AMD Radeon Pro 560X vs NVIDIA GeForce RTX 2060 Comparison

AMD
RADEON

AMD Radeon Pro 560X

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2018
VS
NVIDIA
GEFORCE

GeForce RTX 2060

CORE STATE TU106
VRAM 6 GB
CLOCK SPEED 1680 MHz
TDP 160 W
BUS WIDTH 192 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

PERFORMANCE BENCHMARKS

geekbench_metal
18,763
N/A
geekbench_opencl
9,663
65,014
geekbench_vulkan
16,819
65,846
3dmark_3dmark_steel_nomad_dx12
N/A
1,242
passmark_directx_10
N/A
98
passmark_directx_11
N/A
110
passmark_directx_12
N/A
53
passmark_directx_9
N/A
190
passmark_g2d
N/A
745
passmark_g3d
N/A
14,111
passmark_gpu_compute
N/A
5,488

Analysis: AMD Radeon Pro 560X vs NVIDIA GeForce RTX 2060

The data is unambiguous: the NVIDIA GeForce RTX 2060 is in a completely different performance class than the AMD Radeon Pro 560X. Across the shared benchmark suite, the RTX 2060 secures a 2-0 victory, with margins that are not incremental but generational. The Radeon Pro 560X, a mobile integrated part, is not competitive in raw compute or graphics workloads where the RTX 2060 operates.

Head-to-Head Benchmarks

The only two tests where both GPUs have direct comparable scores are Geekbench OpenCL and Geekbench Vulkan, and the results are lopsided. In Geekbench OpenCL, the RTX 2060 scores 65,014 against the Pro 560X's 9,663. That is a 572.8% delta, meaning the NVIDIA part delivers nearly seven times the compute throughput in this API. This is not a close race; it is a category difference. The Pro 560X's OpenCL result is closer to an entry-level integrated solution, while the RTX 2060's score approaches workstation-class territory.

The Vulkan test tells the same story, though with a slightly smaller margin. The RTX 2060 posts 65,846, while the Pro 560X manages 16,819. The delta here is 291.5%, meaning the RTX 2060 is roughly four times faster in Vulkan. This gap underscores the architectural chasm between the two: the RTX 2060 is a discrete, high-power desktop GPU, while the Pro 560X is a low-power mobile part. Even in Vulkan, where AMD's GCN architecture historically performs respectably, the Pro 560X cannot close the gap.

When placed against their respective nearest rivals, the picture clarifies further. The RTX 2060's average benchmark score of 15,290 puts it 0.8% ahead of the AMD Radeon RX 7600 (15,171) and 0.6% ahead of the NVIDIA GeForce RTX 3050 OEM (15,199). The Pro 560X, with an average of 15,082, sits 0.6% behind the RX 7600 and 1.2% behind the AMD Radeon 680M. So while both GPUs occupy a similar percentile tier (RTX 2060 at 58th, Pro 560X at 57th), that similarity is misleading; the RTX 2060 is competing with modern discrete cards, while the Pro 560X is hovering near integrated graphics performance.

Architecture Differences

The two GPUs are built on fundamentally different architectures from different eras. The RTX 2060 uses the TU106 chip based on NVIDIA's Turing architecture, fabricated on a 12 nm process at TSMC. It packs 10,800 million transistors into a 445 mm² die, yielding a transistor density of 24.3M per mm². The Pro 560X, in contrast, uses the Polaris 21 chip based on AMD's GCN 4.0 architecture, built on a 14 nm process at GlobalFoundries. It contains only 3,000 million transistors on a 123 mm² die, with a similar density of 24.4M per mm².

The transistor counts and die sizes reveal the scale difference. The RTX 2060 has 3.6 times more transistors and a die more than 3.5 times larger. This allows NVIDIA to include hardware features that AMD's part simply lacks: 30 RT cores for ray tracing and 240 tensor cores for AI acceleration. The Pro 560X has no RT cores and no tensor cores. The RTX 2060 also has significantly more compute resources: 1,920 shading units, 120 texture mapping units (TMUs), and 48 render output units (ROPs). The Pro 560X has 1,024 shading units, 64 TMUs, and only 16 ROPs.

Memory subsystems diverge sharply. The RTX 2060 runs 6 GB of GDDR6 on a 192-bit bus, delivering 336.0 GB/s of bandwidth. The Pro 560X has 4 GB of GDDR5 on a 128-bit bus, for 94.08 GB/s. That is a 3.6x bandwidth advantage for the NVIDIA card. Clock speeds follow suit: the RTX 2060 has a base clock of 1365 MHz and a boost of 1680 MHz, while the Pro 560X lists no base or boost clocks at all, only a memory clock of 1470 MHz (5.9 Gbps effective). The RTX 2060's memory runs at 1750 MHz (14 Gbps effective).

The APIs tell a similar story. The RTX 2060 supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6. The Pro 560X is limited to DirectX 12 (12_0), Vulkan 1.3, and OpenGL 4.6. The difference in DirectX feature level means the RTX 2060 can handle modern rendering techniques like mesh shaders and variable-rate shading, while the Pro 560X is stuck with older pipeline capabilities.

Where Each One Wins

The RTX 2060 wins everywhere the data provides a comparison. In Geekbench OpenCL, it is 572.8% faster. In Geekbench Vulkan, it is 291.5% faster. There is no benchmark in the FACT PACK where the Pro 560X beats the RTX 2060. The Pro 560X's only listed benchmark wins come from tests the RTX 2060 does not run, such as Geekbench Metal, where it scores 18,763, and its Vulkan score of 16,819, which is its best result but still far below the RTX 2060's Vulkan output.

For the Pro 560X, its niche is not performance but form factor and power. It is an integrated GPU (IGP) with a 75 W TDP, no power connectors, and no dimensions listed, designed for portable devices. Its display outputs are listed as "Portable Device Dependent." The RTX 2060, by contrast, is a dual-slot, 160 W discrete card requiring a 1x 8-pin power connector and a 450 W suggested PSU. The Pro 560X wins on integration and power draw, but those are not benchmark victories; they are design constraints.

The RTX 2060's wins are decisive in every compute and graphics workload measured. For users running OpenCL or Vulkan applications, the RTX 2060 is the only viable choice. The Pro 560X's scores are so low that they suggest it is only suitable for light 2D work or basic video playback, not serious 3D rendering or GPU compute.

FAQ

Q: How much faster is the NVIDIA GeForce RTX 2060 in Geekbench OpenCL?

A: The RTX 2060 scores 65,014 versus the Radeon Pro 560X's 9,663, a 572.8% advantage.

Q: Does the Radeon Pro 560X support ray tracing?

A: No. The Pro 560X has no RT cores listed, while the RTX 2060 includes 30 RT cores.

Q: What is the memory bandwidth difference?

A: The RTX 2060 has 336.0 GB/s of bandwidth from 6 GB of GDDR6 on a 192-bit bus. The Pro 560X has 94.08 GB/s from 4 GB of GDDR5 on a 128-bit bus.

Q: Which GPU has a higher transistor density?

A: They are nearly identical. The RTX 2060 has 24.3M transistors per mm², while the Pro 560X has 24.4M per mm².

Q: What is the average benchmark score for each GPU?

A: The RTX 2060 averages 15,290, while the Pro 560X averages 15,082. The RTX 2060 is 0.8% ahead of the AMD Radeon RX 7600, and the Pro 560X is 0.6% behind it.

Q: Can the Radeon Pro 560X run DirectX 12 Ultimate?

A: No. The Pro 560X supports DirectX 12 (12_0), while the RTX 2060 supports DirectX 12 Ultimate (12_2).

Specification Differences

The two GPUs differ in nearly every measurable specification. The RTX 2060 uses a 12 nm process at TSMC with 10,800 million transistors on a 445 mm² die. The Pro 560X uses a 14 nm process at GlobalFoundries with 3,000 million transistors on a 123 mm² die. The RTX 2060 has 1,920 shading units, 120 TMUs, and 48 ROPs. The Pro 560X has 1,024 shading units, 64 TMUs, and 16 ROPs. The RTX 2060 includes 30 RT cores and 240 tensor cores; the Pro 560X has neither.

Memory is another major split: the RTX 2060 has 6 GB of GDDR6 on a 192-bit bus with 336.0 GB/s bandwidth, while the Pro 560X has 4 GB of GDDR5 on a 128-bit bus with 94.08 GB/s. Clock speeds for the RTX 2060 are 1365 MHz base and 1680 MHz boost; the Pro 560X lists no base or boost clocks. The RTX 2060's TDP is 160 W, requiring a dual-slot cooler, 1x 8-pin power connector, and a 450 W suggested PSU. The Pro 560X is an IGP with a 75 W TDP and no power connectors.

The bus interface differs: the RTX 2060 uses PCIe 3.0 x16, while the Pro 560X uses PCIe 3.0 x8. Display outputs also diverge: the RTX 2060 offers 1x DVI, 1x HDMI 2.0, 2x DisplayPort 1.4a, and 1x USB Type-C. The Pro 560X's outputs are "Portable Device Dependent." The RTX 2060's pixel rate is 80.64 GPixel/s and texture rate is 201.6 GTexel/s; the Pro 560X manages 16.06 GPixel/s and 64.26 GTexel/s. FP32 throughput is 6.451 TFLOPS for the RTX 2060 versus 2.056 TFLOPS for the Pro 560X. FP16 also differs: 12.90 TFLOPS (2:1) for NVIDIA, 2.056 TFLOPS (1:1) for AMD.

The Verdict

The verdict is straightforward from the data: the NVIDIA GeForce RTX 2060 is the superior GPU in every benchmark where both are tested. It is 572.8% faster in OpenCL and 291.5% faster in Vulkan, with a larger memory bus, more bandwidth, more shading units, and dedicated RT and tensor cores. The Pro 560X's only advantages are its 75 W TDP and integrated form factor, which make it suitable for thin-and-light portable devices where performance is secondary.

Who should pick the RTX 2060? Anyone running OpenCL or Vulkan workloads, gamers, or users who need ray tracing or AI acceleration. The data shows it is competitive with modern cards like the RX 7600 and RTX 3050 OEM, sitting within 0.8% of both in average score. It is an end-of-life product, but its performance tier remains relevant.

Who should pick the Pro 560X? Only users constrained to a Mac or portable device that requires an integrated GPU. Its 4 GB of GDDR5 and 94.08 GB/s bandwidth are adequate for basic display output and light 2D tasks, but its benchmark scores—9,663 in OpenCL, 16,819 in Vulkan—are in the same range as integrated graphics. For any compute or 3D workload, the RTX 2060 is the only defensible choice. The Pro 560X's 57th percentile ranking flatters it; the RTX 2060's 58th percentile is backed by scores that are multiples higher in every shared test.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 560X
RTX 2060
Core Specs
Shading Units
1,024
1,920 +87.5%
Shaders
1,024
1,920 +87.5%
TMUs
64
120 +87.5%
ROPs
16
48 +200.0%
Compute Units
16
SM Count
30
Clocks
Base Clock
1365 MHz
Boost Clock
1680 MHz
GPU Clock
1004 MHz
Memory Clock
1470 MHz 5.9 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
4 GB
6 GB
VRAM (MB)
4,096
6,144 +50.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
192 bit
Bandwidth
94.08 GB/s
336.0 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
1024 KB
3 MB
Performance
Pixel Rate
16.06 GPixel/s
80.64 GPixel/s
Texture Rate
64.26 GTexel/s
201.6 GTexel/s
FP32 (TFLOPS)
2.056 TFLOPS
6.451 TFLOPS
FP64 (TFLOPS)
128.5 GFLOPS (1:16)
201.6 GFLOPS (1:32)
FP16 (TFLOPS)
2.056 TFLOPS (1:1)
12.90 TFLOPS (2:1)
AI/RT
RT Cores
30
Tensor Cores
240
Power
TDP
75 W
160 W
TDP (W)
75
160 +113.3%
Suggested PSU
450 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
GCN 4.0
Turing
GPU Name
Polaris 21
TU106
Generation
Radeon Pro Mac (500X Series)
GeForce 20
Process Size
14 nm
12 nm
Transistors
3,000 million
10,800 million
Die Size
123 mm²
445 mm²
Foundry
GlobalFoundries
TSMC
Density
24.4M / mm²
24.3M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Dual-slot
Length
229 mm 9 inches
Height
113 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI1x HDMI 2.02x DisplayPort 1.4a1x USB Type-C
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Launch Price
349 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 10
Successor
GeForce 30
View Radeon Pro 560X Details View GeForce RTX 2060 Details