AMD Radeon AI PRO 9600D vs Intel Arc Graphics 48EU Mobile Comparison

AMD
RADEON

AMD Radeon AI PRO 9600D

CORE STATE Navi 48
VRAM 32 GB
CLOCK SPEED 2020 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Graphics 48EU Mobile

CORE STATE Meteor Lake
VRAM System Shared
CLOCK SPEED 1800 MHz
TDP 28 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: AMD Radeon AI PRO 9600D vs Intel Arc Graphics 48EU Mobile

Architecture Differences

The AMD Radeon AI PRO 9600D and Intel Arc Graphics 48EU Mobile represent two fundamentally different approaches to graphics processing. AMD's part is built on the RDNA 4.0 architecture using the Navi 48 chip, fabricated on a 4 nm process at TSMC. Intel's integrated solution uses the Xe-LPG architecture with the Meteor Lake chip, manufactured on Intel's 10 nm process. The process node difference alone gives AMD a significant density advantage; the database records 53,900 million transistors packed into a 357 mm² die, yielding a transistor density of 151.0M per mm². Intel does not report transistor count or die size for its integrated part.

The AMD chip is a discrete, single-slot card with a 150 W TDP and a 1x 16-pin power connector, requiring a 450 W suggested PSU. It interfaces via PCIe 5.0 x16. The Intel part is an IGP (integrated graphics processor) with a 28 W TDP, using a Ring Bus interface and drawing power from the host system. It has no dedicated power connectors and no suggested PSU rating. The physical dimensions differ accordingly: AMD's board measures 241 mm in length, 111 mm in height, and 19 mm in width, while Intel's integrated solution has no recorded dimensions.

Shader resources diverge sharply. AMD deploys 3,072 shading units, 192 texture mapping units, 96 ROPs, and 48 ray tracing cores. Intel counters with 384 shading units, 24 TMUs, and 8 ROPs, and does not list dedicated ray tracing cores. The API support also differs: AMD reaches DirectX 12 Ultimate (12_2) and Vulkan 1.4, while Intel supports DirectX 12 (12_1) and Vulkan 1.4. Both support OpenGL 4.6.

Display output configurations reflect their intended roles. AMD provides a single DisplayPort 2.1a output. Intel's display outputs are listed as "Portable Device Dependent," consistent with an integrated part embedded in mobile systems. The release dates place Intel's part first at 2025-12-13 (December 13, 2023) and AMD's at 2025-12-10 (December 10, 2025). Both are currently marked as Active in production.

FAQ

Q: What is the transistor density difference between the two GPUs?

A: The AMD Radeon AI PRO 9600D achieves a transistor density of 151.0M per mm², based on 53,900 million transistors in a 357 mm² die. Intel does not report transistor count or die size for the Arc Graphics 48EU Mobile.

Q: How do the memory subsystems compare?

A: AMD uses 32 GB of GDDR6 memory on a 256-bit bus, delivering 576.0 GB/s of bandwidth. Intel relies on System Shared memory with a System Shared bus and bandwidth described as System Dependent.

Q: Which GPU has higher pixel throughput?

A: AMD records a pixel rate of 193.9 GPixel/s, while Intel manages 14.40 GPixel/s, a difference of roughly 13.5 times in AMD's favor.

Q: What are the FP32 compute figures?

A: AMD delivers 24.82 TFLOPS of FP32 compute. Intel provides 1,382.4 GFLOPS, which converts to approximately 1.38 TFLOPS.

Q: Do both GPUs support the same DirectX version?

A: No. AMD supports DirectX 12 Ultimate (12_2), while Intel supports DirectX 12 (12_1). Both support Vulkan 1.4 and OpenGL 4.6.

Q: What is the power requirement gap?

A: AMD is rated at 150 W TDP with a 450 W suggested PSU. Intel is rated at 28 W TDP with no suggested PSU listed, reflecting its integrated nature.

Specification Differences

The two GPUs differ across nearly every recorded specification field. The process node is 4 nm for AMD versus 10 nm for Intel. Clock behavior shows AMD at 1080 MHz base and 2020 MHz boost, with a game clock of 1080 MHz; Intel runs at 300 MHz base and 1800 MHz boost. Memory clock for AMD is 2250 MHz with 18 Gbps effective; Intel's memory clock is System Shared.

Memory capacity, type, bus width, and bandwidth all differ: AMD uses 32 GB GDDR6 on a 256-bit bus at 576.0 GB/s; Intel uses System Shared memory with a System Shared bus and System Dependent bandwidth. Shading units (3,072 vs. 384), TMUs (192 vs. 24), and ROPs (96 vs. 8) all favor AMD. AMD has 48 ray tracing cores; Intel lists none. Pixel rate is 193.9 GPixel/s versus 14.40 GPixel/s. Texture rate is 387.8 GTexel/s versus 43.20 GTexel/s. FP32 compute is 24.82 TFLOPS versus 1,382.4 GFLOPS. FP16 compute is 24.82 TFLOPS (1:1) for AMD versus 2.765 TFLOPS (2:1) for Intel.

TDP is 150 W versus 28 W. Slot width is single-slot versus IGP. Power connectors are 1x 16-pin versus none. Bus interface is PCIe 5.0 x16 versus Ring Bus. Display outputs are 1x DisplayPort 2.1a versus Portable Device Dependent. Physical dimensions exist only for AMD (241 mm length, 111 mm height, 19 mm width). Release dates are 2025-12-10 for AMD and 2025-12-13 for Intel. Production status is Active for both.

Head-to-Head Benchmarks

The database records no head-to-head benchmark results for this pairing, and neither GPU has an average benchmark score or nearest rival entries. Both are listed with a percentile of 50 against all GPUs, though this reflects their placement in the database rather than measured performance. With zero wins recorded for either side, the quantitative comparison must rest on the specification-level data.

The most decisive gap appears in raw compute throughput. AMD's FP32 figure of 24.82 TFLOPS dwarfs Intel's 1,382.4 GFLOPS by a factor of roughly 18. In FP16, the ratio narrows but remains lopsided: AMD delivers 24.82 TFLOPS at a 1:1 ratio, while Intel manages 2.765 TFLOPS at a 2:1 ratio, putting AMD about 9 times ahead. Pixel throughput shows a similar pattern, with AMD at 193.9 GPixel/s versus Intel's 14.40 GPixel/s, an advantage of approximately 13.5 times. Texture rate is 387.8 GTexel/s for AMD versus 43.20 GTexel/s for Intel, about 9 times higher.

Memory bandwidth is another categorical win for AMD. The 576.0 GB/s figure stands against Intel's System Dependent bandwidth, which cannot be quantified but is inherently limited by shared system memory. The 32 GB GDDR6 pool also provides dedicated capacity that Intel's System Shared approach cannot match in isolation. The 256-bit bus versus System Shared bus width reinforces the same conclusion.

Clock speeds tell a more nuanced story. AMD's boost clock of 2020 MHz exceeds Intel's 1800 MHz, but the base clocks are far apart: 1080 MHz for AMD versus 300 MHz for Intel. That 300 MHz base suggests Intel's part is designed for bursty, power-constrained workloads in mobile devices, whereas AMD's sustained base clock indicates a part built for continuous, high-throughput operation.

Where Each One Wins

AMD's Radeon AI PRO 9600D is the clear choice for any workload that demands maximum throughput. The 24.82 TFLOPS FP32 figure, 576.0 GB/s memory bandwidth, and 32 GB dedicated GDDR6 capacity position it for compute-heavy tasks such as large model inference, rendering, or scientific visualization. The 48 ray tracing cores add hardware acceleration for ray-traced workloads, a feature Intel does not list at all. The PCIe 5.0 x16 interface provides high bandwidth to the host, and the single DisplayPort 2.1a output supports modern high-resolution displays. The 150 W TDP and 450 W suggested PSU indicate a workstation-class component that expects a dedicated power budget.

Intel's Arc Graphics 48EU Mobile wins in power efficiency and integration. The 28 W TDP is dramatically lower than AMD's 150 W, making it suitable for thin-and-light laptops where thermal and battery constraints dominate. The IGP form factor eliminates the need for a separate card, power connector, or PSU upgrade. Its 1800 MHz boost clock, while lower than AMD's, is respectable for an integrated part. The System Shared memory approach avoids the cost and complexity of dedicated VRAM, and the Ring Bus interface integrates directly with the host processor. The 12_1 DirectX support covers mainstream gaming and media applications, while Vulkan 1.4 and OpenGL 4.6 provide broad API compatibility.

The use-case split is therefore stark. AMD's part targets fixed installations with available power: workstations, render farms, or AI inference boxes where the 150 W TDP is an acceptable trade for 24.82 TFLOPS. Intel's part targets mobility and everyday computing: laptops and compact systems where the 28 W TDP, IGP form factor, and system-shared memory keep the entire platform within a tight power envelope. The 300 MHz base clock underscores this design intent, as the Intel GPU can idle at very low power and burst to 1800 MHz when needed. AMD's 1080 MHz base clock indicates a part that is expected to stay near full utilization.

Neither GPU has recorded benchmark scores or rival comparisons in the database, so the analysis rests entirely on architectural and specification data. The recorded numbers consistently show AMD ahead in absolute performance by wide margins, while Intel leads in power draw and platform simplicity. For a user with no power constraints, the AMD part is overwhelmingly stronger. For a user who needs graphics in a portable, low-power chassis, the Intel part is the only feasible option between the two.

DETAILED SPECIFICATIONS

SPECIFICATION
AI PRO 9600D
Graphics 48EU Mobile
Core Specs
Shading Units
3,072
384 -87.5%
Shaders
3,072
384 -87.5%
TMUs
192
24 -87.5%
ROPs
96
8 -91.7%
Compute Units
48
—
Execution Units
—
48
Clocks
Base Clock
1080 MHz
300 MHz
Boost Clock
2020 MHz
1800 MHz
Game Clock
1080 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
System Shared
Memory
Memory Size
32 GB
System Shared
VRAM (MB)
32,768
—
Memory Type
GDDR6
System Shared
Memory Bus
256 bit
System Shared
Bandwidth
576.0 GB/s
System Dependent
Cache
L2 Cache
8 MB
—
L3 Cache
48 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
193.9 GPixel/s
14.40 GPixel/s
Texture Rate
387.8 GTexel/s
43.20 GTexel/s
FP32 (TFLOPS)
24.82 TFLOPS
1,382.4 GFLOPS
FP64 (TFLOPS)
775.7 GFLOPS (1:32)
—
FP16 (TFLOPS)
24.82 TFLOPS (1:1)
2.765 TFLOPS (2:1)
AI/RT
RT Cores
48
—
Matrix Cores
96
—
Power
TDP
150 W
28 W
TDP (W)
150
28 -81.3%
Suggested PSU
450 W
—
Power Connectors
1x 16-pin
—
Architecture
Architecture
RDNA 4.0
Xe-LPG
GPU Name
Navi 48
Meteor Lake
Generation
Radeon Pro Navi (Navi IV Series)
Arc Graphics-M (Meteor Lake)
Process Size
4 nm
10 nm
Transistors
53,900 million
—
Die Size
357 mm²
—
Foundry
TSMC
Intel
Density
151.0M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.6
Physical
Slot Width
Single-slot
IGP
Length
241 mm 9.5 inches
—
Height
111 mm 4.4 inches
—
Outputs
1x DisplayPort 2.1a
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
Ring Bus
Other
Production
Active
Active
Predecessor
Radeon Pro Vega
HD Graphics-M
View Radeon AI PRO 9600D Details View Arc Graphics 48EU Mobile Details