AMD Steam Machine GPU vs Intel Data Center GPU Max 1350 Comparison

AMD
RADEON

AMD Steam Machine GPU

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2450 MHz
TDP 110 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2026
VS
Intel
GPU

Data Center GPU Max 1350

CORE STATE Ponte Vecchio
VRAM 96 GB
CLOCK SPEED 1550 MHz
TDP 450 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: AMD Steam Machine GPU vs Intel Data Center GPU Max 1350

Head-to-Head Benchmarks

The database records no direct head-to-head benchmark scores for the AMD Steam Machine GPU and the Intel Data Center GPU Max 1350. Both entries show zero benchmark entries, zero wins for either side, and no nearest rivals with comparative scores. This absence of measured performance data means the comparison must rely entirely on the architectural and specification records.

The clearest numerical advantage belongs to the Intel part in raw compute throughput. The Intel Data Center GPU Max 1350 delivers 44.44 TFLOPS FP32 and 44.44 TFLOPS FP16 (1:1), which is more than double the AMD Steam Machine GPU's 17.56 TFLOPS in both precisions. The Intel texture rate of 1,388.8 GTexel/s dwarfs the AMD part's 274.4 GTexel/s, a substantial gap in fill-rate capability.

Memory bandwidth shows an even wider disparity. The Intel GPU provides 2.46 TB/s across an 8192-bit HBM2e interface with 96 GB capacity. The AMD Steam Machine GPU uses 288.0 GB/s over a 128-bit GDDR6 bus with 8 GB. That bandwidth difference is roughly 8.5 times in favor of the Intel accelerator.

The AMD part does hold one notable advantage in pixel throughput. Its 156.8 GPixel/s compares to the Intel card's 0 MPixel/s, which reflects the Intel design's lack of traditional raster output units. The Intel Data Center GPU Max 1350 records zero ROPs, making it unsuitable for conventional rasterization workloads that require pixel output.

Clock speeds also favor the AMD GPU in raw frequency terms. The AMD Steam Machine GPU boosts to 2450 MHz with a game clock of 2250 MHz and base of 1720 MHz. The Intel part boosts to 1550 MHz with a 750 MHz base clock. Memory clocks differ similarly: AMD runs at 2250 MHz (18 Gbps effective), while Intel runs at 1200 MHz (2.4 Gbps effective), though the Intel memory architecture compensates with vastly wider bus width.

Both parts share the same percentile ranking of 50 against all GPUs in the database, and both have an average benchmark score of zero. The recorded data indicates neither product has established measured performance baselines, so the head-to-head comparison remains a specification-level analysis rather than a benchmark-driven one.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The Intel Data Center GPU Max 1350 records 44.44 TFLOPS FP32, which is about 2.5 times the AMD Steam Machine GPU's 17.56 TFLOPS FP32.

Q: What memory configurations do the two GPUs use?

A: The AMD Steam Machine GPU uses 8 GB of GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth. The Intel Data Center GPU Max 1350 uses 96 GB of HBM2e on an 8192-bit bus with 2.46 TB/s bandwidth.

Q: Which GPU supports ray tracing?

A: Both GPUs include ray tracing hardware. The AMD Steam Machine GPU has 28 RT cores, while the Intel Data Center GPU Max 1350 has 112 RT cores.

Q: What are the power requirements for each GPU?

A: The AMD Steam Machine GPU has a TDP of 110 W and requires no power connectors. The Intel Data Center GPU Max 1350 has a TDP of 450 W and lists a suggested PSU of 850 W.

Q: Do both GPUs support DirectX 12 Ultimate?

A: No. The AMD Steam Machine GPU supports DirectX 12 Ultimate (12_2), while the Intel Data Center GPU Max 1350 supports DirectX 12 (12_1), a lower feature level.

Q: What display outputs does each GPU provide?

A: The AMD Steam Machine GPU provides 1x HDMI 2.1a and 1x DisplayPort 2.1. The Intel Data Center GPU Max 1350 has no display outputs.

Architecture Differences

The AMD Steam Machine GPU uses the RDNA 3.0 architecture on the Navi 33 chip, codenamed Hotpink Bonefish. It belongs to the Console GPU (Valve) generation and is built on a 6 nm process at TSMC. The die size is 204 mm² with 13,300 million transistors, yielding a transistor density of 65.2M per mm².

The Intel Data Center GPU Max 1350 uses the Generation 12.5 architecture on the Ponte Vecchio chip. It belongs to the Data Center GPU (Ponte Vecchio) generation and is built on a 10 nm process at Intel's own foundry. The die size is 1280 mm² with 100,000 million transistors, yielding a transistor density of 78.1M per mm².

The Intel chip is substantially larger in both physical size and transistor count. Its die area is more than six times that of the AMD chip, and its transistor count is roughly 7.5 times higher. The Intel part also achieves a higher transistor density despite the larger node size, indicating a denser design layout.

The AMD architecture includes traditional graphics processing elements: 1792 shading units, 112 TMUs, 64 ROPs, and 28 RT cores. The Intel architecture includes 14,336 shading units, 896 TMUs, zero ROPs, and 112 RT cores. The Intel part omits raster output units entirely, confirming its data center focus rather than graphics rendering focus.

API support differs meaningfully. The AMD GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel GPU supports DirectX 12 (12_1) and OpenGL 4.6, but lists no Vulkan support in the database. This makes the AMD part more versatile for modern gaming and general-purpose graphics APIs.

The physical form factors align with their intended uses. The AMD Steam Machine GPU is a compact card measuring 156 mm length, 152 mm height, and 162 mm width, designed for console integration. The Intel Data Center GPU Max 1350 uses an OAM Module slot width, indicating a server-oriented form factor with no display pipeline.

Specification Differences

The two GPUs differ across nearly every recorded specification category. The process nodes diverge: AMD uses 6 nm at TSMC, Intel uses 10 nm at Intel. Transistor counts are 13,300 million for AMD and 100,000 million for Intel. Die sizes are 204 mm² versus 1280 mm².

Clock specifications show the AMD part operating at higher frequencies across the board. Base clocks are 1720 MHz versus 750 MHz, boost clocks are 2450 MHz versus 1550 MHz, and the AMD part adds a 2250 MHz game clock that the Intel part does not define. Memory clocks are 2250 MHz (18 Gbps effective) for AMD versus 1200 MHz (2.4 Gbps effective) for Intel.

Memory subsystems differ completely. AMD offers 8 GB GDDR6 with 128-bit bus and 288.0 GB/s bandwidth. Intel offers 96 GB HDM2e with 8192-bit bus and 2.46 TB/s bandwidth. The capacity difference is twelve-fold, and the bandwidth difference is roughly 8.5-fold in Intel's favor.

Compute resources show Intel with larger counts: 14,336 shading units versus 1,792, 896 TMUs versus 112, and 112 RT cores versus 28. The AMD part has 64 ROPs while Intel has zero. Pixel rates are 156.8 GPixel/s for AMD and 0 MPixel/s for Intel. Texture rates are 274.4 GTexel/s for AMD and 1,388.8 GTexel/s for Intel.

Power figures are 110 W TDP for AMD with no power connectors, versus 450 W TDP for Intel with a suggested PSU of 850 W. The Intel part connects via PCIe 5.0 x16, while the AMD part records no bus interface. Display outputs are present only on AMD (1x HDMI 2.1a, 1x DisplayPort 2.1), with Intel having none.

Release dates differ: AMD is dated 2026-06-28, while Intel is dated 2023-01-09. The Intel part has a recorded successor, the H3C Graphics, while AMD has no successor listed. Both share the same production status of Active, the same percentile ranking of 50, and neither has a launch MSRP recorded.

The Verdict

The recorded data points to two entirely different product categories. The AMD Steam Machine GPU is a console-oriented graphics processor with compact dimensions, 110 W power draw, display outputs, and full modern graphics API support including DirectX 12 Ultimate and Vulkan 1.4. Its specifications align with a gaming-focused device designed for embedded or console use.

The Intel Data Center GPU Max 1350 is a data center accelerator with 450 W power draw, OAM Module form factor, no display outputs, and a 96 GB HBM2e memory pool. Its 44.44 TFLOPS FP32 compute and 2.46 TB/s bandwidth position it for compute-heavy server workloads, not rasterization or gaming. The zero ROP count and 0 MPixel/s pixel rate confirm this orientation.

The AMD part wins in clock speed, pixel throughput, API completeness, power efficiency, and physical compactness. The Intel part wins decisively in raw compute throughput, memory capacity, memory bandwidth, texture rate, and shading unit count. Both GPUs hold a 50th percentile ranking in the database, and neither has benchmark scores to validate real-world performance.

Users seeking a graphics output device with modern gaming API support should consider the AMD Steam Machine GPU, as it provides video outputs, DirectX 12 Ultimate, Vulkan 1.4, and a manageable 110 W power envelope. Users needing massive memory capacity, extreme bandwidth, and high FP32 throughput for compute workloads should consider the Intel Data Center GPU Max 1350, which trades graphics features for raw computational scale. The data provides no benchmark results to override these specification-based conclusions.

DETAILED SPECIFICATIONS

SPECIFICATION
Steam Machine GPU
Data Center GPU Max 1350
Core Specs
Shading Units
1,792
14,336 +700.0%
Shaders
1,792
14,336 +700.0%
TMUs
112
896 +700.0%
ROPs
64
0 -100.0%
Compute Units
28
Execution Units
896
Clocks
Base Clock
1720 MHz
750 MHz
Boost Clock
2450 MHz
1550 MHz
Game Clock
2250 MHz
Memory Clock
2250 MHz 18 Gbps effective
1200 MHz 2.4 Gbps effective
Memory
Memory Size
8 GB
96 GB
VRAM (MB)
8,192
98,304 +1100.0%
Memory Type
GDDR6
HBM2e
Memory Bus
128 bit
8192 bit
Bandwidth
288.0 GB/s
2.46 TB/s
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
2 MB
408 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
156.8 GPixel/s
0 MPixel/s
Texture Rate
274.4 GTexel/s
1,388.8 GTexel/s
FP32 (TFLOPS)
17.56 TFLOPS
44.44 TFLOPS
FP64 (TFLOPS)
548.8 GFLOPS (1:32)
44.44 TFLOPS (1:1)
FP16 (TFLOPS)
17.56 TFLOPS (1:1)
44.44 TFLOPS (1:1)
AI/RT
RT Cores
28
112 +300.0%
XMX Cores
896
Matrix Cores
56
Power
TDP
110 W
450 W
TDP (W)
110
450 +309.1%
Suggested PSU
850 W
Power Connectors
None
Architecture
Architecture
RDNA 3.0
Generation 12.5
GPU Name
Navi 33
Ponte Vecchio
Codename
Hotpink Bonefish
Generation
Console GPU (Valve)
Data Center GPU (Ponte Vecchio)
Process Size
6 nm
10 nm
Transistors
13,300 million
100,000 million
Die Size
204 mm²
1280 mm²
Foundry
TSMC
Intel
Density
65.2M / mm²
78.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.6
Physical
Slot Width
OAM Module
Length
156 mm 6.1 inches
Height
152 mm 6 inches
Outputs
1x HDMI 2.1a1x DisplayPort 2.1
No outputs
Bus Interface
PCIe 5.0 x16
Other
Production
Active
Active
Successor
H3C Graphics
View Steam Machine GPU Details View Data Center GPU Max 1350 Details