AMD Radeon RX 6700M vs NVIDIA Quadro RTX 8000 Comparison

AMD
RADEON

AMD Radeon RX 6700M

CORE STATE Navi 22
VRAM 10 GB
CLOCK SPEED 2400 MHz
TDP 135 W
BUS WIDTH 160 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

Quadro RTX 8000

CORE STATE TU102
VRAM 48 GB
CLOCK SPEED 1770 MHz
TDP 260 W
BUS WIDTH 384 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,845
N/A
geekbench_metal
91,911
N/A
geekbench_opencl
77,666
101,883
geekbench_vulkan
90,816
122,637
passmark_directx_10
92
137
passmark_directx_11
129
188
passmark_directx_12
65
79
passmark_directx_9
155
211
passmark_g2d
555
866
passmark_g3d
13,536
19,799
passmark_gpu_compute
5,191
9,992

Analysis: AMD Radeon RX 6700M vs NVIDIA Quadro RTX 8000

Where Each One Wins

The recorded data is unambiguous on the win count: the NVIDIA Quadro RTX 8000 takes all nine head-to-head benchmark comparisons, while the AMD Radeon RX 6700M records zero direct victories. That does not mean the AMD part is without strengths, but those strengths appear in the specification sheet rather than in measured performance.

The Quadro RTX 8000 wins decisively in compute-heavy workloads. Its Passmark GPU Compute score of 9992 versus 5191 for the RX 6700M represents a 92.5% advantage, the largest margin in the entire comparison. This points to a GPU designed for sustained professional compute tasks, where massive memory capacity and raw FP32 throughput matter more than power efficiency.

The RX 6700M, meanwhile, is positioned as a mobile part. Its 135 W TDP and IGP slot width indicate it was built for laptops, where thermal and power constraints dominate. It does not win any benchmark, but it also operates in a completely different physical envelope. The data suggests the RX 6700M wins in portability and efficiency, not in absolute performance.

The Quadro RTX 8000 also wins every legacy DirectX test, from DirectX 9 through DirectX 12. The margins range from 21.5% in DirectX 12 to 48.9% in DirectX 10. This consistency across API generations suggests the NVIDIA architecture handles older workloads just as well as newer ones, which matters for professional environments running legacy applications.

For the RX 6700M, the closest result is the DirectX 12 test, where it trails by only 21.5%. This indicates that on modern, low-level APIs, the AMD architecture closes the gap somewhat, even if it cannot overcome the Quadro's raw resources.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA Quadro RTX 8000 averages 28421 points across all recorded benchmarks, while the AMD Radeon RX 6700M averages 25633 points. The Quadro sits in the 74th percentile of all GPUs, and the RX 6700M sits in the 71st percentile.

Q: How large is the gap in compute performance?

A: In the Passmark GPU Compute test, the Quadro RTX 8000 scores 9992 versus 5191 for the RX 6700M, a 92.5% difference. This is the single largest margin in any head-to-head test.

Q: Does the RX 6700M win any benchmark?

A: No. The head-to-head data records zero wins for the AMD part across all nine tests, which include Geekbench OpenCL, Geekbench Vulkan, and seven Passmark subtests.

Q: What is the memory capacity difference?

A: The Quadro RTX 8000 carries 48 GB of GDDR6 on a 384-bit bus, while the RX 6700M has 10 GB of GDDR6 on a 160-bit bus. Memory bandwidth is 672.0 GB/s versus 320.0 GB/s.

Q: How do the two compare in DirectX 12 performance specifically?

A: The Quadro RTX 8000 scores 79 in Passmark DirectX 12, versus 65 for the RX 6700M, a 21.5% advantage. This is the narrowest margin of any head-to-head test, indicating the AMD part is comparatively strongest on modern APIs.

Q: What is the production status of each GPU?

A: Both are listed as end-of-life in the database. The Quadro RTX 8000 was succeeded by Workstation Ampere, while the RX 6700M has no recorded successor.

Head-to-Head Benchmarks

The Geekbench OpenCL test opens the comparison with the Quadro RTX 8000 scoring 101883 against 77666 for the RX 6700M, a 31.2% lead. This is a general compute benchmark, and the margin reflects the NVIDIA part's larger shading unit count and memory subsystem.

Geekbench Vulkan shows an even wider gap: 122637 versus 90816, a 35% advantage. Vulkan is a low-level API, so this result suggests the Quadro's architecture extracts more performance from the same API overhead.

The Passmark suite reveals a consistent pattern. In DirectX 9, the Quadro scores 211 versus 155, a 36.1% lead. DirectX 10 shows 137 versus 92, a 48.9% lead. DirectX 11 shows 188 versus 129, a 45.7% lead. DirectX 12 narrows to 79 versus 65, a 21.5% lead. The pattern is clear: the older the API, the larger the NVIDIA advantage. This may reflect the RX 6700M's newer RDNA 2.0 architecture being optimized for modern workloads rather than legacy compatibility.

The 2D graphics test (Passmark G2D) shows the Quadro at 866 versus 555, a 56% lead. This is not a typical gaming metric, but it matters for desktop productivity and professional visualization tasks.

The 3D graphics test (Passmark G3D) shows 19799 versus 13536, a 46.3% lead. This is the most general gaming-oriented metric in the set, and the Quadro dominates here as well.

The compute test is the standout: 9992 versus 5191, a 92.5% lead. This near-doubling of compute score aligns with the Quadro's 4608 shading units versus 2304 for the RX 6700M, plus its 576 tensor cores which the AMD part lacks entirely.

Specification Differences

The two GPUs differ across nearly every measured specification. The Quadro RTX 8000 uses a 12 nm process node, while the RX 6700M uses 7 nm. Both are fabricated by TSMC, but the transistor density tells the story: the RX 6700M packs 51.3 million transistors per square millimeter versus 24.7M for the Quadro. The AMD chip is denser because it is newer and uses a more advanced process.

The die sizes are dramatically different. The Quadro's TU102 die measures 754 mm², while the RX 6700M's Navi 22 measures 335 mm². Despite the smaller die, the AMD chip has 17,200 million transistors versus 18,600 million for NVIDIA, a difference of only 1,400 million. This is why the AMD part achieves higher transistor density.

Clock speeds favor AMD. The RX 6700M runs at a 1489 MHz base and 2400 MHz boost, with a 2300 MHz game clock. The Quadro runs at 1395 MHz base and 1770 MHz boost. The AMD part also has faster memory at 2000 MHz (16 Gbps effective) versus 1750 MHz (14 Gbps effective) for NVIDIA.

Memory configuration is where the Quadro asserts its professional pedigree. It has 48 GB versus 10 GB, a 384-bit bus versus 160-bit, and 672.0 GB/s bandwidth versus 320.0 GB/s. The Quadro also has 4608 shading units, 288 TMUs, and 96 ROPs, versus 2304, 144, and 64 for the RX 6700M.

Ray tracing cores differ: 72 for NVIDIA versus 36 for AMD. Tensor cores exist only on the NVIDIA side, with 576 present. The Quadro's power draw is 260 W versus 135 W for the RX 6700M, and it requires dual-slot cooling with a 6-pin and 8-pin connector, while the AMD part is an IGP with no power connectors.

The bus interface differs as well: PCIe 3.0 x16 for NVIDIA versus PCIe 4.0 x16 for AMD. Display outputs are another split: the Quadro offers 4x DisplayPort 1.4a plus USB Type-C, while the RX 6700M is listed as "Portable Device Dependent."

Architecture Differences

The Quadro RTX 8000 is built on NVIDIA's Turing architecture, using the TU102 chip. Turing introduced dedicated ray tracing cores and tensor cores for AI workloads, and this GPU carries 72 RT cores and 576 tensor cores. The RX 6700M uses AMD's RDNA 2.0 architecture with the Navi 22 chip, which also supports ray tracing through 36 RT cores but has no tensor core equivalent.

The generation naming reflects their positions: the Quadro belongs to the "Quadro Turing (Tx000)" generation, while the RX 6700M belongs to "Navi Mobile (RX 6000M)." The release dates confirm the gap: the Quadro launched on 2018-08-12, and the RX 6700M launched on 2021-05-30. Nearly three years separate them, which explains the process node difference.

The Quadro's predecessor is Quadro Volta, and its successor is Workstation Ampere, showing a clear professional lineage. The RX 6700M's predecessor is Polaris Mobile, with no successor recorded, indicating it may have been a transitional mobile part.

The transistor counts are similar, but the architectures use them differently. NVIDIA spreads 18,600 million transistors across a 754 mm² die, prioritizing raw throughput and memory bandwidth. AMD concentrates 17,200 million transistors into a 335 mm² die, prioritizing density and power efficiency. The RX 6700M's 7 nm process allows higher clocks, but the Quadro's larger die and wider memory bus deliver more absolute performance.

Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API feature parity exists at the specification level. The practical difference lies in how each architecture implements those APIs, as the benchmark data shows.

The Verdict

The benchmark data points to a clear conclusion: the NVIDIA Quadro RTX 8000 is the stronger GPU by every measured metric. It wins all nine head-to-head tests, with margins ranging from 21.5% to 92.5%. Its average benchmark score of 28421 places it in the 74th percentile of all GPUs, three points higher than the RX 6700M's 71st percentile.

The RX 6700M's nearest rivals in the database are the AMD Radeon Pro W5700, NVIDIA GeForce RTX 3080 Ti Mobile, AMD FirePro D700, and AMD FirePro W7100, all within 0.9% of its average score. The Quadro's nearest rivals are the AMD Radeon R9 M295X, AMD FirePro S7150, AMD Radeon RX 570, and NVIDIA GeForce GTX 980 Ti, all within 1.4%. This means each GPU sits in a competitive cluster, but the Quadro's cluster is simply higher.

Who should pick which? The data supports the Quadro RTX 8000 for anyone needing maximum compute throughput, massive memory capacity, and professional display outputs. Its 48 GB frame buffer and 672.0 GB/s bandwidth are unmatched by the RX 6700M's 10 GB and 320.0 GB/s. The Passmark GPU Compute result of 9992 versus 5191 is the strongest argument for the Quadro in rendering, simulation, or data processing roles.

The RX 6700M makes sense for mobile deployments where the 135 W TDP and IGP form factor are mandatory. It cannot match the Quadro's performance, but it also does not require a 600 W power supply or dual-slot cooling. Its 7 nm process and higher boost clock of 2400 MHz show architectural efficiency, but the data shows efficiency does not translate into benchmark victories against this particular NVIDIA part.

The narrowing gap in DirectX 12 (21.5%) suggests the RX 6700M is comparatively stronger on modern workloads, but it still loses. For legacy DirectX 9 through 11 applications, the Quadro's lead grows to 36.1% to 48.9%, making it the safer choice for mixed-age software environments. The verdict, strictly from the data, is that the Quadro RTX 8000 wins on performance, while the RX 6700M wins on portability and power efficiency, with no benchmark evidence of any other AMD advantage.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6700M
Quadro RTX 8000
Core Specs
Shading Units
2,304
4,608 +100.0%
Shaders
2,304
4,608 +100.0%
TMUs
144
288 +100.0%
ROPs
64
96 +50.0%
Compute Units
36
SM Count
72
Clocks
Base Clock
1489 MHz
1395 MHz
Boost Clock
2400 MHz
1770 MHz
Game Clock
2300 MHz
Memory Clock
2000 MHz 16 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
10 GB
48 GB
VRAM (MB)
10,240
49,152 +380.0%
Memory Type
GDDR6
GDDR6
Memory Bus
160 bit
384 bit
Bandwidth
320.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB per Array
64 KB (per SM)
L2 Cache
3 MB
6 MB
L3 Cache
80 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
153.6 GPixel/s
169.9 GPixel/s
Texture Rate
345.6 GTexel/s
509.8 GTexel/s
FP32 (TFLOPS)
11.06 TFLOPS
16.31 TFLOPS
FP64 (TFLOPS)
691.2 GFLOPS (1:16)
509.8 GFLOPS (1:32)
FP16 (TFLOPS)
22.12 TFLOPS (2:1)
32.62 TFLOPS (2:1)
AI/RT
RT Cores
36
72 +100.0%
Tensor Cores
576
Power
TDP
135 W
260 W
TDP (W)
135
260 +92.6%
Suggested PSU
600 W
Power Connectors
None
1x 6-pin + 1x 8-pin
Architecture
Architecture
RDNA 2.0
Turing
GPU Name
Navi 22
TU102
Generation
Navi Mobile (RX 6000M)
Quadro Turing (Tx000)
Process Size
7 nm
12 nm
Transistors
17,200 million
18,600 million
Die Size
335 mm²
754 mm²
Foundry
TSMC
TSMC
Density
51.3M / mm²
24.7M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
7.5
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a1x USB Type-C
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Launch Price
9,999 USD
Production
End-of-life
End-of-life
Predecessor
Polaris Mobile
Quadro Volta
Successor
Workstation Ampere
View Radeon RX 6700M Details View Quadro RTX 8000 Details