Doom

Doom

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 45 59 66
1440p QHD 70 87 102 118
1080p Full HD 110 135 162 183

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 59
3840x2160 High 45
3840x2160 Ultra 40
2560x1440 Low 118
2560x1440 Medium 102
2560x1440 High 87
2560x1440 Ultra 70
1920x1080 Low 183
1920x1080 Medium 162
1920x1080 High 135
1920x1080 Ultra 110

Doom with AMD Ryzen 7 9700X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 9700X paired with the Intel Arc B580 presents a clear picture in Doom: this is a combination that scales predictably with resolution, but the GPU becomes the primary bottleneck long before the CPU breaks a sweat. The measured frames per second data shows a system that delivers smooth performance at 1080p, remains highly playable at 1440p, and finally succumbs to the demands of 4K. This analysis breaks down exactly where the limits are and how to configure the game for the best experience.

Resolution Scaling

The frame rate data shows a steep and consistent drop as resolution increases, which is the classic signature of a GPU-limited scenario. At 1080p with High settings, the combo produces an average of 135.4 FPS. Moving to 1440p High reduces that to 87.2 FPS, a decline of approximately 35.6%. The jump to 4K High is even more punishing, landing at 45 FPS, which is roughly 48.4% lower than the 1440p result and 66.8% lower than the 1080p figure. This pattern across all settings confirms that the Intel Arc B580 is the determining factor; the performance ceiling is tied to its rendering capabilities, not the processor.

The scaling between Low and Ultra settings at each resolution reinforces this. At 1080p, the spread from 182.9 FPS (Low) to 109.6 FPS (Ultra) is a 40.1% performance cost for maximum visual fidelity. At 1440p, the same settings span from 118.1 FPS to 70 FPS, a 40.7% reduction. However, at 4K, the Ultra preset drops to 39.6 FPS, and even Low settings only manage 66.4 FPS. The fact that 4K Low is significantly slower than 1080p Ultra (66.4 FPS vs. 109.6 FPS) is a definitive indicator that the GPU’s pixel throughput and memory bandwidth are being saturated, making resolution the dominant variable in this equation.

The data suggests that for a target of 60 FPS or higher, 1080p and 1440p are viable. At 4K, the system falls below that threshold on all presets except Low, which barely exceeds it. This makes 4K a stretch goal for this hardware, requiring significant compromises in visual quality to achieve acceptable frame rates. The performance cliff between 1440p and 4K is steep, and the 12 GB of VRAM on the B580, while ample for 1080p and 1440p, does not mitigate the sheer computational load of 4K rendering.

Settings Recommendations

For a smooth and visually pleasing experience, the Medium preset emerges as the best balance of quality and performance. At 1080p, Medium delivers 162.4 FPS, which is only 20.5 FPS less than Low but provides a substantial visual upgrade over the minimal settings. At 1440p, Medium still holds strong at 101.8 FPS, comfortably above the 60 FPS threshold and close to the 87.2 FPS of High, while offering better performance headroom for demanding scenes. The jump from High to Ultra at 1440p costs 17.2 FPS (from 87.2 to 70), a 19.7% performance loss for what is often a marginal visual difference in fast-paced action.

At 4K, the recommendation shifts. Medium yields 59.2 FPS, which is just below the ideal 60 FPS mark. High drops to 45 FPS, which is playable but not ideal for a first-person shooter. Low is the only preset that provides a comfortable margin above 60 FPS, hitting 66.4 FPS. For 4K, the data suggests that players should either accept Low settings for maximum fluidity or use Medium and tolerate occasional dips below 60 FPS. The Ultra preset is not recommended at any resolution, as it delivers the lowest frame rates across the board, including 39.6 FPS at 4K and 70 FPS at 1440p, making it the worst option for competitive play.

The optimal strategy is to prioritize frame rate. Given the genre, a higher average FPS is generally more beneficial than a few extra shadow or texture details. Therefore, Medium at 1080p or 1440p is the sweet spot, offering frame rates high enough to take advantage of high-refresh-rate monitors while still looking polished. For 4K, Low is the only sensible choice if consistent performance is the goal.

CPU Role

The AMD Ryzen 7 9700X is a high-end desktop processor with 8 cores and 16 threads, based on the Zen 5 architecture. Its benchmark scores indicate substantial headroom for gaming. In Cinebench R23, it scores 31588 points in multi-core and 4459 points in single-core tests. The Geekbench results show 17002 multi-core and 3353 single-core scores. This is a CPU that ranks in the 89th percentile against all other processors, and its average benchmark score of 36029 places it in close competition with parts like the Intel Core i5-14500HX (35940, a 0.2% difference) and the Intel Core Ultra 9 185H (36165, a -0.4% difference).

In the context of Doom, the CPU’s role is to feed the GPU with draw calls and handle game logic. The data strongly suggests that the 9700X is not a limiting factor in this configuration. The frame rates scale inversely with resolution, which indicates that the GPU is the bottleneck. Even at 1080p Low, where the CPU load is typically highest relative to the GPU, the system achieves 182.9 FPS. This high frame rate suggests the CPU is capable of handling the game’s threading model without issue. The processor’s high single-thread performance, as evidenced by its 1280 score in 3DMark single-thread tests, is likely sufficient to prevent any stuttering or frame pacing issues in this title.

The 32 MB of shared L3 cache and the 89.6 GB/s dual-channel memory bandwidth provide a solid foundation for game data. With a boost clock of 5.50 GHz, the 9700X has the raw speed to keep up with the demands of a fast-paced FPS. In this benchmark, the CPU appears to be a silent partner, providing ample performance that allows the Intel Arc B580 to be the sole determinant of the final frame rate. The data does not show any scenario where the CPU’s performance caps the output, as the FPS drops are entirely correlated with resolution and settings changes.

How This Combo Ranks

In the overall database of tested combinations, this pairing of the Ryzen 7 9700X and the Intel Arc B580 ranks 1310 out of 1681 combos for Doom. This places it in the lower-middle portion of the rankings, which is a direct consequence of the GPU’s performance relative to other tested configurations. While the CPU is a top-tier part, the GPU’s average benchmark score of 23021 puts it in the 66th percentile of all GPUs, and it trades blows with the NVIDIA GeForce RTX 4060 (23181, a -0.7% difference for the B580) and the AMD Radeon 760M (22999, a 0.1% difference).

This rank of 1310 indicates that while the system is fully capable of playing the game, many other combinations deliver higher average frame rates. The data implies that the GPU is the weaker link in this pairing. A system with a less powerful CPU but a stronger GPU would likely rank higher, as the game’s performance is more dependent on the graphics card. The rank is not a measure of failure; it is a reflection of the hardware balance. The CPU is overqualified for the GPU’s capabilities, meaning the system’s potential is capped by the Arc B580.

For a builder looking at this data, the takeaway is that this combo is a competent 1080p and 1440p machine, but it will not compete with high-end GPU pairings in the rankings. The 9700X offers plenty of room for a future GPU upgrade, which would significantly improve the combo’s rank. The current position is a direct result of the GPU’s mid-range standing, not a reflection of the CPU’s capabilities.

GPU Role

The Intel Arc B580 is the bottleneck in this system. With 12 GB of GDDR6 memory on a 192-bit bus, it provides 456.0 GB/s of bandwidth, which is adequate for 1080p and 1440p gaming. Its boost clock runs at 2670 MHz, and it has 2560 shading units. The benchmark results show it performs close to the NVIDIA GeForce RTX 4060, with a delta of -0.7% in average score. Its Passmark G3D score of 15748 and Geekbench Vulkan score of 109672 confirm its mid-range positioning.

In Doom, the GPU’s limits are exposed as resolution increases. The transition from 1440p to 4K at High settings causes a 48.4% drop in frame rate, which is a massive hit. This is due to the sheer number of pixels the GPU must process. The card’s 13.67 TFLOPS of FP32 performance is not enough to maintain high frame rates at 4K with demanding settings. The data shows that the GPU is the primary factor in the performance scaling, and its capabilities define the boundaries of playable settings.

The VRAM capacity of 12 GB is not the limiting factor here, as the game is older and likely does not exceed that at these settings. Instead, the chip’s raw compute power and memory bandwidth are what hold it back. The Arc B580 is a solid performer for its class, as evidenced by its 66th percentile ranking, but it is not a high-end card. Its role in this system is to provide good 1080p and 1440p performance, with 4K being a significant challenge. The data indicates that users should not expect this GPU to drive a 4K monitor at high refresh rates in this title.

FAQ

Q: What is the best resolution to play Doom with this setup?

A: The data shows that 1440p with Medium settings provides 101.8 FPS, which is a strong balance of visual quality and performance. 1080p offers higher frame rates, but 1440p is the best for a sharper image without sacrificing playability.

Q: Can this system handle 4K gaming in Doom?

A: At 4K, only the Low preset (66.4 FPS) provides a comfortable margin above 60 FPS. Medium yields 59.2 FPS, and High drops to 45 FPS. 4K is playable only with significant settings compromises.

Q: Is the CPU or GPU the limiting factor in this combo?

A: The GPU is the clear limiting factor. Frame rates drop by 48.4% from 1440p to 4K at High settings, which indicates the graphics card is saturated. The CPU’s benchmark scores are high enough to avoid being a bottleneck.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 4060?

A: The average benchmark scores show the Arc B580 (23021) is 0.7% behind the RTX 4060 (23181). In Doom, the measured performance is consistent with this close competitive positioning.

Q: What is the worst settings preset to use at 1440p?

A: The Ultra preset at 1440p delivers 70 FPS, which is 31.8 FPS lower than Medium. This represents a large performance cost for the highest visual quality, making it the least efficient choice.

Q: Does the 12 GB of VRAM on the B580 cause issues in Doom?

A: The data does not indicate VRAM-related problems. The performance drops correlate with resolution and compute load, not memory capacity. The card’s 456.0 GB/s bandwidth is sufficient for this game at the tested settings.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + Intel Arc B580 in Doom

Resolution Settings Avg FPS
3840x2160 Low 66.4
3840x2160 Medium 59.2
3840x2160 High 45.0
3840x2160 Ultra 39.6
2560x1440 Low 118.1
2560x1440 Medium 101.8
2560x1440 High 87.2
2560x1440 Ultra 70.0
1920x1080 Low 182.9
1920x1080 Medium 162.4
1920x1080 High 135.4
1920x1080 Ultra 109.6

Doom with Ryzen 7 9700X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B580 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 9700X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.