NVIDIA GeForce RTX 5080 SUPER vs NVIDIA RTX 5000 Mobile Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5080 SUPER

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 2617 MHz
TDP 415 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

RTX 5000 Mobile Ada Generation

CORE STATE AD103
VRAM 16 GB
CLOCK SPEED 2115 MHz
TDP 120 W
BUS WIDTH 256 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,075
3,596

Analysis: NVIDIA GeForce RTX 5080 SUPER vs NVIDIA RTX 5000 Mobile Ada Generation

NVIDIA’s GeForce RTX 5080 SUPER and the RTX 5000 Mobile Ada Generation sit on opposite ends of the desktop-to-mobile spectrum, yet both carry the NVIDIA badge and target demanding workloads. The data shows a clear split: the RTX 5080 SUPER is a high-power, high-bandwidth desktop beast, while the RTX 5000 Mobile Ada is a power-sipping, integrated laptop part. Benchmark results, however, deliver a surprising twist.

Head-to-Head Benchmarks

The sole head-to-head benchmark in the data is 3DMark Steel Nomad (DX12), and the results flip the expected hierarchy. The RTX 5000 Mobile Ada Generation scores 3596, while the GeForce RTX 5080 SUPER scores 3075. That is a -14.5% delta for the desktop card — meaning the mobile part wins by roughly 14.5%. This is a decisive victory for the laptop chip, despite its far lower power envelope.

Diving into the margins, the RTX 5000 Mobile’s score of 3596 places it in the 21st percentile of all GPUs. Its nearest rivals are all older or lower-tier parts: the NVIDIA GeForce GT 545 (3594, +0.1%), the GeForce GT 735M (3616, -0.6%), the GeForce GTX 1050 (3629, -0.9%), and the AMD Radeon HD 6770 (3649, -1.5%). In other words, the mobile Ada chip performs within a hair of these legacy desktop cards, trailing the HD 6770 by just 1.5% while edging out the GT 545 by a negligible 0.1%.

The RTX 5080 SUPER, meanwhile, sits at 3075 — the 19th percentile of all GPUs. Its closest competitors are similarly dated: the Intel Arc Pro B60 (3182, -3.4%), the NVIDIA Quadro P1000 (3163, -2.8%), the GeForce 820A (2983, +3.1%), and the GeForce GTX 860M (2967, +3.6%). The desktop card trails the Arc Pro B60 by 3.4% and the Quadro P1000 by 2.8%, while leading the 820A by 3.1% and the GTX 860M by 3.6%.

The wins are lopsided: the RTX 5000 Mobile wins 1 head-to-head benchmark, while the RTX 5080 SUPER wins 0. This is a remarkable outcome given the hardware profiles. The RTX 5080 SUPER has more shading units (10752 vs 9728), more texture mapping units (336 vs 304), more ray tracing cores (84 vs 76), and more tensor cores (336 vs 304). Its FP32 compute is 56.28 TFLOPS versus 41.15 TFLOPS — a 36.8% raw compute advantage. Yet in this specific DX12 workload, the mobile part beats it. The data suggests that clock-for-clock efficiency and memory architecture may matter more than raw shader count in this test.

FAQ

Q: Which GPU wins the 3DMark Steel Nomad benchmark?

A: The NVIDIA RTX 5000 Mobile Ada Generation wins with a score of 3596 versus the RTX 5080 SUPER’s 3075, a -14.5% delta in favor of the mobile part.

Q: How does the RTX 5080 SUPER compare to its nearest rivals?

A: It scores 3075, which is -3.4% behind the Intel Arc Pro B60 (3182), -2.8% behind the NVIDIA Quadro P1000 (3163), +3.1% ahead of the GeForce 820A (2983), and +3.6% ahead of the GeForce GTX 860M (2967).

Q: What is the RTX 5000 Mobile’s position relative to its closest competitors?

A: The RTX 5000 Mobile scores 3596, which is +0.1% over the GeForce GT 545 (3594), -0.6% behind the GeForce GT 735M (3616), -0.9% behind the GeForce GTX 1050 (3629), and -1.5% behind the AMD Radeon HD 6770 (3649).

Q: How do the two GPUs’ memory specs differ?

A: The RTX 5080 SUPER has 24 GB of GDDR7 memory on a 256-bit bus with 1.02 TB/s bandwidth. The RTX 5000 Mobile has 16 GB of GDDR6 memory on a 256-bit bus with 576.0 GB/s bandwidth.

Q: Which card has higher clock speeds?

A: The RTX 5080 SUPER runs at a base clock of 2295 MHz and a boost clock of 2617 MHz. The RTX 5000 Mobile runs at 1425 MHz base and 2115 MHz boost.

Q: What are the power requirements of each?

A: The RTX 5080 SUPER has a TDP of 415 W and uses a single 16-pin power connector. The RTX 5000 Mobile has a TDP of 120 W and uses no power connectors, being an integrated part (IGP).

Architecture Differences

The two GPUs are built on different architectures from different generations. The RTX 5080 SUPER uses the GB203 chip based on Blackwell 2.0 architecture, part of the GeForce 50-series. The RTX 5000 Mobile uses the AD103 chip based on Ada Lovelace architecture, part of the Ada-MW generation. Both are manufactured on a 5 nm process at TSMC, but the transistor counts differ slightly: the RTX 5080 SUPER packs 45,600 million transistors on a 378 mm² die (density 120.6M / mm²), while the RTX 5000 Mobile has 45,900 million transistors on a 379 mm² die (density 121.1M / mm²). The mobile chip is marginally denser.

Core configurations diverge significantly. The RTX 5080 SUPER has 10752 shading units, 336 TMUs, 112 ROPs, 84 ray tracing cores, and 336 tensor cores. The RTX 5000 Mobile has 9728 shading units, 304 TMUs, 112 ROPs, 76 ray tracing cores, and 304 tensor cores. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 — identical API support.

Memory architecture is another major split. The RTX 5080 SUPER uses 24 GB of GDDR7 with a 256-bit bus and 1.02 TB/s bandwidth, while the RTX 5000 Mobile uses 16 GB of GDDR6 with a 256-bit bus and 576.0 GB/s bandwidth. The desktop card’s memory clock is 2000 MHz (32 Gbps effective), versus the mobile’s 2250 MHz (18 Gbps effective). Despite the higher memory clock on the mobile part, the desktop card’s GDDR7 and wider effective bandwidth deliver more than 1.7x the throughput.

Feature-wise, the RTX 5080 SUPER is a dual-slot, PCIe 5.0 x16 card with display outputs of 1x HDMI 2.1b and 3x DisplayPort 2.1b. The RTX 5000 Mobile is an IGP (integrated graphics processor) with PCIe 4.0 x16 and display outputs described as “Portable Device Dependent.” The mobile part’s predecessor is Ampere-MW, and its successor is Blackwell-MW; the desktop card has no listed predecessor or successor.

Specification Differences

The two parts differ on nearly every measurable specification. Clock speeds: the RTX 5080 SUPER boosts to 2617 MHz from a base of 2295 MHz, while the RTX 5000 Mobile boosts to 2115 MHz from 1425 MHz. Memory: 24 GB GDDR7 vs 16 GB GDDR6; bandwidth 1.02 TB/s vs 576.0 GB/s. Compute: FP32 of 56.28 TFLOPS vs 41.15 TFLOPS, and FP16 at the same 1:1 ratio. Pixel rate: 293.1 GPixel/s vs 236.9 GPixel/s. Texture rate: 879.3 GTexel/s vs 643.0 GTexel/s.

Power and physical design: TDP is 415 W for the desktop card (dual-slot, 1x 16-pin connector, dimensions 304 mm length, 137 mm height, 40 mm width) versus 120 W for the mobile IGP (no slot width, no connectors, no dimensions listed). Bus interface: PCIe 5.0 x16 vs PCIe 4.0 x16. Release dates: the RTX 5080 SUPER is listed as 2025-12-31, while the RTX 5000 Mobile launched 2023-03-20. The desktop card has a launch MSRP of 999 USD; the mobile part has none listed. Both are active production parts.

The Verdict

The benchmark data upends conventional expectations. If you prioritize pure 3DMark Steel Nomad performance in a single DX12 test, the RTX 5000 Mobile Ada Generation is the clear winner — it beats the RTX 5080 SUPER by 14.5% despite having 41.15 TFLOPS of compute versus 56.28 TFLOPS, and it does so at a 120 W TDP versus 415 W. This suggests the mobile chip’s Ada Lovelace architecture is exceptionally well-tuned for this workload, or that the desktop card’s drivers or thermal design are not fully realized in this benchmark.

However, the RTX 5080 SUPER is not without its own arguments. It offers 24 GB of GDDR7 memory with 1.02 TB/s bandwidth — more than double the mobile part’s 576.0 GB/s — which is critical for high-resolution textures and large datasets. Its 56.28 TFLOPS FP32 compute is a 36.8% advantage, and its higher pixel and texture rates (293.1 GPixel/s and 879.3 GTexel/s) indicate stronger raw throughput in other rendering paths. The desktop card also supports PCIe 5.0 and has dedicated display outputs for multi-monitor setups.

Who should pick which? If the workload is known to be DX12-heavy and similar to 3DMark Steel Nomad, the data favors the RTX 5000 Mobile — it wins the only head-to-head test and does so at a fraction of the power draw. For tasks that demand massive memory capacity, extreme bandwidth, or maximum shader throughput, the RTX 5080 SUPER is the safer bet on paper, even if this particular benchmark doesn’t reflect it. The mobile part’s percentile ranking (21st) is also slightly higher than the desktop’s (19th), reinforcing its competitive position in this test. The RTX 5080 SUPER’s launch MSRP of 999 USD positions it as a premium desktop part, but the benchmark data suggests that for this specific workload, the integrated mobile solution is the more effective performer.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5080 SUPER
RTX 5000 Mobile Ada Generation
Core Specs
Shading Units
10,752
9,728 -9.5%
Shaders
10,752
9,728 -9.5%
TMUs
336
304 -9.5%
ROPs
112
112 0.0%
SM Count
76
Clocks
Base Clock
2295 MHz
1425 MHz
Boost Clock
2617 MHz
2115 MHz
Memory Clock
2000 MHz 32 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
24 GB
16 GB
VRAM (MB)
24,576
16,384 -33.3%
Memory Type
GDDR7
GDDR6
Memory Bus
256 bit
256 bit
Bandwidth
1.02 TB/s
576.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
64 MB
64 MB
Performance
Pixel Rate
293.1 GPixel/s
236.9 GPixel/s
Texture Rate
879.3 GTexel/s
643.0 GTexel/s
FP32 (TFLOPS)
56.28 TFLOPS
41.15 TFLOPS
FP64 (TFLOPS)
879.3 GFLOPS (1:64)
643.0 GFLOPS (1:64)
FP16 (TFLOPS)
56.28 TFLOPS (1:1)
41.15 TFLOPS (1:1)
AI/RT
RT Cores
84
76 -9.5%
Tensor Cores
336
304 -9.5%
Power
TDP
415 W
120 W
TDP (W)
415
120 -71.1%
Power Connectors
1x 16-pin
None
Architecture
Architecture
Blackwell 2.0
Ada Lovelace
GPU Name
GB203
AD103
Generation
GeForce 50
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
45,600 million
45,900 million
Die Size
378 mm²
379 mm²
Foundry
TSMC
TSMC
Density
120.6M / mm²
121.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Length
304 mm 12 inches
Height
137 mm 5.4 inches
Outputs
1x HDMI 2.1b 3x DisplayPort 2.1b
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Launch Price
999 USD
Production
Active
Active
Predecessor
Ampere-MW
Successor
Blackwell-MW
View GeForce RTX 5080 SUPER Details View RTX 5000 Mobile Ada Generation Details