Intel Arc A310E vs Intel Arc Pro B70 Comparison

Intel
GPU

Intel Arc A310E

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 2000 MHz
TDP 75 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
Intel
GPU

Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Arc A310E vs Intel Arc Pro B70

Head-to-Head Benchmarks

The recorded data contains no direct head-to-head benchmark entries for the Intel Arc A310E and the Intel Arc Pro B70. Both cards show an average benchmark score of 0 in the database, and the wins counter shows zero for each side. Consequently, the comparison rests entirely on specification analysis and computed capabilities derived from the listed hardware parameters.

The most decisive gap appears in raw compute throughput. The Arc Pro B70 delivers 22.94 TFLOPS of FP32 performance, while the Arc A310E delivers 3.072 TFLOPS. That places the B70 at roughly 7.5 times the FP32 throughput of the A310E. In FP16, the B70 reaches 45.88 TFLOPS, while the A310E reaches 6.144 TFLOPS, again a factor of approximately 7.5. These figures come directly from the recorded clock rates and shading unit counts: the B70 runs 4096 shading units at a 2800 MHz boost clock, whereas the A310E runs 768 shading units at a 2000 MHz boost clock.

Memory bandwidth follows a similar pattern. The Arc Pro B70 uses a 256 bit bus with GDDR6 at 19 Gbps effective, yielding 608.0 GB/s. The Arc A310E uses a 64 bit bus with GDDR6 at 15.5 Gbps effective, yielding 124.0 GB/s. The B70 therefore provides roughly 4.9 times the memory bandwidth. Capacity differs even more sharply: 32 GB versus 4 GB, an 8 fold difference. For workloads that spill past 4 GB of frame buffer, the A310E cannot operate at all while the B70 continues with ample headroom.

Pixel and texture throughput also favor the B70 heavily. The B70 renders at 358.4 GPixel/s and 716.8 GTexel/s, against 32.00 GPixel/s and 64.00 GTexel/s for the A310E. These are 11.2 times and 11.2 times the A310E rates, respectively. The B70 also carries 32 ray tracing cores versus 6, a 5.3 times difference in RT core count.

Clock speeds tell a subtler story. The A310E runs a flat 2000 MHz base and boost, with no boost headroom above its base. The B70 runs 2280 MHz base and 2800 MHz boost, meaning it can raise clocks by 520 MHz under load. The B70 memory clock is 2375 MHz against 1937 MHz for the A310E, and effective memory speed is 19 Gbps versus 15.5 Gbps.

Process node and die characteristics favor the newer card. The B70 uses a 5 nm TSMC process with a 368 mm² die. The A310E uses a 6 nm TSMC process with a 157 mm² die. The A310E lists 7,200 million transistors and a transistor density of 45.9M per mm², while the B70 lists transistor count as unknown. The B70 die is larger despite the smaller process node, reflecting a much bigger GPU.

Power and physical requirements differ by a wide margin. The A310E consumes 75 W TDP with no power connectors and a suggested 250 W PSU, in a single-slot, 168 mm long, 69 mm tall, 20 mm wide package. The B70 consumes 230 W TDP with a single 8-pin connector and a suggested 550 W PSU, in a dual-slot, 267 mm long, 110 mm tall, 39 mm wide package. The B70 is longer, taller, and thicker, and requires more than twice the board power.

Interface and display output also separate the two. The A310E uses PCIe 4.0 x8, while the B70 uses PCIe 5.0 x16, which provides up to four times the bus bandwidth in theory. The A310E outputs four mini-DisplayPort 2.0 connections. The B70 outputs one HDMI 2.1a and three DisplayPort 2.1 connections. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Production status and release timing differ as well. The A310E is marked end-of-life, released on 2024-03-31, with a predecessor listed as Xe Graphics and a successor listed as Battlemage. The B70 has no production status listed and was released on 2026-03-25. The A310E belongs to the Alchemist (Arc 3) generation with the DG2-128 chip and Xe-HPG architecture. The B70 belongs to the Battlemage (Pro Series) generation with the BMG-G31 chip and Xe2-HPG architecture. The B70 carries a launch MSRP of 949 USD.

The Verdict

From the recorded data, the Intel Arc Pro B70 is the dominant card in every measured compute category. FP32 is 22.94 TFLOPS against 3.072 TFLOPS. FP16 is 45.88 TFLOPS against 6.144 TFLOPS. Memory bandwidth is 608.0 GB/s against 124.0 GB/s. Pixel rate is 358.4 GPixel/s against 32.00 GPixel/s. Texture rate is 716.8 GTexel/s against 64.00 GTexel/s. Ray tracing cores number 32 against 6. Shading units number 4096 against 768. TMUs number 256 against 32. ROPs number 128 against 16. Memory capacity is 32 GB against 4 GB. Bus width is 256 bit against 64 bit. The B70 wins on every single one of these fields.

The A310E wins only in physical footprint, power draw, and interface simplicity. It draws 75 W against 230 W, needs no power connector, fits a single slot, and measures 168 mm by 69 mm by 20 mm. The B70 draws 230 W, needs one 8-pin connector, occupies a dual slot, and measures 267 mm by 110 mm by 39 mm. The A310E also has a smaller die at 157 mm² versus 368 mm², and a lower suggested PSU at 250 W versus 550 W.

Given the absence of benchmark scores, the verdict follows the specification deltas. Any workload that can use the B70's additional memory, bandwidth, or shading units will favor it decisively. Any workload bounded by the A310E's 4 GB frame buffer will simply fail on the A310E where the B70 continues. The A310E's only clear advantage is for constrained systems where 75 W, no power connector, and single-slot fit are mandatory.

The data does not support any scenario where the A310E outperforms the B70 in throughput. The B70 is the choice for raw performance, and the A310E is the choice for minimal power and space envelopes. There is no middle ground in the recorded numbers.

Where Each One Wins

The Arc Pro B70 wins in every performance-oriented use case implied by the hardware. Large frame buffers matter for rendering scenes that exceed 4 GB, and the B70 provides 32 GB. High bandwidth matters for texture streaming and compute kernels that move large data sets, and the B70 provides 608.0 GB/s. High shading unit counts matter for general compute and raster workloads, and the B70 provides 4096 units. High texture and pixel rates matter for fill-bound scenes, and the B70 provides 716.8 GTexel/s and 358.4 GPixel/s. The 32 ray tracing cores give the B70 a clear path for ray-traced workloads, while the A310E's 6 cores limit such work to light effects. The PCIe 5.0 x16 interface gives the B70 more host bandwidth for data transfer, which matters when GPU memory is used as a compute scratchpad. The dual-slot cooler and 230 W TDP indicate the B70 is designed for sustained high-load operation in a workstation chassis.

The Arc A310E wins in low-power and space-constrained deployments. The 75 W TDP and no power connector mean it can run in systems without auxiliary GPU power. The single-slot, 168 mm length, 69 mm height, and 20 mm width allow installation in compact chassis. The 250 W suggested PSU means the host system does not need a large power supply. The 4 GB memory and 64 bit bus are sufficient for light display output and modest compute tasks. The four mini-DisplayPort 2.0 outputs support multi-monitor setups. The 2000 MHz flat clock suggests predictable thermal behavior under load. The end-of-life status means it is a legacy option for existing deployments.

In short, the B70 is for workloads that need capacity and speed, while the A310E is for systems that need a small, low-power GPU with multiple display outputs.

FAQ

Q: Which GPU has higher FP32 performance?

A: The Intel Arc Pro B70 delivers 22.94 TFLOPS FP32, while the Intel Arc A310E delivers 3.072 TFLOPS FP32.

Q: How much memory does each card have?

A: The Arc Pro B70 has 32 GB of GDDR6 on a 256 bit bus with 608.0 GB/s bandwidth. The Arc A310E has 4 GB of GDDR6 on a 64 bit bus with 124.0 GB/s bandwidth.

Q: What are the power requirements for each card?

A: The Arc A310E has a 75 W TDP, no power connectors, and a suggested 250 W PSU. The Arc Pro B70 has a 230 W TDP, one 8-pin power connector, and a suggested 550 W PSU.

Q: Do both cards support the same graphics APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What display outputs does each card offer?

A: The Arc A310E offers four mini-DisplayPort 2.0 outputs. The Arc Pro B70 offers one HDMI 2.1a and three DisplayPort 2.1 outputs.

Q: What is the release date of each card?

A: The Arc A310E was released on 2024-03-31 and is marked end-of-life. The Arc Pro B70 was released on 2026-03-25.

Q: Which card has more ray tracing cores?

A: The Arc Pro B70 has 32 ray tracing cores, while the Arc A310E has 6 ray tracing cores.

Architecture Differences

The two cards come from different Intel GPU generations. The A310E uses the DG2-128 chip with Xe-HPG architecture and belongs to the Alchemist (Arc 3) generation. The B70 uses the BMG-G31 chip with Xe2-HPG architecture and belongs to the Battlemage (Pro Series) generation. The architecture name change from Xe-HPG to Xe2-HPG reflects a second-generation design.

The process node differs: the A310E uses TSMC 6 nm, while the B70 uses TSMC 5 nm. The die size also differs: 157 mm² for the A310E versus 368 mm² for the B70. The A310E lists 7,200 million transistors with a density of 45.9M per mm², while the B70 lists transistor count as unknown and has no density figure recorded.

Core counts scale with the architecture generation. The A310E has 768 shading units, 32 TMUs, 16 ROPs, and 6 ray tracing cores. The B70 has 4096 shading units, 256 TMUs, 128 ROPs, and 32 ray tracing cores. The B70's core counts are roughly 5.3 times the A310E in shading units and RT cores, 8 times in TMUs, and 8 times in ROPs.

Clock behavior differs structurally. The A310E runs a fixed 2000 MHz base and boost, meaning no boost range. The B70 runs 2280 MHz base and 2800 MHz boost, a 520 MHz boost window. Memory clocks also differ: 1937 MHz with 15.5 Gbps effective for the A310E, and 2375 MHz with 19 Gbps effective for the B70.

Both support the same API set: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both use GDDR6 memory. Both are manufactured by Intel. The A310E has a predecessor listed as Xe Graphics and a successor listed as Battlemage. The B70 lists no predecessor or successor in the database.

Specification Differences

The following fields differ between the two cards, based only on recorded data.

| Field | Intel Arc A310E | Intel Arc Pro B70 |

|---|---|---|

| Chip | DG2-128 | BMG-G31 |

| Architecture | Xe-HPG | Xe2-HPG |

| Generation | Alchemist (Arc 3) | Battlemage (Pro Series) |

| Process node | 6 nm | 5 nm |

| Die size | 157 mm² | 368 mm² |

| Transistor count | 7,200 million | unknown |

| Transistor density | 45.9M / mm² | null |

| Base clock | 2000 MHz | 2280 MHz |

| Boost clock | 2000 MHz | 2800 MHz |

| Memory clock | 1937 MHz, 15.5 Gbps effective | 2375 MHz, 19 Gbps effective |

| Memory size | 4 GB | 32 GB |

| Memory bus width | 64 bit | 256 bit |

| Memory bandwidth | 124.0 GB/s | 608.0 GB/s |

| Shading units | 768 | 4096 |

| TMUs | 32 | 256 |

| ROPs | 16 | 128 |

| Ray tracing cores | 6 | 32 |

| Pixel rate | 32.00 GPixel/s | 358.4 GPixel/s |

| Texture rate | 64.00 GTexel/s | 716.8 GTexel/s |

| FP32 | 3.072 TFLOPS | 22.94 TFLOPS |

| FP16 | 6.144 TFLOPS (2:1) | 45.88 TFLOPS (2:1) |

| TDP | 75 W | 230 W |

| Slot width | Single-slot | Dual-slot |

| Power connectors | None | 1x 8-pin |

| Suggested PSU | 250 W | 550 W |

| Bus interface | PCIe 4.0 x8 | PCIe 5.0 x16 |

| Display outputs | 4x mini-DisplayPort 2.0 | 1x HDMI 2.1a, 3x DisplayPort 2.1 |

| Length | 168 mm, 6.6 inches | 267 mm, 10.5 inches |

| Height | 69 mm, 2.7 inches | 110 mm, 4.3 inches |

| Width | 20 mm, 0.8 inches | 39 mm, 1.5 inches |

| Production status | End-of-life | null |

| Release date | 2024-03-31 | 2026-03-25 |

| Predecessor | Xe Graphics | null |

| Successor | Battlemage | null |

| Launch MSRP | null | 949 USD |

Fields not listed above, such as manufacturer, memory type, API support, and foundry, are identical between the two cards in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
A310E
Pro B70
Core Specs
Shading Units
768
4,096 +433.3%
Shaders
768
4,096 +433.3%
TMUs
32
256 +700.0%
ROPs
16
128 +700.0%
Execution Units
96
32 -66.7%
Clocks
Base Clock
2000 MHz
2280 MHz
Boost Clock
2000 MHz
2800 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
2375 MHz 19 Gbps effective
Memory
Memory Size
4 GB
32 GB
VRAM (MB)
4,096
32,768 +700.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
256 bit
Bandwidth
124.0 GB/s
608.0 GB/s
Cache
L2 Cache
4 MB
24 MB
Performance
Pixel Rate
32.00 GPixel/s
358.4 GPixel/s
Texture Rate
64.00 GTexel/s
716.8 GTexel/s
FP32 (TFLOPS)
3.072 TFLOPS
22.94 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:4)
2.867 TFLOPS (1:8)
FP16 (TFLOPS)
6.144 TFLOPS (2:1)
45.88 TFLOPS (2:1)
AI/RT
RT Cores
6
32 +433.3%
XMX Cores
96
256 +166.7%
Power
TDP
75 W
230 W
TDP (W)
75
230 +206.7%
Suggested PSU
250 W
550 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
Xe-HPG
Xe2-HPG
GPU Name
DG2-128
BMG-G31
Generation
Alchemist (Arc 3)
Battlemage (Pro Series)
Process Size
6 nm
5 nm
Transistors
7,200 million
unknown
Die Size
157 mm²
368 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.6
Physical
Slot Width
Single-slot
Dual-slot
Length
168 mm 6.6 inches
267 mm 10.5 inches
Height
69 mm 2.7 inches
110 mm 4.3 inches
Outputs
4x mini-DisplayPort 2.0
1x HDMI 2.1a3x DisplayPort 2.1
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
949 USD
Production
End-of-life
Predecessor
Xe Graphics
Successor
Battlemage
View Arc A310E Details View Arc Pro B70 Details