NVIDIA GeForce RTX 5070 Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
122,238
143,870
geekbench_vulkan
116,960
139,213
passmark_directx_10
129
151
passmark_directx_11
192
237
passmark_directx_12
93
102
passmark_directx_9
214
259
passmark_g2d
896
981
passmark_g3d
20,355
24,004
passmark_gpu_compute
8,279
10,101

Analysis: NVIDIA GeForce RTX 5070 Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile

Head-to-Head Benchmarks

The benchmark data across all nine recorded tests is unambiguous: the NVIDIA GeForce RTX 5070 Ti Mobile wins every head-to-head comparison against the NVIDIA GeForce RTX 5070 Mobile. The largest margin appears in the Passmark DirectX 11 test, where the Ti variant scores 237 versus 192, a delta of 23.4%. The smallest edge is in the DirectX 12 test, with the Ti card scoring 102 against 93, a 9.7% advantage. This consistent pattern indicates the Ti model is not merely faster in specific workloads but holds a structural lead across the board.

In compute-oriented workloads, the gap widens considerably. The Geekbench OpenCL result shows the Ti card at 143870, which is 17.7% ahead of the 122238 posted by the non-Ti model. The Vulkan test tells a similar story: 139213 versus 116960, representing a 19% lead for the Ti. These are significant deltas for two GPUs from the same generation and family, suggesting the Ti variant is designed for substantially heavier graphics and compute loads.

The Passmark suite reinforces this dominance. The G3D score, often considered a general gaming and 3D rendering indicator, shows the Ti at 24004 versus 20355, a 17.9% improvement. The GPU compute test, which measures raw parallel processing, shows the Ti at 10101 versus 8279, a 22% advantage. Even the 2D graphics test, typically less demanding, favors the Ti at 981 versus 896, a 9.5% edge. The DirectX 10 and DirectX 9 legacy tests also go to the Ti, with margins of 17.1% and 21% respectively.

The average benchmark score in the database places the Ti at 35435, while the non-Ti sits at 29928. The Ti holds an 80th percentile rank among all GPUs, whereas the non-Ti is at the 75th percentile. The Ti's nearest rivals in the database include the NVIDIA Quadro GV100 with an average score of 35520, which is only 0.2% higher, and the AMD Radeon Pro Duo at 35860, which is 1.2% higher. The non-Ti model, by contrast, sits extremely close to the NVIDIA GeForce RTX 3070 Ti, which averages 29945, a difference of only 0.1%. This places the non-Ti in direct competition with prior-generation desktop-class parts, while the Ti model competes with professional-grade workstation cards.

The wins tally is decisive: 9 wins for the Ti, 0 for the non-Ti. No single benchmark in the recorded data favors the smaller card. For users comparing these two mobile GPUs, the performance hierarchy is clear, but the magnitude of the difference varies by workload, with the largest gaps appearing in DirectX 11 and compute tests.

Architecture Differences

Both GPUs share the same foundational architecture: Blackwell 2.0, fabricated on a 5 nm process at TSMC. However, the silicon underneath is different. The Ti model uses the GB205 chip, while the non-Ti uses the GB206 chip. The die size reflects this distinction: the GB205 measures 263 mm², while the GB206 is smaller at 181 mm². Transistor counts follow suit, with the Ti carrying 31,100 million transistors versus 21,900 million on the non-Ti. Interestingly, the transistor density is slightly higher on the smaller chip: 121.0M per mm² for the GB206 versus 118.3M per mm² for the GB205.

The execution resources scale accordingly. The Ti model has 5888 shading units, 184 texture mapping units, and 80 raster operation units. The non-Ti has 4608 shading units, 144 TMUs, and 48 ROPs. This represents a reduction of roughly 22% in shading units and TMUs, but a 40% reduction in ROPs. The ray tracing cores follow a similar pattern: 46 on the Ti versus 36 on the non-Ti. Tensor cores, used for AI acceleration, number 184 on the Ti and 144 on the non-Ti.

Clock speeds show a nuanced picture. The Ti has a lower base clock at 847 MHz versus 907 MHz on the non-Ti, but a higher boost clock at 1447 MHz versus 1425 MHz. This suggests the Ti is designed to sustain higher performance under load despite a lower idle frequency. The memory subsystem diverges more sharply. The Ti uses 12 GB of GDDR7 on a 192-bit bus, yielding a bandwidth of 672.0 GB/s. The non-Ti uses 8 GB of GDDR7 on a 128-bit bus, producing 384.0 GB/s. That is a 75% bandwidth advantage for the Ti, which directly explains much of the performance gap in memory-intensive workloads.

The memory clock also differs: the Ti runs at 1750 MHz with 28 Gbps effective, while the non-Ti runs at 1500 MHz with 24 Gbps effective. The power envelope reflects these differences: the Ti is rated at 60 W TDP, the non-Ti at 50 W. Both are integrated graphics processors (IGP) with no power connectors, and both use a PCIe 5.0 x16 bus interface. The API support is identical: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The theoretical throughput numbers quantify the gap. The Ti achieves 17.04 TFLOPS in FP32 and FP16 (1:1), while the non-Ti achieves 13.13 TFLOPS in both. Pixel rate is 115.8 GPixel/s for the Ti versus 68.40 GPixel/s for the non-Ti. Texture rate is 266.2 GTexel/s versus 205.2 GTexel/s. The release dates differ by roughly six weeks: the Ti launched on 2025-02-28, while the non-Ti launched on 2025-04-14. Both are listed as successors to the GeForce 40 Mobile generation.

The Verdict

The data supports a clear conclusion: the RTX 5070 Ti Mobile is the superior performer in every measured category. For users who prioritize raw graphics throughput, compute capability, or memory bandwidth, the Ti model is the only choice between these two. The 17.7% lead in OpenCL and 19% lead in Vulkan indicate that compute-heavy applications, such as rendering or machine learning inference, will see tangible benefits from the Ti. The 75% bandwidth advantage, driven by the wider 192-bit bus and faster 28 Gbps memory, makes the Ti particularly suited for high-resolution textures and large datasets.

The non-Ti model, however, is not a weak part. Its average benchmark score of 29928 places it within 0.1% of the desktop-class GeForce RTX 3070 Ti, a well-regarded part. Its 75th percentile ranking among all GPUs means it outpaces the majority of installed hardware. For users with moderate performance needs, or for laptops where the 10 W TDP difference matters for cooling and battery life, the non-Ti may be sufficient. The lower base clock of 907 MHz versus 847 MHz on the Ti could also translate to better efficiency at idle or light loads.

The decision hinges on workload severity. If the target application is competitive esports at lower settings, the non-Ti's 20355 G3D score is likely adequate. If the target is AAA gaming at high settings, or any form of GPU compute, the Ti's 24004 G3D score and 22% compute lead justify the additional power draw. The database also shows the Ti competing with professional cards like the Quadro GV100 and Radeon Pro Duo, indicating it belongs in a higher performance tier. The non-Ti, by contrast, trades blows with prior-generation desktop gaming cards.

Neither part has a launch MSRP listed in the database, so pricing cannot be a factor in this analysis. The recommendation is straightforward: for maximum performance, the RTX 5070 Ti Mobile. For balanced efficiency with still-strong output, the RTX 5070 Mobile remains viable.

Specification Differences

The two GPUs differ in the following recorded specifications. The chip is GB205 for the Ti and GB206 for the non-Ti. Transistor count is 31,100 million versus 21,900 million. Die size is 263 mm² versus 181 mm². Transistor density is 118.3M per mm² versus 121.0M per mm². Base clock is 847 MHz versus 907 MHz. Boost clock is 1447 MHz versus 1425 MHz. Memory clock is 1750 MHz (28 Gbps effective) versus 1500 MHz (24 Gbps effective). Memory size is 12 GB versus 8 GB. Memory bus width is 192-bit versus 128-bit. Memory bandwidth is 672.0 GB/s versus 384.0 GB/s.

Shading units number 5888 versus 4608. TMUs are 184 versus 144. ROPs are 80 versus 48. RT cores are 46 versus 36. Tensor cores are 184 versus 144. Pixel rate is 115.8 GPixel/s versus 68.40 GPixel/s. Texture rate is 266.2 GTexel/s versus 205.2 GTexel/s. FP32 and FP16 throughput is 17.04 TFLOPS versus 13.13 TFLOPS. TDP is 60 W versus 50 W. Release date is 2025-02-28 versus 2025-04-14. All other fields, including architecture, process node, foundry, API support, bus interface, slot width, and power connectors, are identical.

FAQ

Q: Which GPU wins more benchmarks in the database?

A: The NVIDIA GeForce RTX 5070 Ti Mobile wins all 9 recorded head-to-head benchmarks, with no wins for the RTX 5070 Mobile.

Q: What is the largest performance gap between the two?

A: The largest gap is in the Passmark DirectX 11 test, where the Ti scores 237 versus 192, a 23.4% advantage.

Q: How does memory bandwidth compare?

A: The RTX 5070 Ti Mobile has 672.0 GB/s bandwidth on a 192-bit bus, while the RTX 5070 Mobile has 384.0 GB/s on a 128-bit bus, a 75% difference.

Q: What are the TDP ratings?

A: The RTX 5070 Ti Mobile is rated at 60 W, while the RTX 5070 Mobile is rated at 50 W.

Q: How does the average benchmark score compare to rival GPUs?

A: The Ti scores 35435, which is 0.2% lower than the Quadro GV100 (35520) and 1.2% lower than the Radeon Pro Duo (35860). The non-Ti scores 29928, which is 0.1% lower than the RTX 3070 Ti (29945) and 0.5% higher than the RTX 2080 Ti (29783).

Q: Which GPU has more ray tracing cores?

A: The RTX 5070 Ti Mobile has 46 RT cores, while the RTX 5070 Mobile has 36 RT cores.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070 Mobile
RTX 5070 Ti Mobile
Core Specs
Shading Units
4,608
5,888 +27.8%
Shaders
4,608
5,888 +27.8%
TMUs
144
184 +27.8%
ROPs
48
80 +66.7%
SM Count
36
46 +27.8%
Clocks
Base Clock
907 MHz
847 MHz
Boost Clock
1425 MHz
1447 MHz
Memory Clock
1500 MHz 24 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
8 GB
12 GB
VRAM (MB)
8,192
12,288 +50.0%
Memory Type
GDDR7
GDDR7
Memory Bus
128 bit
192 bit
Bandwidth
384.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
32 MB
48 MB
Performance
Pixel Rate
68.40 GPixel/s
115.8 GPixel/s
Texture Rate
205.2 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
13.13 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
205.2 GFLOPS (1:64)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
13.13 TFLOPS (1:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
36
46 +27.8%
Tensor Cores
144
184 +27.8%
Power
TDP
50 W
60 W
TDP (W)
50
60 +20.0%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Blackwell 2.0
GPU Name
GB206
GB205
Generation
GeForce 50 Mobile
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
21,900 million
31,100 million
Die Size
181 mm²
263 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
12.0
Shader Model
6.9
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
GeForce 40 Mobile
View GeForce RTX 5070 Mobile Details View GeForce RTX 5070 Ti Mobile Details