NVIDIA GeForce RTX 5070 Mobile vs NVIDIA T550 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

T550 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1665 MHz
TDP 23 W
BUS WIDTH 64 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE

PERFORMANCE BENCHMARKS

geekbench_opencl
122,238
35,521
geekbench_vulkan
116,960
30,801
passmark_directx_10
129
N/A
passmark_directx_11
192
N/A
passmark_directx_12
93
N/A
passmark_directx_9
214
N/A
passmark_g2d
896
N/A
passmark_g3d
20,355
N/A
passmark_gpu_compute
8,279
N/A

Analysis: NVIDIA GeForce RTX 5070 Mobile vs NVIDIA T550 Mobile

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between the NVIDIA T550 Mobile and the NVIDIA GeForce RTX 5070 Mobile. In the two common benchmark tests available for direct comparison, the RTX 5070 Mobile wins both outright, and the margins are substantial.

In Geekbench OpenCL, the T550 Mobile scores 35,521, while the RTX 5070 Mobile reaches 122,238. That is a delta of -70.9% from the T550's perspective, meaning the RTX 5070 Mobile is roughly 3.4 times faster in this compute workload. The OpenCL test stresses general-purpose GPU compute, so this result reflects raw shader throughput and memory bandwidth scaling rather than just driver optimizations.

The Vulkan result is even more lopsided. The T550 Mobile posts 30,801, while the RTX 5070 Mobile scores 116,960, a delta of -73.7%. Vulkan is a low-overhead API that benefits from parallel execution units and fast memory access, both of which favor the newer architecture heavily. The RTX 5070 Mobile nearly quadruples the T550's Vulkan score.

It is worth remembering the T550 Mobile's average benchmark score across its recorded tests is 33,161, which places it at the 77th percentile of all GPUs in the database. The RTX 5070 Mobile has an average score of 29,928, but that figure is dragged down by its inclusion of PassMark DirectX 9, 10, 11, and 12 tests, which are legacy or lower-load workloads. The RTX 5070 Mobile still sits at the 75th percentile, and its nearest rivals in the database are the NVIDIA GeForce RTX 3070 Ti (29,945, -0.1% delta), the RTX 2080 Ti (29,783, +0.5% delta), the AMD Radeon RX 6800 (30,095, -0.6% delta), and the AMD Radeon RX 6700 (30,433, -1.7% delta). That puts it in desktop-class company, despite being a mobile part.

The T550 Mobile's rivals, by contrast, are the RTX 3050 Mobile (33,170, 0% delta), the AMD Radeon Pro 570 (33,207, -0.1% delta), the NVIDIA P104-100 (32,982, +0.5% delta), and the NVIDIA T600 Mobile (32,849, +1% delta). The T550 is effectively tied with these, while the RTX 5070 Mobile is competing with much higher-tier desktop GPUs.

Where Each One Wins

The RTX 5070 Mobile wins in every direct benchmark category recorded. There are no tests where the T550 Mobile comes out ahead. This is not a close contest; the performance difference is consistent across both OpenCL and Vulkan, so there is no workload type in the data that favors the older Turing part.

For compute-heavy tasks, the RTX 5070 Mobile's OpenCL score of 122,238 versus the T550's 35,521 means it is the clear choice for GPU compute, rendering, or any workload that scales with raw FP32 and memory bandwidth. Its Vulkan score of 116,960 versus 30,801 also makes it the better option for modern game engines and cross-platform graphics APIs.

The T550 Mobile does have one advantage in the database: its average benchmark score (33,161) is higher than the RTX 5070 Mobile's average (29,928), but that is entirely due to the different test suites. The RTX 5070 Mobile includes PassMark DirectX 9 (214), DirectX 10 (129), DirectX 11 (192), DirectX 12 (93), G2D (896), G3D (20,355), and GPU compute (8,279) tests, which pull its average down. The T550 Mobile only has the two Geekbench scores, both of which are strong for its class. In any head-to-head comparison of the same workload, the RTX 5070 Mobile wins.

FAQ

Q: Which GPU is faster in Geekbench OpenCL?

A: The RTX 5070 Mobile scores 122,238 versus the T550 Mobile's 35,521, a delta of -70.9% for the T550. The RTX 5070 Mobile is roughly 3.4 times faster.

Q: How do the two compare in Vulkan performance?

A: The RTX 5070 Mobile scores 116,960, while the T550 Mobile scores 30,801. That is a -73.7% delta, so the RTX 5070 Mobile is nearly four times faster.

Q: Are there any benchmark categories where the T550 Mobile wins?

A: No. The database records two head-to-head tests (Geekbench OpenCL and Geekbench Vulkan), and the RTX 5070 Mobile wins both. The T550 Mobile has zero wins.

Q: What is the average benchmark score for each GPU?

A: The T550 Mobile has an average score of 33,161 across its recorded tests. The RTX 5070 Mobile has an average score of 29,928, but that includes several PassMark tests that are not present for the T550.

Q: How do these GPUs rank against their nearest rivals?

A: The T550 Mobile is tied with the RTX 3050 Mobile (33,170), AMD Radeon Pro 570 (33,207), NVIDIA P104-100 (32,982), and T600 Mobile (32,849). The RTX 5070 Mobile is within 1.7% of the RTX 3070 Ti, RTX 2080 Ti, RX 6800, and RX 6700.

Q: Which GPU has a higher percentile ranking?

A: The T550 Mobile sits at the 77th percentile of all GPUs, while the RTX 5070 Mobile sits at the 75th percentile. Despite the T550's higher percentile, its absolute scores in direct comparisons are far lower.

Specification Differences

The two GPUs differ in nearly every specification that matters. The T550 Mobile uses 4 GB of GDDR6 on a 64-bit bus, yielding 96.00 GB/s of bandwidth. The RTX 5070 Mobile uses 8 GB of GDDR7 on a 128-bit bus, yielding 384.0 GB/s. That is a fourfold increase in memory bandwidth.

Shading units jump from 1,024 on the T550 to 4,608 on the RTX 5070 Mobile. Texture mapping units go from 64 to 144, and ROPs from 32 to 48. The RTX 5070 Mobile also has 36 ray tracing cores and 144 tensor cores, while the T550 has none listed.

Peak pixel rate is 53.28 GPixel/s on the T550 versus 68.40 GPixel/s on the RTX 5070 Mobile. Texture rate is 106.6 GTexel/s versus 205.2 GTexel/s. FP32 compute is 3.410 TFLOPS versus 13.13 TFLOPS. FP16 is 6.820 TFLOPS (2:1 ratio) on the T550, while the RTX 5070 Mobile does 13.13 TFLOPS (1:1 ratio).

Clock speeds differ as well. The T550 has a base clock of 1065 MHz and a boost of 1665 MHz. The RTX 5070 Mobile has a lower base of 907 MHz and a boost of 1425 MHz, but it compensates with far more cores and faster memory.

Power draw jumps from 23 W on the T550 to 50 W on the RTX 5070 Mobile. Both are listed as IGP slot width with no power connectors. Bus interface moves from PCIe 3.0 x16 to PCIe 5.0 x16. DirectX support goes from 12 (12_1) to 12 Ultimate (12_2). OpenGL and Vulkan versions are identical at 4.6 and 1.4, respectively.

Architecture Differences

The T550 Mobile uses the TU117 chip on the Turing architecture, built on a 12 nm process at TSMC. It has 4,700 million transistors on a 200 mm² die, giving a transistor density of 23.5M per mm². It belongs to the Quadro Turing-M generation and is marked as end-of-life, with the predecessor being Quadro Pascal-M and the successor Ampere-MW.

The RTX 5070 Mobile uses the GB206 chip on the Blackwell 2.0 architecture, built on a 5 nm process, also at TSMC. It packs 21,900 million transistors on a smaller 181 mm² die, resulting in a much higher density of 121.0M per mm². It is part of the GeForce 50 Mobile generation, is active in production, and was released on 2025-04-14. Its predecessor is GeForce 40 Mobile.

The transistor count difference is stark: the RTX 5070 Mobile has roughly 4.7 times more transistors than the T550, despite a smaller die. That explains the massive core count advantage. The T550 has no ray tracing or tensor cores listed, while the RTX 5070 Mobile has 36 RT cores and 144 tensor cores, enabling hardware-accelerated ray tracing and AI features that the T550 cannot do at the same performance level.

Memory technology also diverges: GDDR6 on the T550 versus GDDR7 on the RTX 5070 Mobile. The effective memory speed is 12 Gbps on the T550 versus 24 Gbps on the RTX 5070 Mobile, which, combined with the wider bus, explains the 4x bandwidth difference.

The Verdict

The data is unambiguous. The NVIDIA GeForce RTX 5070 Mobile is in a completely different performance class than the NVIDIA T550 Mobile. In Geekbench OpenCL, it is 70.9% faster; in Vulkan, it is 73.7% faster. Those are not incremental gains, they are generational leaps.

If you are choosing between these two for any workload that appears in the database, the RTX 5070 Mobile is the only rational pick. Its 8 GB of GDDR7 memory, 384.0 GB/s bandwidth, 4,608 shading units, and 13.13 TFLOPS of FP32 compute make it suitable for modern gaming, compute, and AI tasks. The T550 Mobile, with 4 GB of GDDR6, 96.00 GB/s bandwidth, and 3.410 TFLOPS, is a legacy entry-level mobile part that was already near the bottom of its class when active.

The T550's only selling point in the data is its 23 W power draw, which is less than half the RTX 5070 Mobile's 50 W. For ultra-low-power laptops where battery life is paramount and performance expectations are minimal, the T550 could still serve. But the RTX 5070 Mobile's 50 W is still very modest for the performance it delivers, especially compared to desktop GPUs in its rival range.

There is no scenario in the recorded benchmarks where the T550 Mobile wins. The RTX 5070 Mobile wins every head-to-head test, has a higher memory bandwidth, more cores, newer architecture, and better API support with DirectX 12 Ultimate. The T550 Mobile is end-of-life, while the RTX 5070 Mobile is active. Choose the RTX 5070 Mobile unless your absolute priority is minimizing power draw, and even then, the performance penalty of the T550 is severe.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070 Mobile
T550 Mobile
Core Specs
Shading Units
4,608
1,024 -77.8%
Shaders
4,608
1,024 -77.8%
TMUs
144
64 -55.6%
ROPs
48
32 -33.3%
SM Count
36
16 -55.6%
Clocks
Base Clock
907 MHz
1065 MHz
Boost Clock
1425 MHz
1665 MHz
Memory Clock
1500 MHz 24 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
64 bit
Bandwidth
384.0 GB/s
96.00 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
32 MB
1024 KB
Performance
Pixel Rate
68.40 GPixel/s
53.28 GPixel/s
Texture Rate
205.2 GTexel/s
106.6 GTexel/s
FP32 (TFLOPS)
13.13 TFLOPS
3.410 TFLOPS
FP64 (TFLOPS)
205.2 GFLOPS (1:64)
106.6 GFLOPS (1:32)
FP16 (TFLOPS)
13.13 TFLOPS (1:1)
6.820 TFLOPS (2:1)
AI/RT
RT Cores
36
Tensor Cores
144
Power
TDP
50 W
23 W
TDP (W)
50
23 -54.0%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Turing
GPU Name
GB206
TU117
Generation
GeForce 50 Mobile
Quadro Turing-M (Tx000)
Process Size
5 nm
12 nm
Transistors
21,900 million
4,700 million
Die Size
181 mm²
200 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
7.5
Shader Model
6.9
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
Quadro Pascal-M
Successor
Ampere-MW
View GeForce RTX 5070 Mobile Details View T550 Mobile Details