Doom
This combination delivers exceptional performance with an average of 160 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 78 | 92 | 105 |
| 1440p QHD | 117 | 143 | 170 | 195 |
| 1080p Full HD | 181 | 221 | 262 | 293 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080, In-Depth Analysis
AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3080 in Doom deliver a combination that is heavily skewed toward the GPU, with the CPU providing a stable foundation that allows the graphics card to stretch its legs. The data shows a system that is exceptionally capable at 1080p and 1440p, but which begins to show the RTX 3080's limits at 4K. This pairing ranks in the 72nd percentile among all tested combos in this game, which is a strong result, but the performance profile reveals a clear hierarchy: the GPU is the primary driver of frame rates, while the CPU's 6 cores and 12 threads are more than sufficient for the game's demands.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, and it sits on the AMD Socket AM4 platform. In the context of Doom, a game known for its aggressive multi-threading and high frame rate ceilings, the CPU's role is to feed the GPU with enough data to avoid becoming a bottleneck. The benchmark results indicate that at 1080p, this processor is more than up to the task. When paired with the RTX 3080, the system achieves 293 FPS on Low settings, 262 FPS on Medium, and 221 FPS on High. These numbers suggest that the CPU is not limiting performance at these settings, as the frame rate scales consistently with the graphics load.
The 5600F's 32 MB of shared L3 cache and 512 KB of L2 cache per core are architectural features that help with game performance, though the specific impact on Doom is not directly measured in the provided FPS data. However, the CPU's benchmark scores provide context. In the Passmark single-thread test, it scores 2872, which is a strong result, and its multi-thread score of 19236 indicates solid overall throughput. These scores place it in the 85th percentile of all CPUs, highlighting its capability. When compared to its nearest rivals, the Ryzen 5 5600F's average benchmark score of 36945 is nearly identical to the Intel Core Ultra 5 225 (36938, deltaPct 0) and the AMD Ryzen 5 5500X3D (37018, deltaPct -0.2). This shows that the CPU is competitive in general-purpose tasks, but the game-specific data is what matters most here. In Doom, the 6-core/12-thread configuration is clearly sufficient, as evidenced by the high frame rates at lower resolutions where CPU overhead is most pronounced.
At 1440p, the frame rates remain high, with the system hitting 195 FPS on Low and 170 FPS on Medium. This indicates that the CPU is still keeping pace, as the drop from 1080p to 1440p is primarily a GPU workload increase. The fact that the frame rate drops by roughly 33% from 1080p Low to 1440p Low (293 to 195 FPS) aligns with the GPU becoming more of a limiting factor, rather than the CPU. The Ryzen 5 5600F's 65W TDP and 7 nm process node suggest an efficient part, but the performance data is what confirms its role. It is not the star of the show in this pairing; it is the supporting cast that allows the RTX 3080 to perform at its best. The data suggests that even at 1080p Ultra, where the CPU might be expected to be stressed, the system still delivers 181 FPS, which is well above the 144 Hz threshold for high-refresh-rate monitors. This confirms that the CPU is not a bottleneck in Doom for this configuration.
GPU Role
The NVIDIA GeForce RTX 3080 is the clear performance driver in this system. It features 10 GB of GDDR6X memory on a 320-bit bus, providing 760.3 GB/s of memory bandwidth. Its clocks are listed at a base of 1440 MHz and a boost of 1710 MHz, with memory running at 19 Gbps effective. The GPU is built on the Ampere architecture with 8704 shading units and 68 RT cores. In Doom, the GPU's role is to render the fast-paced action, and the data shows it does so with aplomb. At 1080p, the RTX 3080 delivers 293 FPS on Low, 262 FPS on Medium, 221 FPS on High, and 181 FPS on Ultra. These are excellent numbers, but the frame rate scaling from Low to Ultra shows a 38% decrease, which is a typical GPU-bound pattern.
The GPU's 10 GB of VRAM is a key specification, and in Doom, a game from 2016, it is more than sufficient even at 4K. The measured FPS at 3840x2160 shows 105 FPS on Low, 92 FPS on Medium, 78 FPS on High, and 63 FPS on Ultra. The fact that even at 4K Ultra, the system maintains an average of 63 FPS indicates that the VRAM capacity is not a limiting factor. The memory bandwidth of 760.3 GB/s also helps in high-resolution scenarios. The RTX 3080's Passmark G3D score of 25086 places it in the 68th percentile of all GPUs, and its average benchmark score of 23172 is competitive. The nearest rivals show a tight grouping: the NVIDIA P106-100 (23249, deltaPct -0.3), AMD Radeon Pro Vega 16 (23250, deltaPct -0.3), and AMD Radeon RX 6600M (23273, deltaPct -0.4) are all within 0.4% of the RTX 3080's average score, suggesting that in synthetic benchmarks, these cards are close, but the game-specific FPS data shows the RTX 3080's true strength.
The GPU's 320W TDP and dual-slot design are notable, but the performance is what matters. The data shows that the RTX 3080 is the component that dictates the frame rate scaling across resolutions. At 1080p, the GPU is pushing over 200 FPS in most settings, which means it is working hard but not at its absolute limit. At 4K, the frame rates drop to a range where the GPU is clearly the bottleneck, as the CPU is still capable of higher output. The 12-pin power connector and suggested 700W PSU are hardware considerations, but they do not affect the measured performance. The RTX 3080's boost clock of 1710 MHz is a factor in its performance, but the architecture and memory subsystem are what allow it to excel in Doom's demanding scenarios. The benchmark results indicate that this GPU is well-suited for high-refresh-rate gaming at 1080p and 1440p, and it can handle 4K at playable frame rates.
Resolution Scaling
The FPS data across 1080p, 1440p, and 4K reveals a clear scaling pattern that identifies the limiting component. At 1080p High, the system achieves 221 FPS; at 1440p High, it drops to 143 FPS (a 35% decrease); and at 4K High, it falls to 78 FPS (a 45% decrease from 1440p). This steep decline from 1440p to 4K is a classic sign of GPU limitation. If the CPU were the bottleneck, the frame rates would not drop so dramatically with resolution increases, because the CPU workload remains relatively constant while the GPU workload grows. The fact that the system can hit 293 FPS at 1080p Low but only 105 FPS at 4K Low (a 64% drop) confirms that the RTX 3080 is the limiting factor at higher resolutions.
Looking at the Medium settings, the pattern is similar: 262 FPS at 1080p, 170 FPS at 1440p, and 92 FPS at 4K. The drop from 1080p to 1440p is 35%, and from 1440p to 4K is 46%. This consistency across settings indicates that the GPU is scaling as expected with the increased pixel count. The 10 GB of VRAM is not a factor here, as the game's memory requirements are well within that capacity. The data at Ultra settings shows the same trend: 181 FPS at 1080p, 117 FPS at 1440p, and 63 FPS at 4K. The 4K Ultra result of 63 FPS is interesting because it is just above the 60 FPS threshold, suggesting that the RTX 3080 is reaching its limits at this resolution and settings combination.
The scaling also provides insight into the CPU's headroom. At 1080p Low, the system is likely not fully GPU-bound, as the frame rate of 293 FPS is very high. The CPU is managing to feed the GPU efficiently. However, as the resolution increases, the GPU becomes the bottleneck, and the CPU's role diminishes. This is typical for a high-end GPU paired with a mid-range CPU. The data suggests that for players targeting 1440p, this combo is excellent, as it delivers over 140 FPS on High settings. For 4K, the combo is playable, but the frame rates in the 60-105 FPS range mean that players may need to adjust settings to achieve their desired refresh rate. The resolution scaling clearly shows that the RTX 3080 is the component to upgrade if 4K performance is the goal, while the Ryzen 5 5600F has ample headroom for future GPU upgrades.
FAQ
*Q: What is the best resolution for this combo in Doom?*
A: The data shows that at 1440p High, the system averages 143 FPS, which is a sweet spot for high-refresh-rate gaming. At 1080p High, it hits 221 FPS, and at 4K High, it drops to 78 FPS. The 1440p High setting offers a balance of visual quality and performance.
Q: Is the Ryzen 5 5600F a bottleneck for the RTX 3080 in this game?
A: The benchmark results indicate that the CPU is not a bottleneck at any tested resolution. At 1080p Low, the system achieves 293 FPS, and the frame rates scale consistently with GPU load, suggesting that the 6-core/12-thread CPU is sufficient for Doom.
Q: How does the RTX 3080 perform at 4K Ultra settings?
A: At 3840x2160 Ultra, the system averages 63 FPS. This is just above the 60 FPS target, indicating that the GPU is near its limit at this resolution and settings combination.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1080p, Low settings yield 293 FPS, while Ultra settings yield 181 FPS. This is a 38% decrease, which is a typical GPU-bound scaling pattern.
Q: How does this combo rank compared to other tested combinations?
A: This combo ranks 813th out of 2930 tested combos, placing it in the top 28% of all systems tested in Doom. This is a strong ranking, reflecting the high performance of the RTX 3080.
*Q: Is the 10 GB VRAM enough for Doom at high resolutions?*
A: Yes, the data shows that at 4K Ultra, the system still achieves 63 FPS, and at 4K High, it hits 78 FPS. The 10 GB VRAM is sufficient for this game, as the memory bandwidth of 760.3 GB/s also contributes to smooth performance.
How This Combo Ranks
In the database of tested combinations for Doom, this pairing of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3080 ranks 813th out of 2930 combos. This places it in the 72nd percentile of all tested systems, which is a very strong result. The ranking reflects the overall performance across all tested settings and resolutions. The system's ability to deliver over 200 FPS at 1080p and over 140 FPS at 1440p on High settings reflects its capability. The 4K performance, while lower, is still respectable, with the system maintaining above 60 FPS on Ultra and above 90 FPS on Medium.
The ranking is driven primarily by the GPU's performance. The RTX 3080's Passmark G3D score of 25086 is in the 68th percentile of all GPUs, and its game-specific performance in Doom is excellent. The CPU's contribution is less significant, as its 85th percentile ranking among all CPUs is not the limiting factor. The combo's rank of 813 suggests that it outperforms the majority of systems, but it is not at the very top, which would likely be reserved for newer, higher-end GPUs. The data shows that this combo is well-balanced for 1080p and 1440p gaming, and it can handle 4K with settings adjustments. The rank also indicates that there is room for improvement, but for the components involved, the performance is near optimal. The fact that the data is measured, not estimated, adds credibility to the ranking.
The nearest rivals in the GPU benchmark are all within 0.4% of the RTX 3080's average score, but in Doom, the RTX 3080's performance is clearly superior to those cards, as evidenced by the high frame rates. The combo's rank of 813 out of 2930 means that it is in the top 27.7% of all tested systems, which is a solid result for a mid-range CPU paired with a high-end GPU. The ranking suggests that for players with this hardware, Doom will run exceptionally well, with only the most demanding settings at 4K presenting any challenge.
Settings Recommendations
Based on the measured FPS data, the best experience for this combo depends on the target resolution and refresh rate. For 1080p, the system can easily handle Ultra settings, delivering 181 FPS, which is well above the 144 Hz threshold. For players with 144 Hz monitors, Ultra at 1080p is the recommended choice, as it offers the best visual quality without sacrificing frame rate. The data shows that even at 1080p Ultra, the system has headroom, as the frame rate is 181 FPS, which is 25% higher than 144 FPS.
For 1440p, the recommended setting is High, which yields 143 FPS. This is just one frame below 144 FPS, making it ideal for 144 Hz displays. Choosing Ultra at 1440p drops the frame rate to 117 FPS, which is still playable but not optimal for high-refresh-rate monitors. The Medium setting at 1440p offers 170 FPS, but the visual quality trade-off may not be worth the 19% frame rate increase over High. The data suggests that High at 1440p is the sweet spot, balancing visual fidelity and performance.
For 4K, the situation is different. The system can achieve 105 FPS on Low, 92 FPS on Medium, 78 FPS on High, and 63 FPS on Ultra. For a 60 Hz display, Ultra at 4K is viable, as 63 FPS is above the 60 FPS target. However, for a 120 Hz or 144 Hz display, High settings at 78 FPS would be the better choice, as it provides a smoother experience. The Medium setting at 92 FPS is also a strong option for 4K, offering a good balance between visual quality and frame rate. The data indicates that for 4K gaming, players should prioritize High or Medium settings to maintain higher frame rates, as Ultra pushes the GPU to its limits. Overall, the recommended settings are 1080p Ultra for maximum visual fidelity, 1440p High for the best balance, and 4K High for a playable experience at higher refresh rates.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 105.0 |
| 3840x2160 | Medium | 92.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 195.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 143.0 |
| 2560x1440 | Ultra | 117.0 |
| 1920x1080 | Low | 293.0 |
| 1920x1080 | Medium | 262.0 |
| 1920x1080 | High | 221.0 |
| 1920x1080 | Ultra | 181.0 |
Doom with Ryzen 5 5600F + Other GPUs
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Doom with RTX 3080 + Other CPUs
See how Doom performs with the same GPU but different processors.
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