NVIDIA GeForce RTX 5060 Mobile vs NVIDIA TITAN Xp Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

TITAN Xp

CORE STATE GP102
VRAM 12 GB
CLOCK SPEED 1582 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Pascal
nm
PROCESS 16 nm
LAUNCH DATE 2017

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,013.5
2,372
geekbench_opencl
96,969
72,585
geekbench_vulkan
96,451
87,180
passmark_directx_10
119
119
passmark_directx_11
168
152
passmark_directx_12
87
69
passmark_directx_9
203
226
passmark_g2d
876
883
passmark_g3d
18,852
18,750
passmark_gpu_compute
7,607
9,430

Analysis: NVIDIA GeForce RTX 5060 Mobile vs NVIDIA TITAN Xp

Head-to-Head Benchmarks

The benchmark data reveals a generational clash between NVIDIA's modern mobile architecture and a desktop flagship from the Pascal era. Across ten recorded tests, the GeForce RTX 5060 Mobile claims seven wins, while the TITAN Xp takes three. The margins, however, tell a more nuanced story than the raw win count.

The most decisive victory for the RTX 5060 Mobile comes in the 3DMark Steel Nomad DX12 test, where it scores 3013.5 against the TITAN Xp's 2372, a 27% advantage. This is a modern DirectX 12 workload that clearly favors the Blackwell architecture's feature set and scheduling efficiency. The Geekbench OpenCL result reinforces this trend, with the RTX 5060 Mobile posting 96969 versus 72585, a 33.6% gap that stands as the largest single-test margin in the comparison. Vulkan performance also favors the newer GPU, though less dramatically: 96451 against 87180, a 10.6% lead.

In PassMark's DirectX 11 test, the RTX 5060 Mobile scores 168 versus 152, a 10.5% advantage. The DirectX 12 PassMark result shows a 26.1% lead for the newer card (87 versus 69), though the absolute scores here are low for both. The PassMark G3D score is nearly a dead heat: 18852 for the RTX 5060 Mobile versus 18750 for the TITAN Xp, a 0.5% edge that falls within measurement noise. The DirectX 10 test is an exact tie at 119 for both cards.

The TITAN Xp's wins are concentrated in legacy and compute-oriented workloads. In PassMark DirectX 9, it scores 226 against 203, a 10.2% advantage. The PassMark G2D test shows a marginal 0.8% lead (883 versus 876). The most significant TITAN Xp victory comes in PassMark GPU Compute, where it scores 9430 against 7607, a 19.3% margin. This compute result is notable because it contradicts the overall trend, suggesting the older card's raw shading power remains competitive in certain parallel workloads.

Where Each One Wins

The data points to a clear split: the RTX 5060 Mobile dominates in modern API workloads and synthetic 3D rendering tests, while the TITAN Xp retains strength in legacy DirectX 9 and raw compute throughput. The RTX 5060 Mobile's wins in 3DMark Steel Nomad, OpenCL, Vulkan, DirectX 11, DirectX 12, and PassMark G3D indicate superior performance for contemporary gaming and graphics applications. The 27% Steel Nomad lead and 33.6% OpenCL advantage suggest the Blackwell architecture extracts more from each clock in current-generation software.

The TITAN Xp's DirectX 9 lead of 10.2% and GPU Compute lead of 19.3% point to scenarios involving older game titles or compute-heavy tasks that leverage its larger shading unit count. The TITAN Xp also holds a slight edge in 2D performance tests, though the 0.8% difference is likely imperceptible in practice. For users running legacy software that relies on older DirectX versions, the TITAN Xp remains competitive, but for anything using modern rendering paths, the RTX 5060 Mobile is clearly ahead.

Architecture Differences

The two GPUs represent opposite ends of NVIDIA's architectural evolution. The RTX 5060 Mobile uses the GB206 chip built on Blackwell 2.0 architecture, manufactured on a 5 nm process at TSMC. It packs 21,900 million transistors into a 181 mm² die, yielding a transistor density of 121.0M per mm². The TITAN Xp uses the GP102 chip with Pascal architecture on TSMC's 16 nm process, containing 11,800 million transistors across a much larger 471 mm² die, with a density of just 25.1M per mm².

The RTX 5060 Mobile includes 26 ray tracing cores and 104 tensor cores, features entirely absent from the TITAN Xp, which has neither. This reflects the Pascal generation's lack of dedicated hardware for ray tracing and AI acceleration. The RTX 5060 Mobile's fp16 throughput of 9.684 TFLOPS at a 1:1 ratio with fp32 shows modern unified shader design, while the TITAN Xp's fp16 performance is a meager 189.8 GFLOPS at a 1:64 ratio, indicating its fp16 capability is largely vestigial.

The memory architectures differ fundamentally. The RTX 5060 Mobile uses 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The TITAN Xp carries 12 GB of GDDR5X on a 384-bit bus with 547.6 GB/s bandwidth. The older card's wider bus provides 42.6% more bandwidth, which helps explain its compute advantage. The RTX 5060 Mobile compensates with newer memory technology and a smaller footprint.

Specification Differences

The most striking specification gap is power consumption. The RTX 5060 Mobile draws 45 W, while the TITAN Xp consumes 250 W, a 5.6x difference. This stems from the mobile GPU's integrated design (IGP slot width, no power connectors) versus the TITAN Xp's dual-slot desktop form factor with 1x 6-pin and 1x 8-pin connectors and a 600 W suggested PSU.

Clock speeds also differ significantly. The TITAN Xp runs at 1405 MHz base and 1582 MHz boost, while the RTX 5060 Mobile operates at 952 MHz base and 1455 MHz boost. Despite lower clocks, the newer GPU achieves higher performance in most tests due to architectural efficiency. Memory clocks show 1500 MHz (24 Gbps effective) for the RTX 5060 Mobile versus 1426 MHz (11.4 Gbps effective) for the TITAN Xp.

The RTX 5060 Mobile has 3328 shading units, 104 TMUs, and 48 ROPs, while the TITAN Xp has 3840 shading units, 240 TMUs, and 96 ROPs. The TITAN Xp's higher pixel rate (151.9 GPixel/s versus 69.84 GPixel/s) and texture rate (379.7 GTexel/s versus 151.3 GTexel/s) reflect its larger resource pool. The RTX 5060 Mobile's fp32 performance is 9.684 TFLOPS versus the TITAN Xp's 12.15 TFLOPS, a 20.3% deficit in raw compute.

Interface and output differences include PCIe 5.0 x16 for the RTX 5060 Mobile versus PCIe 3.0 x16 for the TITAN Xp, and the mobile card's portable-device-dependent display outputs versus the TITAN Xp's 1x HDMI 2.0 and 3x DisplayPort 1.4a. The RTX 5060 Mobile supports DirectX 12 Ultimate (12_2), while the TITAN Xp is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The RTX 5060 Mobile has an average benchmark score of 22435, while the TITAN Xp averages 19177, a difference of 3258 points in favor of the newer card.

Q: How do the two GPUs compare in the 3DMark Steel Nomad test?

A: The RTX 5060 Mobile scores 3013.5 versus 2372 for the TITAN Xp, giving the newer GPU a 27% advantage in this DirectX 12 workload.

Q: Does the TITAN Xp win any benchmark tests?

A: Yes, the TITAN Xp wins three tests: PassMark DirectX 9 (226 versus 203, a 10.2% lead), PassMark G2D (883 versus 876, a 0.8% lead), and PassMark GPU Compute (9430 versus 7607, a 19.3% lead).

Q: What is the memory bandwidth difference?

A: The TITAN Xp has 547.6 GB/s bandwidth from its 384-bit bus and GDDR5X memory, while the RTX 5060 Mobile has 384.0 GB/s from a 128-bit bus with GDDR7, a 42.6% advantage for the older card.

Q: Which GPU supports ray tracing?

A: Only the RTX 5060 Mobile has dedicated ray tracing cores (26 RT cores); the TITAN Xp has no RT cores, reflecting its Pascal architecture from before the RTX generation.

Q: How does power consumption compare?

A: The RTX 5060 Mobile has a 45 W TDP, while the TITAN Xp has a 250 W TDP, making the newer mobile GPU 5.6x more power-efficient on paper.

The Verdict

The data presents a clear recommendation for modern workloads: the RTX 5060 Mobile outperforms the TITAN Xp in seven of ten tests, with substantial leads in DirectX 12 (27% in Steel Nomad) and OpenCL (33.6%). Its 67th percentile ranking versus all GPUs also exceeds the TITAN Xp's 64th percentile. The RTX 5060 Mobile's architectural advantages, including ray tracing cores, tensor cores, and newer memory technology, make it the better choice for contemporary gaming and graphics applications.

The TITAN Xp remains relevant only in specific niches. Its 19.3% lead in GPU Compute and 10.2% lead in DirectX 9 indicate suitability for legacy software and certain compute tasks. Its 12 GB memory capacity and higher bandwidth also favor memory-intensive workloads, though the RTX 5060 Mobile's 8 GB is sufficient for most modern titles.

For users building a new system, the RTX 5060 Mobile's lower power draw, modern API support (DirectX 12 Ultimate), and superior benchmark results make it the logical pick. The TITAN Xp, with its end-of-life production status and Pascal-era feature set, is only advisable for those with specific legacy software requirements or compute workloads that leverage its raw shading power. The benchmark data shows progress: newer architecture, lower power, and better performance in the workloads that matter most today.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060 Mobile
TITAN Xp
Core Specs
Shading Units
3,328
3,840 +15.4%
Shaders
3,328
3,840 +15.4%
TMUs
104
240 +130.8%
ROPs
48
96 +100.0%
SM Count
26
30 +15.4%
Clocks
Base Clock
952 MHz
1405 MHz
Boost Clock
1455 MHz
1582 MHz
Memory Clock
1500 MHz 24 Gbps effective
1426 MHz 11.4 Gbps effective
Memory
Memory Size
8 GB
12 GB
VRAM (MB)
8,192
12,288 +50.0%
Memory Type
GDDR7
GDDR5X
Memory Bus
128 bit
384 bit
Bandwidth
384.0 GB/s
547.6 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SM)
L2 Cache
32 MB
3 MB
Performance
Pixel Rate
69.84 GPixel/s
151.9 GPixel/s
Texture Rate
151.3 GTexel/s
379.7 GTexel/s
FP32 (TFLOPS)
9.684 TFLOPS
12.15 TFLOPS
FP64 (TFLOPS)
151.3 GFLOPS (1:64)
379.7 GFLOPS (1:32)
FP16 (TFLOPS)
9.684 TFLOPS (1:1)
189.8 GFLOPS (1:64)
AI/RT
RT Cores
26
Tensor Cores
104
Power
TDP
45 W
250 W
TDP (W)
45
250 +455.6%
Suggested PSU
600 W
Power Connectors
None
1x 6-pin + 1x 8-pin
Architecture
Architecture
Blackwell 2.0
Pascal
GPU Name
GB206
GP102
Generation
GeForce 50 Mobile
GeForce 10
Process Size
5 nm
16 nm
Transistors
21,900 million
11,800 million
Die Size
181 mm²
471 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
25.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
6.1
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.03x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Launch Price
1,199 USD
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
GeForce 900
Successor
GeForce 20
View GeForce RTX 5060 Mobile Details View TITAN Xp Details