NVIDIA GeForce RTX 4060 Mobile vs NVIDIA RTX A4000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4060 Mobile

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 1890 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

RTX A4000

CORE STATE GA104
VRAM 16 GB
CLOCK SPEED 1560 MHz
TDP 140 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
89,420
105,739
geekbench_vulkan
89,569
127,645
passmark_directx_10
107
126
passmark_directx_11
157
158
passmark_directx_12
73
72
passmark_directx_9
216
240
passmark_g2d
730
1,024
passmark_g3d
17,469
19,459
passmark_gpu_compute
6,816
9,760
3dmark_3dmark_steel_nomad_dx12
N/A
2,604

Analysis: NVIDIA GeForce RTX 4060 Mobile vs NVIDIA RTX A4000

Head-to-Head Benchmarks

The recorded data presents a clear overall picture: the NVIDIA RTX A4000 wins 8 of the 9 head-to-head benchmark comparisons, with the GeForce RTX 4060 Mobile taking a single narrow victory. The most decisive margin appears in the passmark_gpu_compute test, where the A4000 scores 9760 against the 4060 Mobile's 6816, a 43.2% advantage. This is closely followed by the Geekbench Vulkan result, where the A4000's 127645 outpaces the 4060 Mobile's 89569 by 42.5%. These two tests highlight compute and API-specific throughput as areas where the workstation card is in a different class.

The A4000 also shows a substantial lead in 2D performance, with a passmark_g2d score of 1024 versus 730, a 40.3% difference. This is not a typical gaming metric, but it does indicate that the A4000 handles desktop composition and general GPU-accelerated interface tasks with more headroom. In DirectX 10, the A4000's 126 beats the 4060 Mobile's 107 by 17.8%, and in DirectX 9, the A4000 leads 240 to 216, an 11.1% margin. For DirectX 11, the gap narrows dramatically: 158 versus 157, a 0.6% difference that is effectively a tie in practical terms.

The Geekbench OpenCL result also favors the A4000, with 105739 against 89420, a 18.2% win. The passmark_g3d score, which is a general 3D graphics metric, gives the A4000 a 19459 to 17469 advantage, an 11.4% lead. The only test where the 4060 Mobile comes out on top is passmark_directx_12, where it scores 73 against the A4000's 72, a 1.4% difference. This is a marginal result, but it does suggest that the newer architecture has some advantage in DirectX 12-specific workloads, even if it is not enough to overturn the overall trend.

Looking at the broader context from the database, the A4000's average benchmark score is 26683, which places it in the 72nd percentile of all GPUs. The 4060 Mobile's average score is 22729, putting it in the 67th percentile. The nearest rivals for the A4000 include the AMD Radeon RX 5700 XT 50th Anniversary (average 26553, a 0.5% delta), the NVIDIA GeForce MX550 (26421, 1% delta), and the AMD Radeon 860M (26401, 1.1% delta). For the 4060 Mobile, the nearest rivals include the Intel Arc B580 (23021, -1.3% delta), the NVIDIA GeForce RTX 2080 (22895, -0.7% delta), and the AMD Radeon RX 7700 XT (22549, 0.8% delta). These figures show that the A4000 sits in a slightly higher performance tier, while the 4060 Mobile is closer to the performance of last-generation desktop cards.

Architecture Differences

The two GPUs come from different architectural generations and are built on different manufacturing processes. The RTX A4000 uses the GA104 chip based on the Ampere architecture, fabricated on an 8 nm process at Samsung. The GeForce RTX 4060 Mobile uses the AD107 chip based on Ada Lovelace, fabricated on a 5 nm process at TSMC. This process difference is significant: the A4000 has 17,400 million transistors spread across a 392 mm² die, giving a transistor density of 44.4M per mm². The 4060 Mobile packs 18,900 million transistors into a much smaller 159 mm² die, resulting in a density of 118.9M per mm². The Ada Lovelace chip is more than 2.6 times denser, which is a direct result of the smaller process node.

The A4000 has a larger memory configuration: 16 GB of GDDR6 on a 256-bit bus, yielding 448.0 GB/s of bandwidth. The 4060 Mobile has 8 GB of GDDR6 on a 128-bit bus, yielding 256.0 GB/s. The A4000's memory bandwidth is 75% higher, which is a substantial advantage for data-heavy workloads. The A4000 also has more compute resources: 6144 shading units, 192 TMUs, 96 ROPs, 48 RT cores, and 192 tensor cores. The 4060 Mobile has 3072 shading units, 96 TMUs, 48 ROPs, 24 RT cores, and 96 tensor cores, exactly half of the A4000's counts in each category.

Clock speeds tell a different story. The 4060 Mobile has a higher base clock of 1545 MHz and a boost clock of 1890 MHz, compared to the A4000's 735 MHz base and 1560 MHz boost. The memory clock is also higher on the 4060 Mobile: 2000 MHz with 16 Gbps effective, versus 1750 MHz with 14 Gbps effective on the A4000. Despite the lower clocks, the A4000's larger chip and wider memory bus allow it to reach higher overall throughput. The FP32 performance is 19.17 TFLOPS for the A4000 versus 11.61 TFLOPS for the 4060 Mobile, and the pixel rate is 149.8 GPixel/s versus 90.72 GPixel/s. The texture rate is 299.5 GTexel/s versus 181.4 GTexel/s.

The power profiles differ significantly. The A4000 has a TDP of 140 W and is a single-slot card with a 1x 6-pin power connector, requiring a 300 W suggested PSU. The 4060 Mobile is an IGP (integrated graphics processor) with a 115 W TDP, no power connectors, and no suggested PSU. The A4000 uses a PCIe 4.0 x16 interface, while the 4060 Mobile uses PCIe 4.0 x8. Display outputs also differ: the A4000 has 4x DisplayPort 1.4a, while the 4060 Mobile's outputs are described as portable device dependent. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The A4000 was released on 2021-04-11 and is end-of-life, while the 4060 Mobile was released on 2023-01-02 and is active. The A4000's predecessor is Quadro Turing and its successor is Workstation Ada; the 4060 Mobile's predecessor is GeForce 30 Mobile and its successor is GeForce 50 Mobile.

Where Each One Wins

The A4000's wins are concentrated in compute-heavy and legacy API workloads. Its 43.2% lead in passmark_gpu_compute and 42.5% lead in Geekbench Vulkan suggest that raw compute throughput and Vulkan-specific optimizations are its strongest areas. The 40.3% lead in passmark_g2d indicates strong 2D performance, which is relevant for professional desktop environments and multi-monitor setups. The 18.2% lead in OpenCL and 17.8% lead in DirectX 10 further reinforce the pattern: the A4000 is built for sustained, parallel workloads. The 11.4% lead in passmark_g3d and 11.1% lead in DirectX 9 show that even in general 3D rendering, the A4000 holds a solid edge.

The 4060 Mobile's single win is in DirectX 12, where it beats the A4000 by 1.4%. This is a narrow margin, but it is notable because DirectX 12 is the modern graphics API for gaming. The 4060 Mobile's higher base and boost clocks, combined with the Ada Lovelace architecture, appear to give it a slight efficiency advantage in this specific test. However, the practical significance is limited: a 1.4% difference is within the noise of most real-world applications.

For use cases, the data suggests that the A4000 is the better choice for tasks that involve GPU compute, large datasets, or multiple displays. The 16 GB memory capacity and 448.0 GB/s bandwidth are critical for workloads that exceed the 4060 Mobile's 8 GB and 256.0 GB/s. The A4000's higher FP32 and texture rates also make it more suitable for rendering and simulation. The 4060 Mobile, with its higher clocks and lower power draw, is more aligned with portable gaming and light creative work where DirectX 12 performance is a priority, though its overall benchmark scores are lower.

FAQ

Q: Which GPU has higher raw compute performance?

A: The RTX A4000 has 19.17 TFLOPS FP32 performance versus 11.61 TFLOPS for the 4060 Mobile. The passmark_gpu_compute test confirms this, with the A4000 scoring 9760 against 6816, a 43.2% advantage.

Q: How does memory bandwidth compare?

A: The A4000 has 448.0 GB/s of bandwidth from a 256-bit bus and 16 GB of GDDR6 memory. The 4060 Mobile has 256.0 GB/s from a 128-bit bus and 8 GB of GDDR6 memory. The A4000's bandwidth is 75% higher.

Q: Is the 4060 Mobile better in any benchmark?

A: Yes, in passmark_directx_12 the 4060 Mobile scores 73 versus the A4000's 72, a 1.4% difference. This is the only head-to-head test where the 4060 Mobile wins.

Q: What are the architectural differences in transistor density?

A: The A4000 uses an 8 nm Samsung process with 17,400 million transistors on a 392 mm² die, giving 44.4M per mm². The 4060 Mobile uses a 5 nm TSMC process with 18,900 million transistors on a 159 mm² die, giving 118.9M per mm².

Q: Which GPU has more shading units?

A: The A4000 has 6144 shading units, while the 4060 Mobile has 3072. The A4000 also has double the TMUs, ROPs, RT cores, and tensor cores of the 4060 Mobile.

Q: How do the power requirements differ?

A: The A4000 has a 140 W TDP and requires a 1x 6-pin power connector with a 300 W suggested PSU. The 4060 Mobile is an IGP with a 115 W TDP and no power connectors.

Specification Differences

| Field | NVIDIA RTX A4000 | NVIDIA GeForce RTX 4060 Mobile |

|-------|------------------|-------------------------------|

| Architecture | Ampere | Ada Lovelace |

| Process Node | 8 nm | 5 nm |

| Foundry | Samsung | TSMC |

| Transistors | 17,400 million | 18,900 million |

| Die Size | 392 mm² | 159 mm² |

| Transistor Density | 44.4M / mm² | 118.9M / mm² |

| Base Clock | 735 MHz | 1545 MHz |

| Boost Clock | 1560 MHz | 1890 MHz |

| Memory Clock | 1750 MHz (14 Gbps effective) | 2000 MHz (16 Gbps effective) |

| Memory Size | 16 GB | 8 GB |

| Memory Bus Width | 256 bit | 128 bit |

| Memory Bandwidth | 448.0 GB/s | 256.0 GB/s |

| Shading Units | 6144 | 3072 |

| TMUs | 192 | 96 |

| ROPs | 96 | 48 |

| RT Cores | 48 | 24 |

| Tensor Cores | 192 | 96 |

| Pixel Rate | 149.8 GPixel/s | 90.72 GPixel/s |

| Texture Rate | 299.5 GTexel/s | 181.4 GTexel/s |

| FP32 | 19.17 TFLOPS | 11.61 TFLOPS |

| FP16 | 19.17 TFLOPS (1:1) | 11.61 TFLOPS (1:1) |

| TDP | 140 W | 115 W |

| Slot Width | Single-slot | IGP |

| Power Connectors | 1x 6-pin | None |

| Suggested PSU | 300 W | None |

| Bus Interface | PCIe 4.0 x16 | PCIe 4.0 x8 |

| Display Outputs | 4x DisplayPort 1.4a | Portable Device Dependent |

| Production Status | End-of-life | Active |

| Release Date | 2021-04-11 | 2023-01-02 |

| Predecessor | Quadro Turing | GeForce 30 Mobile |

| Successor | Workstation Ada | GeForce 50 Mobile |

The Verdict

The data points to a clear division of purpose. The RTX A4000 is the stronger GPU for compute, memory-intensive, and multi-display workloads. Its 16 GB memory capacity, 448.0 GB/s bandwidth, and 43.2% lead in passmark_gpu_compute make it the obvious choice for tasks like rendering, simulation, and large dataset processing. Its higher FP32 and texture rates reinforce this. The 4060 Mobile, being an IGP with a 115 W TDP, is designed for portability and battery efficiency, not for peak throughput. Its single win in DirectX 12 is a narrow 1.4% margin, which does not compensate for the A4000's substantial leads in every other test.

For a professional workstation environment, the A4000's single-slot design, 4x DisplayPort 1.4a outputs, and PCIe 4.0 x16 interface make it a better fit. The 4060 Mobile's portable device dependent outputs and x8 interface are tied to a laptop chassis. The A4000's 72nd percentile ranking versus the 4060 Mobile's 67th percentile further confirms the performance gap. The A4000 is end-of-life, but its capabilities remain relevant. The 4060 Mobile is active and newer, but its average benchmark score of 22729 is 14.8% lower than the A4000's 26683. The verdict from the recorded data is straightforward: if you need raw compute, memory capacity, and bandwidth, the A4000 is the answer. If you need a low-power integrated solution for a portable device and can accept lower overall performance, the 4060 Mobile is the only option.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4060 Mobile
RTX A4000
Core Specs
Shading Units
3,072
6,144 +100.0%
Shaders
3,072
6,144 +100.0%
TMUs
96
192 +100.0%
ROPs
48
96 +100.0%
SM Count
24
48 +100.0%
Clocks
Base Clock
1545 MHz
735 MHz
Boost Clock
1890 MHz
1560 MHz
Memory Clock
2000 MHz 16 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384 +100.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
256.0 GB/s
448.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
32 MB
4 MB
Performance
Pixel Rate
90.72 GPixel/s
149.8 GPixel/s
Texture Rate
181.4 GTexel/s
299.5 GTexel/s
FP32 (TFLOPS)
11.61 TFLOPS
19.17 TFLOPS
FP64 (TFLOPS)
181.4 GFLOPS (1:64)
299.5 GFLOPS (1:64)
FP16 (TFLOPS)
11.61 TFLOPS (1:1)
19.17 TFLOPS (1:1)
AI/RT
RT Cores
24
48 +100.0%
Tensor Cores
96
192 +100.0%
Power
TDP
115 W
140 W
TDP (W)
115
140 +21.7%
Suggested PSU
300 W
Power Connectors
None
1x 6-pin
Architecture
Architecture
Ada Lovelace
Ampere
GPU Name
AD107
GA104
Generation
GeForce 40 Mobile
Workstation Ampere (Ax000)
Process Size
5 nm
8 nm
Transistors
18,900 million
17,400 million
Die Size
159 mm²
392 mm²
Foundry
TSMC
Samsung
Density
118.9M / mm²
44.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
8.6
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Single-slot
Length
241 mm 9.5 inches
Height
112 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Production
Active
End-of-life
Predecessor
GeForce 30 Mobile
Quadro Turing
Successor
GeForce 50 Mobile
Workstation Ada
View GeForce RTX 4060 Mobile Details View RTX A4000 Details