NVIDIA B200 SXM6 vs NVIDIA RTX 500 Mobile Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA B200 SXM6

CORE STATE GB100
VRAM 180 GB
CLOCK SPEED 1830 MHz
TDP 1000 W
BUS WIDTH 8192 bit
ARCHITECTURE Blackwell
nm
PROCESS 5 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

RTX 500 Mobile Ada Generation

CORE STATE AD107
VRAM 4 GB
CLOCK SPEED 2025 MHz
TDP 35 W
BUS WIDTH 64 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

Analysis: NVIDIA B200 SXM6 vs NVIDIA RTX 500 Mobile Ada Generation

Head-to-Head Benchmarks

The recorded database contains no direct head-to-head benchmark scores for the NVIDIA B200 SXM6 and the NVIDIA RTX 500 Mobile Ada Generation. Both products show an average benchmark score of zero, and neither has a populated list of nearest rivals. The percentile versus all GPUs is identical for both at 50, indicating no measured performance separation in the current dataset. This absence of comparative data means that any performance conclusions must be drawn strictly from their architectural specifications and recorded feature sets.

The B200 SXM6 delivers 69.34 TFLOPS of FP32 compute, while the RTX 500 Mobile Ada Generation delivers 8.294 TFLOPS. The ratio between these figures shows the server part at roughly 8.36 times the raw single-precision throughput of the mobile part. In FP16, both parts operate at a 1:1 ratio with their FP32 numbers, so the same multiple holds for half-precision workloads. Pixel throughput tells a different story: the RTX 500 achieves 64.80 GPixel/s versus 43.92 GPixel/s for the B200, meaning the mobile chip has a 47.5% advantage in pixel fill rate. Texture rate reverses the order again, with the B200 reaching 1,083.4 GTexel/s compared to 129.6 GTexel/s, a factor of 8.36 in favor of the server GPU.

Architecture Differences

The two products belong to entirely different architectural families and market segments. The B200 SXM6 uses the GB100 chip built on the Blackwell architecture, part of the Server Blackwell (Bxx) generation. The RTX 500 Mobile Ada Generation uses the AD107 chip on the Ada Lovelace architecture, part of the Ada-MW (x000A) generation. Both are fabricated by TSMC on a 5 nm process node, but the similarities end there. The B200 packs 208,000 million transistors on a 1628 mm² die, yielding a transistor density of 127.8 million per mm². The RTX 500 contains 18,900 million transistors on a 159 mm² die, with a density of 118.9 million per mm². The B200 die is roughly 10.24 times larger by area and holds about 11 times more transistors.

Memory architecture diverges sharply. The B200 uses 180 GB of HBM3e on an 8192-bit bus, producing 8.19 TB/s of bandwidth. The RTX 500 uses 4 GB of GDDR6 on a 64-bit bus, producing 128.0 GB/s. That is a 64-fold difference in bus width and a 64-fold difference in bandwidth, while capacity differs by 45 times. Memory clocks are listed as 2000 MHz for both, with the B200 at 8 Gbps effective and the RTX 500 at 16 Gbps effective, so the mobile part uses a faster per-pin data rate but a far narrower interface.

Compute resource counts show the scale gap. The B200 has 18,944 shading units, 592 TMUs, and 24 ROPs. The RTX 500 has 2,048 shading units, 64 TMUs, and 32 ROPs. The B200 therefore has 9.25 times more shaders and 9.25 times more TMUs, but only 75% of the ROP count. Tensor core counts are 592 for the B200 versus 64 for the RTX 500, a 9.25 ratio. The RTX 500 includes 16 dedicated RT cores, while the B200 lists no RT core count in the database. Clock behavior also differs: the B200 has a base clock of 120 MHz and a boost of 1830 MHz, while the RTX 500 has a base of 1485 MHz and a boost of 2025 MHz. The mobile part starts from a much higher base and boosts about 10.7% higher, but the B200 has a far larger boost multiplier over its base.

Power and physical formats are in different classes. The B200 carries a TDP of 1000 W with a suggested PSU of 1400 W, mounted as an SXM Module with PCIe 6.0 x16. The RTX 500 has a TDP of 35 W, uses no power connectors, is classified as an IGP, and connects over PCIe 4.0 x8. The B200 has no display outputs, while the RTX 500's outputs are portable device dependent. API support also separates them: the RTX 500 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while the B200 lists N/A for all three. The B200 was released on 2024-10-31, and the RTX 500 on 2024-02-25. Both are listed as Active in production status. The B200's predecessor is Server Hopper and its successor is Server Rubin; the RTX 500's predecessor is Ampere-MW and its successor is Blackwell-MW. The B200 has a launch MSRP of 34,999 USD; the RTX 500 has no recorded launch MSRP.

Where Each One Wins

The B200 SXM6 wins decisively in compute-heavy workloads that scale with shader count, tensor core availability, and memory bandwidth. Its 69.34 TFLOPS FP32 throughput, 1,083.4 GTexel/s texture rate, and 8.19 TB/s memory bandwidth position it for large-scale server tasks such as training, inference, and scientific simulation. The 180 GB HBM3e capacity supports massive datasets that would never fit in the 4 GB frame buffer of the mobile part. The SXM module form factor, PCIe 6.0 x16 interface, and 1000 W TDP confirm its role as a dedicated accelerator without display functionality.

The RTX 500 Mobile Ada Generation wins in pixel-focused workloads and mobility-constrained environments. Its 64.80 GPixel/s pixel rate exceeds the B200 by 47.5%, and its 32 ROPs outnumber the B200's 24. The higher boost clock of 2025 MHz and base clock of 1485 MHz indicate better per-clock efficiency for latency-sensitive tasks. The 35 W TDP, IGP slot width, and absence of power connectors suit thin-and-light portable devices. API support for DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 enables client-side rendering and graphics applications, which the B200 cannot handle due to its N/A API status.

The RTX 500 also has an advantage in transistor density per watt, though the database does not provide direct efficiency metrics. With 18,900 million transistors in a 35 W envelope, it delivers compute at a far lower power draw than the B200's 1000 W. The B200's density of 127.8M per mm² is only slightly above the RTX 500's 118.9M per mm², meaning the B200's advantage comes from raw scale rather than process efficiency.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The NVIDIA B200 SXM6 delivers 69.34 TFLOPS of FP32, while the NVIDIA RTX 500 Mobile Ada Generation delivers 8.294 TFLOPS. The B200 is approximately 8.36 times faster in single-precision throughput.

Q: How do their memory bandwidths compare?

A: The B200 uses HBM3e with 180 GB capacity and 8.19 TB/s bandwidth over an 8192-bit bus. The RTX 500 uses GDDR6 with 4 GB capacity and 128.0 GB/s bandwidth over a 64-bit bus. The B200 has 64 times the bandwidth.

Q: Does the RTX 500 have any performance advantage over the B200?

A: Yes, the RTX 500 has a higher pixel rate at 64.80 GPixel/s versus 43.92 GPixel/s for the B200, and it has more ROPs (32 versus 24). It also has a higher boost clock at 2025 MHz versus 1830 MHz.

Q: What are the power requirements for each product?

A: The B200 has a TDP of 1000 W and a suggested PSU of 1400 W. The RTX 500 has a TDP of 35 W and requires no power connectors. The B200 is an SXM Module, while the RTX 500 is an IGP.

Q: Do both GPUs support the same APIs?

A: No. The RTX 500 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The B200 lists N/A for DirectX, OpenGL, and Vulkan, and it has no display outputs.

Q: What are the release dates for these two products?

A: The B200 SXM6 was released on 2024-10-31. The RTX 500 Mobile Ada Generation was released on 2024-02-25. Both are currently listed as Active in production.

The Verdict

The data shows two products with no overlapping use cases. The NVIDIA B200 SXM6 is a server accelerator built on the Blackwell architecture with 208,000 million transistors, 180 GB of HBM3e, 8.19 TB/s of bandwidth, and 69.34 TFLOPS of FP32. It has no display outputs and no graphics API support, making it unsuitable for any client-side rendering. Its 1000 W TDP and SXM form factor require a server chassis with substantial power delivery. The recorded launch MSRP is 34,999 USD.

The NVIDIA RTX 500 Mobile Ada Generation is a low-power integrated GPU for portable devices. Its 35 W TDP, IGP slot width, and absence of power connectors allow integration into laptops and compact systems. It delivers 8.294 TFLOPS FP32, 4 GB of GDDR6, and 64.80 GPixel/s, and it supports the full modern graphics API stack. Its 2,048 shading units and 16 RT cores provide adequate throughput for mobile graphics and compute tasks.

The B200 should be selected for large-scale parallel workloads where memory capacity, bandwidth, and raw compute matter more than pixel output or power efficiency. The RTX 500 should be selected for portable systems that require display output, graphics API compatibility, and low power draw. The 47.5% pixel rate advantage of the RTX 500 and its higher boost clock do not offset the B200's 8.36-fold lead in FP32 and texture rate, but those metrics are irrelevant in each product's respective market. The database records no benchmark scores for either, so these conclusions rest entirely on architectural specifications and recorded feature sets.

DETAILED SPECIFICATIONS

SPECIFICATION
B200 SXM6
RTX 500 Mobile Ada Generation
Core Specs
Shading Units
18,944
2,048 -89.2%
Shaders
18,944
2,048 -89.2%
TMUs
592
64 -89.2%
ROPs
24
32 +33.3%
SM Count
148
16 -89.2%
Clocks
Base Clock
120 MHz
1485 MHz
Boost Clock
1830 MHz
2025 MHz
Memory Clock
2000 MHz 8 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
180 GB
4 GB
VRAM (MB)
184,320
4,096 -97.8%
Memory Type
HBM3e
GDDR6
Memory Bus
8192 bit
64 bit
Bandwidth
8.19 TB/s
128.0 GB/s
Cache
L1 Cache
256 KB (per SM)
128 KB (per SM)
L2 Cache
126 MB
12 MB
Performance
Pixel Rate
43.92 GPixel/s
64.80 GPixel/s
Texture Rate
1,083.4 GTexel/s
129.6 GTexel/s
FP32 (TFLOPS)
69.34 TFLOPS
8.294 TFLOPS
FP64 (TFLOPS)
34.67 TFLOPS (1:2)
129.6 GFLOPS (1:64)
FP16 (TFLOPS)
69.34 TFLOPS (1:1)
8.294 TFLOPS (1:1)
AI/RT
RT Cores
—
16
Tensor Cores
592
64 -89.2%
Power
TDP
1000 W
35 W
TDP (W)
1,000
35 -96.5%
Suggested PSU
1400 W
—
Power Connectors
—
None
Architecture
Architecture
Blackwell
Ada Lovelace
GPU Name
GB100
AD107
Generation
Server Blackwell (Bxx)
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
208,000 million
18,900 million
Die Size
1628 mm²
159 mm²
Foundry
TSMC
TSMC
Density
127.8M / mm²
118.9M / mm²
API Support
DirectX
—
12 Ultimate (12_2)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
10.0
8.9
Shader Model
—
6.9
Physical
Slot Width
SXM Module
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 6.0 x16
PCIe 4.0 x8
Other
Launch Price
34,999 USD
—
Production
Active
Active
Predecessor
Server Hopper
Ampere-MW
Successor
Server Rubin
Blackwell-MW
View B200 SXM6 Details View RTX 500 Mobile Ada Generation Details