GPU Comparison
RADEON
AMD Steam Machine GPU
CORE STATE
Navi 33
VRAM
8 GB
CLOCK SPEED
2450 MHz
TDP
110 W
BUS WIDTH
128 bit
ARCHITECTURE
RDNA 3.0
PROCESS
6 nm
LAUNCH DATE
2026
VS
GEFORCE
GeForce RTX 5080 Mobile
CORE STATE
GB203
VRAM
16 GB
CLOCK SPEED
1500 MHz
TDP
80 W
BUS WIDTH
256 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
3dmark_3dmark_steel_nomad_dx12
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
Steam Machine GPU
RTX 5080 Mobile
Core Specs
Shading Units
1,792
7,680
+328.6%
Shaders
1,792
7,680
+328.6%
TMUs
112
240
+114.3%
ROPs
64
96
+50.0%
Compute Units
28
—
SM Count
—
60
Clocks
Base Clock
1720 MHz
975 MHz
Boost Clock
2450 MHz
1500 MHz
Game Clock
2250 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
1750 MHz
28 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384
+100.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
256 bit
Bandwidth
288.0 GB/s
896.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
64 MB
L3 Cache
32 MB
—
Performance
Pixel Rate
156.8 GPixel/s
144.0 GPixel/s
Texture Rate
274.4 GTexel/s
360.0 GTexel/s
FP32 (TFLOPS)
17.56 TFLOPS
23.04 TFLOPS
FP64 (TFLOPS)
548.8 GFLOPS (1:32)
360.0 GFLOPS (1:64)
FP16 (TFLOPS)
35.12 TFLOPS (2:1)
23.04 TFLOPS (1:1)
AI/RT
RT Cores
28
60
+114.3%
Tensor Cores
—
240
Matrix Cores
56
—
Power
TDP
110 W
80 W
TDP (W)
110
80
-27.3%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
Blackwell 2.0
GPU Name
Navi 33
GB203
Codename
Hotpink Bonefish
—
Generation
Console GPU (Valve)
GeForce 50 Mobile
Process Size
6 nm
5 nm
Transistors
13,300 million
45,600 million
Die Size
204 mm²
378 mm²
Foundry
TSMC
TSMC
Density
65.2M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
—
12.0
Shader Model
6.8
6.8
Physical
Slot Width
—
IGP
Length
156 mm 6.1 inches
—
Height
152 mm 6 inches
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
—
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
—
GeForce 40 Mobile