AMD Radeon 880M vs NVIDIA GeForce RTX 5080 SUPER Comparison

AMD
RADEON

AMD Radeon 880M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5080 SUPER

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 2617 MHz
TDP 415 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
535
3,075
geekbench_opencl
31,285
N/A
geekbench_vulkan
40,006
N/A
passmark_directx_10
31
N/A
passmark_directx_11
73
N/A
passmark_directx_12
32
N/A
passmark_directx_9
97
N/A
passmark_g2d
969
N/A
passmark_g3d
7,615
N/A
passmark_gpu_compute
3,719
N/A

Analysis: AMD Radeon 880M vs NVIDIA GeForce RTX 5080 SUPER

Head-to-Head Benchmarks

The head-to-head test data contains a single common benchmark between the AMD Radeon 880M and the NVIDIA GeForce RTX 5080 SUPER: 3DMark Steel Nomad DX12. The recorded results show a decisive margin. The AMD Radeon 880M scores 535 points, while the NVIDIA GeForce RTX 5080 SUPER scores 3075 points. The database records a delta of -82.6% for the AMD part, meaning the Radeon 880M trails by that substantial margin in this particular test. The NVIDIA adapter wins this benchmark outright, with a score roughly 5.7 times higher than the AMD integrated graphics solution.

When placed against their nearest rivals, both products occupy very different competitive strata. The AMD Radeon 880M's average benchmark score is 8436, and its closest competitor, the NVIDIA GeForce GTX 675MX, averages 8427, a delta of 0.1% in favor of the AMD part. The NVIDIA GeForce MX330 averages 8458, putting it 0.3% ahead of the 880M. The AMD Radeon HD 8870M averages 8462, also 0.3% ahead. The AMD Radeon R9 M375X averages 8325, which is 1.3% behind the 880M. These deltas are all within a narrow band, indicating that the 880M's aggregate performance places it in a tightly contested group of older discrete mobile GPUs.

The NVIDIA GeForce RTX 5080 SUPER, by contrast, has an average benchmark score of 3075, and its nearest rivals tell a different story. The NVIDIA Quadro P1000 averages 3163, which is 2.8% ahead of the RTX 5080 SUPER. The NVIDIA GeForce 820A averages 2983, 3.1% behind. The Intel Arc Pro B60 averages 3182, 3.4% ahead. The NVIDIA GeForce GTX 860M averages 2967, 3.6% behind. The RTX 5080 SUPER's nearest rivals are all far lower-tier parts, which reflects the sparse benchmark data currently recorded for this newly released GPU rather than its actual market position.

The percentile rankings reinforce the gap. The AMD Radeon 880M sits at the 43rd percentile among all GPUs in the database. The NVIDIA GeForce RTX 5080 SUPER sits at the 19th percentile. This is an unusual result for a flagship discrete card and is directly tied to the fact that only one benchmark result is recorded for it. The 3DMark Steel Nomad DX12 score of 3075 is a demanding next-generation test, and older or lighter workloads are not yet represented in the database. The 880M, with ten recorded benchmarks across DirectX 9, DirectX 10, DirectX 11, DirectX 12, OpenCL, Vulkan, compute, and 2D tests, has a much broader data set, which pulls its average up to 8436.

The single head-to-head result is unambiguous: in 3DMark Steel Nomad DX12, the RTX 5080 SUPER delivers a score of 3075 versus 535 for the 880M. The delta of -82.6% is recorded from the AMD product's perspective, so the NVIDIA part holds a commanding lead in this workload. No other common benchmarks exist in the database, so conclusions about other application types must rely on architectural analysis and the individual benchmark suites available for the AMD part.

Architecture Differences

The two GPUs come from different manufacturers, use different process nodes, and target entirely different market segments. The AMD Radeon 880M is an integrated graphics processor built on the Strix Point chip using RDNA 3.5 architecture, part of the Navi III IGP generation for Strix Point Mobile. It is fabricated on a 4 nm process at TSMC. The NVIDIA GeForce RTX 5080 SUPER uses the GB203 chip with Blackwell 2.0 architecture, belonging to the GeForce 50 series. It is fabricated on a 5 nm process at TSMC. The process node difference is one nanometer, favoring AMD's integrated part in terms of lithography, though the two designs have very different transistor budgets.

The transistor counts differ sharply. The AMD chip contains 34,000 million transistors on a die size of 233 mm², giving a transistor density of 145.9 million transistors per square millimeter. The NVIDIA chip contains 45,600 million transistors on a die size of 378 mm², resulting in a density of 120.6 million transistors per square millimeter. The AMD part achieves higher density, but the NVIDIA chip has 34% more transistors overall. These figures reflect the scale difference between a mobile IGP and a high-end discrete GPU.

Compute resources are heavily skewed toward the NVIDIA part. The Radeon 880M has 768 shading units, 48 texture mapping units, 16 raster output pipelines, and 12 ray tracing cores. The RTX 5080 SUPER has 10,752 shading units, 336 TMUs, 112 ROPs, 84 ray tracing cores, and 336 tensor cores. The NVIDIA part has 14 times the shading units, 7 times the TMUs, 7 times the ROPs, and 7 times the ray tracing cores. The tensor core count of 336 on the NVIDIA side has no equivalent on the AMD part, which lists no tensor cores. This gives the RTX 5080 SUPER a dedicated hardware path for AI and machine learning workloads that the Radeon 880M lacks entirely.

Clock behavior also differs. The AMD part runs at a base clock of 400 MHz and a boost clock of 2900 MHz. The NVIDIA part runs at a base clock of 2295 MHz and a boost clock of 2617 MHz. The AMD part has a much lower base clock but a higher boost clock, reflecting power management behavior typical of integrated parts. The NVIDIA part's narrower boost range indicates sustained high-frequency operation under load. The memory subsystem is entirely different: the Radeon 880M uses system shared memory with a system-dependent bandwidth, while the RTX 5080 SUPER uses 24 GB of GDDR7 on a 256-bit bus with 1.02 TB/s of bandwidth and a memory clock of 2000 MHz with 32 Gbps effective data rate.

The output capabilities reflect the target platforms. The AMD part is an IGP with no dedicated display outputs, described as portable device dependent. The NVIDIA part is a dual-slot discrete card with 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs, measuring 304 mm in length, 137 mm in height, and 40 mm in width. The power requirements are equally divergent: the Radeon 880M has a TDP of 15 W with no power connectors, while the RTX 5080 SUPER has a TDP of 415 W and uses a single 16-pin power connector. The bus interface differs as well, with PCIe 4.0 x8 on the AMD side and PCIe 5.0 x16 on the NVIDIA side.

Both parts support the same API tiers: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Radeon 880M supports FP32 at 4.454 TFLOPS and FP16 at 4.454 TFLOPS with a 1:1 ratio. The RTX 5080 SUPER supports FP32 at 56.28 TFLOPS and FP16 at 56.28 TFLOPS, also 1:1. The NVIDIA part delivers 12.6 times the FP32 throughput. Pixel fill rate is 46.40 GPixel/s for the AMD part versus 293.1 GPixel/s for the NVIDIA part. Texture fill rate is 139.2 GTexel/s versus 879.3 GTexel/s. The release dates are separated by roughly 17 months: the Radeon 880M launched in July 2024, while the RTX 5080 SUPER launched in December 2025.

FAQ

Q: Which GPU wins the only shared benchmark in the database?

A: The NVIDIA GeForce RTX 5080 SUPER wins 3DMark Steel Nomad DX12 with a score of 3075, against 535 for the AMD Radeon 880M, a delta of -82.6% from the AMD side.

Q: How does the AMD Radeon 880M compare to its nearest rivals?

A: The 880M averages 8436 points. It is 0.1% ahead of the NVIDIA GeForce GTX 675MX, 0.3% behind the NVIDIA GeForce MX330, 0.3% behind the AMD Radeon HD 8870M, and 1.3% ahead of the AMD Radeon R9 M375X.

Q: How does the NVIDIA GeForce RTX 5080 SUPER compare to its nearest rivals?

A: The RTX 5080 SUPER averages 3075 points. The NVIDIA Quadro P1000 is 2.8% ahead, the NVIDIA GeForce 820A is 3.1% behind, the Intel Arc Pro B60 is 3.4% ahead, and the NVIDIA GeForce GTX 860M is 3.6% behind.

Q: What are the memory configurations of the two GPUs?

A: The AMD Radeon 880M uses system shared memory with a system-dependent bandwidth. The NVIDIA GeForce RTX 5080 SUPER has 24 GB of GDDR7 on a 256-bit bus with 1.02 TB/s of bandwidth.

Q: What are the power requirements for each card?

A: The AMD Radeon 880M has a TDP of 15 W and uses no power connectors. The NVIDIA GeForce RTX 5080 SUPER has a TDP of 415 W and uses a single 16-pin power connector.

Q: Do both GPUs support the same graphics APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5080 SUPER adds 336 tensor cores, which the Radeon 880M does not have.

The Verdict

The data identifies two products with fundamentally different purposes. The AMD Radeon 880M is an integrated part with a 15 W TDP, system shared memory, and no dedicated display outputs. Its average benchmark score of 8436 places it at the 43rd percentile of all GPUs in the database, and its nearest rivals are all older discrete mobile parts. The 880M's 3DMark Steel Nomad DX12 result of 535 is low, but its broader benchmark suite shows competence in legacy DirectX tests and compute workloads. The PassMark G3D score of 7615 and Geekbench Vulkan score of 40006 indicate that this IGP handles general graphics duties reasonably well for a low-power mobile solution.

The NVIDIA GeForce RTX 5080 SUPER is a discrete flagship with a 415 W TDP, 24 GB of GDDR7 memory, and a 1.02 TB/s memory bus. Its single recorded benchmark, 3DMark Steel Nomad DX12, delivers 3075 points, which is 5.7 times the AMD part's result. The 19th percentile ranking is an artifact of sparse data, not a measure of real-world standing; the nearest rivals at this percentile are professional and older mobile GPUs with scores near 3000, which is far below what the RTX 5080 SUPER's 56.28 TFLOPS of FP32 throughput and 84 ray tracing cores suggest it can achieve in other workloads. The architecture is built for high-end rendering, AI inference via tensor cores, and 4K-class gaming, none of which the AMD integrated part can approach.

The choice between these two products is determined by platform constraints. A system with the Radeon 880M is a low-power mobile device where the GPU shares system memory and draws 15 W. A system with the RTX 5080 SUPER is a desktop with a dual-slot, 304 mm long expansion card requiring a 16-pin power connector and 415 W of power. The benchmark data confirms that in the one test where both are measured, the NVIDIA part dominates by 82.6%. The AMD part is suitable for portable devices with modest graphics demands, while the NVIDIA part is for high-performance desktop systems. No other common benchmarks exist in the database, so the verdict rests on the recorded Steel Nomad result and the architectural specifications.

Specification Differences

The following specifications differ between the AMD Radeon 880M and the NVIDIA GeForce RTX 5080 SUPER:

  • Series: AMD Radeon 880M has no series designation; RTX 5080 SUPER is in the GeForce 50-series.
  • Chip: Strix Point versus GB203.
  • Architecture: RDNA 3.5 versus Blackwell 2.0.
  • Generation: Navi III IGP (Strix Point Mobile) versus GeForce 50.
  • Process node: 4 nm versus 5 nm, both TSMC.
  • Transistors: 34,000 million versus 45,600 million.
  • Die size: 233 mm² versus 378 mm².
  • Transistor density: 145.9M / mm² versus 120.6M / mm².
  • Base clock: 400 MHz versus 2295 MHz.
  • Boost clock: 2900 MHz versus 2617 MHz.
  • Memory clock: System shared versus 2000 MHz 32 Gbps effective.
  • Memory size: System shared versus 24 GB.
  • Memory type: System shared versus GDDR7.
  • Memory bus width: System shared versus 256 bit.
  • Memory bandwidth: System dependent versus 1.02 TB/s.
  • Shading units: 768 versus 10752.
  • TMUs: 48 versus 336.
  • ROPs: 16 versus 112.
  • RT cores: 12 versus 84.
  • Tensor cores: None versus 336.
  • Pixel rate: 46.40 GPixel/s versus 293.1 GPixel/s.
  • Texture rate: 139.2 GTexel/s versus 879.3 GTexel/s.
  • FP32: 4.454 TFLOPS versus 56.28 TFLOPS.
  • FP16: 4.454 TFLOPS (1:1) versus 56.28 TFLOPS (1:1).
  • TDP: 15 W versus 415 W.
  • Slot width: IGP versus Dual-slot.
  • Power connectors: None versus 1x 16-pin.
  • Bus interface: PCIe 4.0 x8 versus PCIe 5.0 x16.
  • Display outputs: Portable Device Dependent versus 1x HDMI 2.1b 3x DisplayPort 2.1b.
  • Dimensions: No recorded length, height, or width versus 304 mm length, 137 mm height, 40 mm width.
  • Release date: 2024-07-14 versus 2025-12-31.
  • Predecessor: Navi II IGP versus none recorded.
  • Launch MSRP: None recorded versus 999 USD.
  • Benchmark count: Ten recorded results versus one recorded result.
  • Average benchmark score: 8436 versus 3075.
  • Percentile: 43rd versus 19th.

DETAILED SPECIFICATIONS

SPECIFICATION
880M
RTX 5080 SUPER
Core Specs
Shading Units
768
10,752 +1300.0%
Shaders
768
10,752 +1300.0%
TMUs
48
336 +600.0%
ROPs
16
112 +600.0%
Compute Units
12
—
Clocks
Base Clock
400 MHz
2295 MHz
Boost Clock
2900 MHz
2617 MHz
Memory Clock
System Shared
2000 MHz 32 Gbps effective
Memory
Memory Size
System Shared
24 GB
VRAM (MB)
—
24,576
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
1.02 TB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
64 MB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
46.40 GPixel/s
293.1 GPixel/s
Texture Rate
139.2 GTexel/s
879.3 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
56.28 TFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
879.3 GFLOPS (1:64)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
56.28 TFLOPS (1:1)
AI/RT
RT Cores
12
84 +600.0%
Tensor Cores
—
336
Power
TDP
15 W
415 W
TDP (W)
15
415 +2666.7%
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 3.5
Blackwell 2.0
GPU Name
Strix Point
GB203
Generation
Navi III IGP (Strix Point Mobile)
GeForce 50
Process Size
4 nm
5 nm
Transistors
34,000 million
45,600 million
Die Size
233 mm²
378 mm²
Foundry
TSMC
TSMC
Density
145.9M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
—
999 USD
Production
Active
Active
Predecessor
Navi II IGP
—
View Radeon 880M Details View GeForce RTX 5080 SUPER Details