AMD Radeon Pro WX 4100 vs Intel UHD Graphics 750 Comparison

AMD
RADEON

AMD Radeon Pro WX 4100

CORE STATE Baffin
VRAM 4 GB
CLOCK SPEED 1201 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2016
VS
Intel
GPU

UHD Graphics 750

CORE STATE Rocket Lake
VRAM System Shared
CLOCK SPEED 1300 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.1
nm
PROCESS 14 nm+++
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_metal
21,018
N/A
geekbench_opencl
17,642
6,743
geekbench_vulkan
18,703
8,138
passmark_directx_10
16
N/A
passmark_directx_11
24
N/A
passmark_directx_12
22
N/A
passmark_directx_9
56
N/A
passmark_g2d
646
N/A
passmark_g3d
3,699
N/A
passmark_gpu_compute
1,475
N/A

Analysis: AMD Radeon Pro WX 4100 vs Intel UHD Graphics 750

FAQ

Q: How do the average benchmark scores of these two GPUs compare?

A: The Intel UHD Graphics 750 has an average benchmark score of 7441, while the AMD Radeon Pro WX 4100 averages 6330. The Intel part sits slightly higher in raw average, but the AMD card wins every head-to-head test included in the database.

Q: Which GPU has better OpenCL performance?

A: The AMD Radeon Pro WX 4100 dominates in Geekbench OpenCL with a score of 17642 versus 6743 for the Intel UHD Graphics 750. That is a 61.8% deficit for Intel in this specific workload.

Q: What about Vulkan performance?

A: The AMD card again leads, scoring 18703 in Geekbench Vulkan compared to 8138 for Intel. The delta is 56.5% in AMD’s favor, showing a consistent advantage in modern graphics APIs.

Q: Which GPU has more shading units?

A: The AMD Radeon Pro WX 4100 packs 1024 shading units, while the Intel UHD Graphics 750 has only 256. This four-to-one ratio largely explains the AMD card’s compute advantage.

Q: Are both GPUs still in production?

A: No. Both are marked end-of-life in the database. The Intel part was released on 2021-03-29, while the AMD card launched earlier on 2016-11-09.

Q: Do these GPUs support the same DirectX feature levels?

A: No. Intel supports DirectX 12 (12_1), while AMD supports DirectX 12 (12_0). Both support OpenGL 4.6, but Intel has Vulkan 1.4 support while AMD lists Vulkan 1.3.

Architecture Differences

The Intel UHD Graphics 750 uses the Rocket Lake chip built on Intel’s 14 nm+++ process and Generation 12.1 architecture. It is an integrated graphics processor (IGP) with a Ring Bus interface, meaning it shares system memory and has no dedicated VRAM. The AMD Radeon Pro WX 4100 uses the Baffin chip on GlobalFoundries’ 14 nm process with GCN 4.0 architecture, manufactured with 3,000 million transistors on a 123 mm² die, giving a transistor density of 24.4M per mm².

The Intel part has 256 shading units, 16 texture mapping units, and 8 ROPs. The AMD card has 1024 shading units, 64 TMUs, and 16 ROPs. This is a fundamental architectural difference: Intel’s integrated design is built for low power and basic graphics duties, while AMD’s discrete workstation card uses a much larger compute array. Neither GPU includes ray tracing or tensor cores.

Memory handling differs completely. Intel uses system shared memory with a system-dependent bandwidth, while AMD uses 4 GB of dedicated GDDR5 on a 128-bit bus with 96.00 GB/s bandwidth. The Intel part runs at a base clock of 300 MHz and boost of 1300 MHz, while AMD runs at 1125 MHz base and 1201 MHz boost, with memory clocked at 1500 MHz (6 Gbps effective).

The power envelopes are wildly different: Intel’s TDP is 15 W, AMD’s is 50 W. AMD lists a suggested PSU of 250 W, while Intel has no such requirement since it draws from the motherboard. The AMD card is a single-slot, 168 mm long (6.6 inches), 69 mm tall (2.7 inches) discrete card with four mini-DisplayPort 1.4a outputs. Intel’s display outputs are motherboard dependent. AMD uses PCIe 3.0 x8, Intel uses Ring Bus.

Where Each One Wins

The Intel UHD Graphics 750 wins in the average benchmark score comparison, holding a 7441 average versus AMD’s 6330. That is notable because it places Intel 1.1 points ahead of the AMD card in the database’s overall metric, despite losing both head-to-head tests. Intel also has a higher percentile rank: it sits at the 40th percentile of all GPUs, while AMD sits at the 37th percentile.

However, the AMD Radeon Pro WX 4100 wins every recorded head-to-head benchmark. In Geekbench OpenCL, AMD scores 17642 versus Intel’s 6743, a 61.8% advantage. In Geekbench Vulkan, AMD scores 18703 versus Intel’s 8138, a 56.5% advantage. The AMD card also has a much richer benchmark suite in the database, including PassMark tests for DirectX 9, 10, 11, 12, G2D, G3D, and GPU compute, where it posts scores of 56, 16, 24, 22, 646, 3699, and 1475 respectively.

For use cases involving compute-heavy workloads, OpenCL acceleration, or Vulkan-based applications, the AMD card is clearly superior. For everyday desktop tasks, power-constrained systems, or situations where the integrated GPU avoids the need for a discrete card, Intel’s part holds its own in the average score metric. The Intel GPU also has a higher DirectX feature level (12_1 vs 12_0) and a newer Vulkan version (1.4 vs 1.3).

Specification Differences

| Specification | Intel UHD Graphics 750 | AMD Radeon Pro WX 4100 |

|---|---|---|

| Process node | 14 nm+++ | 14 nm |

| Foundry | Intel | GlobalFoundries |

| Transistors | Not listed | 3,000 million |

| Die size | Not listed | 123 mm² |

| Base clock | 300 MHz | 1125 MHz |

| Boost clock | 1300 MHz | 1201 MHz |

| Memory size | System Shared | 4 GB |

| Memory type | System Shared | GDDR5 |

| Memory bus | System Shared | 128 bit |

| Memory bandwidth | System Dependent | 96.00 GB/s |

| Shading units | 256 | 1024 |

| TMUs | 16 | 64 |

| ROPs | 8 | 16 |

| Pixel rate | 10.40 GPixel/s | 19.22 GPixel/s |

| Texture rate | 20.80 GTexel/s | 76.86 GTexel/s |

| FP32 | 665.6 GFLOPS | 2.460 TFLOPS |

| FP16 | 1,331.2 GFLOPS (2:1) | 2.460 TFLOPS (1:1) |

| TDP | 15 W | 50 W |

| Slot width | IGP | Single-slot |

| Power connectors | None | None |

| Suggested PSU | Not listed | 250 W |

| Bus interface | Ring Bus | PCIe 3.0 x8 |

| Display outputs | Motherboard Dependent | 4x mini-DisplayPort 1.4a |

| DirectX | 12 (12_1) | 12 (12_0) |

| OpenGL | 4.6 | 4.6 |

| Vulkan | 1.4 | 1.3 |

| Release date | 2021-03-29 | 2016-11-09 |

| Launch MSRP | Not listed | 399 USD |

Head-to-Head Benchmarks

The database records two direct head-to-head comparisons, and the AMD Radeon Pro WX 4100 wins both by substantial margins.

In Geekbench OpenCL, the AMD card scores 17642 against Intel’s 6743. That is a delta of 61.8% in AMD’s favor. The Intel part’s FP32 throughput of 665.6 GFLOPS versus AMD’s 2.460 TFLOPS explains the gap: AMD has roughly 3.7 times the raw floating-point capability. The shading unit count difference (1024 vs 256) reinforces this.

In Geekbench Vulkan, AMD scores 18703 versus Intel’s 8138, a 56.5% advantage. Vulkan tends to scale well with compute resources, and AMD’s larger shader array and dedicated memory bandwidth of 96.00 GB/s give it a clear edge. Intel’s system-shared memory, with bandwidth described as system dependent, cannot match dedicated GDDR5 in bandwidth-bound workloads.

The AMD card also holds a pixel rate of 19.22 GPixel/s versus Intel’s 10.40 GPixel/s, and a texture rate of 76.86 GTexel/s versus 20.80 GTexel/s. These are not head-to-head tests, but they are consistent with the benchmark results. The only metric where Intel leads is the average benchmark score, which includes a broader set of tests. Intel’s nearest rivals include the AMD Radeon HD 8850M (delta of -0.1%), AMD Radeon R7 350 (delta of 0.2%), NVIDIA GeForce GTX 1650 (delta of -0.4%), and Intel Arc A310 (delta of -1.4%). AMD’s nearest rivals include the AMD Radeon R7 M350 (delta of 0.1%), NVIDIA Quadro K620 (delta of 0.8%), NVIDIA GeForce GTX 460 SE (delta of -0.9%), and NVIDIA GeForce GTX 580M (delta of -0.9%).

The Verdict

The data is unambiguous for compute and graphics workloads: the AMD Radeon Pro WX 4100 wins both head-to-head benchmarks decisively, with 61.8% and 56.5% margins. Anyone running OpenCL or Vulkan applications should choose the AMD card. Its 1024 shading units, 4 GB of GDDR5, and 2.460 TFLOPS of FP32 performance provide the muscle needed for professional rendering, simulation, or GPU compute tasks. The card’s 50 W TDP and single-slot design make it a practical discrete option for workstation builds, and its four mini-DisplayPort 1.4a outputs support multi-monitor setups.

The Intel UHD Graphics 750, by contrast, is an integrated solution with a 15 W TDP and no dedicated memory. Its strengths lie in simplicity and low power draw. The database shows it holds a higher average benchmark score (7441 vs 6330) and a higher percentile rank (40th vs 37th), which reflects its better standing across a wider range of tests. For systems that cannot accommodate a discrete card, or for users whose workloads are light on GPU compute, the Intel part is sufficient. It also supports a newer DirectX feature level (12_1) and Vulkan 1.4, which could matter for compatibility with the latest APIs.

The release dates tell a story: Intel’s part is from 2021, AMD’s from 2016. Despite the age gap, AMD’s discrete card still outclasses Intel’s integrated graphics in raw compute. The AMD card launched with an MSRP of 399 USD, but the database does not track current pricing, so any cost comparison is outside the scope of this analysis.

Choose the AMD Radeon Pro WX 4100 if your work involves GPU-intensive tasks, multi-display professional setups, or any workload where OpenCL or Vulkan performance matters. Choose the Intel UHD Graphics 750 if you need a low-power integrated solution, if your motherboard lacks a discrete slot, or if your only requirement is basic graphics output. The benchmark data favors AMD for performance, and Intel for efficiency and integration.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro WX 4100
UHD Graphics 750
Core Specs
Shading Units
1,024
256 -75.0%
Shaders
1,024
256 -75.0%
TMUs
64
16 -75.0%
ROPs
16
8 -50.0%
Compute Units
16
—
Execution Units
—
32
Clocks
Base Clock
1125 MHz
300 MHz
Boost Clock
1201 MHz
1300 MHz
Memory Clock
1500 MHz 6 Gbps effective
System Shared
Memory
Memory Size
4 GB
System Shared
VRAM (MB)
4,096
—
Memory Type
GDDR5
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
96.00 GB/s
System Dependent
Cache
L1 Cache
16 KB (per CU)
—
L2 Cache
1024 KB
—
Performance
Pixel Rate
19.22 GPixel/s
10.40 GPixel/s
Texture Rate
76.86 GTexel/s
20.80 GTexel/s
FP32 (TFLOPS)
2.460 TFLOPS
665.6 GFLOPS
FP64 (TFLOPS)
153.7 GFLOPS (1:16)
—
FP16 (TFLOPS)
2.460 TFLOPS (1:1)
1,331.2 GFLOPS (2:1)
Power
TDP
50 W
15 W
TDP (W)
50
15 -70.0%
Suggested PSU
250 W
—
Power Connectors
None
—
Architecture
Architecture
GCN 4.0
Generation 12.1
GPU Name
Baffin
Rocket Lake
Generation
Radeon Pro Polaris (WX x100)
HD Graphics (Rocket Lake)
Process Size
14 nm
14 nm+++
Transistors
3,000 million
—
Die Size
123 mm²
—
Foundry
GlobalFoundries
Intel
Density
24.4M / mm²
—
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
Shader Model
6.7
6.6
Physical
Slot Width
Single-slot
IGP
Length
168 mm 6.6 inches
—
Height
69 mm 2.7 inches
—
Outputs
4x mini-DisplayPort 1.4a
Motherboard Dependent
Bus Interface
PCIe 3.0 x8
Ring Bus
Other
Launch Price
399 USD
—
Production
End-of-life
End-of-life
Predecessor
Radeon Pro GCN
—
Successor
Radeon Pro Vega
—
View Radeon Pro WX 4100 Details View UHD Graphics 750 Details