AMD Radeon RX 9050 vs Intel Data Center GPU Max 1350 Comparison

AMD
RADEON

AMD Radeon RX 9050

CORE STATE Navi 44
VRAM 8 GB
CLOCK SPEED 2600 MHz
TDP 92 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
Intel
GPU

Data Center GPU Max 1350

CORE STATE Ponte Vecchio
VRAM 96 GB
CLOCK SPEED 1550 MHz
TDP 450 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: AMD Radeon RX 9050 vs Intel Data Center GPU Max 1350

The Verdict

The AMD Radeon RX 9050 and Intel Data Center GPU Max 1350 serve completely different purposes. The RX 9050 is a 92 W, dual-slot, 8 GB graphics card built on TSMC's 4 nm process, designed for conventional display-connected use. The Intel Data Center GPU Max 1350 is a 450 W OAM module with 96 GB of HBM2e memory, no display outputs, and a 10 nm Intel process. The RX 9050 targets clients who need a self-contained GPU with HDMI 2.1b and DisplayPort 2.1a outputs. The Intel part targets compute environments where pixel output is irrelevant. The RX 9050 offers 10.65 TFLOPS FP32 and a 50th percentile standing among all GPUs. The Intel part delivers 44.44 TFLOPS FP32, which is roughly 4.2 times the FP32 throughput of the RX 9050. The data shows no head-to-head benchmark wins for either side, so the choice rests on workload type: rasterized rendering and display output for the RX 9050, massive memory capacity and raw compute for the Intel part.

Architecture Differences

The RX 9050 uses the Navi 44 chip with RDNA 4.0 architecture, built on a 4 nm TSMC process. It contains 29,700 million transistors on a 199 mm² die, yielding a transistor density of 149.2M per mm². Its base clock is 1330 MHz, boost clock 2600 MHz, and game clock 1920 MHz. Memory runs at 2250 MHz with 18 Gbps effective speed across a 128 bit bus, producing 288.0 GB/s of bandwidth. The GPU has 1024 shading units, 64 TMUs, 64 ROPs, and 16 RT cores. FP32 and FP16 both measure 10.65 TFLOPS, with a 1:1 ratio. Pixel rate is 166.4 GPixel/s and texture rate is 166.4 GTexel/s. The card requires a 250 W suggested PSU and uses a single 8-pin power connector. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The Intel Data Center GPU Max 1350 uses the Ponte Vecchio chip with Generation 12.5 architecture, built on Intel's 10 nm process. It contains 100,000 million transistors on a 1280 mm² die, with a transistor density of 78.1M per mm². Base clock is 750 MHz and boost clock is 1550 MHz; there is no game clock. Memory runs at 1200 MHz with 2.4 Gbps effective across an 8192 bit bus, delivering 2.46 TB/s of bandwidth. The GPU has 14336 shading units, 896 TMUs, 0 ROPs, and 112 RT cores. FP32 and FP16 both measure 44.44 TFLOPS, also at a 1:1 ratio. Pixel rate is 0 MPixel/s because there are no ROPs. Texture rate is 1,388.8 GTexel/s. The module requires an 850 W suggested PSU and has no power connector listed because it is an OAM Module. It supports DirectX 12 (12_1) and OpenGL 4.6, but Vulkan support is not listed. The Intel part has no display outputs.

The architectural split is stark. AMD uses a dense 4 nm process with high clocks and a modest 8 GB GDDR6 frame buffer. Intel uses a massive 1280 mm² die with 100 billion transistors, HBM2e memory, and nearly 8.5 times the memory bus width. The RX 9050 has ROPs for rendering; the Intel part has zero ROPs because it is not meant to rasterize to a screen. The Intel GPU carries 112 RT cores versus 16 on the RX 9050, a 7 times difference in ray tracing hardware count.

FAQ

Q: Which GPU has more FP32 compute power?

A: The Intel Data Center GPU Max 1350 delivers 44.44 TFLOPS FP32, while the AMD Radeon RX 9050 delivers 10.65 TFLOPS FP32. The Intel part is roughly 4.2 times stronger in raw FP32 throughput.

Q: How much memory does each GPU have?

A: The RX 9050 has 8 GB of GDDR6 on a 128 bit bus with 288.0 GB/s bandwidth. The Intel Data Center GPU Max 1350 has 96 GB of HBM2e on an 8192 bit bus with 2.46 TB/s bandwidth.

Q: Can the Intel Data Center GPU Max 1350 connect to a display?

A: No. It has no display outputs. The RX 9050 includes 1x HDMI 2.1b and 2x DisplayPort 2.1a outputs.

Q: What are the power requirements?

A: The RX 9050 has a 92 W TDP and a suggested PSU of 250 W. The Intel Data Center GPU Max 1350 has a 450 W TDP and a suggested PSU of 850 W.

Q: Which GPU has more texture units?

A: The Intel Data Center GPU Max 1350 has 896 TMUs versus 64 TMUs on the RX 9050. Texture rate is 1,388.8 GTexel/s for the Intel part and 166.4 GTexel/s for the AMD card.

Q: What API support does each GPU offer?

A: The RX 9050 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel Data Center GPU Max 1350 supports DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan version listed.

Specification Differences

The two GPUs differ across nearly every recorded specification. Process node: the RX 9050 uses 4 nm TSMC, the Intel part uses 10 nm Intel. Transistors: 29,700 million versus 100,000 million. Die size: 199 mm² versus 1280 mm². Transistor density: 149.2M per mm² versus 78.1M per mm². Base clock: 1330 MHz versus 750 MHz. Boost clock: 2600 MHz versus 1550 MHz. Game clock: 1920 MHz on the RX 9050, none on the Intel part. Memory clock: 2250 MHz (18 Gbps effective) versus 1200 MHz (2.4 Gbps effective). Memory size: 8 GB versus 96 GB. Memory type: GDDR6 versus HBM2e. Bus width: 128 bit versus 8192 bit. Bandwidth: 288.0 GB/s versus 2.46 TB/s. Shading units: 1024 versus 14336. TMUs: 64 versus 896. ROPs: 64 versus 0. RT cores: 16 versus 112. Pixel rate: 166.4 GPixel/s versus 0 MPixel/s. Texture rate: 166.4 GTexel/s versus 1,388.8 GTexel/s. FP32: 10.65 TFLOPS versus 44.44 TFLOPS. FP16: 10.65 TFLOPS versus 44.44 TFLOPS, both at 1:1. TDP: 92 W versus 450 W. Slot width: dual-slot versus OAM Module. Power connectors: 1x 8-pin versus none listed. Suggested PSU: 250 W versus 850 W. Display outputs: 1x HDMI 2.1b plus 2x DisplayPort 2.1a versus no outputs. DirectX: 12 Ultimate (12_2) versus 12 (12_1). Vulkan: 1.4 versus none listed. Release date: 2026-07-27 versus 2023-01-09. The Intel part has a successor, H3C Graphics; the RX 9050 has none listed. The RX 9050 has a predecessor, Navi III; the Intel part has none listed.

Head-to-Head Benchmarks

The dataset lists no head-to-head benchmark results between these two GPUs, and both have zero wins in head-to-head comparisons. The recorded benchmark arrays are empty, and the average benchmark score for both is 0. Both GPUs sit at the 50th percentile against all GPUs in the database. Without direct benchmark scores, the comparison must rely on the architectural and specification data in the database.

The largest advantage for the Intel Data Center GPU Max 1350 appears in memory bandwidth. Its 2.46 TB/s is approximately 8.5 times the 288.0 GB/s of the RX 9050. Memory capacity follows the same pattern: 96 GB versus 8 GB, a 12 times difference. FP32 compute shows a 4.2 times lead for Intel at 44.44 TFLOPS versus 10.65 TFLOPS. Texture rate favors Intel at 1,388.8 GTexel/s versus 166.4 GTexel/s, an 8.3 times difference. Shading unit count is 14336 versus 1024, a 14 times difference. RT cores are 112 versus 16, a 7 times difference. Transistor count is 100,000 million versus 29,700 million, a 3.4 times difference.

The RX 9050 counters with clock speed advantages. Base clock is 1330 MHz versus 750 MHz, a 1.8 times lead. Boost clock is 2600 MHz versus 1550 MHz, a 1.7 times lead. The RX 9050 also has a higher transistor density at 149.2M per mm² versus 78.1M per mm². The RX 9050 has 64 ROPs while the Intel part has 0, giving the AMD card a functional pixel rate of 166.4 GPixel/s versus 0 MPixel/s. The RX 9050 supports newer API levels: DirectX 12 Ultimate (12_2) versus DirectX 12 (12_1), and Vulkan 1.4 versus no listed Vulkan support. Power efficiency also favors the AMD card at 92 W TDP versus 450 W, a 4.9 times lower power draw.

Where Each One Wins

The RX 9050 wins in any workload that requires display output. It provides 1x HDMI 2.1b and 2x DisplayPort 2.1a, while the Intel part provides no outputs at all. The RX 9050 also wins in rasterized rendering because it has 64 ROPs and a 166.4 GPixel/s pixel rate, whereas the Intel GPU has zero ROPs and a 0 MPixel/s pixel rate. For conventional graphics API coverage, the RX 9050 supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, both absent from the Intel part's feature set. Clock speed favors the RX 9050, with a 2600 MHz boost versus 1550 MHz, which matters for latency-sensitive or lightly threaded workloads. Power draw favors the RX 9050 at 92 W versus 450 W, making it suitable for systems with a 250 W suggested PSU rather than an 850 W unit.

The Intel Data Center GPU Max 1350 wins in raw compute throughput. Its 44.44 TFLOPS FP32 is 4.2 times the RX 9050's 10.65 TFLOPS. It also has 44.44 TFLOPS FP16, again 4.2 times higher. Memory-bound workloads strongly favor the Intel part with 2.46 TB/s bandwidth and 96 GB capacity, useful for datasets that cannot fit in 8 GB. Texture-heavy compute favors Intel at 1,388.8 GTexel/s versus 166.4 GTexel/s. The 14336 shading units and 112 RT cores give the Intel part large parallel execution resources. The Intel part also has a 100,000 million transistor design versus 29,700 million, indicating a much larger compute engine overall.

The database shows no recorded head-to-head benchmark wins for either GPU, so the division of wins is inferred from specification differences. For a desktop system with a monitor, the RX 9050 is the only functional choice because the Intel part has no display outputs. For a server or data center workload that needs maximum FP32, FP16, memory capacity, or memory bandwidth, the Intel Data Center GPU Max 1350 provides the larger resource pool. The RX 9050's 8 GB memory and 288.0 GB/s bandwidth place it in a different performance class from the Intel part's 96 GB and 2.46 TB/s. The 4 nm process and higher clocks of the RX 9050 do not compensate for the 14 times shading unit advantage of the Intel GPU in parallel compute. The two GPUs are not direct competitors; they occupy separate segments of the database's GPU landscape.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 9050
Data Center GPU Max 1350
Core Specs
Shading Units
1,024
14,336 +1300.0%
Shaders
1,024
14,336 +1300.0%
TMUs
64
896 +1300.0%
ROPs
64
0 -100.0%
Compute Units
16
Execution Units
896
Clocks
Base Clock
1330 MHz
750 MHz
Boost Clock
2600 MHz
1550 MHz
Game Clock
1920 MHz
Memory Clock
2250 MHz 18 Gbps effective
1200 MHz 2.4 Gbps effective
Memory
Memory Size
8 GB
96 GB
VRAM (MB)
8,192
98,304 +1100.0%
Memory Type
GDDR6
HBM2e
Memory Bus
128 bit
8192 bit
Bandwidth
288.0 GB/s
2.46 TB/s
Cache
L1 Cache
64 KB (per EU)
L2 Cache
4 MB
408 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
166.4 GPixel/s
0 MPixel/s
Texture Rate
166.4 GTexel/s
1,388.8 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
44.44 TFLOPS
FP64 (TFLOPS)
332.8 GFLOPS (1:32)
44.44 TFLOPS (1:1)
FP16 (TFLOPS)
10.65 TFLOPS (1:1)
44.44 TFLOPS (1:1)
AI/RT
RT Cores
16
112 +600.0%
XMX Cores
896
Matrix Cores
32
Power
TDP
92 W
450 W
TDP (W)
92
450 +389.1%
Suggested PSU
250 W
850 W
Power Connectors
1x 8-pin
Architecture
Architecture
RDNA 4.0
Generation 12.5
GPU Name
Navi 44
Ponte Vecchio
Generation
Navi IV (RX 9000)
Data Center GPU (Ponte Vecchio)
Process Size
4 nm
10 nm
Transistors
29,700 million
100,000 million
Die Size
199 mm²
1280 mm²
Foundry
TSMC
Intel
Density
149.2M / mm²
78.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.6
Physical
Slot Width
Dual-slot
OAM Module
Outputs
1x HDMI 2.1b2x DisplayPort 2.1a
No outputs
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Navi III
Successor
H3C Graphics
View Radeon RX 9050 Details View Data Center GPU Max 1350 Details