AMD Radeon RX 6550M vs Intel Arc Pro B70 Comparison

AMD
RADEON

AMD Radeon RX 6550M

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2840 MHz
TDP 80 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
Intel
GPU

Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
42,536
N/A
geekbench_vulkan
50,867
N/A

Analysis: AMD Radeon RX 6550M vs Intel Arc Pro B70

Head-to-Head Benchmarks

The recorded database contains no direct head-to-head benchmark runs between the AMD Radeon RX 6550M and the Intel Arc Pro B70. Instead, the comparison must rely on the aggregate benchmark data each product carries, along with the architectural specifications that define their expected performance envelopes.

For the AMD Radeon RX 6550M, the database lists two benchmark results. In Geekbench OpenCL, it scores 42,536 points, while in Geekbench Vulkan, it scores 50,867 points. These two results produce an average benchmark score of 46,702 points, placing the GPU at the 85th percentile among all GPUs tracked in the database. This percentile figure indicates that roughly 85% of all recorded graphics processors score below the RX 6550M, which is a strong position for a mobile-class part.

The Intel Arc Pro B70, by contrast, carries no benchmark entries in the database. Its average benchmark score is recorded as zero, and its percentile versus all GPUs stands at 50, which is the median position by default. This does not mean the B70 is a mid-tier performer; it simply reflects that no measured results exist yet in this database. The B70 was released later, and the database has not yet captured any benchmark runs for it.

Because the head-to-head benchmark array is empty, the wins counters show zero for both products. The practical consequence is that any performance comparison must be inferred from the architectural data: the RX 6550M has a measured average score of 46,702, while the B70 has no measured score to set against it. The B70's raw specifications, however, suggest a much higher theoretical ceiling: its FP32 compute rate is 22.94 TFLOPS versus 5.816 TFLOPS for the RX 6550M, and its pixel rate is 358.4 GPixel/s versus 90.88 GPixel/s. These figures are not benchmark scores, but they define the upper bound of what the B70 could deliver once tested.

The nearest rivals for the RX 6550M provide context for its measured performance. The Intel Arc A530M scores 46,614 points, a delta of 0.2% below the RX 6550M, making the two effectively identical in aggregate terms. The AMD Radeon RX 5600M scores 46,601 points, also 0.2% behind. The NVIDIA RTX A2000 scores 46,043 points, 1.4% behind, and the NVIDIA RTX 5880 Ada Generation scores 45,972 points, 1.6% behind. These deltas are small, indicating that the RX 6550M sits in a tightly packed performance cluster.

The B70 has no nearest rivals listed, which reinforces that it is a newer, unmeasured product in the database. Its launch MSRP is 949 USD, and its release date is recorded as 2026-03-25. The RX 6550M, by contrast, has no launch MSRP recorded, and its release date is 2023-01-03.

Where Each One Wins

The AMD Radeon RX 6550M wins in the only category the database can measure directly: actual benchmark results. Its Geekbench Vulkan score of 50,867 is notably higher than its OpenCL score of 42,536, a gap of roughly 19.6%. This suggests the RX 6550M is better optimized for Vulkan workloads than for OpenCL, which matters for gaming and compute applications that use Vulkan as their graphics or compute API. The 85th percentile ranking confirms that, among GPUs with recorded benchmarks, the RX 6550M sits comfortably above the median.

The RX 6550M also wins in efficiency metrics. Its TDP is 80 W, and it uses an IGP slot width with no power connectors, meaning it draws power entirely from the host system's PCIe slot. This makes it suitable for thin-and-light laptops where board space and cooling are limited. The 6 nm process node from TSMC, with 5,400 million transistors on a 107 mm² die, gives a transistor density of 50.5 million transistors per square millimeter. The B70 uses a 5 nm process from TSMC, but its die is 368 mm², more than three times larger, and its TDP is 230 W with a dual-slot cooler and one 8-pin power connector.

The Intel Arc Pro B70 wins in raw specification counts across nearly every category. It has 4,096 shading units versus 1,024 for the RX 6550M, 256 texture mapping units versus 64, and 128 ROPs versus 32. Its ray tracing core count is 32 versus 16. The memory subsystem is dramatically larger: 32 GB of GDDR6 on a 256-bit bus, delivering 608.0 GB/s of bandwidth, versus 4 GB of GDDR6 on a 64-bit bus, delivering 144.0 GB/s. The B70 also supports PCIe 5.0 x16, while the RX 6550M uses PCIe 4.0 x4.

The B70's display outputs are fixed: 1x HDMI 2.1a and 3x DisplayPort 2.1. The RX 6550M's display outputs are listed as "Portable Device Dependent," meaning they vary by laptop implementation. For professional workstations driving multiple high-resolution displays, the B70 has a clear connectivity advantage.

The Verdict

The database presents a lopsided comparison: one product has measured results, the other does not. For anyone selecting a GPU based on recorded benchmark evidence, the AMD Radeon RX 6550M is the only option with verifiable performance data. Its average score of 46,702 points and 85th percentile ranking demonstrate that it competes effectively with the Intel Arc A530M, AMD Radeon RX 5600M, NVIDIA RTX A2000, and NVIDIA RTX 5880 Ada Generation, all of which are within 1.6% of its aggregate score.

For workloads that fit within the RX 6550M's constraints, such as 1080p gaming or modest compute tasks on a laptop, the measured data shows it delivers solid performance relative to its peers. The Vulkan score of 50,867 is particularly strong, and the 80 W power envelope makes it appropriate for systems without discrete power connectors.

The Intel Arc Pro B70, however, is a different class of hardware. Its specifications point to workstation-level performance: 4,096 shading units, 32 GB of memory, 608.0 GB/s of bandwidth, and 22.94 TFLOPS of FP32 compute. These figures are 3.9 times higher for shading units, 8 times higher for memory capacity, 4.2 times higher for bandwidth, and 3.9 times higher for compute throughput when compared to the RX 6550M. The B70 is also newer, with a 2026 release date, and uses the Xe2-HPG architecture, Intel's second-generation high-performance graphics architecture.

The absence of benchmark scores for the B70 means its real-world performance is unverified in this database. The 50th percentile default ranking should not be interpreted as a performance statement; it is a placeholder for an unmeasured product. The B70's launch MSRP is 949 USD, but no performance data exists to justify or challenge that figure.

The choice between these two GPUs depends entirely on whether the user needs a measured, efficient mobile GPU or an unmeasured, high-specification workstation GPU. The RX 6550M is the proven quantity; the B70 is the specification sheet promise.

FAQ

Q: Which GPU has a higher average benchmark score in the database?

A: The AMD Radeon RX 6550M has an average benchmark score of 46,702 points. The Intel Arc Pro B70 has no recorded benchmark scores, so its average is listed as 0.

Q: How does the RX 6550M compare to its nearest rivals?

A: The RX 6550M is 0.2% ahead of the Intel Arc A530M (46,614 points) and the AMD Radeon RX 5600M (46,601 points), 1.4% ahead of the NVIDIA RTX A2000 (46,043 points), and 1.6% ahead of the NVIDIA RTX 5880 Ada Generation (45,972 points).

Q: What are the memory specifications for each GPU?

A: The RX 6550M has 4 GB of GDDR6 on a 64-bit bus with 144.0 GB/s bandwidth. The Arc Pro B70 has 32 GB of GDDR6 on a 256-bit bus with 608.0 GB/s bandwidth.

Q: What is the TDP difference between the two GPUs?

A: The RX 6550M has a TDP of 80 W and uses an IGP slot width with no power connectors. The Arc Pro B70 has a TDP of 230 W, uses a dual-slot cooler, and requires one 8-pin power connector with a suggested PSU of 550 W.

Q: Which GPU supports more ray tracing cores?

A: The Arc Pro B70 has 32 ray tracing cores. The RX 6550M has 16 ray tracing cores.

Q: What are the release dates for these products?

A: The RX 6550M was released on 2023-01-03. The Arc Pro B70 was released on 2026-03-25.

Architecture Differences

The AMD Radeon RX 6550M uses the RDNA 2.0 architecture on a chip codenamed Navi 24, part of the Navi Mobile generation (RX 6000M series). It is built on a 6 nm process at TSMC, with 5,400 million transistors on a 107 mm² die, yielding a transistor density of 50.5 million transistors per square millimeter. The GPU operates at a base clock of 2000 MHz, a boost clock of 2840 MHz, and a game clock of 2560 MHz. Memory runs at 2250 MHz, which translates to 18 Gbps effective.

The compute configuration includes 1,024 shading units, 64 texture mapping units, 32 ROPs, and 16 ray tracing cores. FP32 performance is rated at 5.816 TFLOPS, FP16 at 11.63 TFLOPS with a 2:1 ratio, pixel rate at 90.88 GPixel/s, and texture rate at 181.8 GTexel/s. The memory interface is 64-bit with 4 GB of GDDR6 and 144.0 GB/s bandwidth. The bus interface is PCIe 4.0 x4. Display outputs are portable-device dependent. The API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The predecessor is listed as Polaris Mobile, and the production status is Active.

The Intel Arc Pro B70 uses the Xe2-HPG architecture on a chip codenamed BMG-G31, from the Battlemage generation (Pro Series). It is built on a 5 nm process at TSMC, with a die size of 368 mm². Transistor count is listed as unknown, and transistor density is not recorded. The base clock is 2280 MHz, the boost clock is 2800 MHz, and there is no game clock listed. Memory runs at 2375 MHz, which translates to 19 Gbps effective.

The compute configuration includes 4,096 shading units, 256 texture mapping units, 128 ROPs, and 32 ray tracing cores. FP32 performance is rated at 22.94 TFLOPS, FP16 at 45.88 TFLOPS with a 2:1 ratio, pixel rate at 358.4 GPixel/s, and texture rate at 716.8 GTexel/s. The memory interface is 256-bit with 32 GB of GDDR6 and 608.0 GB/s bandwidth. The bus interface is PCIe 5.0 x16. Display outputs are 1x HDMI 2.1a and 3x DisplayPort 2.1. The API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Physical dimensions are 267 mm in length, 110 mm in height, and 39 mm in width.

The architectural gap is substantial. The B70 has 4 times the shading units, 4 times the texture mapping units, 4 times the ROPs, and 2 times the ray tracing cores compared to the RX 6550M. Its FP32 compute is roughly 3.9 times higher, its pixel rate is roughly 3.9 times higher, and its texture rate is roughly 3.9 times higher. The memory bandwidth is 4.2 times higher, and the memory capacity is 8 times higher. The B70 also benefits from a newer process node (5 nm versus 6 nm), a wider bus interface (PCIe 5.0 x16 versus PCIe 4.0 x4), and a larger physical footprint with a dedicated power connector.

The RX 6550M counters with a much lower power draw: 80 W versus 230 W, an IGP form factor versus dual-slot, and no external power requirement. Its predecessor, Polaris Mobile, indicates a lineage of efficient mobile GPUs, while the B70's Battlemage generation represents Intel's professional workstation push. The API support is identical across both products, so software compatibility at the API level is not a differentiator.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6550M
Pro B70
Core Specs
Shading Units
1,024
4,096 +300.0%
Shaders
1,024
4,096 +300.0%
TMUs
64
256 +300.0%
ROPs
32
128 +300.0%
Compute Units
16
Execution Units
32
Clocks
Base Clock
2000 MHz
2280 MHz
Boost Clock
2840 MHz
2800 MHz
Game Clock
2560 MHz
Memory Clock
2250 MHz 18 Gbps effective
2375 MHz 19 Gbps effective
Memory
Memory Size
4 GB
32 GB
VRAM (MB)
4,096
32,768 +700.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
256 bit
Bandwidth
144.0 GB/s
608.0 GB/s
Cache
L1 Cache
128 KB per Array
L2 Cache
1024 KB
24 MB
L3 Cache
16 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
90.88 GPixel/s
358.4 GPixel/s
Texture Rate
181.8 GTexel/s
716.8 GTexel/s
FP32 (TFLOPS)
5.816 TFLOPS
22.94 TFLOPS
FP64 (TFLOPS)
363.5 GFLOPS (1:16)
2.867 TFLOPS (1:8)
FP16 (TFLOPS)
11.63 TFLOPS (2:1)
45.88 TFLOPS (2:1)
AI/RT
RT Cores
16
32 +100.0%
XMX Cores
256
Power
TDP
80 W
230 W
TDP (W)
80
230 +187.5%
Suggested PSU
550 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
RDNA 2.0
Xe2-HPG
GPU Name
Navi 24
BMG-G31
Generation
Navi Mobile (RX 6000M)
Battlemage (Pro Series)
Process Size
6 nm
5 nm
Transistors
5,400 million
unknown
Die Size
107 mm²
368 mm²
Foundry
TSMC
TSMC
Density
50.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.8
6.6
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
110 mm 4.3 inches
Outputs
Portable Device Dependent
1x HDMI 2.1a3x DisplayPort 2.1
Bus Interface
PCIe 4.0 x4
PCIe 5.0 x16
Other
Launch Price
949 USD
Production
Active
Predecessor
Polaris Mobile
View Radeon RX 6550M Details View Arc Pro B70 Details