AMD Instinct MI300A vs NVIDIA GeForce RTX 5060 Comparison

AMD
RADEON

AMD Instinct MI300A

CORE STATE Aqua Vanjaram
VRAM 128 GB
CLOCK SPEED 2100 MHz
TDP 750 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,628
geekbench_opencl
N/A
112,787
geekbench_vulkan
N/A
113,321
passmark_directx_10
N/A
127
passmark_directx_11
N/A
200
passmark_directx_12
N/A
77
passmark_directx_9
N/A
225
passmark_g2d
N/A
1,154
passmark_g3d
N/A
20,891
passmark_gpu_compute
N/A
10,899

Analysis: AMD Instinct MI300A vs NVIDIA GeForce RTX 5060

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the AMD Instinct MI300A and the NVIDIA GeForce RTX 5060. The MI300A has no recorded benchmark scores and sits at the 50th percentile among all GPUs, while the RTX 5060 has ten recorded benchmark entries with an average score of 26,331 and a 72nd percentile rank. This means the only quantitative comparisons available derive from the RTX 5060's standalone measurements and its nearest rival data.

The RTX 5060's strongest result appears in Geekbench Vulkan with a score of 113,321, marginally ahead of its OpenCL score of 112,787. These two scores indicate compute performance within a narrow band regardless of API. In PassMark tests, the G3D score of 20,891 dominates all other PassMark categories, while the GPU Compute score reaches 10,899. The DirectX legacy tests show modest numbers: DirectX 11 scores 200, DirectX 9 scores 225, DirectX 10 scores 127, and DirectX 12 scores 77. The PassMark G2D score of 1,154 reflects 2D rasterization performance, which is a separate metric from 3D rendering.

Comparing the RTX 5060 to its nearest rivals in the database, the margin is extremely tight across the board. The AMD Radeon 860M averages 26,401, which is 0.3% higher than the RTX 5060's 26,331. The NVIDIA GeForce MX550 also averages 26,421, likewise 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary averages 26,553, putting it 0.8% ahead. The AMD Radeon RX 6750 XT averages 26,011, which is 1.2% lower than the RTX 5060. These deltas are all within a 2% band, indicating that the RTX 5060 sits at performance parity with a cluster of established cards rather than dominating or being dominated by any single one.

The MI300A's 50th percentile rank with zero benchmark scores means it carries no measurable gaming or compute results in this database. Its average benchmark score is listed as zero. Consequently, any head-to-head comparison must rely on architectural specifications and theoretical throughput figures rather than empirical test outcomes.

Architecture Differences

The MI300A uses AMD's CDNA 3.0 architecture on the Aqua Vanjaram chip, fabricated on a 5 nm process at TSMC. The RTX 5060 uses NVIDIA's Blackwell 2.0 architecture on the GB206 chip, also fabricated on a 5 nm process at TSMC. Both share the same process node and foundry, but the chip scales differ enormously. The MI300A packs 153,000 million transistors on a 1017 mm² die, yielding a transistor density of 150.4 million transistors per square millimeter. The RTX 5060 contains 21,900 million transistors on a 181 mm² die, giving a density of 121.0 million transistors per square millimeter. The MI300A therefore has seven times more transistors and a die area roughly 5.6 times larger, while maintaining 24% higher transistor density.

Memory configurations diverge completely. The MI300A uses 128 GB of HBM3 across an 8192-bit bus, delivering 5.32 TB/s of bandwidth. The RTX 5060 uses 8 GB of GDDR7 across a 128-bit bus, delivering 448.0 GB/s. The MI300A's memory bus is 64 times wider, and its bandwidth is roughly 11.9 times higher. The RTX 5060's memory clock runs at 1750 MHz with 28 Gbps effective speed, while the MI300A's memory runs at 1300 MHz with 5.2 Gbps effective speed. The GDDR7 standard achieves higher per-pin data rates, but the HBM3 implementation's massive bus width overwhelms that advantage.

Compute unit counts also differ sharply. The MI300A has 14,592 shading units, 912 texture mapping units, and zero raster operation units. The RTX 5060 has 3,840 shading units, 120 TMUs, and 48 ROPs. The MI300A's shading unit count is 3.8 times higher, and its TMU count is 7.6 times higher. However, the MI300A has no ROPs at all, rendering zero pixels per second, while the RTX 5060 achieves 119.9 GPixel/s. The MI300A's texture rate reaches 1,915.2 GTexel/s versus the RTX 5060's 299.6 GTexel/s, a 6.4 times advantage.

The RTX 5060 includes 30 RT cores and 120 tensor cores, features entirely absent from the MI300A's specification sheet. The MI300A's FP32 throughput is 61.29 TFLOPS, while the RTX 5060 reaches 19.18 TFLOPS. The MI300A leads by a factor of 3.2 in single-precision floating-point compute. The RTX 5060 also lists FP16 at 19.18 TFLOPS with a 1:1 ratio to FP32, a detail not provided for the MI300A.

Clock speeds favor the RTX 5060 substantially. The RTX 5060 has a base clock of 2280 MHz and a boost clock of 2497 MHz. The MI300A has a base clock of 1000 MHz and a boost clock of 2100 MHz. The RTX 5060's base clock is 128% higher, though its boost advantage narrows to 19%. Power consumption reverses the relationship: the MI300A draws 750 W with a suggested PSU of 1150 W, while the RTX 5060 draws 145 W with a suggested PSU of 300 W. The MI300A consumes 5.2 times more power.

Physical and interface differences follow the intended use cases. The MI300A mounts as an OAM module with no power connectors and no display outputs, using PCIe 5.0 x16. The RTX 5060 is a dual-slot card measuring 241 mm in length, 111 mm in height, and 40 mm in width, with one 8-pin power connector, and outputs including 1x HDMI 2.1b and 3x DisplayPort 2.1b, using PCIe 5.0 x8. The MI300A exposes no graphics APIs, while the RTX 5060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Release timing also differs. The MI300A launched on December 5, 2023, predating the RTX 5060's May 18, 2025 release by roughly seventeen months. The MI300A's predecessor is the Radeon Instinct, and it has no successor listed. The RTX 5060's predecessor is the GeForce 40 series, and its successor is the GeForce 60 series.

The Verdict

The recorded data indicates that these two products target entirely separate workloads. The MI300A shows a compute-optimized design: 128 GB of HBM3 memory, 5.32 TB/s bandwidth, 61.29 TFLOPS FP32, and no display outputs or graphics API support. The RTX 5060 shows a graphics-oriented design: 8 GB of GDDR7, 48 ROPs, 30 RT cores, 120 tensor cores, full DirectX 12 Ultimate support, and a 72nd percentile rank among all GPUs based on its ten recorded benchmarks.

The MI300A's 50th percentile rank with zero benchmark scores means the database contains no evidence of its real-world performance in gaming or standard graphics workloads. Its architectural specifications suggest a server or accelerator role, particularly the OAM module form factor, the 750 W power draw, and the absence of display outputs. The RTX 5060's benchmark average of 26,331 places it within 1.2% of the AMD Radeon RX 6750 XT and within 0.8% of the AMD Radeon RX 5700 XT 50th Anniversary, indicating a mid-range graphics card that competes closely with those products.

For users selecting between these two, the data points to the RTX 5060 for any task requiring graphical output, rasterization, ray tracing, or standard graphics APIs. The MI300A has no measurable graphics performance in this database, and its zero ROP count and N/A API support confirm it is not built for display rendering. For compute-heavy workloads where memory capacity and FP32 throughput matter, the MI300A's specifications show a 3.2 times FP32 advantage over the RTX 5060, a 11.9 times memory bandwidth advantage, and 16 times more memory capacity. However, the absence of benchmark scores for the MI300A means these theoretical advantages have no empirical confirmation in the database.

FAQ

Q: Which GPU has higher FP32 compute throughput?

A: The AMD Instinct MI300A achieves 61.29 TFLOPS FP32, which is 3.2 times higher than the NVIDIA GeForce RTX 5060's 19.18 TFLOPS.

Q: What memory capacity does each card offer?

A: The MI300A has 128 GB of HBM3 memory, while the RTX 5060 has 8 GB of GDDR7 memory.

Q: Does the MI300A support DirectX or Vulkan?

A: No. The MI300A lists DirectX, OpenGL, and Vulkan as N/A, and it has no display outputs. The RTX 5060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: How does the RTX 5060 compare to its nearest rival, the AMD Radeon RX 6750 XT?

A: The RTX 5060's average benchmark score of 26,331 is 1.2% higher than the RX 6750 XT's average of 26,011.

Q: What are the power requirements for each card?

A: The MI300A has a TDP of 750 W and requires a suggested PSU of 1150 W. The RTX 5060 has a TDP of 145 W and requires a suggested PSU of 300 W.

Q: Which card has ray tracing and tensor cores?

A: Only the RTX 5060 has these features, with 30 RT cores and 120 tensor cores. The MI300A's specification sheet lists no RT or tensor core counts.

Where Each One Wins

The MI300A wins decisively in memory capacity and bandwidth. Its 128 GB of HBM3 on an 8192-bit bus delivers 5.32 TB/s, compared to the RTX 5060's 8 GB of GDDR7 on a 128-bit bus delivering 448.0 GB/s. For workloads that require holding large datasets in fast memory, the MI300A's advantage is substantial.

The MI300A also wins in texture throughput and single-precision compute. Its texture rate of 1,915.2 GTexel/s is 6.4 times the RTX 5060's 299.6 GTexel/s, and its FP32 throughput of 61.29 TFLOPS is 3.2 times higher. Its shading unit count of 14,592 and TMU count of 912 both dwarf the RTX 5060's 3,840 shading units and 120 TMUs.

The RTX 5060 wins in every graphics-specific category. It has 48 ROPs delivering 119.9 GPixel/s, while the MI300A has zero ROPs and delivers 0 MPixel/s. The RTX 5060 includes 30 RT cores and 120 tensor cores, neither of which appears in the MI300A's specifications. It supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, while the MI300A lists N/A for all three APIs. The RTX 5060 also provides display outputs with 1x HDMI 2.1b and 3x DisplayPort 2.1b, whereas the MI300A has no outputs.

Clock speeds favor the RTX 5060, with a base clock of 2280 MHz versus 1000 MHz and a boost clock of 2497 MHz versus 2100 MHz. Power efficiency also favors the RTX 5060, which draws 145 W versus the MI300A's 750 W, and requires a 300 W PSU versus 1150 W. The RTX 5060's physical dimensions fit standard dual-slot layouts at 241 mm length, while the MI300A uses an OAM module form factor.

The RTX 5060's benchmark presence gives it a measurable edge in empirical testing. Its average score of 26,331 and 72nd percentile rank contrast with the MI300A's zero benchmark scores and 50th percentile rank. The RTX 5060 also benefits from a newer release date, May 18, 2025, versus December 5, 2023, and lists an active production status, while the MI300A's production status is not recorded.

Specification Differences

The table below lists only the fields where the two GPUs differ, based on the recorded data.

| Specification | AMD Instinct MI300A | NVIDIA GeForce RTX 5060 |

|----------------|---------------------|--------------------------|

| Architecture | CDNA 3.0 | Blackwell 2.0 |

| Chip | Aqua Vanjaram | GB206 |

| Transistors | 153,000 million | 21,900 million |

| Die Size | 1017 mm² | 181 mm² |

| Transistor Density | 150.4M / mm² | 121.0M / mm² |

| Base Clock | 1000 MHz | 2280 MHz |

| Boost Clock | 2100 MHz | 2497 MHz |

| Memory Clock | 1300 MHz, 5.2 Gbps effective | 1750 MHz, 28 Gbps effective |

| Memory Size | 128 GB | 8 GB |

| Memory Type | HBM3 | GDDR7 |

| Memory Bus Width | 8192 bit | 128 bit |

| Memory Bandwidth | 5.32 TB/s | 448.0 GB/s |

| Shading Units | 14,592 | 3,840 |

| TMUs | 912 | 120 |

| ROPs | 0 | 48 |

| RT Cores | N/A | 30 |

| Tensor Cores | N/A | 120 |

| Pixel Rate | 0 MPixel/s | 119.9 GPixel/s |

| Texture Rate | 1,915.2 GTexel/s | 299.6 GTexel/s |

| FP32 | 61.29 TFLOPS | 19.18 TFLOPS |

| FP16 | Not recorded | 19.18 TFLOPS (1:1) |

| TDP | 750 W | 145 W |

| Slot Width | OAM Module | Dual-slot |

| Power Connectors | None | 1x 8-pin |

| Suggested PSU | 1150 W | 300 W |

| Bus Interface | PCIe 5.0 x16 | PCIe 5.0 x8 |

| Display Outputs | No outputs | 1x HDMI 2.1b, 3x DisplayPort 2.1b |

| DirectX Support | N/A | 12 Ultimate (12_2) |

| OpenGL Support | N/A | 4.6 |

| Vulkan Support | N/A | 1.4 |

| Dimensions | Not recorded | 241 mm x 111 mm x 40 mm |

| Production Status | Not recorded | Active |

| Release Date | 2023-12-05 | 2025-05-18 |

| Predecessor | Radeon Instinct | GeForce 40 |

| Successor | Not recorded | GeForce 60 |

| Launch MSRP | Not recorded | 299 USD |

| Percentile vs All GPUs | 50 | 72 |

| Avg Benchmark Score | 0 | 26,331 |

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI300A
RTX 5060
Core Specs
Shading Units
14,592
3,840 -73.7%
Shaders
14,592
3,840 -73.7%
TMUs
912
120 -86.8%
ROPs
0
48 +∞%
Compute Units
228
SM Count
30
Clocks
Base Clock
1000 MHz
2280 MHz
Boost Clock
2100 MHz
2497 MHz
Memory Clock
1300 MHz 5.2 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
128 GB
8 GB
VRAM (MB)
131,072
8,192 -93.8%
Memory Type
HBM3
GDDR7
Memory Bus
8192 bit
128 bit
Bandwidth
5.32 TB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
16 MB
32 MB
L3 Cache
256 MB
Performance
Pixel Rate
0 MPixel/s
119.9 GPixel/s
Texture Rate
1,915.2 GTexel/s
299.6 GTexel/s
FP32 (TFLOPS)
61.29 TFLOPS
19.18 TFLOPS
FP64 (TFLOPS)
30.64 TFLOPS (1:2)
299.6 GFLOPS (1:64)
FP16 (TFLOPS)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
30
Tensor Cores
120
Matrix Cores
912
Power
TDP
750 W
145 W
TDP (W)
750
145 -80.7%
Suggested PSU
1150 W
300 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
CDNA 3.0
Blackwell 2.0
GPU Name
Aqua Vanjaram
GB206
Generation
Instinct (MIx)
GeForce 50
Process Size
5 nm
5 nm
Transistors
153,000 million
21,900 million
Die Size
1017 mm²
181 mm²
Foundry
TSMC
TSMC
Density
150.4M / mm²
121.0M / mm²
AMD MCM
MCM
2
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.9
Physical
Slot Width
OAM Module
Dual-slot
Length
241 mm 9.5 inches
Height
111 mm 4.4 inches
Outputs
No outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x8
Other
Launch Price
299 USD
Production
Active
Predecessor
Radeon Instinct
GeForce 40
Successor
GeForce 60
View Instinct MI300A Details View GeForce RTX 5060 Details