GPU Comparison
GEFORCE
NVIDIA GeForce RTX 3050 Mobile
CORE STATE
GA107
VRAM
4 GB
CLOCK SPEED
1343 MHz
TDP
45 W
BUS WIDTH
128 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2021
VS
GEFORCE
Quadro M2000M
CORE STATE
GM107
VRAM
4 GB
CLOCK SPEED
1137 MHz
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
3dmark_3dmark_steel_nomad_dx12
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
RTX 3050 Mobile
Quadro M2000M
Core Specs
Shading Units
2,048
640
-68.8%
Shaders
2,048
640
-68.8%
TMUs
64
40
-37.5%
ROPs
32
16
-50.0%
SM Count
16
—
Clocks
Base Clock
1065 MHz
1098 MHz
Boost Clock
1343 MHz
1137 MHz
Memory Clock
1500 MHz
12 Gbps effective
1253 MHz
5 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
GDDR6
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
192.0 GB/s
80.19 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SMM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
42.98 GPixel/s
18.19 GPixel/s
Texture Rate
85.95 GTexel/s
45.48 GTexel/s
FP32 (TFLOPS)
5.501 TFLOPS
1,455.4 GFLOPS
FP64 (TFLOPS)
85.95 GFLOPS (1:64)
45.48 GFLOPS (1:32)
FP16 (TFLOPS)
5.501 TFLOPS (1:1)
—
AI/RT
RT Cores
16
—
Tensor Cores
64
—
Power
TDP
45 W
55 W
TDP (W)
45
55
+22.2%
Power Connectors
None
None
Architecture
Architecture
Ampere
Maxwell
GPU Name
GA107
GM107
Generation
GeForce 30 Mobile
Quadro Maxwell-M
(Mx000M)
Process Size
8 nm
28 nm
Transistors
8,700 million
1,870 million
Die Size
200 mm²
148 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
12.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
5.0
Shader Model
6.8
6.7 (5.1)
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
MXM-A (3.0)
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20 Mobile
Quadro Kepler-M
Successor
—
Quadro Pascal-M