Intel Arc 140T Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

Intel
GPU

Intel Arc 140T Mobile

CORE STATE Arrow Lake-H
VRAM System Shared
CLOCK SPEED 2350 MHz
TDP 35 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG+
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
143,870
geekbench_vulkan
N/A
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: Intel Arc 140T Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile

FAQ

Q: How do the two mobile graphics processors compare in raw compute output?

A: The Intel Arc 140T Mobile delivers 4.813 TFLOPS of FP32 compute, while the NVIDIA GeForce RTX 5070 Ti Mobile delivers 17.04 TFLOPS. This makes the NVIDIA part approximately 3.5 times faster in single-precision floating-point performance.

Q: What memory configurations do the two chips use?

A: The Intel Arc 140T Mobile uses System Shared memory, meaning its frame buffer is drawn from the host system's RAM. The NVIDIA GeForce RTX 5070 Ti Mobile instead uses 12 GB of dedicated GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of bandwidth.

Q: How does the NVIDIA chip's benchmark percentile compare to other GPUs?

A: The RTX 5070 Ti Mobile sits at the 80th percentile among all GPUs in the database. Its average benchmark score is 35,435. Its nearest rivals include the NVIDIA Quadro GV100 at 35,520 (0.2% ahead), the AMD Radeon Pro Duo at 35,860 (1.2% ahead), and the NVIDIA A2 at 34,690 (2.1% behind).

Q: What are the thermal design power figures for each processor?

A: The Intel Arc 140T Mobile has a TDP of 35 W, while the NVIDIA GeForce RTX 5070 Ti Mobile has a TDP of 60 W. The NVIDIA part consumes nearly double the power budget.

Q: Which chip has a higher boost clock speed?

A: The Intel Arc 140T Mobile boosts to 2350 MHz from a 300 MHz base clock. The NVIDIA GeForce RTX 5070 Ti Mobile boosts to 1447 MHz from an 847 MHz base clock. Despite a lower absolute boost frequency, the NVIDIA chip achieves far higher throughput due to its larger shader array.

Q: Are there any benchmark scores recorded for the Intel part?

A: No benchmark entries exist for the Intel Arc 140T Mobile in the database. Its average benchmark score is 0, and it holds the 50th percentile position. All recorded benchmark data belongs to the NVIDIA GeForce RTX 5070 Ti Mobile.

Architecture Differences

The Intel Arc 140T Mobile is built on the Arrow Lake-H chip using the Xe-LPG+ architecture, fabricated on a 5 nm process at TSMC. This is an integrated graphics processor (IGP) that shares system memory and has no dedicated frame buffer. Its transistor count and die size are listed as unknown in the database. The GPU contains 1,024 shading units, 64 texture mapping units, 32 raster operation units, and 8 ray tracing cores. It does not list tensor cores.

The NVIDIA GeForce RTX 5070 Ti Mobile uses the GB205 chip with the Blackwell 2.0 architecture, also on a 5 nm TSMC process. Unlike the Intel part, NVIDIA's chip has a fully documented die: 31,100 million transistors on a 263 mm² die, giving a transistor density of 118.3M per mm². It packs 5,888 shading units, 184 TMUs, 80 ROPs, 46 ray tracing cores, and 184 tensor cores. The NVIDIA chip connects via PCIe 5.0 x16, while the Intel part uses an IGP bus interface.

The memory subsystem differentiates them fundamentally. Intel relies on System Shared memory with system-dependent bandwidth, whereas NVIDIA uses 12 GB of GDDR7 at 1750 MHz (28 Gbps effective) across a 192-bit bus, yielding 672.0 GB/s. The Intel part has no independent memory clock, as it borrows from the host.

Clock behavior differs sharply. Intel's base clock is 300 MHz, which is unusually low, but it boosts to 2350 MHz. NVIDIA starts at 847 MHz and boosts to 1447 MHz. The NVIDIA chip's larger execution resources compensate for its lower boost ceiling. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API feature parity holds.

Power delivery also separates them. Intel's TDP is 35 W with no power connectors, consistent with an integrated solution. NVIDIA's TDP is 60 W and also lists no power connectors, indicating mobile soldered designs. Both have display outputs marked as portable device dependent.

Head-to-Head Benchmarks

Direct comparative benchmark data is absent from the database; the head-to-head table is empty, and wins are zero for both sides. However, the RTX 5070 Ti Mobile has a full set of recorded scores, while the Arc 140T Mobile has none. The measurable comparison therefore rests on the NVIDIA chip's absolute results and its percentile positioning.

The GeForce RTX 5070 Ti Mobile achieves 143,870 in Geekbench OpenCL and 139,213 in Geekbench Vulkan. These two scores reflect strong general compute and graphics API performance. In Passmark tests, the G3D score is 24,004, while GPU compute reaches 10,101. The DirectX legacy tests show 259 in DirectX 9, 237 in DirectX 11, 151 in DirectX 10, and 102 in DirectX 12. The G2D score is 981.

The average benchmark score for the NVIDIA chip is 35,435. Against its nearest rivals, the Quadro GV100 scores 35,520, which is 0.2% higher. The Radeon Pro Duo scores 35,860, 1.2% higher. The NVIDIA A2 scores 34,690, putting the RTX 5070 Ti Mobile 2.1% ahead of it. The T1000 scores 36,289, 2.4% higher.

This pattern indicates the RTX 5070 Ti Mobile lands in a tightly contested band of professional and workstation GPUs. Its 80th percentile ranking places it well above the median GPU, while the Intel part sits at exactly the 50th percentile with no scores. The absence of Intel benchmark data makes a direct performance delta impossible to compute, but the NVIDIA chip's scores demonstrate a capable part that trades blows with established workstation cards within a few percentage points.

The FP32 figures reinforce the gap: 4.813 TFLOPS for Intel versus 17.04 TFLOPS for NVIDIA. Pixel rate comparisons show 75.20 GPixel/s for Intel and 115.8 GPixel/s for NVIDIA. Texture rate shows 150.4 GTexel/s versus 266.2 GTexel/s. The NVIDIA chip leads in every measured throughput metric.

Specification Differences

The two processors diverge across nearly every specification field. The Intel Arc 140T Mobile uses the Xe-LPG+ architecture on Arrow Lake-H, while the NVIDIA GeForce RTX 5070 Ti Mobile uses Blackwell 2.0 on the GB205 chip. Intel's transistors and die size are unknown; NVIDIA documents 31,100 million transistors and a 263 mm² die.

Clock speeds: Intel runs 300 MHz base and 2350 MHz boost. NVIDIA runs 847 MHz base and 1447 MHz boost. Intel's memory is System Shared; NVIDIA's is 12 GB GDDR7 at 1750 MHz with a 192-bit bus and 672.0 GB/s bandwidth.

Execution resources: Intel has 1,024 shading units, 64 TMUs, 32 ROPs, and 8 ray tracing cores. NVIDIA has 5,888 shading units, 184 TMUs, 80 ROPs, and 46 ray tracing cores. NVIDIA also lists 184 tensor cores; Intel lists none.

Rates: Intel delivers 75.20 GPixel/s and 150.4 GTexel/s. NVIDIA delivers 115.8 GPixel/s and 266.2 GTexel/s. FP32: Intel 4.813 TFLOPS; NVIDIA 17.04 TFLOPS. FP16: Intel 9.626 TFLOPS with a 2:1 ratio; NVIDIA 17.04 TFLOPS with a 1:1 ratio.

Power: Intel 35 W; NVIDIA 60 W. Intel has no power connectors; NVIDIA also lists none. Bus interface: Intel uses IGP; NVIDIA uses PCIe 5.0 x16.

Release timing: Intel released on 2025-01-12; NVIDIA on 2025-02-28. Both are Active in production. Intel's predecessor is HD Graphics-M; NVIDIA's predecessor is GeForce 40 Mobile. Neither lists a successor. Neither has a launch MSRP.

Benchmark data: Intel has zero entries and an average score of 0. NVIDIA has nine entries with an average of 35,435. Percentile: Intel 50th; NVIDIA 80th.

Where Each One Wins

The Intel Arc 140T Mobile wins in power efficiency. Its 35 W TDP is substantially lower than NVIDIA's 60 W, meaning it fits into thinner, lighter laptops with smaller thermal solutions. Its boost clock of 2350 MHz also exceeds NVIDIA's 1447 MHz boost, a point in favor of Intel's clock speed headroom per watt.

The NVIDIA GeForce RTX 5070 Ti Mobile wins in raw performance across every measurable compute and graphics metric. Its FP32 throughput of 17.04 TFLOPS more than triples Intel's 4.813 TFLOPS. Memory bandwidth favors NVIDIA decisively at 672.0 GB/s versus system-dependent shared memory. The 12 GB dedicated GDDR7 frame buffer eliminates contention with the host CPU for memory access.

The NVIDIA chip's 5,888 shading units versus 1,024 give it a massive shader throughput advantage. Its 184 tensor cores enable AI acceleration workloads that the Intel part cannot handle with dedicated hardware. The 46 ray tracing cores versus 8 provide stronger ray tracing capability.

Benchmark results only exist for NVIDIA, which gives it the only verifiable performance record. The Passmark G3D score of 24,004 and Geekbench OpenCL score of 143,870 establish a performance baseline. The Intel part's absence from benchmark records means the database cannot confirm any performance claims for it.

The NVIDIA chip's 80th percentile versus Intel's 50th percentile indicates a substantially higher standing in the overall GPU distribution. The nearest rival deltas show NVIDIA competing within 2.4% of workstation-class GPUs like the Quadro GV100, Radeon Pro Duo, A2, and T1000.

The Verdict

The data points to a clear performance hierarchy. The NVIDIA GeForce RTX 5070 Ti Mobile dominates in compute throughput, memory bandwidth, and feature set. Its 17.04 TFLOPS FP32, 12 GB GDDR7, and 184 tensor cores make it a discrete-class mobile GPU with documented benchmark results. The 80th percentile ranking puts it among the stronger options in the database, and its average score of 35,435 places it within a few percentage points of professional workstation GPUs.

The Intel Arc 140T Mobile serves a different role. As an integrated processor with 35 W TDP and system-shared memory, it targets power-constrained designs. Its 50th percentile with zero benchmark scores reflects an absence of performance verification rather than a confirmed level of capability. The 2,350 MHz boost clock and 8 ray tracing cores give it a functional feature set, but nothing in the database supports a claim of competitive performance against the NVIDIA part.

For users who need sustained graphics and compute performance, the RTX 5070 Ti Mobile is the only option with recorded evidence. Its benchmark scores span OpenCL, Vulkan, and multiple DirectX versions, giving a broad performance picture. The Intel part has no such evidence.

For users who prioritize low power draw and integration, the Arc 140T Mobile offers a 35 W solution that avoids dedicated memory costs. Its system-shared memory model simplifies system design but limits bandwidth scalability.

The recorded data shows no scenario where the Intel chip outperforms the NVIDIA chip in measured benchmarks, because no measurements exist for Intel. The specification comparison shows NVIDIA leading in every throughput metric, memory capacity, and execution resource count. The only Intel advantage is lower TDP and higher boost clock, neither of which translates into a documented performance win.

The choice reduces to confirmed performance versus confirmed efficiency. The RTX 5070 Ti Mobile delivers verified results at 60 W. The Arc 140T Mobile delivers lower power consumption at 35 W with unverified performance. The database contains no evidence that would recommend the Intel part for performance-focused applications.

DETAILED SPECIFICATIONS

SPECIFICATION
140T Mobile
RTX 5070 Ti Mobile
Core Specs
Shading Units
1,024
5,888 +475.0%
Shaders
1,024
5,888 +475.0%
TMUs
64
184 +187.5%
ROPs
32
80 +150.0%
SM Count
—
46
Execution Units
128
—
Clocks
Base Clock
300 MHz
847 MHz
Boost Clock
2350 MHz
1447 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
12 GB
VRAM (MB)
—
12,288
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
672.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
48 MB
Performance
Pixel Rate
75.20 GPixel/s
115.8 GPixel/s
Texture Rate
150.4 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
1,203.2 GFLOPS (1:4)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
9.626 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
8
46 +475.0%
Tensor Cores
—
184
XMX Cores
128
—
Power
TDP
35 W
60 W
TDP (W)
35
60 +71.4%
Power Connectors
—
None
Architecture
Architecture
Xe-LPG+
Blackwell 2.0
GPU Name
Arrow Lake-H
GB205
Generation
Arc Graphics-M (Arrow Lake)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
unknown
31,100 million
Die Size
unknown
263 mm²
Foundry
TSMC
TSMC
Density
—
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics-M
GeForce 40 Mobile
View Arc 140T Mobile Details View GeForce RTX 5070 Ti Mobile Details