NVIDIA GeForce RTX 5060 Mobile vs NVIDIA N1 16SM Comparison
NVIDIA GeForce RTX 5060 Mobile
N1 16SM
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5060 Mobile vs NVIDIA N1 16SM
Head-to-Head Benchmarks
The database currently contains no direct head-to-head benchmark entries for the NVIDIA GeForce RTX 5060 Mobile and the NVIDIA N1 16SM. The head-to-head section is empty, and the win counts for both parts sit at zero. This means the comparison must be built from the individual benchmark scores recorded for the RTX 5060 Mobile and the architectural specifications of the N1 16SM.
The RTX 5060 Mobile has a full set of measured results. Its average benchmark score is 22435, placing it at the 67th percentile of all GPUs in the database. Its closest rival is the AMD Radeon RX 7700 XT, which averages 22549, a delta of -0.5%. The RTX 4060 Mobile trails by 1.3% with an average of 22729, while the AMD Radeon RX 5700 and RX 6700S sit 1.2% and 1.3% behind the RTX 5060 Mobile, respectively. These deltas are narrow, indicating the RTX 5060 Mobile sits in a tightly contested performance band.
The N1 16SM has no recorded benchmark scores in the database. Its average benchmark score is listed as 0, and it has no nearest rivals. The percentile field shows 50, but without actual scores, that figure cannot be validated against measured performance. The comparison therefore relies on the N1 16SM's fixed hardware parameters, which are substantial in several areas.
The most significant measured advantage for the RTX 5060 Mobile appears in raw compute tests. In Passmark GPU Compute, the RTX 5060 Mobile scores 7607. In Geekbench OpenCL it reaches 96969, and in Geekbench Vulkan it scores 96451. These are the highest recorded numbers for the RTX 5060 Mobile across all tests in the database. The N1 16SM has no corresponding figures, so no direct numeric comparison is possible. The RTX 5060 Mobile's FP32 throughput is listed at 9.684 TFLOPS, which is marginally above the N1 16SM's 9.609 TFLOPS. The difference is less than 1%, effectively a tie in theoretical peak compute.
The N1 16SM counters with a higher boost clock. Its boost is 2346 MHz, compared to the RTX 5060 Mobile's 1455 MHz. That is a substantial clock advantage of 891 MHz. However, the N1 16SM's base clock is lower at 741 MHz versus 952 MHz. The texture rate favors the N1 16SM: 300.3 GTexel/s versus 151.3 GTexel/s, a nearly 2x advantage. The pixel rate favors the RTX 5060 Mobile at 69.84 GPixel/s versus 56.30 GPixel/s.
Where Each One Wins
The RTX 5060 Mobile wins in scenarios where its measured scores apply. It has a complete set of DirectX and OpenGL API support, listed as DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The N1 16SM has no API support listed, with DirectX, OpenGL, and Vulkan all marked as N/A. Any application requiring these APIs will only function on the RTX 5060 Mobile. The RTX 5060 Mobile also has higher ROP count at 48 versus 24, which contributes to its pixel rate advantage. Its memory is GDDR7 with 384.0 GB/s bandwidth, which is higher than the N1 16SM's 273.2 GB/s.
The N1 16SM wins in memory capacity and texture throughput. It has 128 GB of LPDDR5X memory, which is 16 times the RTX 5060 Mobile's 8 GB. The memory bus is 256 bit, double the RTX 5060 Mobile's 128 bit. The texture rate of 300.3 GTexel/s is nearly double the RTX 5060 Mobile's 151.3 GTexel/s, driven by 128 TMUs versus 104 TMUs. The N1 16SM also has a higher boost clock, which can benefit workloads that scale with clock frequency.
For compute, the two are nearly identical. FP32 is 9.684 TFLOPS for the RTX 5060 Mobile and 9.609 TFLOPS for the N1 16SM. FP16 is listed at 1:1 for both, meaning no difference in that ratio. The shading unit count differs: 3328 for the RTX 5060 Mobile versus 2048 for the N1 16SM. The RTX 5060 Mobile has more shaders, but the N1 16SM compensates with higher clocks and more TMUs.
Architecture Differences
Both parts share the Blackwell 2.0 architecture and are built on TSMC's 5 nm process. The RTX 5060 Mobile uses the GB206 chip, while the N1 16SM uses the GB20B chip. The RTX 5060 Mobile is part of the GeForce 50 Mobile generation, released on 2025-05-19. The N1 16SM belongs to the Blackwell IGP (N1x) generation, with a release date of 2026-05-31.
The transistor counts differ significantly. The RTX 5060 Mobile has 21,900 million transistors on a die size of 181 mm², yielding a density of 121.0M per mm². The N1 16SM has a die size of 382 mm², but its transistor count is listed as unknown, so no density figure exists. The N1 16SM's die is more than double the area of the RTX 5060 Mobile's die.
Memory architecture is a major split. The RTX 5060 Mobile uses 8 GB of GDDR7 on a 128 bit bus, with memory clock listed as 1500 MHz and 24 Gbps effective. The N1 16SM uses 128 GB of LPDDR5X on a 256 bit bus, with memory clock at 1067 MHz and 8.5 Gbps effective. Bandwidth favors the RTX 5060 Mobile at 384.0 GB/s versus 273.2 GB/s, despite the N1 16SM's larger bus.
The RTX 5060 Mobile has 26 RT cores and 104 tensor cores. The N1 16SM has 16 RT cores and 64 tensor cores. Both are listed as IGP slot width with no power connectors. The RTX 5060 Mobile has a TDP of 45 W, while the N1 16SM's TDP is unknown. Display outputs differ: the RTX 5060 Mobile is listed as "Portable Device Dependent," while the N1 16SM has 1x HDMI. Both use PCIe 5.0 x16.
The RTX 5060 Mobile lists a predecessor as GeForce 40 Mobile. The N1 16SM has no predecessor or successor listed. The RTX 5060 Mobile's production status is Active, as is the N1 16SM's.
The Verdict
The data supports the RTX 5060 Mobile for any workload that depends on established graphics APIs. It carries DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 support, while the N1 16SM has none listed. The RTX 5060 Mobile also has a complete benchmark record, with an average score of 22435 and a 67th percentile ranking. Its nearest rivals are all within 1.3% of its average score, which shows it performs consistently in the mainstream desktop and mobile GPU space.
The N1 16SM is a different class of device. With 128 GB of memory and a 256 bit bus, it is built for capacity rather than speed. Its bandwidth is lower than the RTX 5060 Mobile's, and its pixel rate is lower. But its texture rate is far higher, and its boost clock is significantly higher. The N1 16SM appears suited for workloads that need large memory pools and high texture throughput, such as certain compute or server-side tasks, rather than gaming or consumer graphics.
The RTX 5060 Mobile has the edge in FP32 compute by a marginal 0.075 TFLOPS. It also has 3328 shading units versus 2048, and 48 ROPs versus 24. For rendering pipelines that rely on pixel output, the RTX 5060 Mobile is the stronger choice. For texture-heavy operations, the N1 16SM's 300.3 GTexel/s is the clear advantage.
There is no benchmark data for the N1 16SM, so its real-world performance cannot be quantified. The RTX 5060 Mobile has measured scores across 10 tests, including 3DMark Steel Nomad at 3013.5 and Passmark G3D at 18852. Without N1 16SM scores, the verdict rests on specifications. The RTX 5060 Mobile is the only one of the two with recorded performance, and it is the only one with graphics API support. The N1 16SM offers unmatched memory capacity and texture rate, but its lack of API support and benchmark results limits its applicability in standard graphics workloads.
FAQ
Q: Which GPU has more memory?
A: The NVIDIA N1 16SM has 128 GB of LPDDR5X memory. The NVIDIA GeForce RTX 5060 Mobile has 8 GB of GDDR7.
Q: What is the average benchmark score difference?
A: The RTX 5060 Mobile has an average benchmark score of 22435. The N1 16SM has an average score of 0, as no benchmarks are recorded for it.
Q: Which GPU has higher memory bandwidth?
A: The RTX 5060 Mobile has 384.0 GB/s bandwidth. The N1 16SM has 273.2 GB/s.
Q: Do both GPUs support DirectX?
A: No. The RTX 5060 Mobile supports DirectX 12 Ultimate (12_2). The N1 16SM lists DirectX as N/A.
Q: Which GPU has more texture mapping units?
A: The N1 16SM has 128 TMUs. The RTX 5060 Mobile has 104 TMUs.
Q: What is the boost clock difference?
A: The N1 16SM boosts at 2346 MHz. The RTX 5060 Mobile boosts at 1455 MHz.
Specification Differences
| Field | RTX 5060 Mobile | N1 16SM |
|------------|-----------------|---------|
| Chip | GB206 | GB20B |
| Generation | GeForce 50 Mobile | Blackwell IGP (N1x) |
| Release Date | 2025-05-19 | 2026-05-31 |
| Die Size | 181 mm² | 382 mm² |
| Transistors | 21,900 million | unknown |
| Transistor Density | 121.0M / mm² | null |
| Base Clock | 952 MHz | 741 MHz |
| Boost Clock | 1455 MHz | 2346 MHz |
| Memory Size | 8 GB | 128 GB |
| Memory Type | GDDR7 | LPDDR5X |
| Memory Bus | 128 bit | 256 bit |
| Memory Clock | 1500 MHz 24 Gbps effective | 1067 MHz 8.5 Gbps effective |
| Bandwidth | 384.0 GB/s | 273.2 GB/s |
| Shading Units | 3328 | 2048 |
| TMUs | 104 | 128 |
| ROPs | 48 | 24 |
| RT Cores | 26 | 16 |
| Tensor Cores | 104 | 64 |
| Pixel Rate | 69.84 GPixel/s | 56.30 GPixel/s |
| Texture Rate | 151.3 GTexel/s | 300.3 GTexel/s |
| FP32 | 9.684 TFLOPS | 9.609 TFLOPS |
| TDP | 45 W | unknown |
| Display Outputs | Portable Device Dependent | 1x HDMI |
| DirectX | 12 Ultimate (12_2) | N/A |
| OpenGL | 4.6 | N/A |
| Vulkan | 1.4 | N/A |
| Predecessor | GeForce 40 Mobile | null |