NVIDIA GeForce RTX 5060 Mobile vs NVIDIA Rubin GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

Rubin GPU

CORE STATE GR100
VRAM 288 GB
CLOCK SPEED 2267 MHz
TDP 2300 W
BUS WIDTH 16384 bit
ARCHITECTURE Rubin
nm
PROCESS 3 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,013.5
N/A
geekbench_opencl
96,969
N/A
geekbench_vulkan
96,451
N/A
passmark_directx_10
119
N/A
passmark_directx_11
168
N/A
passmark_directx_12
87
N/A
passmark_directx_9
203
N/A
passmark_g2d
876
N/A
passmark_g3d
18,852
N/A
passmark_gpu_compute
7,607
N/A

Analysis: NVIDIA GeForce RTX 5060 Mobile vs NVIDIA Rubin GPU

Head-to-Head Benchmarks

The database contains no head-to-head benchmark results comparing the NVIDIA GeForce RTX 5060 Mobile and the NVIDIA Rubin GPU. The recorded data shows zero benchmark entries for the Rubin GPU across all test suites, including 3DMark, Geekbench, and Passmark. Consequently, there are no direct score comparisons, no delta percentages, and no win counts assigned to either product in this pairing.

For the RTX 5060 Mobile, the database lists ten individual benchmark scores. Its average benchmark score is 22,435, placing it at the 67th percentile among all GPUs tracked. The Rubin GPU has an average benchmark score of 0 and sits at the 50th percentile, which reflects the absence of recorded performance data rather than a measured performance level.

Because the head-to-head array is empty, any attempt to quantify relative performance between these two parts would require extrapolation. The RTX 5060 Mobile's nearest rivals in the database are the AMD Radeon RX 7700 XT (average score 22,549, delta of -0.5%), the AMD Radeon RX 5700 (22,170, delta of +1.2%), the AMD Radeon RX 6700S (22,154, delta of +1.3%), and the NVIDIA GeForce RTX 4060 Mobile (22,729, delta of -1.3%). These figures indicate the RTX 5060 Mobile sits within a narrow performance band, roughly 1% above or below these competitors. No such reference points exist for the Rubin GPU.

Where Each One Wins

The RTX 5060 Mobile delivers measurable results in consumer-facing workloads. Its 3DMark Steel Nomad DX12 score is 3,013.5. Geekbench OpenCL and Vulkan scores reach 96,969 and 96,451 respectively. Passmark results include a G3D score of 18,852, a GPU compute score of 7,607, and DirectX 11, 9, 10, and 12 scores of 168, 203, 119, and 87. The G2D score is 876. These numbers confirm functionality across compute, graphics, and legacy API paths.

The Rubin GPU has no benchmark scores in the database. It cannot be said to win in any measured category. Its strengths are defined entirely by specifications, not by recorded performance. The data indicates it is a server-class accelerator with no display outputs, no graphics API support (DirectX, OpenGL, and Vulkan are all listed as N/A), and a power envelope of 2,300 W with a suggested PSU of 2,700 W. It is built for compute density, not for rasterization or gaming.

In terms of use-case split, the RTX 5060 Mobile is the only part with evidence of graphics and compute execution. The Rubin GPU's architecture, memory configuration, and thermal design point toward data center deployment, but the database contains zero confirmation of actual workload results. Therefore, the RTX 5060 Mobile wins every category where data exists, while the Rubin GPU wins no categories because no data exists.

Architecture Differences

The two GPUs diverge fundamentally at every architectural level. The RTX 5060 Mobile uses the GB206 chip built on Blackwell 2.0 architecture, fabricated on a 5 nm TSMC process. It contains 21,900 million transistors on a die size of 181 mm², yielding a transistor density of 121.0 million per mm². The Rubin GPU uses the GR100 chip on Rubin architecture, fabricated on a 3 nm TSMC process. It contains 336,000 million transistors on a die size of 1,456 mm², yielding a transistor density of 230.8 million per mm².

Clock speeds differ substantially. The RTX 5060 Mobile runs at a base clock of 952 MHz and a boost clock of 1,455 MHz. The Rubin GPU has a base clock of 700 MHz but a boost clock of 2,267 MHz. Memory clocks also differ: the RTX 5060 Mobile uses 1,500 MHz with 24 Gbps effective, while the Rubin GPU uses 2,695 MHz with 10.8 Gbps effective.

Memory configuration is a major differentiator. The RTX 5060 Mobile has 8 GB of GDDR7 on a 128-bit bus, delivering 384.0 GB/s bandwidth. The Rubin GPU has 288 GB of HBM4 on a 16,384-bit bus, delivering 22.1 TB/s bandwidth. That is a 57.5 times increase in memory capacity and a 57.6 times increase in bandwidth, based on the recorded figures.

Shader resources scale accordingly. The RTX 5060 Mobile has 3,328 shading units, 104 texture mapping units, 48 ROPs, 26 RT cores, and 104 tensor cores. The Rubin GPU has 28,672 shading units, 896 TMUs, 24 ROPs, no recorded RT core count, and 896 tensor cores. The Rubin GPU has 8.6 times more shading units and 8.6 times more tensor cores, but half the ROP count.

Compute throughput reflects these differences. The RTX 5060 Mobile delivers 9.684 TFLOPS FP32 and the same 9.684 TFLOPS FP16 (1:1 ratio). The Rubin GPU delivers 130.0 TFLOPS FP32 and 260.0 TFLOPS FP16 (2:1 ratio). The Rubin GPU is 13.4 times faster in FP32 and 26.8 times faster in FP16, based on the recorded specifications.

Pixel and texture rates also diverge. The RTX 5060 Mobile achieves 69.84 GPixel/s and 151.3 GTexel/s. The Rubin GPU achieves 54.41 GPixel/s and 2,031.2 GTexel/s. Despite having fewer ROPs, the Rubin GPU's texture rate is 13.4 times higher. The RTX 5060 Mobile has a higher pixel rate by 28.4%, which is consistent with its ROP advantage.

Power and form factor are opposites. The RTX 5060 Mobile has a 45 W TDP, is an integrated GPU (IGP) with no power connectors, and uses a PCIe 5.0 x16 interface. The Rubin GPU has a 2,300 W TDP, is an SXM module, requires a 2,700 W suggested PSU, and uses a PCIe 6.0 x16 interface. The RTX 5060 Mobile has portable device dependent display outputs, while the Rubin GPU has no display outputs.

API support differs completely. The RTX 5060 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Rubin GPU lists N/A for all three APIs. The Rubin GPU is a compute accelerator without graphics API compatibility. The RTX 5060 Mobile is a graphics and compute part.

Release timing and lineage also differ. The RTX 5060 Mobile released on 2025-05-19 and belongs to the GeForce 50-series, with a predecessor of GeForce 40 Mobile. The Rubin GPU released on 2025-12-31 and belongs to the Server Rubin (Rxx) generation, with a predecessor of Server Blackwell. Both are listed as Active in production status.

The Verdict

The data presents an unambiguous picture. The RTX 5060 Mobile is a functional, benchmarked consumer mobile GPU with a measurable average score of 22,435 and a 67th percentile ranking. Its performance sits within 1.3% of the AMD Radeon RX 7700 XT, RX 5700, RX 6700S, and the NVIDIA GeForce RTX 4060 Mobile, based on the recorded delta percentages. It supports modern graphics APIs and fits a 45 W power envelope.

The Rubin GPU is a server accelerator with no benchmark scores, no graphics API support, and no display outputs. Its average benchmark score is 0. Its 50th percentile ranking is a placeholder, not a performance metric. The specifications describe an enormous compute device: 336,000 million transistors, 288 GB of HBM4, 22.1 TB/s bandwidth, and 130.0 TFLOPS FP32. But the database contains no evidence that these specifications translate into any recorded workload performance.

The RTX 5060 Mobile is the only option for anyone needing verified graphics or compute results from this database. Its benchmark scores provide concrete reference points across multiple test suites. The Rubin GPU cannot be recommended for any workload based on measured data, because no measured data exists. Its architecture suggests it is built for server compute, but the absence of recorded benchmarks means any performance claim would be speculation.

The two products serve entirely different markets. The RTX 5060 Mobile targets portable graphics with a 45 W TDP and PCIe 5.0. The Rubin GPU targets data center compute with a 2,300 W TDP and PCIe 6.0. The RTX 5060 Mobile has a release date of May 2025, while the Rubin GPU has a release date of December 2025. Neither product has a recorded launch MSRP in the database.

FAQ

Q: Does the NVIDIA Rubin GPU have any benchmark scores in the database?

A: No. The Rubin GPU has an empty benchmark array, an average benchmark score of 0, and no nearest rivals listed. The RTX 5060 Mobile has ten recorded benchmark scores.

Q: How does the RTX 5060 Mobile compare to its nearest rivals?

A: The RTX 5060 Mobile has an average score of 22,435. It is 0.5% behind the AMD Radeon RX 7700 XT (22,549), 1.2% ahead of the AMD Radeon RX 5700 (22,170), 1.3% ahead of the AMD Radeon RX 6700S (22,154), and 1.3% behind the NVIDIA GeForce RTX 4060 Mobile (22,729).

Q: What is the memory configuration difference?

A: The RTX 5060 Mobile uses 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The Rubin GPU uses 288 GB of HBM4 on a 16,384-bit bus with 22.1 TB/s bandwidth.

Q: Which GPU has higher clock speeds?

A: The RTX 5060 Mobile has a base clock of 952 MHz and a boost clock of 1,455 MHz. The Rubin GPU has a base clock of 700 MHz and a boost clock of 2,267 MHz.

Q: Does the Rubin GPU support graphics APIs?

A: No. The database lists DirectX, OpenGL, and Vulkan as N/A for the Rubin GPU. The RTX 5060 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the power requirement for each GPU?

A: The RTX 5060 Mobile has a 45 W TDP and no power connectors. The Rubin GPU has a 2,300 W TDP with a suggested PSU of 2,700 W.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060 Mobile
Rubin GPU
Core Specs
Shading Units
3,328
28,672 +761.5%
Shaders
3,328
28,672 +761.5%
TMUs
104
896 +761.5%
ROPs
48
24 -50.0%
SM Count
26
224 +761.5%
Clocks
Base Clock
952 MHz
700 MHz
Boost Clock
1455 MHz
2267 MHz
Memory Clock
1500 MHz 24 Gbps effective
2695 MHz 10.8 Gbps effective
Memory
Memory Size
8 GB
288 GB
VRAM (MB)
8,192
294,912 +3500.0%
Memory Type
GDDR7
HBM4
Memory Bus
128 bit
16384 bit
Bandwidth
384.0 GB/s
22.1 TB/s
Cache
L1 Cache
128 KB (per SM)
256 KB (per SM)
L2 Cache
32 MB
128 MB
Performance
Pixel Rate
69.84 GPixel/s
54.41 GPixel/s
Texture Rate
151.3 GTexel/s
2,031.2 GTexel/s
FP32 (TFLOPS)
9.684 TFLOPS
130.0 TFLOPS
FP64 (TFLOPS)
151.3 GFLOPS (1:64)
32.50 TFLOPS (1:4)
FP16 (TFLOPS)
9.684 TFLOPS (1:1)
260.0 TFLOPS (2:1)
AI/RT
RT Cores
26
Tensor Cores
104
896 +761.5%
Power
TDP
45 W
2300 W
TDP (W)
45
2,300 +5011.1%
Suggested PSU
2700 W
Power Connectors
None
Architecture
Architecture
Blackwell 2.0
Rubin
GPU Name
GB206
GR100
Generation
GeForce 50 Mobile
Server Rubin (Rxx)
Process Size
5 nm
3 nm
Transistors
21,900 million
336,000 million
Die Size
181 mm²
1456 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
230.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.0
10.7
Shader Model
6.9
Physical
Slot Width
IGP
SXM Module
Outputs
Portable Device Dependent
No outputs
Bus Interface
PCIe 5.0 x16
PCIe 6.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
Server Blackwell
View GeForce RTX 5060 Mobile Details View Rubin GPU Details