AMD Radeon RX 6550S vs NVIDIA GeForce RTX 5080 SUPER Comparison

AMD
RADEON

AMD Radeon RX 6550S

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2400 MHz
TDP 50 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5080 SUPER

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 2617 MHz
TDP 415 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,075

Analysis: AMD Radeon RX 6550S vs NVIDIA GeForce RTX 5080 SUPER

Head-to-Head Benchmarks

The benchmark database contains no direct head-to-head comparison results for the AMD Radeon RX 6550S and the NVIDIA GeForce RTX 5080 SUPER. However, the recorded data for the RTX 5080 SUPER provides a reference point. Its single benchmark entry, 3DMark Steel Nomad DX12, produced a score of 3075. That places it in the 19th percentile of all GPUs tracked by the database, which is a low standing for a product with this specification profile. The RX 6550S has no benchmark entries, so its percentile score of 50 is a neutral default rather than a measured result.

For the RTX 5080 SUPER, the nearest rival data reveals a tight cluster of results. The NVIDIA Quadro P1000 averages 3163, which is 2.8% higher than the RTX 5080 SUPER. The Intel Arc Pro B60 averages 3182, 3.4% higher. On the other side, the NVIDIA GeForce 820A averages 2983, which is 3.1% lower, and the NVIDIA GeForce GTX 860M averages 2967, 3.6% lower. The RTX 5080 SUPER sits almost exactly in the middle of these four rivals, within a range of roughly 3% in either direction. This indicates that, by the database's Steel Nomad metric, the RTX 5080 SUPER performs at a level comparable to a mix of entry-level workstation and legacy mobile GPUs, despite its high-end specification sheet.

The RX 6550S cannot be scored in the same way because it has no recorded benchmark data. The database shows its average benchmark score as 0, which means no meaningful comparison can be drawn from measured performance. The only quantifiable statements come from the RTX 5080 SUPER's entry and its rival deltas.

The Verdict

From the recorded data alone, the RTX 5080 SUPER has exactly one measured benchmark result, and it lands near the bottom of the database's percentile ranking at 19. Its nearest rivals are within a 3.6% window, with the GeForce GTX 860M and GeForce 820A trailing by 3.6% and 3.1% respectively, while the Quadro P1000 and Arc Pro B60 lead by 2.8% and 3.4%. The RX 6550S has no benchmark entries at all, so its performance position cannot be verified. The data does not support a claim that either product outperforms the other. For a user selecting between the two strictly on measured results, the RTX 5080 SUPER at least has a recorded score, while the RX 6550S has none. That is the only distinction the database allows.

Architecture Differences

The two GPUs come from different architectural generations. The AMD Radeon RX 6550S uses the Navi 24 chip built on RDNA 2.0 architecture, fabricated on a 6 nm process at TSMC. It belongs to the Navi Mobile generation within the RX 6000M family. The NVIDIA GeForce RTX 5080 SUPER uses the GB203 chip built on Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC, and belongs to the GeForce 50 generation.

Transistor counts differ substantially. The RX 6550S packs 5,400 million transistors on a 107 mm² die, giving a transistor density of 50.5 million per square millimeter. The RTX 5080 SUPER integrates 45,600 million transistors on a 378 mm² die, with a density of 120.6 million per square millimeter. The RTX 5080 SUPER has more than eight times the transistor count and more than double the density.

Ray tracing hardware is present in both, but at very different scales. The RX 6550S has 16 ray tracing cores. The RTX 5080 SUPER has 84 ray tracing cores. The RTX 5080 SUPER also includes 336 tensor cores, while the RX 6550S has none listed. The compute pipeline reflects the same gap: the RX 6550S has 1024 shading units, 64 texture mapping units, and 32 ROPs. The RTX 5080 SUPER has 10,752 shading units, 336 texture mapping units, and 112 ROPs.

The process node difference is one generation step, 6 nm versus 5 nm, but the architectural gap is larger. RDNA 2.0 targets efficiency in a 50 W mobile package, while Blackwell 2.0 targets a 415 W dual-slot desktop card. The bus interfaces differ as well: the RX 6550S uses PCIe 4.0 x4, while the RTX 5080 SUPER uses PCIe 5.0 x16.

Specification Differences

Memory capacity and type are the most obvious specification splits. The RX 6550S has 4 GB of GDDR6 on a 64-bit bus, delivering 128.0 GB/s of bandwidth. The RTX 5080 SUPER has 24 GB of GDDR7 on a 256-bit bus, delivering 1.02 TB/s of bandwidth. That is six times the capacity and roughly eight times the bandwidth.

Clock speeds differ across the board. The RX 6550S has a base clock of 2000 MHz, a game clock of 2170 MHz, and a boost clock of 2400 MHz. Its memory runs at 2000 MHz with 16 Gbps effective. The RTX 5080 SUPER has a base clock of 2295 MHz and a boost clock of 2617 MHz. Its memory runs at 2000 MHz with 32 Gbps effective. The RTX 5080 SUPER's boost clock is 217 MHz higher than the RX 6550S's boost clock, and its memory speed is double in effective terms.

Fill rates scale with the hardware counts. The RX 6550S achieves 76.80 GPixel/s pixel rate and 153.6 GTexel/s texture rate. The RTX 5080 SUPER achieves 293.1 GPixel/s and 879.3 GTexel/s. Floating point throughput shows a similar spread: the RX 6550S delivers 4.915 TFLOPS FP32 and 9.830 TFLOPS FP16 at a 2:1 ratio, while the RTX 5080 SUPER delivers 56.28 TFLOPS FP32 and 56.28 TFLOPS FP16 at a 1:1 ratio.

Power and physical design are in different classes. The RX 6550S has a 50 W TDP, is listed as an IGP form factor, has no power connectors, and its display outputs are portable device dependent. The RTX 5080 SUPER has a 415 W TDP, uses a dual-slot design, requires a single 16-pin power connector, and outputs through 1x HDMI 2.1b plus 3x DisplayPort 2.1b. It measures 304 mm in length, 137 mm in height, and 40 mm in width. The RX 6550S lists no dimensions.

API support is identical: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Production status for both is Active. The RX 6550S released on January 3, 2023, while the RTX 5080 SUPER has a release date of December 31, 2025. The RX 6550S has a predecessor listed as Polaris Mobile and no successor. The RTX 5080 SUPER has neither a predecessor nor a successor listed. The RTX 5080 SUPER has a launch MSRP of 999 USD, which is the only price data in the record.

FAQ

Q: Which GPU has more benchmark data in the database?

A: The NVIDIA GeForce RTX 5080 SUPER has one recorded benchmark result, a 3DMark Steel Nomad DX12 score of 3075. The AMD Radeon RX 6550S has no benchmark entries and an average benchmark score of 0.

Q: How does the RTX 5080 SUPER compare to its nearest rivals in the database?

A: The RTX 5080 SUPER scores 3075. The NVIDIA Quadro P1000 averages 3163, which is 2.8% higher. The Intel Arc Pro B60 averages 3182, 3.4% higher. The NVIDIA GeForce 820A averages 2983, 3.1% lower. The NVIDIA GeForce GTX 860M averages 2967, 3.6% lower.

Q: What is the memory configuration difference between the two GPUs?

A: The RX 6550S uses 4 GB of GDDR6 on a 64-bit bus with 128.0 GB/s bandwidth. The RTX 5080 SUPER uses 24 GB of GDDR7 on a 256-bit bus with 1.02 TB/s bandwidth.

Q: Do both GPUs support the same graphics APIs?

A: Yes. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What are the process node and die size differences?

A: The RX 6550S uses a 6 nm process at TSMC with a 107 mm² die and 5,400 million transistors. The RTX 5080 SUPER uses a 5 nm process at TSMC with a 378 mm² die and 45,600 million transistors.

Q: What is the TDP and form factor difference?

A: The RX 6550S has a 50 W TDP and is listed as an IGP form factor with no power connectors. The RTX 5080 SUPER has a 415 W TDP, uses a dual-slot design, and requires a 1x 16-pin power connector.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6550S
RTX 5080 SUPER
Core Specs
Shading Units
1,024
10,752 +950.0%
Shaders
1,024
10,752 +950.0%
TMUs
64
336 +425.0%
ROPs
32
112 +250.0%
Compute Units
16
—
Clocks
Base Clock
2000 MHz
2295 MHz
Boost Clock
2400 MHz
2617 MHz
Game Clock
2170 MHz
—
Memory Clock
2000 MHz 16 Gbps effective
2000 MHz 32 Gbps effective
Memory
Memory Size
4 GB
24 GB
VRAM (MB)
4,096
24,576 +500.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
256 bit
Bandwidth
128.0 GB/s
1.02 TB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
1024 KB
64 MB
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
76.80 GPixel/s
293.1 GPixel/s
Texture Rate
153.6 GTexel/s
879.3 GTexel/s
FP32 (TFLOPS)
4.915 TFLOPS
56.28 TFLOPS
FP64 (TFLOPS)
307.2 GFLOPS (1:16)
879.3 GFLOPS (1:64)
FP16 (TFLOPS)
9.830 TFLOPS (2:1)
56.28 TFLOPS (1:1)
AI/RT
RT Cores
16
84 +425.0%
Tensor Cores
—
336
Power
TDP
50 W
415 W
TDP (W)
50
415 +730.0%
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 2.0
Blackwell 2.0
GPU Name
Navi 24
GB203
Generation
Navi Mobile (RX 6000M)
GeForce 50
Process Size
6 nm
5 nm
Transistors
5,400 million
45,600 million
Die Size
107 mm²
378 mm²
Foundry
TSMC
TSMC
Density
50.5M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x4
PCIe 5.0 x16
Other
Launch Price
—
999 USD
Production
Active
Active
Predecessor
Polaris Mobile
—
View Radeon RX 6550S Details View GeForce RTX 5080 SUPER Details