GEFORCE

NVIDIA Quadro M2000

NVIDIA graphics card specifications and benchmark scores

4 GB
VRAM
1163
MHz Boost
75W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 4 GB
Boost Clock 1,163 MHz
Shaders 768
Bus Width 128-bit
TDP 75W
Memory Type GDDR5
Architecture Maxwell 2.0
nm
Process 28 nm
Released Apr 2016

NVIDIA Quadro M2000 Specifications

GPU Core

Shader units and compute resources

The NVIDIA Quadro M2000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
48
ROPs
32

Quadro M2000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro M2000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro M2000 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
796 MHz
Base Clock
796 MHz
Boost Clock
1163 MHz
Boost Clock
1,163 MHz
Memory Clock
1653 MHz 6.6 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro M2000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro M2000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
105.8 GB/s

Quadro M2000 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro M2000, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SMM)
L2 Cache
1024 KB

Quadro M2000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro M2000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1.786 TFLOPS
FP64 (Double)
55.82 GFLOPS (1:32)
Pixel Rate
37.22 GPixel/s
Texture Rate
55.82 GTexel/s

Maxwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA Quadro M2000 is built on NVIDIA's Maxwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro M2000 will perform in GPU benchmarks compared to previous generations.

Architecture
Maxwell 2.0
GPU Name
GM206
Process Node
28 nm
Foundry
TSMC
Transistors
2,940 million
Die Size
228 mm²
Density
12.9M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro M2000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro M2000 to maintain boost clocks without throttling.

TDP
75 W
TDP
75W
Power Connectors
None
Suggested PSU
250 W

Quadro M2000 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro M2000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
201 mm 7.9 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
4x DisplayPort 1.2
Display Outputs
4x DisplayPort 1.2

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro M2000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
5.2
Shader Model
6.8

Quadro M2000 Product Information

Release and pricing details

The NVIDIA Quadro M2000 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro M2000 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2016
Production
End-of-life
Predecessor
Quadro Kepler
Successor
Quadro Pascal

About NVIDIA Quadro M2000

The NVIDIA Quadro M2000 is a professional workstation GPU built on the Maxwell 2.0 architecture, using the GM206 chip on a 28 nm TSMC process. It packs 768 shading units, 48 TMUs, and 32 ROPs, with a base clock of 796 MHz and a boost clock of 1163 MHz. The card carries 4 GB of GDDR5 memory on a 128-bit bus, yielding 105.8 GB/s of bandwidth. Its average benchmark score across Geekbench OpenCL and Vulkan tests is 14,532, placing it in the 56th percentile of all GPUs. The Quadro M2000 is an end-of-life product, released in April 2016, sitting between the Quadro Kepler and Quadro Pascal generations.

How It Compares

Against the NVIDIA GeForce GTX 770, the Quadro M2000 is effectively a dead heat. The GTX 770 scores 14,536, a delta of 0% relative to the Quadro’s 14,532 average. In real-world terms, the two cards deliver indistinguishable compute performance in the Geekbench workloads. The Quadro’s advantage lies in its professional feature set and lower power draw, not in raw speed.

The AMD Radeon Pro 555X is a slightly slower competitor, scoring 14,500. The Quadro M2000 leads by 0.2%, a margin that is within run-to-run variance. For users deciding between these two, the Quadro offers a modest edge in compute throughput, though the difference will rarely be perceptible in everyday applications.

The AMD Radeon RX 5500 XT trails with a score of 14,389. The Quadro M2000 is 1% faster, a small but consistent advantage. Despite the RX 5500 XT being a newer consumer card, the Quadro holds its own in these synthetic benchmarks, likely due to its higher boost clock and Maxwell’s efficient scheduler.

The NVIDIA GeForce GTX 1070 Ti, scoring 14,711, is the only rival in this group that clearly outpaces the Quadro M2000. The Quadro is 1.2% slower, a gap that, while not enormous, is consistent across multiple runs. For compute-heavy tasks, the GTX 1070 Ti will finish slightly ahead, but the Quadro’s workstation drivers and certification may still make it the better choice for professional software.

Power and Cooling

The Quadro M2000 has a TDP of just 75 W, which is remarkably low for a card with this level of compute performance. NVIDIA recommends a 250 W power supply, and the card draws all of its power from the PCIe slot — it has no auxiliary power connectors. This makes it an excellent drop-in upgrade for pre-built workstations with modest power supplies. The single-slot design, measuring 201 mm in length and 111 mm in height, fits easily in most chassis and leaves room for additional expansion cards. The lack of power connectors also simplifies cable management, and the low TDP means a standard air cooler is more than sufficient; the card does not require any exotic cooling solution.

Who Should Consider It

The Quadro M2000’s performance profile, with an average score of 14,532, places it in the mid-range of GPU performance. The 4 GB VRAM and 105.8 GB/s bandwidth are sufficient for 1080p gaming and light 1440p workloads, but they will struggle with 4K textures or high-resolution multi-monitor setups. For users who primarily work in CAD, 3D modeling, or media encoding at 1080p, the Quadro M2000 delivers reliable, driver-certified performance. It is also a solid choice for a secondary GPU in a system that needs multiple display outputs (four DisplayPort 1.2 connections are available) without taxing the power supply.

However, the 56th percentile ranking means that half of all GPUs are faster. Enthusiasts seeking high frame rates at 1440p or 4K should look elsewhere. The Quadro M2000 is best suited for professionals who value stability and compatibility over raw frame rates, and who operate within the 1080p or modest 1440p resolution range.

FAQ

Q: Does the Quadro M2000 support DirectX 12?

A: Yes, it supports DirectX 12 with feature level 12_1.

Q: What is the TDP and power connector requirement?

A: The TDP is 75 W, and the card requires no auxiliary power connectors — it draws power entirely from the PCIe slot.

Q: Does the card have dedicated ray tracing cores?

A: No. The FACT PACK lists no RT cores or tensor cores, so hardware-accelerated ray tracing is not available.

Q: What is the memory size and bus width?

A: It has 4 GB of GDDR5 memory on a 128-bit bus, with a bandwidth of 105.8 GB/s.

Q: What is the recommended power supply wattage?

A: NVIDIA suggests a 250 W power supply.

Q: What is the production status?

A: The Quadro M2000 is end-of-life, having been succeeded by the Quadro Pascal generation.

Ray Tracing and Feature Set

The Quadro M2000 does not include dedicated RT cores or tensor cores, as indicated by the absence of these fields in its specifications. This means hardware-accelerated ray tracing and AI-based features like DLSS are not supported. However, the card does support a modern set of graphics APIs: DirectX 12 (feature level 12_1), OpenGL 4.6, and Vulkan 1.4. These APIs allow for advanced rendering techniques and compute shaders, but any ray tracing would have to be implemented in software, which is typically slow and impractical for real-time use. The Maxwell 2.0 architecture does include some asynchronous compute capabilities, but without dedicated tensor or RT hardware, the card is best suited for traditional rasterization workloads. For professionals who require ray tracing or machine learning acceleration, a newer GPU with those dedicated units would be necessary.

Memory Subsystem

The Quadro M2000 is equipped with 4 GB of GDDR5 memory, a modest amount by modern standards. The memory bus is 128 bits wide, and the effective memory clock runs at 6.6 Gbps, producing a bandwidth of 105.8 GB/s. This bandwidth is adequate for 1080p gaming and typical workstation tasks, but it becomes a bottleneck at higher resolutions or when using large texture packs. At 1440p, some modern titles may exceed the 4 GB VRAM capacity, causing texture swapping and stutter. For 4K, the 128-bit bus and limited bandwidth will significantly constrain performance. The card also has a pixel rate of 37.22 GPixel/s and a texture rate of 55.82 GTexel/s, which align with its mid-range positioning. Users planning to run multi-monitor setups or high-resolution displays should consider the memory limitations, as the four DisplayPort 1.2 outputs support 4K at 60 Hz, but the GPU may not render complex scenes smoothly at that resolution. In summary, the memory subsystem is sufficient for entry-level professional use and 1080p gaming, but it is not designed for high-end, memory-intensive workloads.

Detailed benchmark scores and charts for the NVIDIA Quadro M2000 are below.

Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA Quadro M2000 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #346 of 650
14,588
4%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA Quadro M2000 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #307 of 446
14,475
4%
Max: 376,915
Compare with other GPUs

Compare with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs