GPU Comparison
RADEON
AMD Radeon 880M
CORE STATE
Strix Point
VRAM
System Shared
CLOCK SPEED
2900 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
RDNA 3.5
PROCESS
4 nm
LAUNCH DATE
2024
VS
GEFORCE
GeForce RTX 5050
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
2572 MHz
TDP
130 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
3dmark_3dmark_steel_nomad_dx12
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
Analysis: AMD Radeon 880M vs NVIDIA GeForce RTX 5050
When analyzing Radeon RTX 5050 versus the AMD Radeon 880M, the performance delta grows quickly apparent. Radeon RTX 5050 claims the lead in nearly every game we ran. The gap is notable enough to affect practical visual results. Enthusiasts can feel enhanced gameplay. This assessment is obvious.
the AMD Radeon 880M shouldn't be overlooked completely, though the gaming gap relative to Radeon RTX 5050 is hard to ignore. For price-aware builders, the AMD Radeon 880M could still offer a choice when its reduced MSRP compensates for the reduced capabilities. That said, for maximum graphics capability, Radeon RTX 5050 remains the clear choice. This verdict is obvious. Power chasers will lean toward Radeon RTX 5050.
DETAILED SPECIFICATIONS
SPECIFICATION
880M
RTX 5050
Core Specs
Shading Units
768
2,560
+233.3%
Shaders
768
2,560
+233.3%
TMUs
48
80
+66.7%
ROPs
16
32
+100.0%
Compute Units
12
—
SM Count
—
20
Clocks
Base Clock
400 MHz
2317 MHz
Boost Clock
2900 MHz
2572 MHz
Memory Clock
System Shared
2500 MHz 20 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
320.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
24 MB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
46.40 GPixel/s
82.30 GPixel/s
Texture Rate
139.2 GTexel/s
205.8 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
13.17 TFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
205.8 GFLOPS (1:64)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
13.17 TFLOPS (1:1)
AI/RT
RT Cores
12
20
+66.7%
Tensor Cores
—
80
Power
TDP
15 W
130 W
TDP (W)
15
130
+766.7%
Suggested PSU
—
300 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
RDNA 3.5
Blackwell 2.0
GPU Name
Strix Point
GB207
Generation
Navi III IGP (Strix Point Mobile)
GeForce 50
Process Size
4 nm
5 nm
Transistors
34,000 million
16,900 million
Die Size
233 mm²
149 mm²
Foundry
TSMC
TSMC
Density
145.9M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x8
Other
Launch Price
—
249 USD
Production
Active
Active
Predecessor
Navi II IGP
GeForce 40
Successor
—
GeForce 60