Intel UHD Graphics 710 Mobile vs NVIDIA GeForce RTX 5070 Mobile Comparison

Intel
GPU

Intel UHD Graphics 710 Mobile

CORE STATE Raptor Lake
VRAM System Shared
CLOCK SPEED 1200 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.2
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
122,238
geekbench_vulkan
N/A
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: Intel UHD Graphics 710 Mobile vs NVIDIA GeForce RTX 5070 Mobile

FAQ

Q: How do the average benchmark scores of the Intel UHD Graphics 710 Mobile and the NVIDIA GeForce RTX 5070 Mobile compare?

A: The Intel UHD Graphics 710 Mobile has an average benchmark score of 0, while the NVIDIA GeForce RTX 5070 Mobile records an average score of 29928. The RTX 5070 Mobile also sits at the 75th percentile among all GPUs, whereas the Intel part is at the 50th percentile.

Q: What is the memory configuration of each GPU?

A: The Intel UHD Graphics 710 Mobile uses System Shared memory with a System Dependent bandwidth. The NVIDIA GeForce RTX 5070 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s of bandwidth.

Q: Which GPU has higher ray tracing and tensor core counts?

A: The NVIDIA GeForce RTX 5070 Mobile features 36 ray tracing cores and 144 tensor cores. The Intel UHD Graphics 710 Mobile has no dedicated ray tracing or tensor core hardware listed in the database.

Q: What is the process node difference between the two chips?

A: The Intel UHD Graphics 710 Mobile is built on Intel's 10 nm process, while the NVIDIA GeForce RTX 5070 Mobile uses TSMC's 5 nm node.

Q: What are the DirectX support levels for each GPU?

A: The Intel part supports DirectX 12 (12_1), while the NVIDIA GPU supports DirectX 12 Ultimate (12_2).

Q: When did each product launch?

A: The Intel UHD Graphics 710 Mobile was released on 2023-01-03, and the NVIDIA GeForce RTX 5070 Mobile followed on 2025-04-14.

Architecture Differences

The two mobile GPUs represent fundamentally different design philosophies and hardware generations. The Intel UHD Graphics 710 Mobile is an integrated graphics processor based on the Raptor Lake chip, using Intel's Generation 12.2 architecture. It is manufactured on a 10 nm process at Intel's own foundry. The NVIDIA GeForce RTX 5070 Mobile, by contrast, uses the GB206 chip with Blackwell 2.0 architecture, fabricated by TSMC on a 5 nm process.

The transistor counts and die sizes reflect the enormous scale difference. The NVIDIA GPU integrates 21,900 million transistors on a 181 mm² die, yielding a transistor density of 121.0M per mm². The Intel part has no transistor count or die size recorded in the database. This structural gap translates directly into compute resources: the RTX 5070 Mobile contains 4608 shading units, 144 texture mapping units, and 48 render output units. The Intel UHD Graphics 710 Mobile has 128 shading units, 8 TMUs, and 4 ROPs.

Clock behavior differs markedly as well. The Intel IGP runs at a 300 MHz base and 1200 MHz boost. The NVIDIA GPU starts at 907 MHz base and reaches 1425 MHz boost. Memory architecture is another fundamental split. The Intel part shares system memory with no dedicated VRAM, while the RTX 5070 Mobile has 8 GB of GDDR7 on a 128-bit interface with 384.0 GB/s bandwidth.

The NVIDIA GPU also brings dedicated hardware features absent from the Intel IGP: 36 ray tracing cores and 144 tensor cores. The Intel UHD Graphics 710 Mobile lists neither. API support also diverges, with Intel offering DirectX 12 (12_1) versus NVIDIA's DirectX 12 Ultimate (12_2). Both GPUs support OpenGL 4.6 and Vulkan 1.4.

The bus interfaces differ fundamentally. Intel uses a Ring Bus, reflecting its integrated nature, while NVIDIA uses PCIe 5.0 x16. Power consumption is also recorded differently: the Intel part has a TDP of 15 W, the NVIDIA GPU has a TDP of 50 W. The NVIDIA GPU requires no power connectors, and both are IGP form factors with portable device dependent display outputs.

Where Each One Wins

The recorded data shows a stark asymmetry in benchmark coverage. The Intel UHD Graphics 710 Mobile has no benchmark scores in the database, while the NVIDIA GeForce RTX 5070 Mobile has nine recorded results. This means the Intel part has no documented wins in any compute or graphics test.

The NVIDIA GPU demonstrates strengths across multiple workload types. In compute-oriented tests, it scores 122238 in Geekbench OpenCL and 116960 in Geekbench Vulkan. For older DirectX workloads, it records 214 in Passmark DirectX 9, 192 in DirectX 11, 129 in DirectX 10, and 93 in DirectX 12. The Passmark G3D score of 20355 and GPU compute score of 8279 further indicate substantial rasterization and general compute capability.

The Intel IGP, lacking any benchmark entries, cannot be positioned as a winner in any tested category. The database shows zero wins for the Intel part and zero wins for the NVIDIA part in head-to-head comparisons, as no head-to-head benchmarks are recorded. The practical implication is that any workload requiring measurable graphics performance would rely on the NVIDIA GPU's recorded scores, while the Intel IGP's capabilities remain unquantified in this dataset.

Specification Differences

The two GPUs differ across nearly every recorded specification. The process node is 10 nm for Intel versus 5 nm for NVIDIA. The Intel chip is Raptor Lake based, NVIDIA is GB206 based. Architecture names are Generation 12.2 versus Blackwell 2.0.

Clock speeds show the Intel part at 300 MHz base and 1200 MHz boost, while the NVIDIA GPU runs at 907 MHz base and 1425 MHz boost. Memory configurations are entirely different: Intel uses System Shared memory with System Dependent bandwidth, while NVIDIA has 8 GB GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The memory clock field reads "System Shared" for Intel and "1500 MHz 24 Gbps effective" for NVIDIA.

Compute unit counts diverge sharply. Intel has 128 shading units, 8 TMUs, and 4 ROPs. NVIDIA has 4608 shading units, 144 TMUs, and 48 ROPs. The RTX 5070 Mobile adds 36 ray tracing cores and 144 tensor cores, which the Intel part lacks entirely.

Fill rates and throughput figures confirm the gap. Intel's pixel rate is 4.800 GPixel/s and texture rate is 9.600 GTexel/s. NVIDIA's pixel rate is 68.40 GPixel/s and texture rate is 205.2 GTexel/s. FP32 performance is 307.2 GFLOPS for Intel versus 13.13 TFLOPS for NVIDIA. FP16 is 614.4 GFLOPS (2:1) for Intel versus 13.13 TFLOPS (1:1) for NVIDIA.

TDP values are 15 W for Intel and 50 W for NVIDIA. The bus interface is Ring Bus for Intel versus PCIe 5.0 x16 for NVIDIA. Power connectors are listed as None for NVIDIA and not specified for Intel. Release dates are 2023-01-03 for Intel and 2025-04-14 for NVIDIA. The Intel part has a successor, Arc Graphics-M, while the NVIDIA GPU's predecessor is GeForce 40 Mobile and it has no successor listed.

Head-to-Head Benchmarks

The database records no head-to-head benchmark entries between these two GPUs. The comparison therefore relies on the NVIDIA GPU's absolute scores and its nearest rival relationships, since the Intel part has no recorded benchmark data.

The RTX 5070 Mobile's average benchmark score of 29928 places it within a tight cluster of desktop GPUs. Its closest rival is the NVIDIA GeForce RTX 3070 Ti with an average score of 29945, a delta of -0.1%, meaning the RTX 5070 Mobile trails by one tenth of one percent. The NVIDIA GeForce RTX 2080 Ti scores 29783, putting the RTX 5070 Mobile ahead by 0.5%. The AMD Radeon RX 6800 scores 30095, putting the RTX 5070 Mobile behind by 0.6%. The AMD Radeon RX 6700 scores 30433, a 1.7% gap in favor of the AMD part.

Within its own benchmark suite, the RTX 5070 Mobile shows a wide spread. The Geekbench OpenCL score of 122238 is the highest recorded, while the Passmark DirectX 12 score of 93 is the lowest. The Passmark G3D score of 20355 and GPU compute score of 8279 indicate substantial headroom for both gaming and compute workloads. The DirectX 9 score of 214 exceeds the DirectX 11 score of 192, which in turn exceeds the DirectX 10 score of 129. This ordering suggests the GPU handles legacy APIs efficiently.

The Intel UHD Graphics 710 Mobile has no scores to compare against any of these figures. Its theoretical peak rates, such as 307.2 GFLOPS of FP32 and 4.800 GPixel/s pixel fill, provide a reference point for its intended role as a basic display output solution rather than a compute or gaming part. The NVIDIA GPU's 13.13 TFLOPS FP32 and 68.40 GPixel/s represent orders of magnitude higher throughput.

The Verdict

The data indicates two products with entirely different purposes. The Intel UHD Graphics 710 Mobile is an integrated graphics processor with minimal compute resources: 128 shading units, 4 ROPs, and a 15 W TDP. Its benchmark scores are absent from the database, leaving its real-world performance unmeasured. The NVIDIA GeForce RTX 5070 Mobile, with 4608 shading units, 36 ray tracing cores, 144 tensor cores, and 8 GB of GDDR7, delivers recorded scores that place it near desktop GPUs like the RTX 3070 Ti and RTX 2080 Ti.

Users requiring any measurable graphics or compute performance should select the NVIDIA GPU based on its documented results. The RTX 5070 Mobile's average score of 29928 and 75th percentile ranking confirm its capability, while its nearest rivals show performance within a narrow band of 1.7% in either direction. The Intel IGP's 50th percentile ranking with no scores offers no comparable evidence of performance.

The architectural differences reinforce this conclusion. The RTX 5070 Mobile's dedicated memory, PCIe 5.0 x16 interface, and hardware ray tracing and tensor cores provide features the Intel part lacks entirely. The Intel UHD Graphics 710 Mobile, with System Shared memory and a Ring Bus interface, serves as a low-power display adapter for basic tasks. Its 15 W TDP and 10 nm process suggest efficiency as a priority, but the database records no benchmark to verify its output.

The successor relationship further clarifies positioning. The Intel part has a successor, Arc Graphics-M, indicating it is a transitional product. The NVIDIA GPU has a predecessor, GeForce 40 Mobile, placing it as the current generation. For any application requiring 3D acceleration, compute workloads, or modern API support, the RTX 5070 Mobile is the only option with data supporting its use. The Intel IGP's role is limited to systems where integrated graphics suffice and where its unrecorded performance is acceptable.

DETAILED SPECIFICATIONS

SPECIFICATION
UHD Graphics 710 Mobile
RTX 5070 Mobile
Core Specs
Shading Units
128
4,608 +3500.0%
Shaders
128
4,608 +3500.0%
TMUs
8
144 +1700.0%
ROPs
4
48 +1100.0%
SM Count
36
Execution Units
16
Clocks
Base Clock
300 MHz
907 MHz
Boost Clock
1200 MHz
1425 MHz
Memory Clock
System Shared
1500 MHz 24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
1024 KB
32 MB
L3 Cache
8 MB
Performance
Pixel Rate
4.800 GPixel/s
68.40 GPixel/s
Texture Rate
9.600 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
307.2 GFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
76.80 GFLOPS (1:4)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
614.4 GFLOPS (2:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
36
Tensor Cores
144
Power
TDP
15 W
50 W
TDP (W)
15
50 +233.3%
Power Connectors
None
Architecture
Architecture
Generation 12.2
Blackwell 2.0
GPU Name
Raptor Lake
GB206
Generation
HD Graphics-M (Raptor Lake)
GeForce 50 Mobile
Process Size
10 nm
5 nm
Transistors
21,900 million
Die Size
181 mm²
Foundry
Intel
TSMC
Density
121.0M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
Successor
Arc Graphics-M
View UHD Graphics 710 Mobile Details View GeForce RTX 5070 Mobile Details