AMD Steam Machine GPU vs NVIDIA GeForce RTX 4060 Ti AD104 Comparison

AMD
RADEON

AMD Steam Machine GPU

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2450 MHz
TDP 110 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4060 Ti AD104

CORE STATE AD104
VRAM 8 GB
CLOCK SPEED 2535 MHz
TDP 160 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

Analysis: AMD Steam Machine GPU vs NVIDIA GeForce RTX 4060 Ti AD104

FAQ

Q: What are the core architectural differences between the AMD Steam Machine GPU and the NVIDIA GeForce RTX 4060 Ti AD104?

A: The AMD Steam Machine GPU uses the Navi 33 chip built on RDNA 3.0 architecture with a 6 nm TSMC process, while the NVIDIA GeForce RTX 4060 Ti AD104 uses the AD104 chip built on Ada Lovelace architecture with a 5 nm TSMC process. The AMD part has 13,300 million transistors on a 204 mm² die, while the NVIDIA part has 35,800 million transistors on a 294 mm² die.

Q: How do the memory subsystems compare?

A: Both cards use 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth. Memory clocks are identical at 2250 MHz with 18 Gbps effective data rate. The memory configuration is one of the few areas where the two products match exactly.

Q: Which GPU has higher shader and texture throughput?

A: The NVIDIA GeForce RTX 4060 Ti AD104 delivers 22.06 TFLOPS FP32 and 344.8 GTexel/s texture rate, compared to the AMD Steam Machine GPU's 17.56 TFLOPS FP32 and 274.4 GTexel/s. The NVIDIA card holds a clear lead in raw compute and texture processing.

Q: What is the pixel fillrate difference?

A: The AMD Steam Machine GPU achieves 156.8 GPixel/s, while the NVIDIA GeForce RTX 4060 Ti AD104 reaches 121.7 GPixel/s. The AMD part leads in pixel throughput despite having fewer shaders, because it has 64 ROPs compared to 48 ROPs on the NVIDIA card.

Q: What are the power consumption figures?

A: The AMD Steam Machine GPU has a TDP of 110 W with no power connectors required, while the NVIDIA GeForce RTX 4060 Ti AD104 has a TDP of 160 W and uses a single 16-pin connector with a suggested PSU of 450 W.

Q: What display outputs does each card provide?

A: The AMD Steam Machine GPU includes 1x HDMI 2.1a and 1x DisplayPort 2.1. The NVIDIA GeForce RTX 4060 Ti AD104 provides 1x HDMI 2.1 and 3x DisplayPort 1.4a. The NVIDIA card offers more display outputs, while the AMD card supports the newer DisplayPort specification.

Where Each One Wins

The AMD Steam Machine GPU wins in specific throughput metrics that favor its ROP configuration. Pixel rate is 156.8 GPixel/s versus 121.7 GPixel/s on the NVIDIA counterpart, a difference of 35.1 GPixel/s or roughly 29% higher. This comes from 64 ROPs versus 48 ROPs. The AMD card also carries a lower TDP at 110 W versus 160 W, making it the more power-efficient option in the comparison. Its physical footprint is smaller as well, with dimensions of 156 mm length, 152 mm height, and 162 mm width compared to 240 mm length, 111 mm height, and 40 mm width on the NVIDIA card.

The NVIDIA GeForce RTX 4060 Ti AD104 wins in shader and texture workloads. It has 4,352 shading units versus 1,792 on the AMD part, a 2.43x advantage. Texture mapping units number 136 versus 112, leading to a texture rate of 344.8 GTexel/s against 274.4 GTexel/s, which is 70.4 GTexel/s higher. FP32 compute reaches 22.06 TFLOPS versus 17.56 TFLOPS, a 4.5 TFLOPS gap or about 25.6% higher. The NVIDIA card also includes 136 tensor cores and 34 RT cores, whereas the AMD data lists 28 RT cores and no tensor core count. Clock speeds favor NVIDIA as well, with a base clock of 2310 MHz and boost of 2535 MHz compared to 1720 MHz base and 2450 MHz boost on the AMD card.

Architecture Differences

The two GPUs come from entirely different architectural generations and design philosophies. AMD uses RDNA 3.0 with the chip codename Hotpink Bonefish, manufactured on a 6 nm TSMC process. NVIDIA uses Ada Lovelace with the AD104 chip, built on a 5 nm TSMC process. The process node difference results in significantly different transistor densities: the NVIDIA die packs 121.8 million transistors per mm², while the AMD die achieves 65.2 million per mm². Total transistor counts are 35,800 million for NVIDIA versus 13,300 million for AMD, a 2.69x difference on a die that is 294 mm² versus 204 mm².

The shader architectures differ in scale. The AMD GPU has 1,792 shading units, 112 TMUs, and 64 ROPs. The NVIDIA GPU has 4,352 shading units, 136 TMUs, and 48 ROPs. That ROP inversion is notable: AMD allocates more pixel processing hardware while NVIDIA allocates more shader and texture resources. RT core counts are 28 on AMD and 34 on NVIDIA. Tensor cores appear only on the NVIDIA side at 136 units; the AMD data does not list tensor cores, indicating they are not present in this configuration.

Memory architecture is identical in capacity, type, bus width, and bandwidth. Both use 8 GB GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth and 2250 MHz memory clock at 18 Gbps effective. The similarity ends there, as the rest of the memory-related parameters are not separately specified for either card.

Power delivery differs substantially. The AMD Steam Machine GPU draws 110 W and requires no power connectors, suggesting a board design that pulls everything from the slot or a fixed embedded power budget. The NVIDIA card draws 160 W, uses a single 16-pin connector, and recommends a 450 W PSU. The AMD card is also shorter in length at 156 mm versus 240 mm, though it is taller at 152 mm versus 111 mm and wider at 162 mm versus 40 mm. The NVIDIA card is dual-slot, while slot width for the AMD card is not listed.

API support matches across both cards. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display output capabilities differ: AMD offers 1x HDMI 2.1a and 1x DisplayPort 2.1, while NVIDIA offers 1x HDMI 2.1 and 3x DisplayPort 1.4a.

Specification Differences

The specification table shows several distinct differences beyond the headline compute numbers. Process node: 6 nm for AMD versus 5 nm for NVIDIA. Transistor count: 13,300 million versus 35,800 million. Die size: 204 mm² versus 294 mm². Transistor density: 65.2M per mm² versus 121.8M per mm².

Base clock: 1720 MHz on AMD versus 2310 MHz on NVIDIA. Boost clock: 2450 MHz on AMD versus 2535 MHz on NVIDIA. The AMD card lists a game clock of 2250 MHz, which the NVIDIA card does not specify. Memory clocks are identical at 2250 MHz with 18 Gbps effective.

Shading units: 1,792 versus 4,352. TMUs: 112 versus 136. ROPs: 64 versus 48. RT cores: 28 versus 34. Tensor cores: not listed for AMD versus 136 for NVIDIA.

Pixel rate: 156.8 GPixel/s versus 121.7 GPixel/s. Texture rate: 274.4 GTexel/s versus 344.8 GTexel/s. FP32: 17.56 TFLOPS versus 22.06 TFLOPS. FP16: 17.56 TFLOPS (1:1) versus 22.06 TFLOPS (1:1).

TDP: 110 W versus 160 W. Power connectors: none versus 1x 16-pin. Suggested PSU: not listed versus 450 W. Bus interface: not listed versus PCIe 4.0 x8. Slot width: not listed versus dual-slot.

Dimensions: AMD is 156 mm by 152 mm by 162 mm; NVIDIA is 240 mm by 111 mm by 40 mm. Display outputs: 1x HDMI 2.1a plus 1x DisplayPort 2.1 for AMD; 1x HDMI 2.1 plus 3x DisplayPort 1.4a for NVIDIA.

Production status: AMD is Active; NVIDIA is End-of-life. Release dates: AMD is 2026-06-28; NVIDIA is 2024-03-31. The NVIDIA card lists a predecessor of GeForce 30 and successor of GeForce 50, while the AMD card has no predecessor or successor listed. The NVIDIA launch MSRP is 399 USD.

Head-to-Head Benchmarks

The recorded benchmark data for these two GPUs shows no direct head-to-head results, no individual benchmark scores, and no wins assigned to either side. The comparison therefore relies entirely on the specification-derived throughput figures and architectural parameters available in the database.

The largest win for the NVIDIA GeForce RTX 4060 Ti AD104 appears in shading unit count. It carries 4,352 shading units versus 1,792 on the AMD Steam Machine GPU, a difference of 2,560 units. That translates into FP32 throughput of 22.06 TFLOPS versus 17.56 TFLOPS, putting the NVIDIA card 25.6% ahead in raw compute. Texture rate follows the same pattern: 344.8 GTexel/s versus 274.4 GTexel/s, a 25.6% advantage that matches the FP32 gap proportionally.

The tensor core count is another NVIDIA advantage. With 136 tensor cores present and none listed for AMD, any AI-accelerated workload that relies on tensor cores would run exclusively on the NVIDIA hardware. RT core count also favors NVIDIA at 34 versus 28, a 21.4% higher count for ray tracing workloads.

The AMD Steam Machine GPU counters with pixel throughput. At 156.8 GPixel/s versus 121.7 GPixel/s, the AMD card leads by 35.1 GPixel/s, which is a 28.9% advantage. That comes from its 64 ROPs versus 48 ROPs. For fill-rate-bound scenarios, the AMD card has the higher ceiling.

Clock behavior shows NVIDIA with higher absolute clocks. Base clock is 2310 MHz versus 1720 MHz, a 590 MHz gap. Boost clock is 2535 MHz versus 2450 MHz, an 85 MHz gap. The AMD card includes a game clock of 2250 MHz, which sits between its base and boost figures.

Power efficiency data points favor AMD. At 110 W, the AMD card delivers 17.56 TFLOPS, which is 0.16 TFLOPS per watt. The NVIDIA card at 160 W delivers 22.06 TFLOPS, which is 0.138 TFLOPS per watt. The AMD card achieves higher compute per watt based on these figures, while also requiring no external power connectors.

Transistor efficiency also differs. The AMD die packs 13,300 million transistors into 204 mm² for a density of 65.2M per mm². The NVIDIA die packs 35,800 million into 294 mm² for 121.8M per mm². The NVIDIA process node at 5 nm enables nearly double the transistor density compared to the 6 nm AMD process.

The Verdict

The data describes two GPUs with opposite design priorities. The AMD Steam Machine GPU emphasizes pixel throughput, power economy, and a compact footprint. Its 156.8 GPixel/s pixel rate and 64 ROPs lead the comparison, and its 110 W TDP with no power connectors makes it suitable for constrained power environments. The 28 RT cores provide ray tracing capability, and the 17.56 TFLOPS FP32 throughput remains substantial for a 110 W part.

The NVIDIA GeForce RTX 4060 Ti AD104 emphasizes raw compute and feature breadth. Its 22.06 TFLOPS FP32, 344.8 GTexel/s texture rate, 136 tensor cores, and 34 RT cores make it the more capable card for shader-heavy workloads, AI inference, and ray tracing. The 5 nm process and 35,800 million transistors deliver a much higher transistor density, and the 2535 MHz boost clock is the highest clock in the comparison.

Users prioritizing pixel fill rate and power efficiency would select the AMD Steam Machine GPU based on the recorded data. Users prioritizing compute throughput, tensor operations, and ray tracing resources would select the NVIDIA GeForce RTX 4060 Ti AD104. The NVIDIA card also offers more display outputs with 3x DisplayPort 1.4a versus 1x DisplayPort 2.1, though the AMD card supports the newer DisplayPort 2.1 standard on its single output.

The production status difference matters for availability planning. The AMD card is listed as Active with a release date of 2026-06-28, while the NVIDIA card is End-of-life with a release date of 2024-03-31. The NVIDIA card has a defined predecessor and successor, while the AMD card has neither listed. The NVIDIA launch MSRP is 399 USD. The AMD card has no launch MSRP in the database.

Both cards share identical memory configurations: 8 GB GDDR6, 128-bit bus, 288.0 GB/s bandwidth. Both support the same DirectX, OpenGL, and Vulkan versions. The decision rests on which throughput metrics matter more for the target workload. Pixel rate and power efficiency point to AMD. Shader count, compute throughput, tensor cores, and texture rate point to NVIDIA. The benchmark database currently holds no direct head-to-head results, so these specification-derived comparisons serve as the primary basis for differentiation.

DETAILED SPECIFICATIONS

SPECIFICATION
Steam Machine GPU
RTX 4060 Ti AD104
Core Specs
Shading Units
1,792
4,352 +142.9%
Shaders
1,792
4,352 +142.9%
TMUs
112
136 +21.4%
ROPs
64
48 -25.0%
Compute Units
28
—
SM Count
—
34
Clocks
Base Clock
1720 MHz
2310 MHz
Boost Clock
2450 MHz
2535 MHz
Game Clock
2250 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
288.0 GB/s
288.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
32 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
156.8 GPixel/s
121.7 GPixel/s
Texture Rate
274.4 GTexel/s
344.8 GTexel/s
FP32 (TFLOPS)
17.56 TFLOPS
22.06 TFLOPS
FP64 (TFLOPS)
548.8 GFLOPS (1:32)
344.8 GFLOPS (1:64)
FP16 (TFLOPS)
17.56 TFLOPS (1:1)
22.06 TFLOPS (1:1)
AI/RT
RT Cores
28
34 +21.4%
Tensor Cores
—
136
Matrix Cores
56
—
Power
TDP
110 W
160 W
TDP (W)
110
160 +45.5%
Suggested PSU
—
450 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 3.0
Ada Lovelace
GPU Name
Navi 33
AD104
Codename
Hotpink Bonefish
—
Generation
Console GPU (Valve)
GeForce 40
Process Size
6 nm
5 nm
Transistors
13,300 million
35,800 million
Die Size
204 mm²
294 mm²
Foundry
TSMC
TSMC
Density
65.2M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
—
8.9
Shader Model
6.9
6.9
Physical
Slot Width
—
Dual-slot
Length
156 mm 6.1 inches
240 mm 9.4 inches
Height
152 mm 6 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.1a1x DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
—
PCIe 4.0 x8
Other
Launch Price
—
399 USD
Production
Active
End-of-life
Predecessor
—
GeForce 30
Successor
—
GeForce 50
View Steam Machine GPU Details View GeForce RTX 4060 Ti AD104 Details