Doom
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 48 | 57 | 65 |
| 1440p QHD | 72 | 88 | 105 | 120 |
| 1080p Full HD | 112 | 137 | 162 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 5 5600F and Intel Arc B580 combination delivers a playable experience across most settings in Doom, with performance scaling predictably from 1080p to 4K. The data shows a system that is firmly GPU-limited at higher resolutions, while the CPU provides ample headroom even at 1080p. This analysis breaks down the measured FPS results, component roles, and scaling characteristics to provide a clear picture of what this pairing offers.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, utilizing a 65 W TDP. The processor features a 32 MB shared L3 cache, with 64 KB of L1 and 512 KB of L2 cache per core, and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In synthetic benchmarks, the CPU scores 19,236 in Passmark multithread and 2,872 in Passmark single-thread, placing it in the 85th percentile of all CPUs.
In the context of Doom, a 2016 FPS title, the CPU's responsibilities are primarily handling game logic, physics, and draw calls. The measured FPS data reveals that at 1080p with Low settings, the system achieves 186 FPS, which is the highest recorded average across all configurations. This high frame rate suggests that the Ryzen 5 5600F is not a bottleneck at this resolution and settings combination. The processor's 6 cores and 12 threads are sufficient for the game's workload, as Doom is known for scaling well with multi-core processors, but the data indicates that even at lower settings, the GPU is the limiting factor when frame rates approach 200 FPS.
Comparing the 5600F to its nearest rivals, the benchmark scores show a tight grouping. The AMD Ryzen 5 5500X3D scores 37,018, which is a 0.2% delta from the 5600F's average score of 36,945. The Intel Core Ultra 5 225 scores 36,938, essentially matching the 5600F with a 0% delta. These marginal differences in synthetic benchmarks translate to negligible performance deltas in real-world gaming scenarios like Doom. The processor's Passmark physics score of 1,043 further indicates its capability in handling the physics calculations that games like Doom require, though this score is not directly comparable to the FPS measurements.
At 4K resolution, the CPU's role diminishes as the GPU becomes the primary bottleneck. The measured data shows that at 3840x2160 with Ultra settings, the average FPS drops to 39, a 79% reduction from the 1080p Low result. This substantial drop is characteristic of GPU-bound scenarios, where the processor's clock speed and core count have less impact on overall performance. The 5600F's boost clock of 4.00 GHz provides adequate single-thread performance for game logic, but the data suggests that the CPU is not the limiting factor in any of the measured configurations, as the FPS scaling follows a pattern consistent with GPU limitations.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is the primary driver of graphical performance in this pairing. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering a bandwidth of 456.0 GB/s. The GPU operates at a base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). The Arc B580 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process from TSMC, with 19,600 million transistors on a 272 mm² die. It offers 2,560 shading units, 160 TMUs, and 80 ROPs, along with 20 ray tracing cores. The GPU's FP32 performance is rated at 13.67 TFLOPS, and its pixel rate is 213.6 GPixel/s.
In synthetic benchmarks, the Arc B580 scores 15,748 in Passmark G3D and 7,729 in Passmark GPU compute, placing it in the 68th percentile of all GPUs. Its nearest rivals in terms of average benchmark score include the NVIDIA GeForce RTX 2080 (score 22,895, delta 0.6%), the AMD Radeon RX 580 2048SP (score 23,061, delta -0.2%), and the NVIDIA GeForce RTX 3080 (score 23,172, delta -0.7%). These comparisons indicate that the Arc B580's raw compute performance sits in a similar tier to older high-end cards, though the deltas are minimal.
For Doom, the GPU's 12 GB VRAM is more than sufficient for the game's textures and assets, even at 4K resolution. The measured FPS data shows that at 3840x2160 with High settings, the average FPS is 48, while at Low settings it rises to 65. This 35% improvement from High to Low settings at 4K highlights the GPU's sensitivity to graphical fidelity settings. The memory bandwidth of 456.0 GB/s ensures that texture streaming and memory-intensive operations do not become bottlenecks, which is crucial for maintaining consistent frame rates in fast-paced FPS games.
The Arc B580's clock behavior at 2670 MHz for both base and boost suggests a fixed clock profile, which can be advantageous for consistent performance. The GPU's texture rate of 427.2 GTexel/s and pixel rate of 213.6 GPixel/s are substantial, and the data indicates that these specifications translate into playable frame rates across most settings. At 1440p, the GPU achieves 88 FPS on High settings and 120 FPS on Low, demonstrating its capability to drive high refresh rate monitors at this resolution. The only configuration where the GPU struggles is 4K Ultra, where the average FPS drops to 39, which is below the typical 60 FPS target but still playable for less demanding titles.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions provides clear evidence of GPU-limited performance. At 1080p with Low settings, the system achieves 186 FPS. Moving to 1440p at the same settings, the FPS drops to 120, a 35.5% decrease. At 4K Low, the FPS further drops to 65, representing a 65.1% decrease from 1080p. This scaling pattern is characteristic of GPU-bound workloads, where the rendering resolution directly impacts the GPU's workload while the CPU maintains a relatively constant level of performance.
For High settings, the scaling is similar: 137 FPS at 1080p, 88 FPS at 1440p (a 35.8% drop), and 48 FPS at 4K (a 65% drop from 1080p). The consistency of these percentage drops across different settings levels reinforces the conclusion that the GPU is the limiting component. If the CPU were the bottleneck, we would expect to see smaller FPS differences between resolutions at lower settings, as the CPU's workload would remain constant while the GPU's workload decreases. Instead, the FPS scaling closely tracks the pixel count increase, which is a hallmark of GPU-bound scenarios.
The Medium settings data provides additional insight. At 1080p Medium, the average FPS is 162, with minimum and maximum values of 137 and 186 respectively. At 1440p Medium, the average drops to 105 (a 35.2% decrease), and at 4K Medium, it drops to 57 (a 64.8% decrease from 1080p). The minimum FPS values at Medium settings mirror the average FPS of the next lower resolution setting (e.g., 137 min at 1080p matches 137 avg at 1080p High), indicating that the frame time variance increases with resolution, but the overall trend remains GPU-bound.
The Ultra settings show the most dramatic scaling. At 1080p Ultra, the system achieves 112 FPS. At 1440p Ultra, this drops to 72 FPS (a 35.7% decrease), and at 4K Ultra, it falls to 39 FPS (a 65.2% decrease from 1080p). This consistent ~35% drop from 1080p to 1440p and ~65% drop from 1080p to 4K across all settings levels is a strong indicator that the Intel Arc B580's rendering capabilities are the primary constraint, with the Ryzen 5 5600F providing ample headroom even at lower resolutions where frame rates exceed 180 FPS.
FAQ
Q: What is the highest average FPS achievable with this CPU and GPU combination in Doom?
A: The highest measured average FPS is 186, achieved at 1920x1080 resolution with Low settings. This represents the peak performance of the combo, with the minimum FPS at this configuration not being recorded in the data.
Q: Is the AMD Ryzen 5 5600F or the Intel Arc B580 the limiting factor at 4K resolution?
A: The data indicates the GPU is the limiting factor at 4K. At 3840x2160, the average FPS ranges from 39 on Ultra to 65 on Low, while the CPU's performance in synthetic benchmarks (85th percentile) and the consistent resolution scaling pattern point to the Arc B580 as the bottleneck.
Q: How does the Intel Arc B580 compare to its nearest rivals in terms of benchmark scores?
A: The Arc B580 has an average benchmark score of 23,021. Its nearest rivals include the AMD Radeon RX 580 2048SP (score 23,061, delta -0.2%), the NVIDIA GeForce RTX 2080 (score 22,895, delta 0.6%), and the NVIDIA GeForce RTX 3080 (score 23,172, delta -0.7%). These deltas are all within 1%, indicating similar raw performance.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings achieve an average of 120 FPS, while Ultra settings achieve 72 FPS. This represents a 40% decrease in average FPS when moving from the lowest to the highest settings preset.
Q: Does the combo maintain 60 FPS at 4K resolution?
A: At 3840x2160, the combo exceeds 60 FPS only on Low settings, with an average of 65 FPS. Medium settings achieve 57 FPS, High settings achieve 48 FPS, and Ultra settings drop to 39 FPS, so 60 FPS is not consistently maintained at higher settings.
Q: What is the combo's ranking among all tested combinations for this game?
A: The combo ranks 2,175 out of 2,930 tested combinations in Doom, placing it in the lower-mid range of all tested hardware pairings.
How This Combo Ranks
The AMD Ryzen 5 5600F and Intel Arc B580 combination ranks 2,175 out of 2,930 tested combos for Doom, placing it in the 26th percentile of all tested hardware pairings. This ranking reflects the combo's position relative to other CPU-GPU combinations, with the majority of tested combos achieving higher performance. The rank is somewhat surprising given the individual component benchmarks, where the CPU sits in the 85th percentile and the GPU in the 68th percentile, suggesting that the combination's performance in Doom is limited by factors that are not fully captured by synthetic benchmarks.
The combo's ranking can be attributed to the GPU's performance characteristics in this specific game. While the Arc B580's Passmark G3D score of 15,748 is respectable, the measured FPS in Doom at higher resolutions and settings falls behind many other combinations that feature more powerful GPUs. The rank of 2,175 indicates that there are 755 tested combos that perform worse, but a significant majority of 2,175 combos outperform this pairing. This places the combo in the lower portion of the performance distribution, which is consistent with the GPU's mid-range positioning.
When considering the individual component performance, the CPU is not the limiting factor in this ranking. The Ryzen 5 5600F's single-thread score of 2,872 and multithread score of 19,236 are competitive, and the CPU's 85th percentile ranking suggests it is capable of supporting higher-end GPUs. The ranking is therefore primarily influenced by the Arc B580's performance in Doom, which, while adequate for playable frame rates, does not compete with higher-tier GPUs that would push the combo higher in the rankings. The data shows that the combo sits in a specific performance tier, and users seeking higher rankings would need to consider a more powerful GPU.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. At 1080p, the combo delivers excellent performance across all settings, with even Ultra settings achieving 112 FPS. For users with 1080p displays, Ultra settings provide the best visual fidelity while maintaining frame rates well above 60 FPS. The 137 FPS at High settings offers a good balance for high refresh rate monitors, while Low settings at 186 FPS is suitable for competitive play where maximum frame rates are prioritized.
At 1440p, the recommended settings are Medium or High. Medium settings achieve 105 FPS, which is ideal for 1440p 100Hz+ monitors, while High settings at 88 FPS provide better visual quality with a slight sacrifice in frame rate. Low settings at 120 FPS are suitable for competitive play, but the visual downgrade may not be worth the extra 15 FPS over Medium. Ultra settings at 72 FPS are playable but may feel less smooth on high refresh rate displays, making them less recommended for this resolution.
At 4K, the settings recommendations are more constrained. Low settings achieve 65 FPS, which is the only preset that consistently exceeds 60 FPS. Medium settings at 57 FPS are playable but may experience occasional dips below 60 FPS. High and Ultra settings, at 48 and 39 FPS respectively, are not recommended for a smooth experience, as they fall below the 60 FPS threshold. For 4K gaming, Low settings provide the best balance of visual quality and performance, while users who prioritize frame rate may consider lowering the resolution to 1440p for a significant performance boost.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low settings achieve an average of 186 FPS, Medium settings achieve 162 FPS with a minimum of 137 and maximum of 186, High settings achieve 137 FPS, and Ultra settings achieve 112 FPS. The scaling from Low to Ultra at 1080p shows a 39.8% decrease in average FPS, from 186 to 112.
At 2560x1440, the performance scales down consistently. Low settings achieve 120 FPS, Medium settings achieve 105 FPS with a minimum of 89 and maximum of 120, High settings achieve 88 FPS, and Ultra settings achieve 72 FPS. The drop from 1080p to 1440p is consistent across settings, with a 35.5% decrease for Low, 35.2% for Medium, 35.8% for High, and 35.7% for Ultra.
At 3840x2160, the combo's performance is more constrained. Low settings achieve 65 FPS, Medium settings achieve 57 FPS with a minimum of 48 and maximum of 65, High settings achieve 48 FPS, and Ultra settings achieve 39 FPS. The scaling from 1440p to 4K shows a 45.8% decrease for Low, 45.7% for Medium, 45.5% for High, and 45.8% for Ultra. The consistent percentage drops across all settings and resolutions indicate a stable GPU-bound performance profile, with the Intel Arc B580 providing predictable scaling based on the rendering workload.
Hardware Specifications
AMD Ryzen 5 5600F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + Intel Arc B580 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 65.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 120.0 |
| 2560x1440 | Medium | 105.0 |
| 2560x1440 | High | 88.0 |
| 2560x1440 | Ultra | 72.0 |
| 1920x1080 | Low | 186.0 |
| 1920x1080 | Medium | 162.0 |
| 1920x1080 | High | 137.0 |
| 1920x1080 | Ultra | 112.0 |
Doom with Ryzen 5 5600F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with Arc B580 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.