GPU Comparison
RADEON
AMD Radeon R7 250
CORE STATE
Cape Verde
VRAM
1024 MB
CLOCK SPEED
—
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce GTX 1630
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1785 MHz
TDP
75 W
BUS WIDTH
64 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2022
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
R7 250
GTX 1630
Core Specs
Shading Units
512
512
0.0%
Shaders
512
512
0.0%
TMUs
32
32
0.0%
ROPs
16
16
0.0%
Compute Units
8
—
SM Count
—
8
Clocks
Base Clock
—
1740 MHz
Boost Clock
—
1785 MHz
GPU Clock
925 MHz
—
Memory Clock
900 MHz
1800 Mbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
1024 MB
4 GB
VRAM (MB)
1,024
4,096
+300.0%
Memory Type
DDR3
GDDR6
Memory Bus
128 bit
64 bit
Bandwidth
28.80 GB/s
96.00 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
1024 KB
Performance
Pixel Rate
14.80 GPixel/s
28.56 GPixel/s
Texture Rate
29.60 GTexel/s
57.12 GTexel/s
FP32 (TFLOPS)
947.2 GFLOPS
1.828 TFLOPS
FP64 (TFLOPS)
59.20 GFLOPS (1:16)
57.12 GFLOPS (1:32)
FP16 (TFLOPS)
—
3.656 TFLOPS (2:1)
Power
TDP
55 W
75 W
TDP (W)
55
75
+36.4%
Suggested PSU
250 W
250 W
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Cape Verde
TU117
Generation
Volcanic Islands
(R7 200)
GeForce 16
Process Size
28 nm
12 nm
Transistors
1,500 million
4,700 million
Die Size
123 mm²
200 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
23.5M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
Single-slot
Length
168 mm
6.6 inches
145 mm
5.7 inches
Height
—
69 mm
2.7 inches
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 10
Successor
Pirate Islands
GeForce 20