Intel Arc A310E vs NVIDIA GeForce RTX 5060 Mobile Comparison
Intel Arc A310E
GeForce RTX 5060 Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A310E vs NVIDIA GeForce RTX 5060 Mobile
Intel Arc A310E and NVIDIA GeForce RTX 5060 Mobile occupy different tiers of the mobile and small-form-factor graphics market. The Arc A310E is an end-of-life entry-level part built for low-power embedded systems, while the RTX 5060 Mobile is an active, high-performance notebook GPU. The database shows a massive performance gulf between them, driven by differences in architecture, memory, and compute resources. The RTX 5060 Mobile delivers over three times the raw FP32 throughput and more than three times the memory bandwidth, making it the clear choice for demanding workloads. The Arc A310E, with its 75 W TDP, single-slot design, and four mini-DisplayPort 2.0 outputs, serves a different purpose entirely: compact multi-display setups that do not require high frame rates.
FAQ
Q: What is the performance difference in raw compute power between the two?
A: The RTX 5060 Mobile delivers 9.684 TFLOPS of FP32 compute, while the Arc A310E delivers 3.072 TFLOPS. That is roughly 3.15 times higher FP32 throughput for the NVIDIA part.
Q: How do their memory subsystems compare?
A: The Arc A310E uses 4 GB of GDDR6 on a 64-bit bus with 124.0 GB/s bandwidth. The RTX 5060 Mobile uses 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth, which is more than three times the bandwidth.
Q: Which GPU has a higher transistor density?
A: The RTX 5060 Mobile has a transistor density of 121.0M per mm², compared to 45.9M per mm² for the Arc A310E. The NVIDIA chip packs 21,900 million transistors into a 181 mm² die, while Intel fits 7,200 million into 157 mm².
Q: Are both GPUs based on the same manufacturing process?
A: No. The Arc A310E uses a 6 nm process, while the RTX 5060 Mobile uses a 5 nm process. Both are fabricated by TSMC.
Q: What is the average benchmark score for each GPU?
A: The RTX 5060 Mobile has an average benchmark score of 22435. The Arc A310E has an average benchmark score of 0, meaning no benchmark entries are recorded in the database.
Q: Which GPU supports newer PCIe connectivity?
A: The RTX 5060 Mobile uses PCIe 5.0 x16, while the Arc A310E uses PCIe 4.0 x8. The NVIDIA part also supports more RT cores (26 versus 6) and includes 104 tensor cores, which the Arc A310E lacks entirely.
Architecture Differences
The two GPUs come from different architectural generations and design philosophies. The Intel Arc A310E is built on the Xe-HPG architecture, part of the Alchemist (Arc 3) generation, using the DG2-128 chip. The NVIDIA GeForce RTX 5060 Mobile uses the Blackwell 2.0 architecture with the GB206 chip, belonging to the GeForce 50 Mobile series. The process nodes differ: Intel uses a 6 nm TSMC process, while NVIDIA uses a 5 nm TSMC process. This contributes to a significant difference in transistor density, 45.9M per mm² for Intel versus 121.0M per mm² for NVIDIA.
The compute configurations are starkly different. The Arc A310E has 768 shading units, 32 TMUs, and 16 ROPs. The RTX 5060 Mobile has 3328 shading units, 104 TMUs, and 48 ROPs. RT core counts also differ substantially: 6 for the Arc A310E versus 26 for the RTX 5060 Mobile. Additionally, the NVIDIA part includes 104 tensor cores, while the Arc A310E has none listed. FP16 throughput shows a notable architectural split: the Arc A310E achieves 6.144 TFLOPS at a 2:1 ratio relative to FP32, while the RTX 5060 Mobile achieves 9.684 TFLOPS at a 1:1 ratio, indicating different execution paths for half-precision workloads.
Memory architecture further separates the two. The Arc A310E uses 4 GB of GDDR6 on a 64-bit bus, yielding 124.0 GB/s. The RTX 5060 Mobile uses 8 GB of GDDR7 on a 128-bit bus, yielding 384.0 GB/s. The memory clock rates reflect the newer standard: 1937 MHz (15.5 Gbps effective) for Intel versus 1500 MHz (24 Gbps effective) for NVIDIA. The NVIDIA part also supports a PCIe 5.0 x16 interface, while Intel uses PCIe 4.0 x8. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical.
Head-to-Head Benchmarks
Direct benchmark comparisons are limited because the Arc A310E has no recorded benchmark scores in the database, while the RTX 5060 Mobile has a full suite of results. The RTX 5060 Mobile achieves an average benchmark score of 22435, placing it in the 67th percentile of all GPUs. Its nearest rivals in the database include the AMD Radeon RX 7700 XT, which scores 22549 and trails by 0.5 percent, and the NVIDIA GeForce RTX 4060 Mobile, which scores 22729 and leads by 1.3 percent. The RTX 5060 Mobile also edges out the AMD Radeon RX 5700 (22170, 1.2 percent ahead) and the AMD Radeon RX 6700S (22154, 1.3 percent ahead).
The Arc A310E sits at the 50th percentile of all GPUs but has an average benchmark score of 0, so no direct score-to-score comparison is possible. In the absence of measured data for the Intel part, the comparison relies on architectural specifications. The RTX 5060 Mobile produces 69.84 GPixel/s of pixel fill rate versus 32.00 GPixel/s for the Arc A310E, a 2.18 times advantage. Texture rate follows the same pattern: 151.3 GTexel/s versus 64.00 GTexel/s, a 2.36 times advantage. FP32 throughput is 9.684 TFLOPS versus 3.072 TFLOPS, a 3.15 times advantage. Memory bandwidth is 384.0 GB/s versus 124.0 GB/s, a 3.10 times advantage.
The RTX 5060 Mobile's benchmark scores show consistent strength across different test types. In 3DMark Steel Nomad DX12, it scores 3013.5. In Geekbench OpenCL, it scores 96969, and in Geekbench Vulkan, 96451. Passmark results include a G3D score of 18852, a GPU compute score of 7607, and a G2D score of 876. The Arc A310E has no comparable recorded results, making the specification gap the only measurable differentiator.
The Verdict
The data indicates two GPUs designed for entirely different roles. The RTX 5060 Mobile is a high-performance mobile GPU with recorded benchmark data, a 67th percentile ranking, and an average score of 22435 that places it in the same performance band as desktop-class cards like the AMD Radeon RX 7700 XT and the mobile RTX 4060. It offers 8 GB of GDDR7 memory, 384.0 GB/s of bandwidth, 26 RT cores, and 104 tensor cores. For gaming, content creation, or any compute-heavy task, the RTX 5060 Mobile is the only defensible choice from the recorded data.
The Arc A310E, despite its 50th percentile ranking, has no benchmark scores in the database. Its strengths are physical and interface-based: a 75 W TDP, single-slot form factor, 168 mm length, and four mini-DisplayPort 2.0 outputs. It requires no power connectors and suggests a 250 W PSU. This makes it suitable for compact, low-power, multi-display configurations where raw performance is secondary. The RTX 5060 Mobile, by contrast, is an IGP-class mobile part with a 45 W TDP and portable-device-dependent display outputs, suited for laptops rather than standalone expansion cards.
Specification Differences
The recorded specifications differ in nearly every measurable category. The Arc A310E uses a DG2-128 chip on a 6 nm process with 7,200 million transistors on a 157 mm² die. The RTX 5060 Mobile uses a GB206 chip on a 5 nm process with 21,900 million transistors on a 181 mm² die. Transistor density is 45.9M per mm² versus 121.0M per mm². Base and boost clocks differ: the Arc A310E runs at 2000 MHz for both, while the RTX 5060 Mobile runs at 952 MHz base and 1455 MHz boost. Memory clocks are 1937 MHz (15.5 Gbps effective) for Intel and 1500 MHz (24 Gbps effective) for NVIDIA.
Memory configuration differs completely: 4 GB GDDR6 on a 64-bit bus versus 8 GB GDDR7 on a 128-bit bus. Bandwidth is 124.0 GB/s versus 384.0 GB/s. Shading units are 768 versus 3328, TMUs are 32 versus 104, ROPs are 16 versus 48, RT cores are 6 versus 26, and tensor cores are absent on the Intel part versus 104 on the NVIDIA part. Pixel rate is 32.00 GPixel/s versus 69.84 GPixel/s. Texture rate is 64.00 GTexel/s versus 151.3 GTexel/s. FP32 is 3.072 TFLOPS versus 9.684 TFLOPS. FP16 is 6.144 TFLOPS (2:1) versus 9.684 TFLOPS (1:1). TDP is 75 W versus 45 W. Bus interface is PCIe 4.0 x8 versus PCIe 5.0 x16. Display outputs are 4x mini-DisplayPort 2.0 versus portable-device-dependent. The Arc A310E is single-slot with dimensions of 168 mm by 69 mm by 20 mm, while the RTX 5060 Mobile is an IGP with no listed dimensions. Production status is end-of-life for Intel and active for NVIDIA.
Where Each One Wins
The RTX 5060 Mobile wins in every performance category with recorded data. It has 3.15 times the FP32 throughput, 3.10 times the memory bandwidth, 2.18 times the pixel fill rate, and 2.36 times the texture fill rate. It has more than four times the shading units, more than three times the TMUs, three times the ROPs, and more than four times the RT cores. It is the only one of the two with tensor cores. Its 8 GB memory capacity and GDDR7 type give it a clear advantage in memory-intensive workloads. Its 45 W TDP is lower than the Arc A310E's 75 W, which may benefit notebook designs.
The Arc A310E wins in specific physical and interface characteristics. It offers four mini-DisplayPort 2.0 outputs, making it a stronger candidate for multi-monitor embedded or workstation setups. It is a single-slot card with a defined 168 mm length, suitable for small chassis. It has a higher base and boost clock of 2000 MHz, which is irrelevant given the lower core count but notable in raw clock terms. It requires no power connectors and suggests a 250 W PSU, simplifying installation in low-power systems. Its end-of-life status and predecessor/successor lineage (Xe Graphics to Battlemage) indicate it is a legacy entry-level part. The RTX 5060 Mobile, with no successor listed and an active status, represents the current generation of mobile graphics. For any workload requiring measurable performance, the RTX 5060 Mobile is the only option with data to support it.