Doom

Doom

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 48 57 65
1440p QHD 72 88 105 120
1080p Full HD 112 137 162 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 57
3840x2160 High 48
3840x2160 Ultra 39
2560x1440 Low 120
2560x1440 Medium 105
2560x1440 High 88
2560x1440 Ultra 72
1920x1080 Low 186
1920x1080 Medium 162
1920x1080 High 137
1920x1080 Ultra 112

Doom with AMD Ryzen 5 5500X3D + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 5500X3D and Intel Arc B580 combination produces a highly playable experience in Doom, with performance scaling that clearly identifies the GPU as the primary bottleneck as resolution increases. The data reveals a system that excels at 1080p and 1440p but struggles to maintain high frame rates at 4K, particularly on higher settings presets.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a dramatic and consistent performance decline as resolution scales upward, which is the classic signature of a GPU-bound scenario. At 1080p with Low settings, the combo achieves 186 FPS, but this drops to 120 FPS at 1440p and further to 65 FPS at 4K. That represents a 35% reduction from 1080p to 1440p and a 46% reduction from 1440p to 4K. The pattern is similar across all settings presets, with the frame rate roughly halving when moving from 1080p to 4K in every case.

This scaling behavior strongly suggests that the Intel Arc B580 is the limiting component at higher resolutions. The Ryzen 5 5500X3D, with its 6 cores and 12 threads, appears to have ample headroom to feed the GPU at lower resolutions, but as pixel count increases, the GPU's workload grows exponentially while the CPU's workload remains relatively static. The 4K Ultra result of just 39 FPS is particularly telling — this is a frame rate that falls well below the 60 FPS threshold that most players consider smooth, and it indicates that the GPU is being pushed to its absolute limits.

Interestingly, the gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low (186 FPS) and Ultra (112 FPS) is 74 FPS, while at 4K, the difference between Low (65 FPS) and Ultra (39 FPS) is only 26 FPS. This compression of the performance envelope at higher resolutions further confirms that the GPU is the limiting factor — when the GPU is already saturated with pixel work, reducing graphical quality has diminishing returns.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5500X3D brings a 6-core, 12-thread design based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its 96 MB of shared L3 cache is a notable feature that likely helps in maintaining consistent frame pacing, though the measured data does not isolate CPU-specific performance. The CPU's PassMark multithread score of 20363 and single-thread score of 2941 place it in the 85th percentile of all CPUs, indicating strong overall processing capability.

In the context of Doom, a game originally released in 2016, the CPU requirements are relatively modest compared to modern titles. The 5500X3D's 6 cores and 12 threads are more than sufficient to handle the game's rendering and physics workloads, especially at 1080p where the GPU is not yet saturated. The fact that the combo reaches 186 FPS at 1080p Low settings suggests that the CPU is not creating a meaningful bottleneck at this resolution.

However, the data does not show the CPU becoming a limiting factor even at lower resolutions where frame rates are highest. The benchmark results indicate that the CPU's performance is sufficient to drive the GPU to its maximum output, with no signs of CPU-induced frame rate caps or stuttering. The 5500X3D's position relative to its nearest rivals — it scores 0.2% above the AMD Ryzen 5 5600F and 0.2% above the Intel Core Ultra 5 225 — confirms that it is a mid-to-high tier processor that pairs well with a mid-range GPU like the Arc B580.

How This Combo Ranks — use comboRankInGame vs other tested combos

Within the benchmark database, this specific combination of the AMD Ryzen 5 5500X3D and Intel Arc B580 ranks 2175 out of 2930 tested combos for Doom. This places it in the 74th percentile of all tested combinations, meaning roughly 74% of tested combos perform better in this game. This ranking reflects the Arc B580's position as a mid-range GPU rather than a high-end performer, as the CPU is clearly capable of supporting faster graphics cards.

The ranking is somewhat surprising given the strong absolute frame rates at 1080p and 1440p, but it makes sense when considering that the database likely includes many combinations with higher-tier GPUs. The Arc B580's own benchmark scores reinforce this interpretation — it sits in the 68th percentile of all GPUs, with a PassMark G3D score of 15748. The GPU's nearest rivals include the NVIDIA GeForce RTX 2080, which scores 0.6% higher, and the NVIDIA GeForce RTX 3080, which scores 0.7% lower, showing that the Arc B580 is positioned in a competitive mid-range segment.

For players who prioritize high refresh rates at 1080p or 1440p, this combo's ranking is less important than its actual performance. The measured frame rates show that this combination delivers well above 100 FPS at 1440p on Medium settings and above 130 FPS at 1080p on High settings, which would be more than sufficient for smooth gameplay on most monitors.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive picture of how this combo performs across different configurations. At 1920x1080, the frame rates range from 112 FPS on Ultra settings to 186 FPS on Low settings. The Medium preset delivers 162 FPS, while High achieves 137 FPS. The minimum and maximum values for Medium settings at this resolution are 137 FPS and 186 FPS, respectively, indicating a frame time consistency that spans the entire range of the other presets.

Moving to 2560x1440, the performance drops predictably but remains highly playable. Low settings deliver 120 FPS, Medium achieves 105 FPS, High reaches 88 FPS, and Ultra drops to 72 FPS. The Medium preset shows minimum and maximum values of 89 FPS and 120 FPS, respectively. This resolution represents the sweet spot for this combo, as even Ultra settings maintain a frame rate above 60 FPS, which is the baseline for smooth gameplay.

At 3840x2160, the performance becomes more marginal. Low settings deliver 65 FPS, Medium achieves 57 FPS, High drops to 48 FPS, and Ultra falls to 39 FPS. The Medium preset shows minimum and maximum values of 48 FPS and 65 FPS, respectively. While Low settings are playable at 4K, the higher presets fall below the 60 FPS threshold, and Ultra settings would likely feel noticeably stuttery on a high-refresh-rate display.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is built on the Xe2-HPG architecture with a 5 nm process node and features 2,560 shading units, 160 TMUs, and 80 ROPs. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is ample for Doom's texture and geometry requirements at all tested resolutions and settings. The GPU's boost clock of 2670 MHz and 13.67 TFLOPS of FP32 performance place it firmly in the mid-range segment.

The GPU's benchmark results show a PassMark G3D score of 15748 and a PassMark GPU Compute score of 7729, with the GPU sitting in the 68th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 580 2048SP (0.2% lower score) and the NVIDIA GeForce RTX 2080 (0.6% higher score), which contextualizes its performance level. The GPU's 12 GB VRAM capacity is notable for a card in this performance class, as it ensures that even at 4K Ultra settings, the game's texture data fits comfortably within available memory.

The Arc B580's performance in Doom is consistent with its overall benchmark positioning. The GPU's 68th percentile ranking suggests it outperforms roughly two-thirds of all GPUs, which aligns with the measured frame rates showing strong 1080p and 1440p performance. The 4K results are weaker, but this is expected given the GPU's mid-range positioning and the game's increasing pixel load at higher resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings preset depends heavily on the target resolution and desired frame rate. At 1920x1080, all presets deliver playable frame rates, but the Ultra preset's 112 FPS is the lowest. The High preset at 137 FPS offers a good balance of visual quality and performance, while Medium at 162 FPS provides additional headroom for high-refresh-rate displays. For players with 144 Hz or higher monitors, the Medium preset is likely the best choice, as it maintains frame rates well above the refresh rate threshold.

At 2560x1440, the High preset's 88 FPS and Ultra preset's 72 FPS are both above the 60 FPS threshold, making either viable depending on visual preferences. The Medium preset at 105 FPS provides the best combination of smoothness and quality, offering a significant frame rate advantage over High while still delivering improved visuals compared to Low. For players who prioritize frame rate above all else, the Low preset's 120 FPS is excellent, but the visual quality trade-off may not be worth it when Medium is still well above 100 FPS.

At 3840x2160, the choices are more constrained. The Low preset's 65 FPS is the only configuration that consistently stays above 60 FPS, while Medium's 57 FPS is borderline acceptable and High's 48 FPS is marginal. The Ultra preset's 39 FPS is not recommended for smooth gameplay. For 4K players, the Low preset is the safest choice, with Medium being acceptable for those who prioritize visual quality over a small frame rate reduction.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate this combo achieves in Doom?

A: The highest measured average frame rate is 186 FPS, achieved at 1920x1080 resolution with Low settings.

Q: Is this combo capable of 60 FPS at 4K resolution?

A: At 4K, only the Low settings preset delivers an average frame rate above 60 FPS, at 65 FPS. Medium settings average 57 FPS, High averages 48 FPS, and Ultra averages 39 FPS.

Q: How does the AMD Ryzen 5 5500X3D compare to its nearest rival, the Intel Core Ultra 5 225?

A: The Ryzen 5 5500X3D has an average benchmark score of 37018, which is 0.2% higher than the Intel Core Ultra 5 225's score of 36938.

Q: What is the Intel Arc B580's performance percentile among all GPUs?

A: The Intel Arc B580 sits in the 68th percentile of all GPUs, with an average benchmark score of 23021.

Q: What is the combo's overall rank in the database for Doom?

A: The combo ranks 2175 out of 2930 tested combinations for Doom, placing it in the 74th percentile of tested combos.

Q: What is the minimum frame rate recorded at 2560x1440 with Medium settings?

A: The minimum frame rate at 2560x1440 with Medium settings is 89 FPS, with a maximum of 120 FPS and an average of 105 FPS.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B580 in Doom

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 57.0
3840x2160 High 48.0
3840x2160 Ultra 39.0
2560x1440 Low 120.0
2560x1440 Medium 105.0
2560x1440 High 88.0
2560x1440 Ultra 72.0
1920x1080 Low 186.0
1920x1080 Medium 162.0
1920x1080 High 137.0
1920x1080 Ultra 112.0

Doom with Ryzen 5 5500X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B580 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.