AMD Radeon Pro 560X vs NVIDIA GeForce RTX 3060 Ti Comparison

AMD
RADEON

AMD Radeon Pro 560X

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED —
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2018
VS
NVIDIA
GEFORCE

GeForce RTX 3060 Ti

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1665 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_metal
18,763
N/A
geekbench_opencl
9,663
78,927
geekbench_vulkan
16,819
47,784
3dmark_3dmark_steel_nomad_dx12
N/A
2,626
passmark_directx_10
N/A
132
passmark_directx_11
N/A
163
passmark_directx_12
N/A
78
passmark_directx_9
N/A
234
passmark_g2d
N/A
989
passmark_g3d
N/A
20,349
passmark_gpu_compute
N/A
10,006

Analysis: AMD Radeon Pro 560X vs NVIDIA GeForce RTX 3060 Ti

The NVIDIA GeForce RTX 3060 Ti and AMD Radeon Pro 560X occupy opposite ends of the GPU spectrum, both in terms of release timing and intended workload. The RTX 3060 Ti is a desktop Ampere part aimed at high-performance gaming and content creation, while the Radeon Pro 560X is a mobile Polaris chip designed for professional Mac laptops. The benchmark data confirms a massive performance gulf, with the RTX 3060 Ti delivering scores that are orders of magnitude higher across shared tests, but the Radeon Pro 560X still holds relevance in its specific low-power niche.

Head-to-Head Benchmarks

The two shared benchmark results between these GPUs are Geekbench OpenCL and Geekbench Vulkan, and in both cases the NVIDIA GeForce RTX 3060 Ti achieves a dominant victory. In the Geekbench OpenCL test, the RTX 3060 Ti scores 78,927 points against the Radeon Pro 560X’s 9,663 points. This represents a delta of 716.8 percent, meaning the NVIDIA part is roughly eight times faster in this compute-oriented workload. Such a gap is not incremental; it reflects fundamental differences in shader count, memory bandwidth, and architecture efficiency.

The Geekbench Vulkan test shows a similar, though slightly less extreme, disparity. The RTX 3060 Ti scores 47,784 points, while the Radeon Pro 560X manages 16,819 points. The delta here is 184.1 percent, which translates to the NVIDIA GPU being nearly three times faster in graphics API performance. While the Radeon Pro 560X’s Vulkan score is respectable for its class, the RTX 3060 Ti’s result is in a completely different performance tier. Across the two head-to-head tests, the RTX 3060 Ti wins both, with a total win count of 2 versus 0 for the Radeon Pro 560X.

Looking at the broader benchmark landscape, the RTX 3060 Ti’s average benchmark score is 16,129, placing it at the 59th percentile of all GPUs. The Radeon Pro 560X, by contrast, has an average score of 15,082, which puts it at the 57th percentile. The proximity in percentiles is misleading, however, because the RTX 3060 Ti’s score is buoyed by a wide range of tests, including PassMark DirectX 11 (163 points) and DirectX 12 (78 points), while the Radeon Pro 560X’s average is derived from only three Geekbench results. The raw delta in average score — about 1,047 points — is far smaller than the head-to-head deltas suggest, but the RTX 3060 Ti’s superiority in every measurable shared metric is unambiguous.

Architecture Differences

The architectural gulf between these two GPUs is stark. The RTX 3060 Ti is built on NVIDIA’s Ampere architecture using an 8 nm process at Samsung, packing 17,400 million transistors onto a 392 mm² die. The Radeon Pro 560X uses AMD’s GCN 4.0 architecture on a 14 nm process from GlobalFoundries, with just 3,000 million transistors on a 123 mm² die. This translates to a transistor density of 44.4M per mm² for the RTX 3060 Ti versus 24.4M per mm² for the Radeon Pro 560X, showing that the newer process node is significantly denser.

Core configurations diverge sharply. The RTX 3060 Ti features 4,864 shading units, 152 texture mapping units, and 80 raster output units. It also includes 38 dedicated ray tracing cores and 152 tensor cores, which are absent entirely from the Radeon Pro 560X. The AMD part has 1,024 shading units, 64 TMUs, and only 16 ROPs. The compute throughput reflects this: the RTX 3060 Ti delivers 16.20 TFLOPS of FP32 performance, while the Radeon Pro 560X manages just 2.056 TFLOPS — a factor of nearly eight, consistent with the OpenCL benchmark delta.

Memory subsystems are equally divergent. The RTX 3060 Ti uses 8 GB of GDDR6 on a 256-bit bus, yielding 448.0 GB/s of bandwidth. The Radeon Pro 560X has 4 GB of GDDR5 on a 128-bit bus, providing only 94.08 GB/s. The RTX 3060 Ti’s memory clock is 1750 MHz (14 Gbps effective), while the Radeon Pro 560X runs at 1470 MHz (5.9 Gbps effective). The bus interface also differs: PCIe 4.0 x16 for the NVIDIA card versus PCIe 3.0 x8 for the AMD chip, which limits data transfer rates in bandwidth-sensitive workloads.

Power and physical characteristics tell the story of their intended environments. The RTX 3060 Ti has a TDP of 200 W, requires a 550 W power supply, uses a dual-slot cooler with a single 12-pin connector, and measures 242 mm in length. The Radeon Pro 560X is an IGP (integrated graphics processor) with a 75 W TDP, no power connectors, and no listed dimensions, as it is designed to be soldered onto a motherboard in portable devices. The RTX 3060 Ti supports DirectX 12 Ultimate (12_2), while the Radeon Pro 560X is limited to DirectX 12 (12_0). Both support OpenGL 4.6, but the Vulkan versions differ: 1.4 for NVIDIA versus 1.3 for AMD.

Where Each One Wins

The RTX 3060 Ti wins decisively in every scenario that requires raw compute or high-fidelity graphics. Its 16.20 TFLOPS FP32 throughput and 448.0 GB/s memory bandwidth make it ideal for 3D rendering, video encoding, and modern game workloads at high resolutions. The presence of 38 ray tracing cores and 152 tensor cores enables hardware-accelerated ray tracing and AI-based features like DLSS, which the Radeon Pro 560X cannot offer at all. The PassMark G3D score of 20,349 for the RTX 3060 Ti, coupled with its DirectX 12 Ultimate support, positions it as a capable card for current-generation gaming titles.

The Radeon Pro 560X, despite its low absolute scores, has a clear niche: low-power mobile computing. Its 75 W TDP and IGP form factor mean it can be integrated into thin-and-light laptops without active cooling or external power. The Geekbench Metal score of 18,763 for the Radeon Pro 560X is notably its strongest result, indicating that it is optimized for Apple’s Metal API, which is standard in macOS environments. For users who need basic GPU acceleration in a portable Mac, the Radeon Pro 560X provides a functional, if modest, solution.

The RTX 3060 Ti’s 59th percentile ranking against all GPUs suggests it is a mid-to-high-tier performer in the current market, while the Radeon Pro 560X’s 57th percentile is misleadingly close. In practice, the RTX 3060 Ti’s nearest rivals include the AMD Radeon RX 5700 XT (average score 16,361, a -1.4 percent delta) and the AMD Radeon Pro 5600M (16,351, also -1.4 percent), showing that it trades blows with other mid-range cards from its generation. The Radeon Pro 560X’s nearest rivals are far slower, including the NVIDIA GeForce GTX 660 Ti (15,063, +0.1 percent) and the AMD Radeon 680M (15,270, -1.2 percent), putting it in the same performance bracket as decade-old desktop parts.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 3060 Ti is the superior GPU by every measurable metric in the shared benchmarks. It outperforms the AMD Radeon Pro 560X by 716.8 percent in OpenCL and 184.1 percent in Vulkan, and it offers nearly eight times the FP32 compute, over four times the memory bandwidth, and four times the VRAM capacity. The RTX 3060 Ti’s 8 GB of GDDR6 versus 4 GB of GDDR5 alone makes it suitable for modern textures and datasets that would outright fail on the Radeon Pro 560X.

However, the choice between these two GPUs is not simply about raw performance. The Radeon Pro 560X is designed for a specific platform: portable Mac devices where power draw is critical. Its 75 W TDP and IGP form factor are non-negotiable for that use case, and the RTX 3060 Ti’s 200 W TDP and dual-slot cooler cannot be substituted. For a desktop user building a gaming or workstation PC, the RTX 3060 Ti is the obvious pick, with a launch MSRP of 399 USD. For a Mac laptop user who needs any GPU acceleration at all, the Radeon Pro 560X is the only option in its class, despite its severe limitations.

The RTX 3060 Ti’s nearest rivals — the AMD Radeon RX 5700 XT and Radeon Pro 5600M, both within 1.4 percent of its average score — indicate that it competes at the high end of the mid-range tier. The Radeon Pro 560X, by contrast, sits alongside the GTX 660 Ti, a GPU from 2012. This places the two cards in entirely separate performance strata, and any user comparing them for a desktop build should choose the RTX 3060 Ti without hesitation. The Radeon Pro 560X’s only justification is its integration into a specific mobile platform, where no alternative exists.

FAQ

Q: How much faster is the RTX 3060 Ti in OpenCL compared to the Radeon Pro 560X?

A: The RTX 3060 Ti scores 78,927 in Geekbench OpenCL, while the Radeon Pro 560X scores 9,663, resulting in a 716.8 percent higher score for the NVIDIA GPU.

Q: Does the Radeon Pro 560X support ray tracing?

A: No. The Radeon Pro 560X has no ray tracing cores, whereas the RTX 3060 Ti includes 38 dedicated RT cores for hardware-accelerated ray tracing.

Q: What is the memory bandwidth difference between the two cards?

A: The RTX 3060 Ti provides 448.0 GB/s of bandwidth from 8 GB of GDDR6 on a 256-bit bus. The Radeon Pro 560X offers 94.08 GB/s from 4 GB of GDDR5 on a 128-bit bus.

Q: Which card has a higher transistor count?

A: The RTX 3060 Ti contains 17,400 million transistors on a 392 mm² die, while the Radeon Pro 560X has 3,000 million transistors on a 123 mm² die.

Q: Can the Radeon Pro 560X be used in a desktop PC?

A: The Radeon Pro 560X is an IGP with no power connectors and is listed as "Portable Device Dependent" for display outputs, indicating it is designed for laptop integration rather than desktop use.

Q: How does the RTX 3060 Ti compare to its closest rival, the AMD Radeon RX 5700 XT?

A: The RTX 3060 Ti has an average benchmark score of 16,129, while the RX 5700 XT scores 16,361, a delta of -1.4 percent, meaning the AMD card is slightly ahead in average performance.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 560X
RTX 3060 Ti
Core Specs
Shading Units
1,024
4,864 +375.0%
Shaders
1,024
4,864 +375.0%
TMUs
64
152 +137.5%
ROPs
16
80 +400.0%
Compute Units
16
—
SM Count
—
38
Clocks
Base Clock
—
1410 MHz
Boost Clock
—
1665 MHz
GPU Clock
1004 MHz
—
Memory Clock
1470 MHz 5.9 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
94.08 GB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
1024 KB
4 MB
Performance
Pixel Rate
16.06 GPixel/s
133.2 GPixel/s
Texture Rate
64.26 GTexel/s
253.1 GTexel/s
FP32 (TFLOPS)
2.056 TFLOPS
16.20 TFLOPS
FP64 (TFLOPS)
128.5 GFLOPS (1:16)
253.1 GFLOPS (1:64)
FP16 (TFLOPS)
2.056 TFLOPS (1:1)
16.20 TFLOPS (1:1)
AI/RT
RT Cores
—
38
Tensor Cores
—
152
Power
TDP
75 W
200 W
TDP (W)
75
200 +166.7%
Suggested PSU
—
550 W
Power Connectors
None
1x 12-pin
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Polaris 21
GA104
Generation
Radeon Pro Mac (500X Series)
GeForce 30
Process Size
14 nm
8 nm
Transistors
3,000 million
17,400 million
Die Size
123 mm²
392 mm²
Foundry
GlobalFoundries
Samsung
Density
24.4M / mm²
44.4M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
242 mm 9.5 inches
Height
—
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x16
Other
Launch Price
—
399 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 20
Successor
—
GeForce 40
View Radeon Pro 560X Details View GeForce RTX 3060 Ti Details