Intel Arc 140T Mobile vs NVIDIA GeForce RTX 5080 SUPER Comparison

Intel
GPU

Intel Arc 140T Mobile

CORE STATE Arrow Lake-H
VRAM System Shared
CLOCK SPEED 2350 MHz
TDP 35 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG+
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5080 SUPER

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 2617 MHz
TDP 415 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,075

Analysis: Intel Arc 140T Mobile vs NVIDIA GeForce RTX 5080 SUPER

Intel Arc 140T Mobile and NVIDIA GeForce RTX 5080 SUPER occupy opposite ends of the graphics spectrum in the database, and the recorded data confirms they are not direct competitors. The Intel part is an integrated GPU (IGP) built for the Arrow Lake-H mobile platform, while the NVIDIA part is a dual-slot, 304 mm add-in board for desktop systems. Their architectural goals, power envelopes, and performance tiers are entirely distinct, which makes the comparison a study in extremes rather than a head-to-head shootout.

Where Each One Wins

The Intel Arc 140T Mobile wins exclusively in the domain of integration and power efficiency. It is an IGP with a 35 W TDP, meaning it requires no separate power connector and no expansion slot. The database shows its bus interface is IGP, and its display outputs are portable device dependent, which indicates it is designed to ride inside a laptop where space and thermal budgets are tight. Its memory configuration is system shared, and its memory bandwidth is system dependent, so it does not carry dedicated VRAM. This makes it the clear choice for any scenario where a discrete GPU is physically impossible or where power draw must be minimized.

The RTX 5080 SUPER wins every measurable performance category in the database. It delivers 56.28 TFLOPS of FP32 compute against 4.813 TFLOPS for the Intel part, and its pixel rate is 293.1 GPixel/s versus 75.20 GPixel/s. Its texture rate reaches 879.3 GTexel/s, dwarfing the 150.4 GTexel/s of the Arc 140T. The NVIDIA card also brings 24 GB of GDDR7 memory on a 256-bit bus, with 1.02 TB/s of bandwidth, while the Intel GPU has no dedicated memory at all. For any workload that depends on raw throughput, large textures, or high-resolution frame buffers, the RTX 5080 SUPER is the only viable option in this pairing.

The RTX 5080 SUPER also wins on feature density. It has 10752 shading units, 336 texture mapping units, 112 ROPs, 84 RT cores, and 336 tensor cores. The Arc 140T counters with 1024 shading units, 64 TMUs, 32 ROPs, and 8 RT cores, and it has no tensor core count listed in the database. The NVIDIA card supports PCIe 5.0 x16, while the Intel part is limited to an IGP bus interface. In every technical specification that affects performance, the RTX 5080 SUPER holds the advantage.

The Verdict

The data indicates that the Intel Arc 140T Mobile is designed for systems where a discrete GPU cannot exist. Its 35 W TDP, IGP slot width, and system shared memory point to a thin-and-light laptop or an ultraportable device. The RTX 5080 SUPER, with its 415 W TDP, dual-slot cooler, and 16-pin power connector, is built for a high-end desktop workstation or gaming rig. No benchmark results are recorded for the Intel part in the database, so its average benchmark score is zero, and its percentile versus all GPUs is 50. The NVIDIA card has one recorded benchmark result: a 3DMark Steel Nomad DX12 score of 3075, which places it at the 19th percentile versus all GPUs.

The nearest rivals for the RTX 5080 SUPER in the database are revealing. The NVIDIA Quadro P1000 scores 3163, which is 2.8% higher, and the Intel Arc Pro B60 scores 3182, which is 3.4% higher. The NVIDIA GeForce 820A scores 2983, which is 3.1% lower, and the NVIDIA GeForce GTX 860M scores 2967, which is 3.6% lower. This cluster of scores suggests that the RTX 5080 SUPER, despite its massive specification lead over the Arc 140T, is not at the top of the overall database hierarchy; it sits in the middle of a narrow band of similarly scoring parts. The Intel Arc 140T Mobile has no nearest rivals listed, which reinforces that its benchmark position is unmeasured.

For a user who needs a GPU inside a processor package, the Arc 140T Mobile is the answer. For a user who needs maximum compute throughput, the RTX 5080 SUPER is the answer. The gap between them is not a matter of tuning or settings; it is a structural difference in class.

Head-to-Head Benchmarks

The database contains no head-to-head benchmark entries between these two parts, and the Intel Arc 140T Mobile has no recorded benchmark scores at all. The only quantitative performance data available belongs to the RTX 5080 SUPER, which posted a 3DMark Steel Nomad DX12 score of 3075. That score places it 2.8% behind the NVIDIA Quadro P1000 (3163) and 3.4% behind the Intel Arc Pro B60 (3182), while running 3.1% ahead of the NVIDIA GeForce 820A (2983) and 3.6% ahead of the NVIDIA GeForce GTX 860M (2967). The delta percentages are narrow on both sides, indicating that the RTX 5080 SUPER is competitive with a specific tier of older or workstation-oriented GPUs, despite its modern architecture and high specifications.

On paper, the RTX 5080 SUPER outperforms the Arc 140T by an order of magnitude in every throughput metric. The FP32 compute rate of 56.28 TFLOPS is roughly 11.7 times the 4.813 TFLOPS of the Intel part. The pixel rate of 293.1 GPixel/s is roughly 3.9 times the 75.20 GPixel/s. The texture rate of 879.3 GTexel/s is roughly 5.8 times the 150.4 GTexel/s. The NVIDIA card also has 84 RT cores versus 8, and 336 tensor cores versus none listed. Clock speeds differ substantially as well, with the RTX 5080 SUPER boosting to 2617 MHz and the Arc 140T boosting to 2350 MHz, though the Intel part has a much lower base clock of 300 MHz versus 2295 MHz.

Memory is the most dramatic divergence. The RTX 5080 SUPER has 24 GB of GDDR7 on a 256-bit bus with 1.02 TB/s of bandwidth. The Arc 140T has system shared memory, a system shared bus width, and system dependent bandwidth. In practical terms, the NVIDIA card can feed its 10752 shading units without starvation, while the Intel GPU must share the system memory controller with the CPU and other components.

FAQ

Q: What is the performance gap between the Intel Arc 140T Mobile and the NVIDIA GeForce RTX 5080 SUPER?

A: The RTX 5080 SUPER delivers 56.28 TFLOPS of FP32 compute versus 4.813 TFLOPS for the Arc 140T, a factor of roughly 11.7. Its pixel rate is 293.1 GPixel/s versus 75.20 GPixel/s, and its texture rate is 879.3 GTexel/s versus 150.4 GTexel/s.

Q: Does the Intel Arc 140T Mobile have any recorded benchmark scores?

A: No. The database lists no benchmarks for the Intel part, its average benchmark score is 0, and its percentile versus all GPUs is 50. The RTX 5080 SUPER has one recorded score of 3075 in 3DMark Steel Nomad DX12.

Q: How does the RTX 5080 SUPER compare to its nearest rivals?

A: It scores 2.8% below the NVIDIA Quadro P1000 (3163), 3.4% below the Intel Arc Pro B60 (3182), 3.1% above the NVIDIA GeForce 820A (2983), and 3.6% above the NVIDIA GeForce GTX 860M (2967).

Q: What is the memory configuration of each GPU?

A: The RTX 5080 SUPER has 24 GB of GDDR7 on a 256-bit bus with 1.02 TB/s of bandwidth. The Arc 140T uses system shared memory with a system shared bus width and system dependent bandwidth.

Q: Which GPU has more compute resources?

A: The RTX 5080 SUPER has 10752 shading units, 336 TMUs, 112 ROPs, 84 RT cores, and 336 tensor cores. The Arc 140T has 1024 shading units, 64 TMUs, 32 ROPs, and 8 RT cores, with no tensor cores listed.

Q: What are the power and physical requirements of each GPU?

A: The Arc 140T is an IGP with a 35 W TDP and no power connector. The RTX 5080 SUPER is a dual-slot card with a 415 W TDP, a 16-pin power connector, a 304 mm length, 137 mm height, and 40 mm width.

Architecture Differences

The two GPUs come from different manufacturers and target different market segments. The Intel Arc 140T Mobile is based on the Arrow Lake-H chip and uses the Xe-LPG+ architecture from the Arc Graphics-M (Arrow Lake) generation. It is fabricated on a 5 nm process at TSMC. The NVIDIA GeForce RTX 5080 SUPER uses the GB203 chip with the Blackwell 2.0 architecture from the GeForce 50 generation. It is also fabricated on a 5 nm process at TSMC, but its transistor count is listed as 45,600 million on a 378 mm² die, giving a transistor density of 120.6M per mm². The Intel part has no transistor count or die size listed.

Clock behavior differs sharply. The Arc 140T has a base clock of 300 MHz and a boost clock of 2350 MHz, which is typical for a power-conscious integrated part. The RTX 5080 SUPER has a base clock of 2295 MHz and a boost clock of 2617 MHz, and its memory runs at 2000 MHz with 32 Gbps effective speed. The Intel GPU has no dedicated memory clock because it uses system shared memory.

Feature support is similar at the API level. Both parts support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5080 SUPER adds 336 tensor cores and 84 RT cores for AI and ray tracing workloads, while the Arc 140T has 8 RT cores and no tensor core count. The NVIDIA card also offers 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs, while the Arc 140T lists portable device dependent display outputs.

Physical design could not be more different. The Arc 140T is an IGP with a slot width of IGP and a 35 W TDP. The RTX 5080 SUPER is a dual-slot card measuring 304 mm by 137 mm by 40 mm, with a 415 W TDP and a 1x 16-pin power connector. The bus interface for the NVIDIA card is PCIe 5.0 x16, while the Intel part uses an IGP bus interface. The release dates place the Arc 140T in January 2025 and the RTX 5080 SUPER in December 2025, and the Intel part has a listed predecessor of HD Graphics-M. The RTX 5080 SUPER has a launch MSRP of 999 USD, while the Arc 140T has no launch MSRP listed.

DETAILED SPECIFICATIONS

SPECIFICATION
140T Mobile
RTX 5080 SUPER
Core Specs
Shading Units
1,024
10,752 +950.0%
Shaders
1,024
10,752 +950.0%
TMUs
64
336 +425.0%
ROPs
32
112 +250.0%
Execution Units
128
Clocks
Base Clock
300 MHz
2295 MHz
Boost Clock
2350 MHz
2617 MHz
Memory Clock
System Shared
2000 MHz 32 Gbps effective
Memory
Memory Size
System Shared
24 GB
VRAM (MB)
24,576
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
1.02 TB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
64 MB
Performance
Pixel Rate
75.20 GPixel/s
293.1 GPixel/s
Texture Rate
150.4 GTexel/s
879.3 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
56.28 TFLOPS
FP64 (TFLOPS)
1,203.2 GFLOPS (1:4)
879.3 GFLOPS (1:64)
FP16 (TFLOPS)
9.626 TFLOPS (2:1)
56.28 TFLOPS (1:1)
AI/RT
RT Cores
8
84 +950.0%
Tensor Cores
336
XMX Cores
128
Power
TDP
35 W
415 W
TDP (W)
35
415 +1085.7%
Power Connectors
1x 16-pin
Architecture
Architecture
Xe-LPG+
Blackwell 2.0
GPU Name
Arrow Lake-H
GB203
Generation
Arc Graphics-M (Arrow Lake)
GeForce 50
Process Size
5 nm
5 nm
Transistors
unknown
45,600 million
Die Size
unknown
378 mm²
Foundry
TSMC
TSMC
Density
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
304 mm 12 inches
Height
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
IGP
PCIe 5.0 x16
Other
Launch Price
999 USD
Production
Active
Active
Predecessor
HD Graphics-M
View Arc 140T Mobile Details View GeForce RTX 5080 SUPER Details