NVIDIA GeForce RTX 5060 Mobile vs NVIDIA RTX 2000 Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX 2000 Ada Generation

CORE STATE AD107
VRAM 16 GB
CLOCK SPEED 2130 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,013.5
1,767
geekbench_opencl
96,969
78,074
geekbench_vulkan
96,451
83,360
passmark_directx_10
119
82
passmark_directx_11
168
138
passmark_directx_12
87
71
passmark_directx_9
203
216
passmark_g2d
876
1,072
passmark_g3d
18,852
16,927
passmark_gpu_compute
7,607
7,834

Analysis: NVIDIA GeForce RTX 5060 Mobile vs NVIDIA RTX 2000 Ada Generation

Head-to-Head Benchmarks

The recorded data shows a decisive overall victory for the NVIDIA GeForce RTX 5060 Mobile, which wins 7 of the 10 shared benchmark comparisons. The most dramatic margin comes in the 3DMark Steel Nomad DX12 test, where the RTX 5060 Mobile scores 3013.5 against 1767 for the RTX 2000 Ada Generation, a 70.5% advantage. This is the single largest delta in the entire comparison and indicates a substantial gap in modern DirectX 12 rasterization workloads.

The GeForce part also leads comfortably in compute-oriented APIs. In Geekbench OpenCL, the RTX 5060 Mobile posts 96969 versus 78074, a 24.2% lead. Its Geekbench Vulkan result of 96451 beats the RTX 2000 Ada's 83360 by 15.7%. These results suggest that the mobile GeForce GPU maintains its advantage across both compute and graphics abstraction layers.

DirectX legacy tests tell a similar story. In PassMark DirectX 10, the RTX 5060 Mobile scores 119 against 82, a 45.1% margin. The DirectX 11 test shows 168 versus 138, a 21.7% lead, while DirectX 12 sees 87 against 71, a 22.5% advantage. The overall PassMark G3D score also favors the RTX 5060 Mobile at 18852 versus 16927, an 11.4% difference.

However, the RTX 2000 Ada Generation does claim three wins. Its most notable victory is in PassMark DirectX 9, where it scores 216 versus 203, a 6% edge. The workstation card also leads in PassMark G2D, the 2D graphics test, with 1072 against 876, an 18.3% margin. Finally, in PassMark GPU Compute, the RTX 2000 Ada scores 7834 versus 7607, a 2.9% advantage. These wins are concentrated in legacy APIs, 2D throughput, and a specific compute benchmark, which aligns with the workstation-oriented positioning of the Ada card.

The average benchmark score reinforces the overall picture. The RTX 5060 Mobile averages 22435 points across all recorded tests, placing it in the 67th percentile of all GPUs. The RTX 2000 Ada Generation averages 18954 points, sitting in the 63rd percentile. The nearest rivals for each card provide context: the RTX 5060 Mobile sits within 1.3% of the AMD Radeon RX 6700S and 1.2% of the AMD Radeon RX 5700, while trailing the AMD Radeon RX 7700 XT by 0.5% and the NVIDIA GeForce RTX 4060 Mobile by 1.3%. The RTX 2000 Ada Generation, meanwhile, is effectively tied with the NVIDIA Quadro K6000 (0.4% behind), the AMD Radeon RX 6600 (0.4% behind), the NVIDIA Tesla K80 (0.5% ahead), and the NVIDIA GeForce RTX 4050 Mobile (0.5% behind).

FAQ

Q: Which GPU is faster in 3DMark Steel Nomad DX12?

A: The NVIDIA GeForce RTX 5060 Mobile wins by a wide margin, scoring 3013.5 against 1767 for the RTX 2000 Ada Generation, a 70.5% difference. This is the largest performance gap in any shared test.

Q: Does the RTX 2000 Ada Generation win any benchmark?

A: Yes, it wins three tests: PassMark DirectX 9 (216 versus 203, a 6% lead), PassMark G2D (1072 versus 876, an 18.3% lead), and PassMark GPU Compute (7834 versus 7607, a 2.9% lead).

Q: How do these GPUs compare in overall average score?

A: The RTX 5060 Mobile has an average benchmark score of 22435, placing it in the 67th percentile of all GPUs. The RTX 2000 Ada Generation averages 18954, placing it in the 63rd percentile.

Q: Which GPU has the higher boost clock?

A: The RTX 2000 Ada Generation boosts to 2130 MHz, while the RTX 5060 Mobile boosts to 1455 MHz. The Ada card also has a higher base clock at 1620 MHz versus 952 MHz.

Q: What memory configurations do these cards use?

A: The RTX 5060 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s of bandwidth. The RTX 2000 Ada Generation has 16 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth.

Q: How close are these cards to their nearest rivals?

A: The RTX 5060 Mobile is within 1.3% of the AMD Radeon RX 6700S and 1.2% of the AMD Radeon RX 5700, and trails the AMD Radeon RX 7700 XT by 0.5% and the NVIDIA GeForce RTX 4060 Mobile by 1.3%. The RTX 2000 Ada Generation is within 0.5% of the NVIDIA Quadro K6000, AMD Radeon RX 6600, NVIDIA Tesla K80, and NVIDIA GeForce RTX 4050 Mobile.

The Verdict

The benchmark data points to a clear choice for users who prioritize modern gaming and general graphics performance: the NVIDIA GeForce RTX 5060 Mobile. It leads in the most demanding and current workload tested, 3DMark Steel Nomad DX12, by 70.5%. It also holds substantial leads in Geekbench OpenCL (24.2%), Geekbench Vulkan (15.7%), and all three PassMark DirectX tests (45.1%, 21.7%, and 22.5%). The overall PassMark G3D score favors it by 11.4%. For anyone running DirectX 12 titles, compute-heavy APIs, or Vulkan workloads, the RTX 5060 Mobile is the stronger performer according to the recorded data.

The RTX 2000 Ada Generation is the better choice only in specific scenarios. Its 16 GB memory capacity doubles the RTX 5060 Mobile's 8 GB, which is relevant for large datasets and multi-application workflows. It also wins the PassMark G2D test by 18.3% and the PassMark GPU Compute test by 2.9%, suggesting some advantage in 2D desktop throughput and certain compute patterns. The DirectX 9 win is narrow at 6%, so it is not a meaningful differentiator for modern software. The RTX 2000 Ada Generation also has a higher boost clock (2130 MHz versus 1455 MHz) and higher base clock (1620 MHz versus 952 MHz), which may benefit latency-sensitive professional applications.

The average scores put the RTX 5060 Mobile at 22435 (67th percentile) versus 18954 (63rd percentile) for the RTX 2000 Ada Generation. The mobile card's nearest rivals include the AMD Radeon RX 7700 XT and NVIDIA GeForce RTX 4060 Mobile, while the workstation card sits alongside the Quadro K6000 and RX 6600. This places the two GPUs in different performance tiers despite both being current-generation NVIDIA products. The RTX 5060 Mobile is the pick for performance across the board; the RTX 2000 Ada Generation is the pick for users who need its 16 GB frame buffer and workstation-oriented feature set.

Specification Differences

The two GPUs differ across nearly every major specification category. The RTX 5060 Mobile uses the GB206 chip with a 5 nm process, while the RTX 2000 Ada Generation uses the AD107 chip, also on a 5 nm process. The RTX 5060 Mobile contains 21,900 million transistors on a 181 mm² die, for a density of 121.0M per mm². The RTX 2000 Ada Generation contains 18,900 million transistors on a 159 mm² die, for a density of 118.9M per mm².

Clock speeds differ substantially. The RTX 5060 Mobile has a base clock of 952 MHz and a boost clock of 1455 MHz. The RTX 2000 Ada Generation runs at 1620 MHz base and 2130 MHz boost. Memory also differs: the RTX 5060 Mobile uses 1500 MHz with 24 Gbps effective speed, while the RTX 2000 Ada Generation uses 2000 MHz with 16 Gbps effective speed.

Memory capacity and type are different as well. The RTX 5060 Mobile has 8 GB of GDDR7 on a 128-bit bus, yielding 384.0 GB/s of bandwidth. The RTX 2000 Ada Generation has 16 GB of GDDR6 on a 128-bit bus, yielding 256.0 GB/s of bandwidth. The RTX 5060 Mobile has more shading units (3328 versus 2816), more texture mapping units (104 versus 88), more ray tracing cores (26 versus 22), and more tensor cores (104 versus 88). Both have 48 ROPs.

The compute rates tell a mixed story. The RTX 5060 Mobile has a pixel rate of 69.84 GPixel/s and a texture rate of 151.3 GTexel/s, with FP32 and FP16 performance of 9.684 TFLOPS. The RTX 2000 Ada Generation has a pixel rate of 102.2 GPixel/s and a texture rate of 187.4 GTexel/s, with FP32 and FP16 performance of 12.00 TFLOPS. Despite the RTX 5060 Mobile's higher core counts, the Ada card achieves higher raw throughput rates due to its higher clocks.

Power and physical specifications also diverge. The RTX 5060 Mobile has a TDP of 45 W, is an IGP form factor, and uses no power connectors. The RTX 2000 Ada Generation has a TDP of 70 W, is dual-slot, uses no power connectors, and has a suggested PSU of 250 W. The bus interface differs: PCIe 5.0 x16 for the RTX 5060 Mobile versus PCIe 4.0 x8 for the RTX 2000 Ada Generation. Display outputs are portable-device dependent for the mobile card, while the Ada card offers 4x mini-DisplayPort 1.4a. The Ada card measures 168 mm in length and 69 mm in height. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 2000 Ada Generation has a launch MSRP of 649 USD.

Architecture Differences

The architectural split is significant. The RTX 5060 Mobile is built on Blackwell 2.0 architecture, part of the GeForce 50-series and the GeForce 50 Mobile generation. The RTX 2000 Ada Generation is built on Ada Lovelace architecture, part of the Workstation Ada (x000A) generation. The predecessor and successor lines also differ: the RTX 5060 Mobile follows the GeForce 40 Mobile series, while the RTX 2000 Ada Generation follows Workstation Ampere and is succeeded by Blackwell PRO W.

The chip designs reflect these generations. The RTX 5060 Mobile uses the GB206 die with 21,900 million transistors, while the RTX 2000 Ada Generation uses the AD107 die with 18,900 million transistors. Both are manufactured by TSMC on a 5 nm process, so the transistor difference comes from die size: 181 mm² versus 159 mm². The density is similar, 121.0M per mm² versus 118.9M per mm², but the larger Blackwell die packs more hardware.

The compute architecture differs in core composition. The RTX 5060 Mobile has 3328 shading units, 104 TMUs, 48 ROPs, 26 RT cores, and 104 tensor cores. The RTX 2000 Ada Generation has 2816 shading units, 88 TMUs, 48 ROPs, 22 RT cores, and 88 tensor cores. The RTX 5060 Mobile therefore has 18.2% more shading units, 18.2% more TMUs, 18.2% more RT cores, and 18.2% more tensor cores. ROP count is identical at 48.

Memory architecture also differs. The RTX 5060 Mobile uses GDDR7 with a 128-bit bus and 384.0 GB/s of bandwidth, while the RTX 2000 Ada Generation uses GDDR6 with a 128-bit bus and 256.0 GB/s of bandwidth. This gives the Blackwell part 50% more memory bandwidth. However, the Ada card has twice the capacity at 16 GB versus 8 GB.

The feature sets are identical at the API level: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The key architectural differences are the memory generation and capacity, the core counts, and the clock strategy. The Ada card compensates for fewer cores with much higher clocks (2130 MHz boost versus 1455 MHz), which explains its higher pixel rate (102.2 GPixel/s versus 69.84 GPixel/s) and texture rate (187.4 GTexel/s versus 151.3 GTexel/s). The Blackwell card instead leans on its wider core configuration and faster GDDR7 memory to win most real-world benchmarks. The measured results show that this strategy pays off in modern workloads, while the Ada card's higher clocks and larger frame buffer give it an edge in specific legacy and compute tests.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060 Mobile
RTX 2000 Ada Generation
Core Specs
Shading Units
3,328
2,816 -15.4%
Shaders
3,328
2,816 -15.4%
TMUs
104
88 -15.4%
ROPs
48
48 0.0%
SM Count
26
22 -15.4%
Clocks
Base Clock
952 MHz
1620 MHz
Boost Clock
1455 MHz
2130 MHz
Memory Clock
1500 MHz 24 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384 +100.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
384.0 GB/s
256.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
32 MB
12 MB
Performance
Pixel Rate
69.84 GPixel/s
102.2 GPixel/s
Texture Rate
151.3 GTexel/s
187.4 GTexel/s
FP32 (TFLOPS)
9.684 TFLOPS
12.00 TFLOPS
FP64 (TFLOPS)
151.3 GFLOPS (1:64)
187.4 GFLOPS (1:64)
FP16 (TFLOPS)
9.684 TFLOPS (1:1)
12.00 TFLOPS (1:1)
AI/RT
RT Cores
26
22 -15.4%
Tensor Cores
104
88 -15.4%
Power
TDP
45 W
70 W
TDP (W)
45
70 +55.6%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Ada Lovelace
GPU Name
GB206
AD107
Generation
GeForce 50 Mobile
Workstation Ada (x000A)
Process Size
5 nm
5 nm
Transistors
21,900 million
18,900 million
Die Size
181 mm²
159 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
8.9
Shader Model
6.9
6.9
Physical
Slot Width
IGP
Dual-slot
Length
168 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
Portable Device Dependent
4x mini-DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x8
Other
Launch Price
649 USD
Production
Active
Active
Predecessor
GeForce 40 Mobile
Workstation Ampere
Successor
Blackwell PRO W
View GeForce RTX 5060 Mobile Details View RTX 2000 Ada Generation Details