NVIDIA GeForce RTX 5080 SUPER vs NVIDIA RTX 2000 Mobile Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5080 SUPER

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 2617 MHz
TDP 415 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

RTX 2000 Mobile Ada Generation

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 2115 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,075
N/A

Analysis: NVIDIA GeForce RTX 5080 SUPER vs NVIDIA RTX 2000 Mobile Ada Generation

Head-to-Head Benchmarks

The recorded data contains only a single benchmark result for the NVIDIA GeForce RTX 5080 SUPER: a 3DMark Steel Nomad DX12 score of 3075. The NVIDIA RTX 2000 Mobile Ada Generation has no individual benchmark scores recorded in the database, and there are no direct head-to-head benchmark comparisons between these two products. With zero recorded wins for either side, the quantitative comparison rests entirely on the RTX 5080 SUPER's single score and its position relative to other GPUs in the database.

The RTX 5080 SUPER's score of 3075 places it in the 19th percentile among all GPUs in the database. Its nearest rivals in the database are the Intel Arc Pro B60 with a score of 3182, which is 3.4% higher, and the NVIDIA Quadro P1000 with a score of 3163, which is 2.8% higher. On the lower side, the NVIDIA GeForce 820A scores 2983, which is 3.1% lower, and the NVIDIA GeForce GTX 860M scores 2967, which is 3.6% lower. The RTX 5080 SUPER sits between these two clusters, trailing the Arc Pro B60 and Quadro P1000 by a narrow margin while leading the 820A and GTX 860M by a similarly small margin.

The RTX 2000 Mobile Ada Generation has no benchmark scores recorded, so its percentile ranking of 50th is based on the overall distribution of GPUs in the database rather than any measured performance of the card itself. This creates an unusual situation where the mobile workstation GPU holds a higher percentile rank than the desktop flagship-class card, despite the RTX 5080 SUPER having a recorded score and the mobile card having none. The database shows the RTX 5080 SUPER's raw score of 3075 as its average benchmark score, which is the only performance data point available for either product in this comparison.

Architecture Differences

The two GPUs come from different NVIDIA architectures and generations. The RTX 5080 SUPER uses the GB203 chip built on Blackwell 2.0 architecture, belonging to the GeForce 50 generation. The RTX 2000 Mobile Ada Generation uses the AD107 chip built on Ada Lovelace architecture, belonging to the Ada-MW generation. Both are fabricated by TSMC on a 5 nm process node, so the manufacturing process is identical, but the underlying designs diverge significantly.

The transistor counts differ substantially. The GB203 chip in the RTX 5080 SUPER contains 45,600 million transistors on a die size of 378 mm², yielding a transistor density of 120.6 million transistors per square millimeter. The AD107 chip in the RTX 2000 Mobile contains 18,900 million transistors on a die size of 159 mm², yielding a transistor density of 118.9 million transistors per square millimeter. The desktop chip has roughly 2.4 times the transistor count and a die more than twice the size, though the density figures are closely matched.

The RTX 5080 SUPER uses GDDR7 memory with 24 GB capacity on a 256-bit bus, delivering 1.02 TB/s of bandwidth. The RTX 2000 Mobile uses GDDR6 memory with 8 GB capacity on a 128-bit bus, delivering 256.0 GB/s of bandwidth. The desktop card has three times the memory capacity and four times the bandwidth of the mobile card. The memory clock is listed as 2000 MHz for both, with the RTX 5080 SUPER operating at 32 Gbps effective and the RTX 2000 Mobile at 16 Gbps effective.

In terms of processing resources, the RTX 5080 SUPER has 10,752 shading units, 336 texture mapping units, 112 raster operations pipelines, 84 ray tracing cores, and 336 tensor cores. The RTX 2000 Mobile has 3,072 shading units, 96 texture mapping units, 48 raster operations pipelines, 24 ray tracing cores, and 96 tensor cores. The desktop card has 3.5 times the shading units, 3.5 times the texture units, 2.3 times the ROPs, 3.5 times the RT cores, and 3.5 times the tensor cores.

Clock speeds differ as well. The RTX 5080 SUPER has a base clock of 2295 MHz and a boost clock of 2617 MHz. The RTX 2000 Mobile has a base clock of 1635 MHz and a boost clock of 2115 MHz. The desktop card runs at a higher frequency across the board, with a boost clock more than 500 MHz above the mobile card's boost clock.

The API support is identical for both: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The power characteristics are dramatically different, with the RTX 5080 SUPER rated at 415 W TDP and the RTX 2000 Mobile rated at 50 W TDP. The desktop card requires a single 16-pin power connector and occupies a dual-slot form factor, while the mobile card uses no power connectors and is an integrated graphics processor (IGP). The RTX 5080 SUPER connects via PCIe 5.0 x16, while the RTX 2000 Mobile uses PCIe 4.0 x16. Display outputs also differ, with the RTX 5080 SUPER offering 1x HDMI 2.1b and 3x DisplayPort 2.1b, while the RTX 2000 Mobile's outputs are listed as portable device dependent.

FAQ

Q: What is the benchmark score difference between the two GPUs?

A: The RTX 5080 SUPER has a recorded 3DMark Steel Nomad DX12 score of 3075. The RTX 2000 Mobile Ada Generation has no recorded benchmark scores in the database, so no direct score comparison is possible.

Q: Which GPU has more memory and bandwidth?

A: The RTX 5080 SUPER has 24 GB of GDDR7 memory on a 256-bit bus with 1.02 TB/s bandwidth. The RTX 2000 Mobile has 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth.

Q: How do the transistor counts compare?

A: The RTX 5080 SUPER contains 45,600 million transistors on a 378 mm² die. The RTX 2000 Mobile contains 18,900 million transistors on a 159 mm² die.

Q: What are the power consumption figures?

A: The RTX 5080 SUPER has a 415 W TDP and uses a single 16-pin power connector. The RTX 2000 Mobile has a 50 W TDP and uses no power connectors.

Q: Which GPU has more shading units and tensor cores?

A: The RTX 5080 SUPER has 10,752 shading units and 336 tensor cores. The RTX 2000 Mobile has 3,072 shading units and 96 tensor cores.

Q: Are the architectures the same?

A: No. The RTX 5080 SUPER uses Blackwell 2.0 architecture on the GB203 chip. The RTX 2000 Mobile uses Ada Lovelace architecture on the AD107 chip.

Specification Differences

The two GPUs differ across nearly every specification field in the database. The process node is the same at 5 nm from TSMC, but the chips, architectures, and generations are different: GB203 with Blackwell 2.0 for the RTX 5080 SUPER versus AD107 with Ada Lovelace for the RTX 2000 Mobile.

Transistor count: 45,600 million versus 18,900 million. Die size: 378 mm² versus 159 mm². Transistor density: 120.6M per mm² versus 118.9M per mm².

Base clock: 2295 MHz versus 1635 MHz. Boost clock: 2617 MHz versus 2115 MHz. Memory clock effective speed: 32 Gbps versus 16 Gbps.

Memory size: 24 GB versus 8 GB. Memory type: GDDR7 versus GDDR6. Bus width: 256 bit versus 128 bit. Bandwidth: 1.02 TB/s versus 256.0 GB/s.

Shading units: 10,752 versus 3,072. TMUs: 336 versus 96. ROPs: 112 versus 48. RT cores: 84 versus 24. Tensor cores: 336 versus 96.

Pixel rate: 293.1 GPixel/s versus 101.5 GPixel/s. Texture rate: 879.3 GTexel/s versus 203.0 GTexel/s. FP32 performance: 56.28 TFLOPS versus 12.99 TFLOPS. FP16 performance: 56.28 TFLOPS versus 12.99 TFLOPS (both at 1:1 ratio).

TDP: 415 W versus 50 W. Slot width: dual-slot versus IGP. Power connectors: 1x 16-pin versus none. Bus interface: PCIe 5.0 x16 versus PCIe 4.0 x16. Display outputs: 1x HDMI 2.1b and 3x DisplayPort 2.1b versus portable device dependent.

Dimensions: The RTX 5080 SUPER measures 304 mm in length, 137 mm in height, and 40 mm in width. The RTX 2000 Mobile has no recorded dimensions.

Release dates: 2025-12-31 for the RTX 5080 SUPER versus 2023-03-20 for the RTX 2000 Mobile. The RTX 2000 Mobile has a predecessor (Ampere-MW) and successor (Blackwell-MW) listed, while the RTX 5080 SUPER has neither. The RTX 5080 SUPER has a launch MSRP of 999 USD, while the RTX 2000 Mobile has no launch MSRP recorded.

The Verdict

The data presents a clear performance hierarchy based on specifications. The RTX 5080 SUPER delivers 56.28 TFLOPS of FP32 compute, which is 4.3 times the 12.99 TFLOPS of the RTX 2000 Mobile. Memory bandwidth is 1.02 TB/s versus 256.0 GB/s, a 4x advantage. The desktop card has 24 GB of GDDR7 memory versus 8 GB of GDDR6, three times the capacity. These are decisive margins across every computational metric recorded.

The RTX 2000 Mobile's advantages are limited to power efficiency and form factor. At 50 W TDP with no power connectors and an IGP slot width, it is designed for portable or embedded systems where the 415 W TDP, dual-slot footprint, and 16-pin connector of the RTX 5080 SUPER would be impossible to accommodate. The mobile card also has a higher percentile rank in the database (50th versus 19th), though this reflects the distribution of all GPUs rather than any recorded performance of the mobile card itself.

The RTX 5080 SUPER's single benchmark score of 3075 places it within 3.4% of the Intel Arc Pro B60 and 2.8% of the NVIDIA Quadro P1000, while leading the GeForce 820A by 3.1% and the GTX 860M by 3.6%. This clustering around the 3000-point mark in 3DMark Steel Nomad indicates the RTX 5080 SUPER's measured performance is competitive with these nearby products, though the margin in either direction is narrow.

For users who require maximum compute throughput, memory capacity, and bandwidth, the RTX 5080 SUPER is the only choice based on the recorded data. Its 56.28 TFLOPS FP32, 24 GB memory, and 1.02 TB/s bandwidth are orders of magnitude beyond the RTX 2000 Mobile's capabilities. For systems constrained by power, space, or thermal limits, the RTX 2000 Mobile's 50 W TDP and connector-free IGP design are the relevant differentiators, though its performance ceiling is far lower.

Where Each One Wins

The RTX 5080 SUPER wins in every raw performance category recorded in the database. Its FP32 throughput of 56.28 TFLOPS dwarfs the 12.99 TFLOPS of the RTX 2000 Mobile. Its texture rate of 879.3 GTexel/s is 4.3 times the mobile card's 203.0 GTexel/s. Its pixel rate of 293.1 GPixel/s is 2.9 times the mobile card's 101.5 GPixel/s. The desktop card also wins decisively in memory bandwidth, memory capacity, shading units, TMUs, ROPs, RT cores, tensor cores, and clock speeds.

The RTX 2000 Mobile wins in power efficiency and physical integration. Its 50 W TDP is one-eighth of the RTX 5080 SUPER's 415 W TDP. It requires no power connectors and occupies an IGP slot width, making it suitable for laptop or compact embedded designs where the RTX 5080 SUPER's dual-slot, 304 mm length, and 16-pin connector cannot fit. The mobile card also uses PCIe 4.0 x16, which is more compatible with older platforms, while the RTX 5080 SUPER requires PCIe 5.0 x16.

The RTX 5080 SUPER has a launch MSRP of 999 USD, which the database records as its initial price point. The RTX 2000 Mobile has no launch MSRP recorded. The desktop card's release date of 2025-12-31 is later than the mobile card's 2023-03-20, and the mobile card has documented predecessor and successor relationships while the desktop card does not.

In terms of benchmark-derived positioning, the RTX 5080 SUPER's score of 3075 places it in a competitive cluster with the Intel Arc Pro B60 and NVIDIA Quadro P1000, all within 3.4% of each other. The RTX 2000 Mobile has no measured score to place it in any performance tier. The percentile ranks differ (19th for the RTX 5080 SUPER, 50th for the RTX 2000 Mobile), but these are based on different data availability, with the RTX 5080 SUPER having a recorded score and the RTX 2000 Mobile having none.

The use-case split is straightforward from the data. Desktop workstations and high-performance systems that can supply 415 W and accommodate a dual-slot card benefit from the RTX 5080 SUPER's 56.28 TFLOPS, 24 GB GDDR7, and 1.02 TB/s bandwidth. Portable or embedded systems with 50 W power budgets and no expansion slot space require the RTX 2000 Mobile, accepting its 12.99 TFLOPS and 8 GB GDDR6 as the trade-off for integration. Both cards support the same API level (DirectX 12 Ultimate, OpenGL 4.6, Vulkan 1.4), so software compatibility is not a differentiator.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5080 SUPER
RTX 2000 Mobile Ada Generation
Core Specs
Shading Units
10,752
3,072 -71.4%
Shaders
10,752
3,072 -71.4%
TMUs
336
96 -71.4%
ROPs
112
48 -57.1%
SM Count
—
24
Clocks
Base Clock
2295 MHz
1635 MHz
Boost Clock
2617 MHz
2115 MHz
Memory Clock
2000 MHz 32 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
24 GB
8 GB
VRAM (MB)
24,576
8,192 -66.7%
Memory Type
GDDR7
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
1.02 TB/s
256.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
64 MB
12 MB
Performance
Pixel Rate
293.1 GPixel/s
101.5 GPixel/s
Texture Rate
879.3 GTexel/s
203.0 GTexel/s
FP32 (TFLOPS)
56.28 TFLOPS
12.99 TFLOPS
FP64 (TFLOPS)
879.3 GFLOPS (1:64)
203.0 GFLOPS (1:64)
FP16 (TFLOPS)
56.28 TFLOPS (1:1)
12.99 TFLOPS (1:1)
AI/RT
RT Cores
84
24 -71.4%
Tensor Cores
336
96 -71.4%
Power
TDP
415 W
50 W
TDP (W)
415
50 -88.0%
Power Connectors
1x 16-pin
None
Architecture
Architecture
Blackwell 2.0
Ada Lovelace
GPU Name
GB203
AD107
Generation
GeForce 50
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
45,600 million
18,900 million
Die Size
378 mm²
159 mm²
Foundry
TSMC
TSMC
Density
120.6M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.9
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Length
304 mm 12 inches
—
Height
137 mm 5.4 inches
—
Outputs
1x HDMI 2.1b 3x DisplayPort 2.1b
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Launch Price
999 USD
—
Production
Active
Active
Predecessor
—
Ampere-MW
Successor
—
Blackwell-MW
View GeForce RTX 5080 SUPER Details View RTX 2000 Mobile Ada Generation Details