AMD Radeon PRO V710 vs AMD Radeon RX 6550M Comparison

AMD
RADEON

AMD Radeon PRO V710

CORE STATE Navi 32
VRAM 28 GB
CLOCK SPEED 2000 MHz
TDP 158 W
BUS WIDTH 224 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2024
VS
AMD
RADEON

Radeon RX 6550M

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2840 MHz
TDP 80 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
853
N/A
geekbench_opencl
116,460
42,536
geekbench_vulkan
N/A
50,867

Analysis: AMD Radeon PRO V710 vs AMD Radeon RX 6550M

Head-to-Head Benchmarks

The recorded benchmark database contains one direct comparison between these two AMD GPUs, and the result is decisive. In the Geekbench OpenCL test, the AMD Radeon PRO V710 scored 116,460 points, while the AMD Radeon RX 6550M managed 42,536 points. That translates to a 173.8% advantage for the PRO V710, meaning it delivers more than 2.7 times the raw compute throughput of the mobile chip in this workload.

This is not a marginal gap. The PRO V710 sits in the 88th percentile among all GPUs in the database, while the RX 6550M lands in the 85th percentile. Despite being only three percentile points apart in overall standing, the direct OpenCL result shows a massive performance chasm. The average benchmark score for the PRO V710 is 58,657, compared to 46,702 for the RX 6550M, a difference of roughly 25.6% in aggregate performance across all recorded tests.

The PRO V710's nearest rivals in the database include the NVIDIA P102-100 (average score 58,528, just 0.2% behind), the AMD Radeon RX 6950 XT (58,392, 0.5% behind), and the Intel Arc A570M (58,239, 0.7% behind). This places the PRO V710 in a tightly contested performance tier where even a 1% swing can change rankings. The RX 6550M, by contrast, competes with the Intel Arc A530M (46,614, 0.2% ahead), the AMD Radeon RX 5600M (46,601, 0.2% ahead), and the NVIDIA RTX A2000 (46,043, 1.4% ahead). The mobile GPU holds its own within its own tier, but that tier is fundamentally lower.

The single head-to-head metric makes the story clear: the PRO V710 is in a different performance class. The RX 6550M does not win any recorded benchmark against the PRO V710, with the win count standing at one for the desktop card and zero for the mobile part.

Architecture Differences

The two GPUs come from different generations of AMD graphics architecture. The Radeon PRO V710 uses RDNA 3.0, built on a 5 nm process at TSMC, while the Radeon RX 6550M uses RDNA 2.0 on a 6 nm node. The PRO V710's chip is the Navi 32, codenamed "Wheat Nas," part of the Radeon Pro Navi (Navi III Series) generation. The RX 6550M uses the Navi 24 chip from the Navi Mobile (RX 6000M) family.

The physical scale difference is enormous. The PRO V710 packs 28,100 million transistors on a 346 mm² die, yielding a transistor density of 81.2 million per square millimeter. The RX 6550M has just 5,400 million transistors on a 107 mm² die, with a density of 50.5 million per square millimeter. That is more than a fivefold difference in transistor count and more than three times the die area.

Compute resources follow the same pattern. The PRO V710 contains 3,456 shading units, 216 texture mapping units, 96 raster operation pipelines, and 54 ray tracing cores. The RX 6550M has 1,024 shading units, 64 TMUs, 32 ROPs, and 16 ray tracing cores. The PRO V710's FP32 throughput is rated at 27.65 TFLOPS, while the RX 6550M delivers 5.816 TFLOPS. The FP16 figures also differ: the PRO V710 achieves 27.65 TFLOPS with a 1:1 ratio, while the RX 6550M reaches 11.63 TFLOPS with a 2:1 ratio.

Memory configuration further separates the two. The PRO V710 has 28 GB of GDDR6 across a 224 bit bus, providing 504.0 GB/s of bandwidth. The RX 6550M has 4 GB of GDDR6 on a 64 bit bus, yielding 144.0 GB/s. Clock speeds tell a different story: the RX 6550M has a higher base clock at 2000 MHz versus 1900 MHz, and a much higher boost clock at 2840 MHz versus 2000 MHz. The RX 6550M also lists a game clock of 2560 MHz, a figure the PRO V710 does not record. Memory clocks are identical at 2250 MHz, 18 Gbps effective.

Power and physical design diverge sharply. The PRO V710 has a 158 W TDP, is single-slot, requires one 8-pin power connector, and suggests a 450 W power supply. The RX 6550M has an 80 W TDP, is an integrated graphics processor (IGP) with no power connectors, and lists no suggested PSU. The bus interface also differs: PCIe 4.0 x16 for the PRO V710 versus PCIe 4.0 x4 for the RX 6550M. Display outputs are "No outputs" for the PRO V710, while the RX 6550M is "Portable Device Dependent."

Where Each One Wins

The PRO V710 wins decisively in raw compute and memory bandwidth. Its 504.0 GB/s memory bandwidth is 3.5 times the RX 6550M's 144.0 GB/s, which matters for large datasets and high-resolution textures. The 28 GB frame buffer versus 4 GB means the PRO V710 can hold far larger working sets without spilling to system memory. The 27.65 TFLOPS FP32 throughput versus 5.816 TFLOPS gives it a 4.75x advantage in general-purpose GPU compute and traditional rasterization workloads.

The PRO V710 also leads in pixel and texture throughput. Its 192.0 GPixel/s pixel rate exceeds the RX 6550M's 90.88 GPixel/s by more than twofold, and its 432.0 GTexel/s texture rate is 2.38 times the RX 6550M's 181.8 GTexel/s. These figures translate directly to fill-rate-limited scenarios such as high-resolution rendering with heavy post-processing.

The RX 6550M has advantages in clock speed and power efficiency. Its 2840 MHz boost clock is 42% higher than the PRO V710's 2000 MHz, and its 80 W TDP is roughly half the PRO V710's 158 W. The RX 6550M also has a higher base clock at 2000 MHz versus 1900 MHz. For workloads that scale with clock frequency rather than raw throughput, such as lightly threaded tasks or latency-sensitive operations, the mobile chip holds an edge.

The RX 6550M's FP16 output of 11.63 TFLOPS at a 2:1 ratio means it processes half-precision at twice the rate of FP32. The PRO V710 does not get this benefit, running FP16 at a 1:1 ratio. Applications that can use FP16 with acceptable precision will see a relatively smaller gap between the two GPUs than the FP32 numbers suggest.

FAQ

Q: Which GPU has higher raw compute performance?

A: The AMD Radeon PRO V710 delivers 27.65 TFLOPS FP32, while the AMD Radeon RX 6550M provides 5.816 TFLOPS, a 4.75x difference. The Geekbench OpenCL score confirms this: 116,460 for the PRO V710 versus 42,536 for the RX 6550M.

Q: How do memory capacities compare?

A: The PRO V710 has 28 GB of GDDR6 on a 224 bit bus with 504.0 GB/s bandwidth. The RX 6550M has 4 GB on a 64 bit bus with 144.0 GB/s. The PRO V710 offers seven times the capacity and 3.5 times the bandwidth.

Q: What are the architectural generation differences?

A: The PRO V710 uses RDNA 3.0 on a 5 nm process with the Navi 32 chip. The RX 6550M uses RDNA 2.0 on a 6 nm process with the Navi 24 chip. The PRO V710 has 28,100 million transistors versus 5,400 million for the RX 6550M.

Q: Which GPU has higher clock speeds?

A: The RX 6550M has higher clocks: 2000 MHz base and 2840 MHz boost, versus 1900 MHz base and 2000 MHz boost for the PRO V710. The RX 6550M also lists a 2560 MHz game clock, which the PRO V710 does not record.

Q: What are the power requirements?

A: The PRO V710 has a 158 W TDP, requires one 8-pin power connector, and suggests a 450 W PSU. The RX 6550M has an 80 W TDP, needs no power connectors, and lists no suggested PSU, being an integrated GPU for portable devices.

Q: How do their ray tracing capabilities compare?

A: The PRO V710 has 54 ray tracing cores, while the RX 6550M has 16. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The Verdict

The data points to a clear split by use case. The AMD Radeon PRO V710 is the choice for compute-heavy workloads, large memory footprints, and high-resolution rendering. Its 28 GB frame buffer, 504.0 GB/s bandwidth, and 27.65 TFLOPS FP32 make it suitable for tasks that demand substantial GPU memory and raw throughput. The 173.8% lead in the recorded OpenCL benchmark reinforces this positioning. The PRO V710 sits in the 88th percentile of all GPUs, surrounded by competitors like the NVIDIA P102-100 and AMD Radeon RX 6950 XT, all within 1% of each other.

The AMD Radeon RX 6550M is a mobile-oriented part with an 80 W TDP and no power connectors. Its higher boost clock of 2840 MHz and FP16 throughput of 11.63 TFLOPS at a 2:1 ratio make it more efficient for specific workloads, but its 4 GB memory capacity and 144.0 GB/s bandwidth limit its scope. The RX 6550M's 85th percentile ranking places it near the Intel Arc A530M and AMD Radeon RX 5600M, all within 0.2% of each other.

Users should select based on workload requirements. For GPU compute, large datasets, or professional rendering where memory capacity and bandwidth are critical, the PRO V710 is the only rational choice from these two. For portable systems with strict power limits, the RX 6550M provides a functional level of performance at half the TDP, but it cannot match the PRO V710's throughput in any recorded benchmark.

Specification Differences

| Specification | AMD Radeon PRO V710 | AMD Radeon RX 6550M |

|---|---|---|

| Architecture | RDNA 3.0 | RDNA 2.0 |

| Process Node | 5 nm | 6 nm |

| Transistors | 28,100 million | 5,400 million |

| Die Size | 346 mm² | 107 mm² |

| Transistor Density | 81.2M / mm² | 50.5M / mm² |

| Base Clock | 1900 MHz | 2000 MHz |

| Boost Clock | 2000 MHz | 2840 MHz |

| Game Clock | Not listed | 2560 MHz |

| Memory Size | 28 GB | 4 GB |

| Memory Bus | 224 bit | 64 bit |

| Memory Bandwidth | 504.0 GB/s | 144.0 GB/s |

| Shading Units | 3456 | 1024 |

| TMUs | 216 | 64 |

| ROPs | 96 | 32 |

| Ray Tracing Cores | 54 | 16 |

| Pixel Rate | 192.0 GPixel/s | 90.88 GPixel/s |

| Texture Rate | 432.0 GTexel/s | 181.8 GTexel/s |

| FP32 | 27.65 TFLOPS | 5.816 TFLOPS |

| FP16 | 27.65 TFLOPS (1:1) | 11.63 TFLOPS (2:1) |

| TDP | 158 W | 80 W |

| Slot Width | Single-slot | IGP |

| Power Connectors | 1x 8-pin | None |

| Suggested PSU | 450 W | Not listed |

| Bus Interface | PCIe 4.0 x16 | PCIe 4.0 x4 |

| Display Outputs | No outputs | Portable Device Dependent |

| Release Date | 2024-10-02 | 2023-01-03 |

| Predecessor | Radeon Pro Vega | Polaris Mobile |

| Average Benchmark Score | 58,657 | 46,702 |

| Percentile vs All GPUs | 88 | 85 |

DETAILED SPECIFICATIONS

SPECIFICATION
PRO V710
RX 6550M
Core Specs
Shading Units
3,456
1,024 -70.4%
Shaders
3,456
1,024 -70.4%
TMUs
216
64 -70.4%
ROPs
96
32 -66.7%
Compute Units
54
16 -70.4%
Clocks
Base Clock
1900 MHz
2000 MHz
Boost Clock
2000 MHz
2840 MHz
Game Clock
2560 MHz
Memory Clock
2250 MHz 18 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
28 GB
4 GB
VRAM (MB)
28,672
4,096 -85.7%
Memory Type
GDDR6
GDDR6
Memory Bus
224 bit
64 bit
Bandwidth
504.0 GB/s
144.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB per Array
L2 Cache
2 MB
1024 KB
L3 Cache
54 MB
16 MB
L0 Cache
32 KB per WGP
32 KB per WGP
Performance
Pixel Rate
192.0 GPixel/s
90.88 GPixel/s
Texture Rate
432.0 GTexel/s
181.8 GTexel/s
FP32 (TFLOPS)
27.65 TFLOPS
5.816 TFLOPS
FP64 (TFLOPS)
864.0 GFLOPS (1:32)
363.5 GFLOPS (1:16)
FP16 (TFLOPS)
27.65 TFLOPS (1:1)
11.63 TFLOPS (2:1)
AI/RT
RT Cores
54
16 -70.4%
Power
TDP
158 W
80 W
TDP (W)
158
80 -49.4%
Suggested PSU
450 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 3.0
RDNA 2.0
GPU Name
Navi 32
Navi 24
Codename
Wheat Nas
Generation
Radeon Pro Navi (Navi III Series)
Navi Mobile (RX 6000M)
Process Size
5 nm
6 nm
Transistors
28,100 million
5,400 million
Die Size
346 mm²
107 mm²
Foundry
TSMC
TSMC
Density
81.2M / mm²
50.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
2.2
Shader Model
6.9
6.8
Physical
Slot Width
Single-slot
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x4
Other
Production
Active
Predecessor
Radeon Pro Vega
Polaris Mobile
View Radeon PRO V710 Details View Radeon RX 6550M Details