GPU Comparison

AMD
RADEON

AMD Radeon 880M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce MX330

CORE STATE GP108B
VRAM 2 GB
CLOCK SPEED 1594 MHz
TDP 10 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
535
N/A
geekbench_opencl
31,285
7,896
geekbench_vulkan
40,006
9,019
passmark_directx_10
31
N/A
passmark_directx_11
73
N/A
passmark_directx_12
32
N/A
passmark_directx_9
97
N/A
passmark_g2d
969
N/A
passmark_g3d
7,615
N/A
passmark_gpu_compute
3,719
N/A

Analysis: AMD Radeon 880M vs NVIDIA GeForce MX330

Examining the test figures for AMD Radeon 880M and NVIDIA NVIDIA GeForce MX330, a distinct trend develops. AMD Radeon 880M steadily achieves better scores in the testing. The rendering edge spans from considerable to outstanding depending on the given game. Such reliability speaks to underlying design improvements. Users seeking gaming power should take note.

NVIDIA NVIDIA GeForce MX330 cannot be overlooked completely, yet the frame rate difference versus AMD Radeon 880M is tough to overlook. For budget-conscious users, NVIDIA NVIDIA GeForce MX330 could nevertheless offer an option when its reduced asking price makes up for the lower performance. Nevertheless, when pure rendering capability, AMD Radeon 880M remains the definite choice. This determination is clear. Performance enthusiasts might shift toward AMD Radeon 880M.

DETAILED SPECIFICATIONS

SPECIFICATION
880M
MX330
Core Specs
Shading Units
768
384 -50.0%
Shaders
768
384 -50.0%
TMUs
48
24 -50.0%
ROPs
16
16 0.0%
Compute Units
12
SM Count
3
Clocks
Base Clock
400 MHz
1531 MHz
Boost Clock
2900 MHz
1594 MHz
Memory Clock
System Shared
1752 MHz 7 Gbps effective
Memory
Memory Size
System Shared
2 GB
VRAM (MB)
2,048
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
64 bit
Bandwidth
System Dependent
56.06 GB/s
Cache
L1 Cache
128 KB per Array
48 KB (per SM)
L2 Cache
2 MB
512 KB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
46.40 GPixel/s
25.50 GPixel/s
Texture Rate
139.2 GTexel/s
38.26 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
1,224.2 GFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
38.26 GFLOPS (1:32)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
19.13 GFLOPS (1:64)
AI/RT
RT Cores
12
Power
TDP
15 W
10 W
TDP (W)
15
10 -33.3%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Pascal
GPU Name
Strix Point
GP108B
Generation
Navi III IGP (Strix Point Mobile)
GeForce MX (3xx)
Process Size
4 nm
14 nm
Transistors
34,000 million
1,800 million
Die Size
233 mm²
74 mm²
Foundry
TSMC
Samsung
Density
145.9M / mm²
24.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
6.1
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x4
Other
Production
Active
End-of-life
Predecessor
Navi II IGP
View Radeon 880M Details View GeForce MX330 Details