NVIDIA GeForce RTX 5060 vs NVIDIA Quadro RTX 8000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

Quadro RTX 8000

CORE STATE TU102
VRAM 48 GB
CLOCK SPEED 1770 MHz
TDP 260 W
BUS WIDTH 384 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,628
N/A
geekbench_opencl
112,787
101,883
geekbench_vulkan
113,321
122,637
passmark_directx_10
127
137
passmark_directx_11
200
188
passmark_directx_12
77
79
passmark_directx_9
225
211
passmark_g2d
1,154
866
passmark_g3d
20,891
19,799
passmark_gpu_compute
10,899
9,992

Analysis: NVIDIA GeForce RTX 5060 vs NVIDIA Quadro RTX 8000

The NVIDIA Quadro RTX 8000 and NVIDIA GeForce RTX 5060 represent two distinct generations of GPU design separated by nearly seven years of architectural evolution. The Quadro RTX 8000, built on Turing architecture with a 12 nm process, was a workstation flagship designed for massive memory workloads. The RTX 5060, using Blackwell 2.0 architecture on a 5 nm node, is a modern consumer card optimized for efficiency and current API features. Benchmark data reveals a close overall contest: the RTX 5060 wins 6 of 9 head-to-head tests, while the RTX 8000 takes 3. However, the average benchmark score tells a slightly different story, with the RTX 8000 averaging 28,421 points against the RTX 5060’s 26,331 points. This divergence between average performance and discrete test wins highlights how different workloads favor each card’s specific strengths.

The Verdict

The data suggests a clear split based on workload type. The NVIDIA GeForce RTX 5060 is the better choice for general compute and modern DirectX 11/9 workloads. It wins in OpenCL by 9.7%, in DirectX 11 by 6%, and in DirectX 9 by 6.2%. Its Passmark G3D score of 20,891 is 5.2% higher than the RTX 8000’s 19,799, indicating superior rasterized gaming performance. For users prioritizing raw compute throughput in OpenCL or gaming at mainstream resolutions, the RTX 5060 is the data-backed selection.

The NVIDIA Quadro RTX 8000, despite its age, remains competitive in specific legacy and API-forward tests. It wins in Vulkan by 8.2%, DirectX 10 by 7.9%, and DirectX 12 by 2.6%. Its 48 GB memory capacity, while not directly benchmarked here, is a massive advantage for datasets that exceed the RTX 5060’s 8 GB capacity. The RTX 8000 also holds a higher percentile ranking at 74% of all GPUs, compared to the RTX 5060’s 72%, and its average benchmark score of 28,421 is 7.9% higher than the RTX 5060’s 26,331. For professional workloads that leverage Vulkan or require large memory allocations, the RTX 8000 remains relevant.

The launch MSRP for the RTX 8000 was 9,999 USD. The RTX 5060 had a launch MSRP of 299 USD. Neither card is a universal winner. The RTX 5060 excels in compute and standard graphics, while the RTX 8000 dominates in API-specific scenarios and memory-heavy tasks. The decision hinges on whether the user prioritizes modern compute performance or legacy API compatibility with enormous memory capacity.

Where Each One Wins

The RTX 5060 establishes dominance in compute-oriented benchmarks. In Geekbench OpenCL, it scores 112,787 against the RTX 8000’s 101,883, a 9.7% lead. This advantage extends to Passmark GPU Compute, where the RTX 5060 scores 10,899 versus 9,992, an 8.3% gain. The RTX 5060 also wins the DirectX 11 test with a score of 200 versus 188, a 6% margin, and DirectX 9 with 225 versus 211, a 6.2% lead. Its G2D score of 1,154 is 25% higher than the RTX 8000’s 866, indicating significantly faster 2D rendering and desktop compositing. The G3D score of 20,891 versus 19,799 reinforces that the RTX 5060 is the stronger card for general 3D rendering.

The RTX 8000 wins in three specific tests, each with meaningful implications. The Vulkan benchmark shows the RTX 8000 scoring 122,637 against 113,321, an 8.2% advantage. This suggests the Turing architecture’s Vulkan implementation is more mature or better optimized. The DirectX 10 test shows a 7.9% win (137 versus 127), indicating better performance in older API titles. The DirectX 12 result is close, with the RTX 8000 winning 79 versus 77, a 2.6% margin. These wins, while fewer in number, demonstrate that the RTX 8000 retains strength in API-level optimizations that the RTX 5060 does not match.

The architecture differences explain these splits. The RTX 8000’s 72 RT cores and 576 tensor cores, combined with its 384-bit memory bus, provide bandwidth advantages for certain workloads. The RTX 5060, with 30 RT cores and 120 tensor cores, relies on its higher clock speeds and newer architecture to achieve wins in compute-heavy synthetic tests. The RTX 8000 also has a higher pixel rate of 169.9 GPixel/s versus 119.9 GPixel/s, yet still loses in G3D, suggesting the RTX 5060’s shading efficiency is superior.

Architecture Differences

The Quadro RTX 8000 uses the TU102 chip on a 12 nm TSMC process, packing 18,600 million transistors into a 754 mm² die. The RTX 5060 uses the GB206 chip on a 5 nm process, fitting 21,900 million transistors into just 181 mm². This represents a massive density leap from 24.7M transistors per mm² to 121.0M per mm². The RTX 8000’s larger die allows for 4,608 shading units, 288 TMUs, and 96 ROPs. The RTX 5060 has 3,840 shading units, 120 TMUs, and 48 ROPs. Despite fewer execution units, the RTX 5060 achieves higher FP32 performance at 19.18 TFLOPS versus 16.31 TFLOPS, driven by its boost clock of 2,497 MHz versus 1,770 MHz.

Memory configurations are dramatically different. The RTX 8000 ships with 48 GB of GDDR6 on a 384-bit bus, delivering 672.0 GB/s bandwidth. The RTX 5060 has 8 GB of GDDR7 on a 128-bit bus, providing 448.0 GB/s bandwidth. The RTX 8000’s memory clock is 1750 MHz (14 Gbps effective), while the RTX 5060’s is 1750 MHz (28 Gbps effective). The newer GDDR7 technology allows double the data rate per pin, partially compensating for the narrower bus. The RTX 8000’s FP16 performance is 32.62 TFLOPS with a 2:1 ratio, while the RTX 5060 achieves 19.18 TFLOPS at 1:1, meaning it does not double FP16 throughput.

Power and connectivity also differ. The RTX 8000 has a 260 W TDP with 1x 6-pin and 1x 8-pin connectors, requiring a 600 W suggested PSU. The RTX 5060 has a 145 W TDP with a single 8-pin connector and a 300 W suggested PSU. The RTX 8000 uses PCIe 3.0 x16, while the RTX 5060 uses PCIe 5.0 x8, which offers higher bandwidth per lane. Display outputs show the RTX 8000 with 4x DisplayPort 1.4a and 1x USB Type-C, while the RTX 5060 offers 1x HDMI 2.1b and 3x DisplayPort 2.1b. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

FAQ

Q: Which card has higher raw compute performance?

A: The RTX 5060 leads in FP32 with 19.18 TFLOPS versus the RTX 8000’s 16.31 TFLOPS. Benchmark results confirm this, with the RTX 5060 winning OpenCL by 9.7% and GPU Compute by 8.3%.

Q: Why does the RTX 8000 win in Vulkan despite being older?

A: The RTX 8000 scores 122,637 in Geekbench Vulkan versus 113,321 for the RTX 5060, an 8.2% advantage. This likely stems from the Turing architecture’s driver maturity and the card’s larger memory bandwidth of 672.0 GB/s, which benefits Vulkan’s memory-heavy workload patterns.

Q: Is the RTX 8000’s 48 GB memory worth considering?

A: The data shows the RTX 8000 has 48 GB of GDDR6 versus the RTX 5060’s 8 GB of GDDR7. While not directly benchmarked, the capacity difference is a qualitative factor for workloads requiring massive datasets. The RTX 8000’s 384-bit bus provides 672.0 GB/s bandwidth, which is 50% higher than the RTX 5060’s 448.0 GB/s.

Q: Which card is better for gaming?

A: The RTX 5060 wins the Passmark G3D test with 20,891 versus 19,799, a 5.2% lead. It also wins DirectX 11 by 6% and DirectX 9 by 6.2%. These results indicate the RTX 5060 is the stronger choice for most gaming scenarios.

Q: How do the cards compare in legacy DirectX performance?

A: The RTX 8000 wins DirectX 10 by 7.9% (137 versus 127) and DirectX 12 by 2.6% (79 versus 77). The RTX 5060 wins DirectX 9 by 6.2% (225 versus 211) and DirectX 11 by 6% (200 versus 188).

Q: What are the power requirements?

A: The RTX 8000 has a 260 W TDP and requires a 600 W suggested PSU with 1x 6-pin and 1x 8-pin connectors. The RTX 5060 has a 145 W TDP, needs a 300 W suggested PSU, and uses a single 8-pin connector.

Head-to-Head Benchmarks

The largest win for the RTX 5060 comes in the Passmark G2D test, where it scores 1,154 against the RTX 8000’s 866, a 25% margin. This indicates substantially faster 2D operations, which is significant for desktop environments and 2D applications. The next biggest win is in Geekbench OpenCL, with the RTX 5060 scoring 112,787 versus 101,883, a 9.7% lead. This confirms the RTX 5060’s superior general-purpose compute capability. The GPU Compute test shows a 8.3% advantage for the RTX 5060, with scores of 10,899 and 9,992 respectively. The DirectX 11 test shows a 6% win for the RTX 5060 (200 versus 188), and DirectX 9 shows a 6.2% win (225 versus 211). The G3D test, representing overall 3D rendering, goes to the RTX 5060 with 20,891 versus 19,799, a 5.2% improvement.

The RTX 8000’s largest win is in Geekbench Vulkan, scoring 122,637 against 113,321, an 8.2% lead. This is a significant margin that suggests Vulkan-specific optimizations in the Turing architecture. The DirectX 10 test shows a 7.9% win for the RTX 8000, with scores of 137 versus 127. The DirectX 12 test is the closest contest, with the RTX 8000 winning 79 versus 77, a 2.6% margin. These three wins, while fewer in number, demonstrate the RTX 8000’s continued relevance in specific API environments.

The average benchmark scores provide additional context. The RTX 8000 averages 28,421 points, while the RTX 5060 averages 26,331 points. This 7.9% difference suggests the RTX 8000 performs better across a broader range of synthetic tests, despite losing in the majority of head-to-head comparisons. The percentile rankings support this, with the RTX 8000 at 74% of all GPUs versus the RTX 5060 at 72%. The nearest rivals for each card also differ substantially. The RTX 8000’s closest competitor is the AMD Radeon R9 M295X with an average score of 28,580 and a delta of -0.6%, while the RTX 5060’s closest rival is the AMD Radeon 860M with a score of 26,401 and a delta of -0.3%. These rival comparisons place each card in a different performance tier, with the RTX 8000 competing against older high-end hardware and the RTX 5060 against modern mid-range options.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060
Quadro RTX 8000
Core Specs
Shading Units
3,840
4,608 +20.0%
Shaders
3,840
4,608 +20.0%
TMUs
120
288 +140.0%
ROPs
48
96 +100.0%
SM Count
30
72 +140.0%
Clocks
Base Clock
2280 MHz
1395 MHz
Boost Clock
2497 MHz
1770 MHz
Memory Clock
1750 MHz 28 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
8 GB
48 GB
VRAM (MB)
8,192
49,152 +500.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
384 bit
Bandwidth
448.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
32 MB
6 MB
Performance
Pixel Rate
119.9 GPixel/s
169.9 GPixel/s
Texture Rate
299.6 GTexel/s
509.8 GTexel/s
FP32 (TFLOPS)
19.18 TFLOPS
16.31 TFLOPS
FP64 (TFLOPS)
299.6 GFLOPS (1:64)
509.8 GFLOPS (1:32)
FP16 (TFLOPS)
19.18 TFLOPS (1:1)
32.62 TFLOPS (2:1)
AI/RT
RT Cores
30
72 +140.0%
Tensor Cores
120
576 +380.0%
Power
TDP
145 W
260 W
TDP (W)
145
260 +79.3%
Suggested PSU
300 W
600 W
Power Connectors
1x 8-pin
1x 6-pin + 1x 8-pin
Architecture
Architecture
Blackwell 2.0
Turing
GPU Name
GB206
TU102
Generation
GeForce 50
Quadro Turing (Tx000)
Process Size
5 nm
12 nm
Transistors
21,900 million
18,600 million
Die Size
181 mm²
754 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
24.7M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
7.5
Shader Model
6.9
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
241 mm 9.5 inches
267 mm 10.5 inches
Height
111 mm 4.4 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
4x DisplayPort 1.4a1x USB Type-C
Bus Interface
PCIe 5.0 x8
PCIe 3.0 x16
Other
Launch Price
299 USD
9,999 USD
Production
Active
End-of-life
Predecessor
GeForce 40
Quadro Volta
Successor
GeForce 60
Workstation Ampere
View GeForce RTX 5060 Details View Quadro RTX 8000 Details