GPU Comparison
GEFORCE
NVIDIA GeForce GTX 1630
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1785 MHz
TDP
75 W
BUS WIDTH
64 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2022
VS
GEFORCE
GeForce GTX 560 Ti
CORE STATE
GF114
VRAM
1024 MB
CLOCK SPEED
—
TDP
170 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2011
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 1630
GTX 560 Ti
Core Specs
Shading Units
512
384
-25.0%
Shaders
512
384
-25.0%
TMUs
32
64
+100.0%
ROPs
16
32
+100.0%
SM Count
8
8
0.0%
Clocks
Base Clock
1740 MHz
—
Boost Clock
1785 MHz
—
GPU Clock
—
823 MHz
Shader Clock
—
1645 MHz
Memory Clock
1500 MHz
12 Gbps effective
1002 MHz
4 Gbps effective
Memory
Memory Size
4 GB
1024 MB
VRAM (MB)
4,096
1,024
-75.0%
Memory Type
GDDR6
GDDR5
Memory Bus
64 bit
256 bit
Bandwidth
96.00 GB/s
128.3 GB/s
Cache
L1 Cache
64 KB (per SM)
64 KB (per SM)
L2 Cache
1024 KB
512 KB
Performance
Pixel Rate
28.56 GPixel/s
13.17 GPixel/s
Texture Rate
57.12 GTexel/s
52.67 GTexel/s
FP32 (TFLOPS)
1.828 TFLOPS
1,263.4 GFLOPS
FP64 (TFLOPS)
57.12 GFLOPS (1:32)
105.3 GFLOPS (1:12)
FP16 (TFLOPS)
3.656 TFLOPS (2:1)
—
Power
TDP
75 W
170 W
TDP (W)
75
170
+126.7%
Suggested PSU
250 W
450 W
Power Connectors
None
2x 6-pin
Architecture
Architecture
Turing
Fermi 2.0
GPU Name
TU117
GF114
Generation
GeForce 16
GeForce 500
Process Size
12 nm
40 nm
Transistors
4,700 million
1,950 million
Die Size
200 mm²
332 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
5.9M / mm²
API Support
DirectX
12 (12_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
—
OpenCL
3.0
1.1
CUDA
7.5
2.1
Shader Model
6.8
5.1
Physical
Slot Width
Single-slot
Dual-slot
Length
145 mm
5.7 inches
229 mm
9 inches
Height
69 mm
2.7 inches
—
Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
2x DVI1x mini-HDMI 1.3a
Bus Interface
PCIe 3.0 x16
PCIe 2.0 x16
Other
Launch Price
—
249 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 10
GeForce 400
Successor
GeForce 20
GeForce 600