NVIDIA GeForce RTX 3060 Ti vs NVIDIA Quadro M2000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3060 Ti

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1665 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

Quadro M2000

CORE STATE GM206
VRAM 4 GB
CLOCK SPEED 1163 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,626
N/A
geekbench_opencl
78,927
14,588
geekbench_vulkan
47,784
14,475
passmark_directx_10
132
N/A
passmark_directx_11
163
N/A
passmark_directx_12
78
N/A
passmark_directx_9
234
N/A
passmark_g2d
989
N/A
passmark_g3d
20,349
N/A
passmark_gpu_compute
10,006
N/A

Analysis: NVIDIA GeForce RTX 3060 Ti vs NVIDIA Quadro M2000

Head-to-Head Benchmarks

The recorded benchmark data includes two direct comparison points between the NVIDIA GeForce RTX 3060 Ti and the NVIDIA Quadro M2000, and in both instances the RTX 3060 Ti posts a decisive victory. In Geekbench OpenCL, the RTX 3060 Ti scores 78,927 points against the Quadro M2000's 14,588 points, a 441% advantage. This is an enormous margin that reflects the fundamental performance gap between the two products, which are separated by several generations of GPU architecture.

The second result, Geekbench Vulkan, shows the RTX 3060 Ti scoring 47,784 points while the Quadro M2000 manages 14,475 points. The delta here is 230.1% in favor of the RTX 3060 Ti. While the absolute gap is smaller than in OpenCL, the Vulkan result still demonstrates that the RTX 3060 Ti is more than three times faster than the Quadro M2000 in this particular API workload.

When placed in the broader context of the database, the RTX 3060 Ti holds an average benchmark score of 16,129 across all recorded tests, placing it at the 59th percentile of all GPUs tracked. The Quadro M2000, by contrast, has an average score of 14,532, which places it at the 56th percentile. The difference in percentile ranking is modest, but the average score gap of roughly 1,600 points is meaningful. The RTX 3060 Ti's nearest rivals include the AMD Radeon RX 9060 (0.7% higher average score), the AMD Radeon Pro 5600M (1.4% lower), and the AMD Radeon RX 5700 XT (1.4% lower). The Quadro M2000's nearest rivals include the NVIDIA GeForce GTX 965M (0.9% higher), the AMD Radeon RX Vega 11 (1% higher), and the NVIDIA GeForce GTX TITAN (1.1% higher).

The head-to-head data shows 2 wins for the RTX 3060 Ti and 0 wins for the Quadro M2000. No benchmark in the set records a victory for the older Quadro card. The magnitude of the RTX 3060 Ti's wins, particularly the 441% OpenCL margin, suggests that these cards are not competing in the same performance tier at all.

FAQ

Q: How much faster is the RTX 3060 Ti in OpenCL workloads?

A: The RTX 3060 Ti scores 78,927 in Geekbench OpenCL, which is 441% higher than the Quadro M2000's 14,588. This means the RTX 3060 Ti delivers over five times the OpenCL performance of the Quadro M2000.

Q: Which card has the higher average benchmark score?

A: The RTX 3060 Ti has an average benchmark score of 16,129 across all recorded tests, while the Quadro M2000 averages 14,532. The RTX 3060 Ti also sits at the 59th percentile of all GPUs, compared to the Quadro M2000's 56th percentile.

Q: Does the Quadro M2000 win any head-to-head benchmark?

A: No. The recorded head-to-head data includes only two tests (Geekbench OpenCL and Geekbench Vulkan), and the RTX 3060 Ti wins both. The win count is 2 for the RTX 3060 Ti and 0 for the Quadro M2000.

Q: How do these cards compare to their nearest rivals in the database?

A: The RTX 3060 Ti is within 1.7% of its closest rivals: the AMD Radeon R9 370X is 1.7% lower, the AMD Radeon RX 9060 is 0.7% higher, and both the AMD Radeon Pro 5600M and AMD Radeon RX 5700 XT are 1.4% lower. The Quadro M2000 sits within 1.1% of its nearest rivals, with the NVIDIA GeForce GTX TITAN 1.1% higher and the AMD Radeon RX 5500 XT 1.1% lower.

Q: What is the Vulkan performance difference?

A: In Geekbench Vulkan, the RTX 3060 Ti scores 47,784 versus the Quadro M2000's 14,475, a 230.1% advantage for the RTX 3060 Ti. This is a smaller margin than OpenCL but still represents more than a threefold performance lead.

Q: Are both cards end-of-life products?

A: Yes. The production status for both the RTX 3060 Ti and the Quadro M2000 is listed as end-of-life in the database.

Where Each One Wins

The RTX 3060 Ti wins in every recorded benchmark category. In OpenCL, the 441% lead indicates that compute-heavy workloads, such as general-purpose GPU processing, are overwhelmingly dominated by the RTX 3060 Ti. The Vulkan result, with a 230.1% advantage, reinforces that graphics APIs that expose modern hardware features will strongly favor the newer card. For any workload that relies on raw shading throughput, texture fill, or pixel throughput, the RTX 3060 Ti's specifications point to a clear advantage. Its FP32 performance is recorded at 16.20 TFLOPS, while the Quadro M2000 is limited to 1.786 TFLOPS.

The Quadro M2000, despite being an older professional card, does not secure a single win in the head-to-head benchmarks. However, its use case may still be relevant for legacy environments. It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, making it compatible with many existing professional applications. Its single-slot form factor and lack of power connectors could be advantageous in dense workstation configurations where space is constrained. The Quadro M2000 also draws only 75 W, which may simplify cooling in compact systems. Yet, from a pure performance standpoint, the data shows no scenario where the Quadro M2000 outperforms the RTX 3060 Ti.

For users prioritizing maximum compute performance, modern API support, and future-proofing, the RTX 3060 Ti is the clear choice. For users maintaining legacy systems where the Quadro M2000's 4 GB of GDDR5 memory and Maxwell 2.0 architecture are already integrated into validated workflows, the Quadro M2000 may still serve, but it cannot match the RTX 3060 Ti in any benchmark recorded here.

Specification Differences

The two cards differ substantially across nearly every specification. The RTX 3060 Ti uses 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The Quadro M2000 uses 4 GB of GDDR5 on a 128-bit bus, providing 105.8 GB/s. The RTX 3060 Ti has 4864 shading units, 152 texture mapping units, and 80 render output units. The Quadro M2000 has 768 shading units, 48 TMUs, and 32 ROPs. The RTX 3060 Ti also includes 38 ray tracing cores and 152 tensor cores, while the Quadro M2000 has none of either.

Clock speeds are also markedly different. The RTX 3060 Ti runs at a base clock of 1410 MHz with a boost of 1665 MHz, while the Quadro M2000 has a base clock of 796 MHz and a boost of 1163 MHz. Memory clocks are 1750 MHz (14 Gbps effective) for the RTX 3060 Ti versus 1653 MHz (6.6 Gbps effective) for the Quadro M2000. Pixel rate for the RTX 3060 Ti is 133.2 GPixel/s versus 37.22 GPixel/s for the Quadro M2000. Texture rate is 253.1 GTexel/s versus 55.82 GTexel/s.

Power and physical specifications also diverge. The RTX 3060 Ti has a TDP of 200 W, requires a 550 W power supply, uses a dual-slot cooler, and needs a single 12-pin power connector. The Quadro M2000 has a TDP of 75 W, requires a 250 W power supply, uses a single-slot cooler, and does not require any external power connectors. The RTX 3060 Ti is longer at 242 mm (9.5 inches) versus 201 mm (7.9 inches) for the Quadro M2000. Both cards have similar heights (112 mm and 111 mm, respectively). The RTX 3060 Ti uses a PCIe 4.0 x16 interface, while the Quadro M2000 uses PCIe 3.0 x16. Display outputs are also different: the RTX 3060 Ti offers 1x HDMI 2.1 and 3x DisplayPort 1.4a, while the Quadro M2000 offers 4x DisplayPort 1.2.

Architecture Differences

The RTX 3060 Ti is built on the Ampere architecture using the GA104 chip, fabricated on an 8 nm process at Samsung. It contains 17,400 million transistors on a 392 mm² die, resulting in a transistor density of 44.4M per mm². The Quadro M2000 uses the Maxwell 2.0 architecture with the GM206 chip, fabricated on a 28 nm process at TSMC. It contains 2,940 million transistors on a 228 mm² die, with a transistor density of 12.9M per mm². The Ampere chip has nearly six times the transistor count and over 3.4 times the transistor density of the Maxwell chip.

In terms of API support, the RTX 3060 Ti supports DirectX 12 Ultimate (12_2), while the Quadro M2000 is limited to DirectX 12 (12_1). Both cards support OpenGL 4.6 and Vulkan 1.4. The RTX 3060 Ti also has dedicated hardware for ray tracing and tensor operations, which the Maxwell 2.0 architecture lacks entirely. The FP16 throughput for the RTX 3060 Ti is 16.20 TFLOPS (1:1 ratio with FP32), while the Quadro M2000 has no recorded FP16 capability.

The release dates reflect the generational gap: the RTX 3060 Ti was released on 2020-11-30, while the Quadro M2000 was released on 2016-04-07. The RTX 3060 Ti belongs to the GeForce 30-series, succeeding the GeForce 20 series and preceding the GeForce 40 series. The Quadro M2000 belongs to the Quadro Maxwell generation, succeeding Quadro Kepler and preceding Quadro Pascal. The RTX 3060 Ti has a recorded launch MSRP of 399 USD, while the Quadro M2000 has no recorded launch MSRP in the database.

The architectural differences explain the benchmark results. The Ampere architecture's modern process node, much higher transistor count, and dedicated RT and tensor cores provide the RTX 3060 Ti with capabilities that the Maxwell 2.0 architecture cannot match. The 441% OpenCL win and 230.1% Vulkan win are consistent with the massive differences in shading units, memory bandwidth, and raw compute throughput. The RTX 3060 Ti is a significantly newer, more powerful design, and the recorded data reflects that at every measured point.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3060 Ti
Quadro M2000
Core Specs
Shading Units
4,864
768 -84.2%
Shaders
4,864
768 -84.2%
TMUs
152
48 -68.4%
ROPs
80
32 -60.0%
SM Count
38
Clocks
Base Clock
1410 MHz
796 MHz
Boost Clock
1665 MHz
1163 MHz
Memory Clock
1750 MHz 14 Gbps effective
1653 MHz 6.6 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR6
GDDR5
Memory Bus
256 bit
128 bit
Bandwidth
448.0 GB/s
105.8 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SMM)
L2 Cache
4 MB
1024 KB
Performance
Pixel Rate
133.2 GPixel/s
37.22 GPixel/s
Texture Rate
253.1 GTexel/s
55.82 GTexel/s
FP32 (TFLOPS)
16.20 TFLOPS
1.786 TFLOPS
FP64 (TFLOPS)
253.1 GFLOPS (1:64)
55.82 GFLOPS (1:32)
FP16 (TFLOPS)
16.20 TFLOPS (1:1)
AI/RT
RT Cores
38
Tensor Cores
152
Power
TDP
200 W
75 W
TDP (W)
200
75 -62.5%
Suggested PSU
550 W
250 W
Power Connectors
1x 12-pin
None
Architecture
Architecture
Ampere
Maxwell 2.0
GPU Name
GA104
GM206
Generation
GeForce 30
Quadro Maxwell (Mx000)
Process Size
8 nm
28 nm
Transistors
17,400 million
2,940 million
Die Size
392 mm²
228 mm²
Foundry
Samsung
TSMC
Density
44.4M / mm²
12.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
5.2
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
Single-slot
Length
242 mm 9.5 inches
201 mm 7.9 inches
Height
112 mm 4.4 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
4x DisplayPort 1.2
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Launch Price
399 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 20
Quadro Kepler
Successor
GeForce 40
Quadro Pascal
View GeForce RTX 3060 Ti Details View Quadro M2000 Details