None
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-512
GB203
Generation
Alchemist (Arc 5 Mobile)
GeForce 50 Mobile
Process Size
6 nm
5 nm
Transistors
21,700 million
45,600 million
Die Size
406 mm²
378 mm²
Foundry
TSMC
TSMC
Density
53.4M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 40 Mobile
View Arc A550M Details View GeForce RTX 5090 Mobile Details