AMD Radeon 820M vs NVIDIA GeForce RTX 5060 Mobile Comparison
AMD Radeon 820M
GeForce RTX 5060 Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 820M vs NVIDIA GeForce RTX 5060 Mobile
FAQ
Q: What are the architectural generations of these two GPUs?
A: The AMD Radeon 820M uses RDNA 3.5 architecture and belongs to the Navi III IGP (Strix Point Mobile) generation. The NVIDIA GeForce RTX 5060 Mobile uses Blackwell 2.0 architecture and belongs to the GeForce 50 Mobile generation.
Q: How do the shading unit counts compare?
A: The AMD Radeon 820M has 128 shading units, while the NVIDIA GeForce RTX 5060 Mobile has 3328 shading units. The NVIDIA part also carries 104 tensor cores and 26 RT cores, whereas the AMD part lists 2 RT cores and no tensor core count.
Q: What memory configurations do the two GPUs use?
A: The AMD Radeon 820M uses system shared memory with system-dependent bandwidth. The NVIDIA GeForce RTX 5060 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s of bandwidth.
Q: What are the boost clock speeds?
A: The AMD Radeon 820M boosts to 2800 MHz from a 400 MHz base clock. The NVIDIA GeForce RTX 5060 Mobile boosts to 1455 MHz from a 952 MHz base clock.
Q: Which GPU has a higher benchmark percentile ranking?
A: The NVIDIA GeForce RTX 5060 Mobile ranks in the 67th percentile against all GPUs. The AMD Radeon 820M ranks in the 50th percentile.
Q: What is the processing node for each chip?
A: The AMD Radeon 820M uses a 4 nm process at TSMC. The NVIDIA GeForce RTX 5060 Mobile uses a 5 nm process, also at TSMC.
The Verdict
The data positions these two GPUs at opposite ends of the mobile graphics spectrum. The AMD Radeon 820M is an integrated processor with 128 shading units, 8 TMUs, and 4 ROPs, designed for basic graphical output. The NVIDIA GeForce RTX 5060 Mobile is a discrete-class solution with 3328 shading units, 104 TMUs, and 48 ROPs, built for demanding 3D workloads.
Benchmark results confirm the separation. The RTX 5060 Mobile posts an average benchmark score of 22435, while the Radeon 820M has no recorded benchmark entries and an average score of 0. The NVIDIA part sits in the 67th percentile of all GPUs, versus the 50th percentile for the AMD part.
The RTX 5060 Mobile delivers 9.684 TFLOPS of FP32 compute, compared to 716.8 GFLOPS for the Radeon 820M. That is a 13.5x difference in raw floating-point throughput. Pixel fill rates tell a similar story: 69.84 GPixel/s versus 11.20 GPixel/s. Texture rate shows 151.3 GTexel/s against 22.40 GTexel/s.
For users who need ray tracing, the RTX 5060 Mobile includes 26 RT cores and 104 tensor cores, enabling hardware-accelerated ray tracing and AI features. The Radeon 820M has 2 RT cores and no listed tensor core count, limiting its capability in those workloads.
The RTX 5060 Mobile also brings 8 GB of dedicated GDDR7 memory with 384.0 GB/s bandwidth. The Radeon 820M relies on system shared memory with bandwidth that depends entirely on the host system. That distinction matters for texture-heavy scenes and higher resolutions.
The RTX 5060 Mobile is the clear choice for gaming, content creation, and any compute-heavy task. The Radeon 820M suits basic display output, office work, and light media playback where low power consumption (15 W TDP) matters more than raw performance.
Head-to-Head Benchmarks
The recorded data includes ten benchmark entries for the NVIDIA GeForce RTX 5060 Mobile. The AMD Radeon 820M has no benchmark scores in the database, so direct numerical comparisons rely on the RTX 5060 Mobile's absolute scores and its nearest rival positions.
In 3DMark Steel Nomad DX12, the RTX 5060 Mobile scores 3013.5. This places it in the modern DX12 performance tier. Geekbench OpenCL shows 96969, while Geekbench Vulkan shows 96451. These two scores are nearly identical, indicating balanced compute performance across both APIs.
PassMark results break down by API generation. The RTX 5060 Mobile scores 203 in DirectX 9, 168 in DirectX 11, 119 in DirectX 10, and 87 in DirectX 12. The DirectX 9 score being highest reflects the GPU's raw rasterization capability, while the lower DirectX 12 score is a PassMark-specific test characteristic. PassMark G3D shows 18852, with GPU Compute at 7607 and G2D at 876.
The RTX 5060 Mobile's nearest rivals in the database provide context for its standing. The AMD Radeon RX 7700 XT averages 22549, which is 0.5% higher than the RTX 5060 Mobile's 22435. That places the RTX 5060 Mobile essentially on par with a desktop-class RX 7700 XT.
The AMD Radeon RX 5700 averages 22170, which is 1.2% lower. The AMD Radeon RX 6700S averages 22154, also 1.2% lower. The NVIDIA GeForce RTX 4060 Mobile averages 22729, which is 1.3% higher than the RTX 5060 Mobile.
These deltas show the RTX 5060 Mobile sitting in a tight cluster. It trails the RTX 4060 Mobile by 1.3%, which is a small margin given generational differences. It leads the RX 5700 and RX 6700S by 1.2% each, again a narrow gap. The RX 7700 XT edges it by 0.5%.
The overall average benchmark score of 22435 positions the RTX 5060 Mobile as a mid-to-high tier mobile GPU. The 67th percentile ranking reinforces that it outperforms roughly two-thirds of all GPUs in the database.
The Radeon 820M has no benchmark entries, meaning its 50th percentile ranking comes from its specifications rather than measured performance. The 15 W TDP and 128 shading units indicate a fundamentally different performance class.
Specification Differences
The two GPUs differ across nearly every measurable specification. The AMD Radeon 820M uses a 4 nm process, while the NVIDIA GeForce RTX 5060 Mobile uses a 5 nm process. Both come from TSMC.
Transistor counts diverge sharply. The RTX 5060 Mobile has 21,900 million transistors on a 181 mm² die, yielding a density of 121.0M per mm². The Radeon 820M has unknown transistor and die size figures.
Clock speeds show an interesting inversion. The Radeon 820M has a 400 MHz base clock and a 2800 MHz boost clock. The RTX 5060 Mobile has a 952 MHz base clock and a 1455 MHz boost clock. The AMD part boosts nearly twice as high, but with far fewer execution units.
Memory configuration differs completely. The Radeon 820M uses system shared memory with a system-dependent bandwidth. The RTX 5060 Mobile has 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s of bandwidth, running at 1500 MHz with 24 Gbps effective speed.
Compute unit counts scale accordingly. The Radeon 820M has 128 shading units, 8 TMUs, and 4 ROPs. The RTX 5060 Mobile has 3328 shading units, 104 TMUs, and 48 ROPs. That is 26x more shading units, 13x more TMUs, and 12x more ROPs.
Ray tracing and AI hardware differ as well. The Radeon 820M lists 2 RT cores and no tensor core count. The RTX 5060 Mobile has 26 RT cores and 104 tensor cores.
Pixel and texture rates reflect the unit counts. The Radeon 820M achieves 11.20 GPixel/s and 22.40 GTexel/s. The RTX 5060 Mobile achieves 69.84 GPixel/s and 151.3 GTexel/s.
FP32 performance shows the largest gap. The Radeon 820M delivers 716.8 GFLOPS. The RTX 5060 Mobile delivers 9.684 TFLOPS. Both support FP16 at a 1:1 ratio with their FP32 rates.
Power consumption differs by 30 W. The Radeon 820M has a 15 W TDP. The RTX 5060 Mobile has a 45 W TDP. Both use the IGP slot width and have no power connectors.
Bus interfaces also differ. The Radeon 820M uses PCIe 4.0 x8. The RTX 5060 Mobile uses PCIe 5.0 x16.
API support is identical. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs for both are listed as portable device dependent.
Release dates show the Radeon 820M launched on 2025-02-28, while the RTX 5060 Mobile launched on 2025-05-19. The Radeon 820M's predecessor is the Navi II IGP. The RTX 5060 Mobile's predecessor is the GeForce 40 Mobile.
Architecture Differences
The AMD Radeon 820M uses RDNA 3.5 architecture on the Krackan Point 2 chip. The NVIDIA GeForce RTX 5060 Mobile uses Blackwell 2.0 architecture on the GB206 chip.
The RDNA 3.5 architecture belongs to the Navi III IGP generation, which is AMD's integrated graphics lineup for Strix Point mobile processors. The Blackwell 2.0 architecture belongs to the GeForce 50 Mobile generation, NVIDIA's dedicated mobile GPU series.
The Radeon 820M's 2 RT cores indicate basic ray tracing support within an integrated design. The RTX 5060 Mobile's 26 RT cores provide substantially more hardware for ray-traced workloads. Tensor cores on the RTX 5060 Mobile number 104, enabling AI acceleration and DLSS-style features. The Radeon 820M does not list tensor cores.
Shader organization differs fundamentally. The Radeon 820M uses 128 shading units arranged in a compact IGP configuration. The RTX 5060 Mobile uses 3328 shading units, which requires a much larger execution resource pool.
The memory architecture reflects their different roles. The Radeon 820M shares system memory, meaning its bandwidth depends on the host laptop's memory configuration. The RTX 5060 Mobile has dedicated GDDR7 with fixed 384.0 GB/s bandwidth, which provides predictable performance regardless of system memory.
The 4 nm process for the Radeon 820M versus the 5 nm process for the RTX 5060 Mobile suggests different optimization targets. The smaller node helps the Radeon reach higher boost clocks at lower power. The RTX 5060 Mobile trades some clock speed for a much larger execution footprint.
The Radeon 820M's 15 W TDP fits its integrated nature. The RTX 5060 Mobile's 45 W TDP allows for significantly more sustained performance but requires more cooling and power delivery.
The PCIe interface difference matters for data transfer. The Radeon 820M uses PCIe 4.0 x8, which is adequate for an IGP. The RTX 5060 Mobile uses PCIe 5.0 x16, providing up to double the bandwidth for the discrete GPU to communicate with the CPU.
Both GPUs support the same modern API set, including DirectX 12 Ultimate and Vulkan 1.4. The architectural differences manifest in raw throughput rather than feature support.