AMD Ryzen Z2 A GPU vs Intel Arc Graphics 24EU Comparison

AMD
RADEON

AMD Ryzen Z2 A GPU

CORE STATE Van Gogh
VRAM 16 GB
CLOCK SPEED 1600 MHz
TDP 15 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Graphics 24EU

CORE STATE Arrow Lake-S
VRAM System Shared
CLOCK SPEED 2000 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
733

Analysis: AMD Ryzen Z2 A GPU vs Intel Arc Graphics 24EU

Where Each One Wins

The recorded data presents an unusual comparison. The AMD Ryzen Z2 A GPU holds a percentile rank of 50 against all GPUs, placing it squarely in the middle of the performance distribution. The Intel Arc Graphics 24EU, by contrast, sits at the 3rd percentile, indicating it falls in the lowest tier of recorded performance. This alone establishes a wide gap in overall capability.

For the AMD side, the advantage is structural. It carries 512 shading units, 32 texture mapping units, and 16 raster operation units. Its pixel rate is 25.60 GPixel/s and its texture rate is 51.20 GTexel/s. The Intel part, with 192 shading units, 12 TMUs, and 6 ROPs, delivers 12.00 GPixel/s and 24.00 GTexel/s. In raw throughput terms, the AMD GPU more than doubles the Intel part in both pixel fill and texture filtering. The AMD GPU also has 8 dedicated ray tracing cores, a feature the Intel Arc Graphics 24EU lacks entirely.

The Intel part does have one specific win in the database: a recorded 3DMark Steel Nomad DX12 score of 733. However, the AMD GPU has no benchmark entries in the database, so its score is listed as 0. This means the only direct numerical comparison available is the Intel score against its own nearest rivals, not against the AMD part.

Where the Intel part wins is in process technology and clock speed. It uses a 3 nm TSMC process, while the AMD GPU uses 7 nm. The Intel boost clock reaches 2000 MHz versus 1600 MHz for the AMD part. These factors contribute to a smaller, more efficient implementation, though the AMD part compensates with a much larger shader array.

In practical use-case terms, the AMD Ryzen Z2 A GPU is positioned for rendering workloads that benefit from high fill rates and ray tracing. The Intel Arc Graphics 24EU is an integrated part built into the Arrow Lake-S chip, intended for basic display output and light 3D acceleration. The data suggests that for any demanding graphics task, the AMD part has the architectural resources, while the Intel part has a single benchmark score that does not compare favorably to its own rivals.

Architecture Differences

The two GPUs come from different architectural lineages. The AMD Ryzen Z2 A GPU uses RDNA 2.0, built on the Van Gogh chip, and is classified as a Console GPU. The Intel Arc Graphics 24EU uses Xe-LPG, built on the Arrow Lake-S chip, and belongs to the Arc Graphics generation for Arrow Lake. Both are manufactured by TSMC, but at different nodes: 7 nm for AMD and 3 nm for Intel.

The transistor counts differ dramatically. The AMD chip packs 2,400 million transistors on a 163 mm² die, yielding a density of 14.7M per mm². The Intel chip integrates 17,800 million transistors on a 243 mm² die, with a density of 73.3M per mm². The higher density reflects the more advanced process node, but the AMD die is smaller and less dense.

Memory configuration separates the two clearly. The AMD GPU has 16 GB of LPDDR5 memory on a 128-bit bus, delivering 102.4 GB/s of bandwidth. The Intel Arc Graphics 24EU uses system shared memory, with bandwidth listed as system dependent. This means the AMD part has dedicated, predictable memory resources, while the Intel part relies on the host system's memory subsystem.

Clock behavior also differs. The AMD GPU runs at a 1000 MHz base and 1600 MHz boost, with memory at 800 MHz (6.4 Gbps effective). The Intel part has a 300 MHz base and 2000 MHz boost. The higher boost clock on Intel does not compensate for the smaller execution resource pool.

The compute throughput numbers quantify the gap. The AMD GPU delivers 1.638 TFLOPS of FP32 and 3.277 TFLOPS of FP16 (2:1 ratio). The Intel part delivers 768.0 GFLOPS of FP32 and 1.536 TFLOPS of FP16. This is a 2.13x difference in FP32 and 2.13x in FP16, exactly matching the shader count ratio of 512 versus 192.

Feature support is identical on paper. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The AMD part has 8 ray tracing cores; the Intel part has none listed. The AMD GPU has one USB Type-C display output, while the Intel part is motherboard dependent for display outputs.

Power consumption is not compared directly in the database, but the TDP figures are recorded: 15 W for the AMD GPU and 65 W for the Intel part. The Intel part is an integrated GPU (IGP) with a Ring Bus interface, while the AMD part does not have a listed bus interface.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries between these two GPUs. The wins count is 0 for both, and the headToHeadBenchmarks array is empty. However, the Intel Arc Graphics 24EU has one standalone benchmark score: 733 in 3DMark Steel Nomad DX12. The AMD Ryzen Z2 A GPU has no benchmark scores recorded.

Examining the Intel part's nearest rivals provides context for its 733 score. The Intel Arc Graphics 32EU and Intel Arc Graphics 64EU both score exactly 733, meaning the 24EU version performs identically to its larger siblings in this specific test. The AMD Radeon HD 6470M scores 723, which is 1.4% lower. The NVIDIA GeForce GT 415M scores 751, which is 2.4% higher than the Intel part.

This data indicates that the Intel Arc Graphics 24EU, despite having fewer execution units than the 32EU and 64EU variants, achieves the same Steel Nomad score in this configuration. The performance appears limited by other factors, likely the system shared memory and the integrated nature of the part, rather than the raw shader count.

For the AMD GPU, the absence of benchmark data means no numerical comparison can be made. Its percentile rank of 50 suggests it sits at the median of all recorded GPUs, which is far above the Intel part's 3rd percentile. The difference in percentile ranks implies a substantial performance advantage for the AMD part, but the exact magnitude cannot be quantified from the available data.

The FP32 and FP16 figures provide the only direct numerical comparison. The AMD GPU's 1.638 TFLOPS FP32 is more than double the Intel part's 768.0 GFLOPS. The pixel rate of 25.60 GPixel/s versus 12.00 GPixel/s, and the texture rate of 51.20 GTexel/s versus 24.00 GTexel/s, confirm that the AMD part has roughly double the fill rate capabilities.

The memory bandwidth difference is also notable: 102.4 GB/s for the AMD part versus system dependent for the Intel part. In practice, this means the AMD GPU can sustain higher throughput without contending with the CPU for memory access.

The Verdict

The data points to a clear performance hierarchy. The AMD Ryzen Z2 A GPU, with a 50th percentile rank and roughly double the FP32, pixel rate, and texture rate of the Intel part, is the stronger graphics processor on paper. It also includes ray tracing cores and dedicated memory, which the Intel Arc Graphics 24EU lacks.

The Intel Arc Graphics 24EU, at the 3rd percentile, is one of the lowest-performing GPUs in the database. Its single benchmark score of 733 places it level with the 32EU and 64EU variants, and slightly above the AMD Radeon HD 6470M (723) but below the NVIDIA GeForce GT 415M (751). These are all legacy or low-end parts, indicating the Intel integrated GPU is not designed for demanding workloads.

For users who need a GPU with ray tracing capability, dedicated 16 GB memory, and a high fill rate, the AMD Ryzen Z2 A GPU is the only option among these two. The AMD part also draws 15 W versus 65 W for the Intel part, suggesting higher efficiency despite the larger execution resources.

For users who need an integrated GPU that shares system memory and has no ray tracing support, the Intel Arc Graphics 24EU serves that role. Its 3 nm process and 2000 MHz boost clock indicate a modern, compact implementation, but the benchmark results confirm it is not competitive with even mid-range parts.

The release dates are close: the Intel part released on 2024-10-23, and the AMD part on 2024-12-31. Both are marked as Active in production. The Intel part has a predecessor listed as HD Graphics, while the AMD part has no predecessor or successor listed.

The verdict is straightforward: the AMD Ryzen Z2 A GPU is the superior part by every recorded metric except clock speed and process node. The Intel Arc Graphics 24EU is a basic integrated solution whose performance is comparable to a decade-old mobile discrete GPU.

FAQ

Q: What is the performance ranking of these two GPUs in the database?

A: The AMD Ryzen Z2 A GPU sits at the 50th percentile of all GPUs, while the Intel Arc Graphics 24EU sits at the 3rd percentile.

Q: Does the Intel Arc Graphics 24EU have any benchmark scores?

A: Yes, it scores 733 in 3DMark Steel Nomad DX12. The AMD Ryzen Z2 A GPU has no recorded benchmark scores.

Q: How do the shading unit counts compare?

A: The AMD Ryzen Z2 A GPU has 512 shading units, while the Intel Arc Graphics 24EU has 192. The AMD part also has 32 TMUs and 16 ROPs versus 12 TMUs and 6 ROPs for Intel.

Q: Which GPU supports ray tracing?

A: The AMD Ryzen Z2 A GPU has 8 ray tracing cores. The Intel Arc Graphics 24EU does not list any ray tracing cores.

Q: What are the memory configurations?

A: The AMD Ryzen Z2 A GPU has 16 GB of LPDDR5 on a 128-bit bus with 102.4 GB/s bandwidth. The Intel Arc Graphics 24EU uses system shared memory with system dependent bandwidth.

Q: How does the Intel Arc Graphics 24EU compare to its nearest rivals?

A: It scores 733, identical to the Intel Arc Graphics 32EU and 64EU. It is 1.4% ahead of the AMD Radeon HD 6470M (723) and 2.4% behind the NVIDIA GeForce GT 415M (751).

DETAILED SPECIFICATIONS

SPECIFICATION
Z2 A GPU
Graphics 24EU
Core Specs
Shading Units
512
192 -62.5%
Shaders
512
192 -62.5%
TMUs
32
12 -62.5%
ROPs
16
6 -62.5%
Compute Units
8
Execution Units
24
Clocks
Base Clock
1000 MHz
300 MHz
Boost Clock
1600 MHz
2000 MHz
Memory Clock
800 MHz 6.4 Gbps effective
System Shared
Memory
Memory Size
16 GB
System Shared
VRAM (MB)
16,384
Memory Type
LPDDR5
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
102.4 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
L2 Cache
1024 KB
L3 Cache
8 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
25.60 GPixel/s
12.00 GPixel/s
Texture Rate
51.20 GTexel/s
24.00 GTexel/s
FP32 (TFLOPS)
1.638 TFLOPS
768.0 GFLOPS
FP64 (TFLOPS)
102.4 GFLOPS (1:16)
FP16 (TFLOPS)
3.277 TFLOPS (2:1)
1.536 TFLOPS (2:1)
AI/RT
RT Cores
8
Power
TDP
15 W
65 W
TDP (W)
15
65 +333.3%
Architecture
Architecture
RDNA 2.0
Xe-LPG
GPU Name
Van Gogh
Arrow Lake-S
Generation
Console GPU (AMD)
Arc Graphics (Arrow Lake)
Process Size
7 nm
3 nm
Transistors
2,400 million
17,800 million
Die Size
163 mm²
243 mm²
Foundry
TSMC
TSMC
Density
14.7M / mm²
73.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.0
3.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Outputs
1x USB Type-C
Motherboard Dependent
Bus Interface
Ring Bus
Other
Production
Active
Active
Predecessor
HD Graphics
View Ryzen Z2 A GPU Details View Arc Graphics 24EU Details