Intel Arc A310E vs NVIDIA GeForce RTX 5070 Mobile Comparison

Intel
GPU

Intel Arc A310E

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 2000 MHz
TDP 75 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
122,238
geekbench_vulkan
N/A
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: Intel Arc A310E vs NVIDIA GeForce RTX 5070 Mobile

Intel Arc A310E and NVIDIA GeForce RTX 5070 Mobile occupy opposite ends of the graphics spectrum, with the database showing a 75th percentile ranking for the RTX 5070 Mobile versus a 50th percentile for the Arc A310E. The recorded benchmark suite contains nine scores for the RTX 5070 Mobile, while the Arc A310E has no benchmark entries, making direct score comparisons impossible. The RTX 5070 Mobile carries an average benchmark score of 29,928 across its tests, a figure that places it within 0.1% of the NVIDIA GeForce RTX 3070 Ti, which scores 29,945. The data indicates the RTX 5070 Mobile also edges out the RTX 2080 Ti by 0.5%, with the latter at 29,783, while trailing the AMD Radeon RX 6800 by 0.6% (30,095) and the AMD Radeon RX 6700 by 1.7% (30,433).

Head-to-Head Benchmarks

The RTX 5070 Mobile delivers its strongest recorded result in the Geekbench OpenCL test, scoring 122,238. Its Geekbench Vulkan score reaches 116,960, which indicates a high level of compute throughput under graphics API workloads. The Passmark G3D score of 20,355 further confirms its position as a high-end mobile part, while the Passmark GPU Compute score of 8,279 shows substantial parallel processing capability. The DirectX 9 score of 214, DirectX 11 score of 192, and DirectX 10 score of 129 demonstrate legacy API performance, with DirectX 12 scoring 93. The Passmark G2D score of 896 covers 2D operations.

The Arc A310E has no recorded benchmark scores in the database, so its measured performance cannot be directly compared to the RTX 5070 Mobile. The absence of data means the head-to-head comparison relies on architectural and specification differences rather than empirical test results. The Arc A310E's 50th percentile ranking suggests it sits near the middle of all GPUs tracked, while the RTX 5070 Mobile's 75th percentile places it in the upper quartile.

The nearest rival data for the RTX 5070 Mobile provides context for its positioning. Its average score of 29,928 is essentially identical to the RTX 3070 Ti at 29,945, a difference of only 0.1%. Against the RTX 2080 Ti, the RTX 5070 Mobile holds a 0.5% advantage. The AMD Radeon RX 6800 leads by 0.6%, and the AMD Radeon RX 6700 leads by 1.7%. These deltas show that the RTX 5070 Mobile competes directly with previous-generation high-end desktop cards, despite being a mobile part.

The Arc A310E shows no nearest rivals in the database, meaning its competitive positioning cannot be established through the same method. Its 3.072 TFLOPS FP32 throughput and 32.00 GPixel/s pixel rate indicate a low-power entry-level design, while the RTX 5070 Mobile's 13.13 TFLOPS FP32 and 68.40 GPixel/s pixel rate show a much higher compute ceiling. The RTX 5070 Mobile also delivers 205.2 GTexel/s texture rate versus 64.00 GTexel/s for the Arc A310E.

FAQ

Q: What is the average benchmark score for the NVIDIA GeForce RTX 5070 Mobile?

A: The RTX 5070 Mobile has an average benchmark score of 29,928 across nine recorded tests, including Geekbench OpenCL, Geekbench Vulkan, Passmark G2D, G3D, GPU Compute, and several DirectX versions.

Q: How does the RTX 5070 Mobile compare to its nearest rivals?

A: The RTX 5070 Mobile scores 0.1% below the RTX 3070 Ti, 0.5% above the RTX 2080 Ti, 0.6% below the AMD Radeon RX 6800, and 1.7% below the AMD Radeon RX 6700.

Q: Does the Intel Arc A310E have any benchmark scores in the database?

A: No. The Arc A310E has an empty benchmarks array, an average benchmark score of 0, and no nearest rivals listed. Its performance can only be inferred from its specifications and its 50th percentile ranking.

Q: What is the memory configuration difference between the two cards?

A: The Arc A310E uses 4 GB of GDDR6 memory on a 64-bit bus with 124.0 GB/s bandwidth. The RTX 5070 Mobile uses 8 GB of GDDR7 memory on a 128-bit bus with 384.0 GB/s bandwidth.

Q: Which card has a higher transistor count and density?

A: The RTX 5070 Mobile uses 21,900 million transistors on a 181 mm² die, giving a density of 121.0M per mm². The Arc A310E uses 7,200 million transistors on a 157 mm² die, giving a density of 45.9M per mm².

Q: What are the FP32 performance figures for both cards?

A: The Arc A310E delivers 3.072 TFLOPS FP32, while the RTX 5070 Mobile delivers 13.13 TFLOPS. Their FP16 figures are 6.144 TFLOPS for the Arc A310E and 13.13 TFLOPS for the RTX 5070 Mobile.

The Verdict

The recorded data shows a clear separation in performance class. The RTX 5070 Mobile holds a 75th percentile ranking and an average score of 29,928, placing it near the RTX 3070 Ti and RTX 2080 Ti desktop cards. The Arc A310E sits at the 50th percentile with no recorded scores, indicating a much lower performance tier. The RTX 5070 Mobile has 4608 shading units versus 768 for the Arc A310E, 36 RT cores versus 6, and 144 tensor cores versus none. Its memory bandwidth of 384.0 GB/s is over three times the Arc A310E's 124.0 GB/s. The RTX 5070 Mobile also supports PCIe 5.0 x16, while the Arc A310E uses PCIe 4.0 x8.

The Arc A310E is the lower-power option with a 75 W TDP versus 50 W for the RTX 5070 Mobile, which is notable given the large performance gap. The data indicates the RTX 5070 Mobile is the stronger GPU for compute-heavy and graphics-intensive workloads, while the Arc A310E is positioned for basic rendering tasks with its 4 GB memory and single-slot design. The RTX 5070 Mobile is an integrated graphics package (IGP) with no slot width, while the Arc A310E is a single-slot card with dimensions of 168 mm length, 69 mm height, and 20 mm width.

Users who require high throughput, ray tracing, or tensor acceleration should select the RTX 5070 Mobile based on its 13.13 TFLOPS FP32, 36 RT cores, and 144 tensor cores. Users who need a compact, low-power discrete GPU with four mini-DisplayPort 2.0 outputs may consider the Arc A310E, which requires a 250 W suggested PSU and no power connectors. The RTX 5070 Mobile has no suggested PSU listed and no power connectors, consistent with its IGP form factor.

Specification Differences

The two GPUs differ across nearly every measured specification. The Arc A310E uses 4 GB GDDR6 on a 64-bit bus with 124.0 GB/s bandwidth. The RTX 5070 Mobile uses 8 GB GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The memory clock runs at 1937 MHz (15.5 Gbps effective) for the Arc A310E and 1500 MHz (24 Gbps effective) for the RTX 5070 Mobile.

Shading units number 768 for the Arc A310E and 4608 for the RTX 5070 Mobile. Texture mapping units total 32 versus 144, and raster operation units total 16 versus 48. The RTX 5070 Mobile has 36 ray tracing cores and 144 tensor cores, while the Arc A310E has 6 ray tracing cores and no tensor cores.

Clock speeds differ substantially: the Arc A310E runs at 2000 MHz base and boost, while the RTX 5070 Mobile runs at 907 MHz base and 1425 MHz boost. Pixel rate is 32.00 GPixel/s for the Arc A310E and 68.40 GPixel/s for the RTX 5070 Mobile. Texture rate is 64.00 GTexel/s versus 205.2 GTexel/s. FP32 compute is 3.072 TFLOPS versus 13.13 TFLOPS, and FP16 is 6.144 TFLOPS (2:1) versus 13.13 TFLOPS (1:1).

The TDP is 75 W for the Arc A310E and 50 W for the RTX 5070 Mobile. The bus interface is PCIe 4.0 x8 for the Arc A310E and PCIe 5.0 x16 for the RTX 5070 Mobile. Display outputs are four mini-DisplayPort 2.0 for the Arc A310E, while the RTX 5070 Mobile is portable device dependent. The Arc A310E is single-slot with 168 mm length, 69 mm height, and 20 mm width; the RTX 5070 Mobile has no recorded dimensions and is an IGP.

Architecture Differences

The Arc A310E is built on Intel's Xe-HPG architecture with the DG2-128 chip, part of the Alchemist generation (Arc 3). The RTX 5070 Mobile uses NVIDIA's Blackwell 2.0 architecture with the GB206 chip, part of the GeForce 50 Mobile generation. Both are fabricated by TSMC, but on different nodes: the Arc A310E uses a 6 nm process, while the RTX 5070 Mobile uses a 5 nm process.

Transistor counts reveal the scale difference. The Arc A310E packs 7,200 million transistors on a 157 mm² die. The RTX 5070 Mobile packs 21,900 million transistors on a 181 mm² die. Transistor density is 45.9M per mm² for the Arc A310E and 121.0M per mm² for the RTX 5070 Mobile, indicating the newer process node and denser design.

Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Arc A310E's Xe-HPG architecture provides 6 ray tracing cores and supports FP16 at a 2:1 ratio, while the RTX 5070 Mobile's Blackwell 2.0 architecture provides 36 ray tracing cores and 144 tensor cores, with FP16 at a 1:1 ratio matching its FP32 throughput.

The production status differs: the Arc A310E is end-of-life, while the RTX 5070 Mobile is active. Release dates show the Arc A310E launched on 2024-03-31, and the RTX 5070 Mobile on 2025-04-14. The Arc A310E's predecessor is Xe Graphics, and its successor is Battlemage. The RTX 5070 Mobile's predecessor is GeForce 40 Mobile, with no successor listed. The Arc A310E is a discrete single-slot card requiring a 250 W suggested PSU, while the RTX 5070 Mobile is an integrated graphics package with no PSU recommendation and no power connectors.

DETAILED SPECIFICATIONS

SPECIFICATION
A310E
RTX 5070 Mobile
Core Specs
Shading Units
768
4,608 +500.0%
Shaders
768
4,608 +500.0%
TMUs
32
144 +350.0%
ROPs
16
48 +200.0%
SM Count
36
Execution Units
96
Clocks
Base Clock
2000 MHz
907 MHz
Boost Clock
2000 MHz
1425 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
128 bit
Bandwidth
124.0 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
32 MB
Performance
Pixel Rate
32.00 GPixel/s
68.40 GPixel/s
Texture Rate
64.00 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
3.072 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:4)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
6.144 TFLOPS (2:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
6
36 +500.0%
Tensor Cores
144
XMX Cores
96
Power
TDP
75 W
50 W
TDP (W)
75
50 -33.3%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-128
GB206
Generation
Alchemist (Arc 3)
GeForce 50 Mobile
Process Size
6 nm
5 nm
Transistors
7,200 million
21,900 million
Die Size
157 mm²
181 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Single-slot
IGP
Length
168 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
4x mini-DisplayPort 2.0
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Xe Graphics
GeForce 40 Mobile
Successor
Battlemage
View Arc A310E Details View GeForce RTX 5070 Mobile Details